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LandmineSmokeDetectorSound
Replaces landmine beep with a smoke detector's out of battery sound.
Date uploaded | 10 months ago |
Version | 1.1.0 |
Download link | explodingMods-LandmineSmokeDetectorSound-1.1.0.zip |
Downloads | 13320 |
Dependency string | explodingMods-LandmineSmokeDetectorSound-1.1.0 |
This mod requires the following mods to function
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 0.1.3README
LandmineSmokeDetectorSound
I saw a mod doing this on here (MineBeepSmokeDetectorChirp by FujiGang), installed it and liked it but there were some issues with it imo. The sound didn't play in sync with the mine blinking because the sound file had some nothingsness before playing the actual sound. Also there was quite some noise.
Since there's no contact info about the author available I decided to
- denoise the audio file
- cut the audio to play straight away and thus in sync with the mine's visual indicator
IMPORTANT NOTE
Please replace your smoke detector's battery when they're making this sound ;)
CHANGELOG
v1.2.1
- fixed some markdown formatting and typos :')
v1.2.0
- switched to loaforcsSoundAPI
v1.1.0
- sourced a higher quality recording
- better audio processing (noisegate, limiter)
- removed reverb - let the sound engine handle that
- sound is now mono instead of stereo - it's spatialized in 3d space by the sound engine anyway
v1.0.2
- fixed changelog typo :')
v1.0.1
- reduced volume by 3dB. this reduces clipping when you stand very close to the mine as the game turns up the gain
- if you liked the more ear blasting and sometimes distorted volume you can of course opt for the old version
v1.0.0
- initial release