Decompiled source of LethalPaintings v1.2.3

LethalPaintings.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("LethalPaintings")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPaintings")]
[assembly: AssemblyTitle("LethalPaintings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPaintings
{
	internal class Patches
	{
		private static ManualLogSource Logger { get; set; }

		public static void Init(ManualLogSource logger)
		{
			Logger = logger;
		}

		[HarmonyPatch(typeof(GrabbableObject), "SetScrapValue")]
		[HarmonyPostfix]
		private static void SetScrapValuePatch(GrabbableObject __instance)
		{
			if (__instance.itemProperties.itemName == "Painting")
			{
				UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[0]);
				UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[1]);
			}
		}

		private static void UpdateTexture(IReadOnlyList<string> files, Material material)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (files.Count != 0)
			{
				int index = Plugin.Rand.Next(files.Count);
				Texture2D val = new Texture2D(2, 2);
				Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index]));
				ImageConversion.LoadImage(val, File.ReadAllBytes(files[index]));
				material.mainTexture = (Texture)(object)val;
			}
		}
	}
	[BepInPlugin("LethalPaintings", "LethalPaintings", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static List<string> PosterFolders = new List<string>();

		public static readonly List<string> PaintingFiles = new List<string>();

		public static Random Rand = new Random();

		private void Awake()
		{
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPaintings", SearchOption.AllDirectories).ToList();
			foreach (string posterFolder in PosterFolders)
			{
				string[] files = Directory.GetFiles(Path.Combine(posterFolder, "paintings"));
				foreach (string text in files)
				{
					if (Path.GetExtension(text) != ".old")
					{
						PaintingFiles.Add(text);
					}
				}
			}
			Patches.Init(((BaseUnityPlugin)this).Logger);
			new Harmony("LethalPaintings").PatchAll(typeof(Patches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPaintings is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPaintings";

		public const string PLUGIN_NAME = "LethalPaintings";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}