using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Video;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("orbits")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fc2453f5df23219d2822c132dd9eb1e94d1973f7")]
[assembly: AssemblyProduct("orbits")]
[assembly: AssemblyTitle("orbits")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace orbits
{
[BepInPlugin("com.fiufki.orbits", "Orbits", "1.0.6")]
public class plugin : BaseUnityPlugin
{
public const string PluginGUID = "com.fiufki.orbits";
public const string PluginName = "Orbits";
public const string PluginVersion = "1.0.6";
internal static ManualLogSource Logger;
internal static AssetBundle orbitsAssets;
internal static Dictionary<int, (string ClipName, string Description)> LevelPatches = new Dictionary<int, (string, string)>
{
[0] = (null, "POPULATION: Abandoned.\nCONDITIONS: Arid. Thick haze, worsened by industrial artifacts.\nFAUNA: Dominated by a few species."),
[1] = (null, "POPULATION: Abandoned.\nCONDITIONS: Jagged and weathered terrain with great foundation.\nFAUNA: Ecosystem supports territorial behaviour."),
[2] = ("MapView56Vow", "POPULATION: Abandoned.\nCONDITIONS: Humid. Rough terrain. Teeming with plant-life.\nFAUNA: A competitive ecosystem supports aggressive lifeforms."),
[3] = ("MapView71Gor", "POPULATION: Unknown.\nCONDITIONS: Continual storms. A complete water mass without any land masses. This is where The Company resides.\nFAUNA: Unknown."),
[4] = ("MapView61Mar", "POPULATION: Abandoned.\nCONDITIONS: Dense holt, expansive terrain. Persistent rain.\nFAUNA: Manifold of danger and valid ecosystem."),
[5] = ("MapView20Ada", "POPULATION: Abandoned.\nCONDITIONS: A landscape of deep valleys and mountains.\nFAUNA: Home to a lively, diverse ecosystem of smaller-sized omnivores."),
[6] = ("MapView85Ren", "POPULATION: None.\nCONDITIONS: Frozen, rocky. Deep mist causes adrift, hard to navigate.\nFAUNA: Orbiting a forlorn ecosystem."),
[7] = ("MapView7Din", "POPULATION: None.\nCONDITIONS: Orbits a white dwarf star. Prior monitoring, for security measures.\nFAUNA: Unlikely for complex life to exist."),
[8] = ("MapView21Off", "POPULATION: Abandoned.\nCONDITIONS: Rocky, bare foundry. With a ragged countryside.\nFAUNA: A ecosystem, gazes for survival."),
[9] = ("MapView8Tit", "POPULATION: None.\nCONDITIONS: Recent constant snow and hot temperatures underground. Thick smog.\nFAUNA: Danger upon every corner."),
[10] = ("MapView68Art", "POPULATION: None.\nCONDITIONS: Waning forests. Abandoned facilities littered across the landscape.\nFAUNA: Rumored active machinery left behind."),
[12] = ("MapView5Emb", "POPULATION: Abandoned.\nCONDITIONS: Desolate, mostly made out of amethyst and similar crystals.\nFAUNA: Devoided of biological life.")
};
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
new Harmony("com.fiufki.orbits").PatchAll();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? string.Empty, "orbits");
orbitsAssets = AssetBundle.LoadFromFile(text);
if ((Object)(object)orbitsAssets == (Object)null)
{
Logger.LogError((object)"No assets for Orbits found. Not loading Orbits.");
Object.Destroy((Object)(object)this);
}
else
{
Logger.LogInfo((object)"Orbits is loaded.");
}
}
}
public class LevelPatchData
{
public string Description;
public string ClipName;
}
[HarmonyPatch(typeof(RoundManager), "Start")]
public class RoundManager_Start_Patch
{
private static Dictionary<string, VideoClip> _cachedVideoClips = new Dictionary<string, VideoClip>();
private static void Postfix(RoundManager __instance)
{
SelectableLevel[] array = StartOfRound.Instance?.levels;
SelectableLevel[] array2 = array;
foreach (SelectableLevel val in array2)
{
if (!plugin.LevelPatches.TryGetValue(val.levelID, out (string, string) value))
{
continue;
}
val.LevelDescription = value.Item2;
if (string.IsNullOrEmpty(value.Item1))
{
continue;
}
if (!_cachedVideoClips.TryGetValue(value.Item1, out var value2))
{
value2 = plugin.orbitsAssets.LoadAsset<VideoClip>(value.Item1);
if ((Object)(object)value2 != (Object)null)
{
_cachedVideoClips[value.Item1] = value2;
}
}
val.videoReel = value2;
}
plugin.Logger.LogInfo((object)"Finished Orbits operations.");
}
}
}