using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCSoundTool;
using LethalGas.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalGas")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalGas")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4eca71fe-bd6f-4f0e-809f-3d43a114c5bb")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LethalGas
{
[BepInPlugin("Fizix.LethalGas", "Lethal Gas", "0.0.0.1")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "Fizix.LethalGas";
private const string modName = "Lethal Gas";
private const string modVersion = "0.0.0.1";
private readonly Harmony harmony = new Harmony("Fizix.LethalGas");
private static Plugin Instance;
internal static ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Fizix.LethalGas");
mls.LogInfo((object)"The LethalGas mod has awaken :)");
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(PlayerControllerBPatch));
}
}
}
namespace LethalGas.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
private class Belch
{
public AudioClip Clip { get; }
public float Volume { get; }
public Belch(AudioClip clip, float volume = 1f)
{
Clip = clip;
Volume = volume;
}
}
private static Belch[] Belches = new Belch[5]
{
new Belch(SoundTool.GetAudioClip("fizixteam-LethalGas", "Belches", "rick-belching-rick-and-morty.mp3")),
new Belch(SoundTool.GetAudioClip("fizixteam-LethalGas", "Belches", "rick-and-morty-burp-made-with-Voicemod.mp3")),
new Belch(SoundTool.GetAudioClip("fizixteam-LethalGas", "Belches", "Burp-A1.mp3")),
new Belch(SoundTool.GetAudioClip("fizixteam-LethalGas", "Belches", "Burp-A2.mp3")),
new Belch(SoundTool.GetAudioClip("fizixteam-LethalGas", "Belches", "Burp-B1.mp3"))
};
private static Random Randomizer = new Random();
private const int TimeInterval = 5;
private static int NextBelchSecond = Randomizer.Next(5);
private static DateTime LastPlayedBelch = DateTime.Now;
private static string ChatPrefix = "<alpha=#FF>LG|";
private static string ChatSuffix = "</alpha>";
private static string ChatSeparator = "$|{¿|{|?!";
[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
[HarmonyPrefix]
private static void ChatCommandsSubmitted(HUDManager __instance)
{
string text = __instance.chatTextField.text;
string username = GameNetworkManager.Instance.username;
Plugin.mls.LogInfo((object)("Received chat input: " + text));
__instance.chatTextField.text = text;
}
[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
[HarmonyPrefix]
private static void ReadChatMessage(HUDManager __instance, ref string chatMessage, ref string nameOfUserWhoTyped)
{
Plugin.mls.LogInfo((object)("Chat Message: " + chatMessage + " sent by: " + nameOfUserWhoTyped));
if (!chatMessage.StartsWith(ChatPrefix) || !chatMessage.EndsWith(ChatSuffix))
{
return;
}
string text = chatMessage.Substring(ChatPrefix.Length, chatMessage.Length - ChatPrefix.Length - ChatSuffix.Length);
string[] array = text.Split(new string[1] { ChatSeparator }, StringSplitOptions.None);
if (array.Length != 2 || !ulong.TryParse(array[0], out var result) || !int.TryParse(array[1], out var result2) || result2 < 0 || result2 >= Belches.Length)
{
return;
}
Belch belch = Belches[result2];
Plugin.mls.LogInfo((object)("DO BELCH: " + result2));
GameObject[] allPlayerObjects = RoundManager.Instance.playersManager.allPlayerObjects;
PlayerControllerB val = null;
GameObject[] array2 = allPlayerObjects;
foreach (GameObject val2 in array2)
{
PlayerControllerB component = val2.GetComponent<PlayerControllerB>();
Plugin.mls.LogInfo((object)("CONTROLLER NULL? " + ((Object)(object)component == (Object)null) + ", ID: " + (((Object)(object)component == (Object)null) ? "N/A" : component.playerClientId.ToString())));
if (component.playerClientId == result)
{
val = component;
}
if (component.playerClientId != result)
{
}
}
Plugin.mls.LogInfo((object)("FOUND BELCHER: " + ((Object)(object)val == (Object)null)));
if ((Object)(object)val != (Object)null)
{
Plugin.mls.LogInfo((object)("MAKING BELCH: " + result2));
RoundManager.PlayRandomClip(val.movementAudio, (AudioClip[])(object)new AudioClip[1] { belch.Clip }, true, belch.Volume, 0);
}
}
private static void PlayBelchForListener(Belch belch)
{
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void ExecuteBelch()
{
TimeSpan timeSpan = DateTime.Now - LastPlayedBelch;
int num = (int)timeSpan.TotalSeconds;
if (num >= 3 && timeSpan.Seconds % 5 == NextBelchSecond)
{
WalkieTalkie userWalkieTalkieBeingUsed = GetUserWalkieTalkieBeingUsed();
if ((Object)(object)userWalkieTalkieBeingUsed != (Object)null)
{
Plugin.mls.LogInfo((object)("TIME CHECK: " + timeSpan.Seconds % 5 + " == " + NextBelchSecond));
LastPlayedBelch = DateTime.Now;
int randomBelchID = GetRandomBelchID();
SendRandomBelchToServer(randomBelchID);
NextBelchSecond = Randomizer.Next(5);
}
}
}
private static WalkieTalkie GetUserWalkieTalkieBeingUsed()
{
List<WalkieTalkie> allWalkieTalkies = WalkieTalkie.allWalkieTalkies;
for (int i = 0; i < allWalkieTalkies.Count; i++)
{
WalkieTalkie val = allWalkieTalkies[i];
if (!((Object)(object)((GrabbableObject)val).playerHeldBy == (Object)null) && val.clientIsHoldingAndSpeakingIntoThis && ((GrabbableObject)val).isBeingUsed && !((Object)(object)((GrabbableObject)val).playerHeldBy != (Object)(object)GameNetworkManager.Instance.localPlayerController) && ((GrabbableObject)val).isBeingUsed)
{
return val;
}
}
return null;
}
private static float GetMaxVolume(WalkieTalkie walkieTalkie)
{
return (float)((object)walkieTalkie).GetType().GetField("maxVolume", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(walkieTalkie);
}
private static int GetRandomBelchID()
{
return Random.Range(0, Belches.Length);
}
public static void SendRandomBelchToServer(int belchID)
{
ulong playerClientId = GameNetworkManager.Instance.localPlayerController.playerClientId;
string text = ChatPrefix + playerClientId + ChatSeparator + belchID + ChatSuffix;
HUDManager.Instance.AddTextToChatOnServer(text, -1);
}
public static int PlayRandomClip(AudioSource audioSource, AudioClip[] clipsArray, bool randomize = true, float oneShotVolume = 1f, int audibleNoiseID = 0)
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
if (randomize)
{
audioSource.pitch = Random.Range(0.94f, 1.06f);
}
Plugin.mls.LogInfo((object)"PLAY BELCH");
int num = Random.Range(0, clipsArray.Length);
audioSource.PlayOneShot(clipsArray[num], Random.Range(oneShotVolume - 0.18f, oneShotVolume));
WalkieTalkie.TransmitOneShotAudio(audioSource, clipsArray[num], 0.85f);
RoundManager.Instance.PlayAudibleNoise(((Component)audioSource).transform.position, 4f * oneShotVolume, oneShotVolume / 2f, 0, true, audibleNoiseID);
return num;
}
}
}