Decompiled source of QuotaCount v1.1.5

QuotaCount.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("QuotaCount")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+76b57e22017b6b2cbc0f518e47802a0e3d3c0bc9")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("QuotaCount")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace QuotaCount
{
	[BepInPlugin("frare.QuotaCount", "Quota Count", "1.1.5")]
	public class QuotaCountBase : BaseUnityPlugin
	{
		internal const string PLUGIN_GUID = "frare.QuotaCount";

		internal const string PLUGIN_NAME = "Quota Count";

		internal const string PLUGIN_VERSION = "1.1.5";

		internal static QuotaCountBase Instance;

		private readonly Harmony harmony = new Harmony("frare.QuotaCount");

		internal ManualLogSource logger;

		public static bool DisplayInProfit { get; private set; }

		public static bool DisplayInDeadline { get; private set; }

		public static bool DisplayInGameOver { get; private set; }

		public static string CurrentQuotaString => $"QUOTA {TimeOfDay.Instance.timesFulfilledQuota + 1}";

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("frare.QuotaCount");
			logger.LogInfo((object)"Mod started! :)");
			LoadFromConfig();
			harmony.PatchAll();
			logger.LogInfo((object)"Mod finished loading!");
		}

		private void LoadFromConfig()
		{
			DisplayInProfit = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisplayInProfitQuotaMonitor", true, "Display count in PROFIT QUOTA monitor").Value;
			DisplayInDeadline = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisplayInDeadlineMonitor", true, "Display count in DEADLINE monitor").Value;
			DisplayInGameOver = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisplayInGameOverScreen", true, "Display total quotas fulfilled in the YOU ARE FIRED screen (game over screen)").Value;
		}

		public static void LogMessage(string message, LogLevel logLevel = 32)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Instance.logger.Log(logLevel, (object)message);
		}
	}
}
namespace QuotaCount.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal static class HUDManagerPatch
	{
		private static TextMeshProUGUI tmp;

		private static string originalText;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		internal static void AwakePostfix(ref HUDManager __instance)
		{
			QuotaCountBase.LogMessage("Patching \"HUDManager Awake\"...", (LogLevel)32);
			TextMeshProUGUI[] componentsInChildren = ((Component)__instance.playersFiredAnimator).GetComponentsInChildren<TextMeshProUGUI>();
			tmp = componentsInChildren.First((TextMeshProUGUI component) => ((TMP_Text)component).text.Contains("quota", StringComparison.OrdinalIgnoreCase));
			originalText = ((TMP_Text)tmp).text;
			QuotaCountBase.LogMessage("Static TMP component reference and original text are ready", (LogLevel)32);
			if ((Object)(object)tmp == (Object)null)
			{
				QuotaCountBase.LogMessage("Could not find the TMP component containing profit quota text", (LogLevel)2);
			}
			else
			{
				QuotaCountBase.LogMessage("Done!", (LogLevel)32);
			}
		}

		[HarmonyPatch("ShowPlayersFiredScreen")]
		[HarmonyPostfix]
		internal static void ShowPlayersFiredScreenPostfix(ref HUDManager __instance, bool show)
		{
			if (show)
			{
				QuotaCountBase.LogMessage("Patching \"HUDManager ShowPlayersFiredScreen\"...", (LogLevel)32);
				if (!QuotaCountBase.DisplayInGameOver)
				{
					QuotaCountBase.LogMessage("NOT UPDATING GAME OVER SCREEN:Config is set to false", (LogLevel)32);
				}
				else if ((Object)(object)tmp != (Object)null)
				{
					((TMP_Text)tmp).text = originalText + "\nTOTAL QUOTAS FULFILLED: " + TimeOfDay.Instance.timesFulfilledQuota;
					QuotaCountBase.LogMessage("Updated game over screen", (LogLevel)32);
					QuotaCountBase.LogMessage("Done!", (LogLevel)32);
				}
				else
				{
					QuotaCountBase.LogMessage("Could not find the static TMP component reference", (LogLevel)2);
				}
			}
		}
	}
	[HarmonyPatch(typeof(TimeOfDay))]
	internal static class TimeOfDayPatch
	{
		[HarmonyPatch("UpdateProfitQuotaCurrentTime")]
		[HarmonyPostfix]
		internal static void UpdateProfitQuotaCurrentTimePostfix(ref TimeOfDay __instance)
		{
			QuotaCountBase.LogMessage("Patching \"TimeOfDay UpdateProfitQuotaCurrentTime\"...", (LogLevel)32);
			if (QuotaCountBase.DisplayInProfit)
			{
				TextMeshProUGUI profitQuotaMonitorText = StartOfRound.Instance.profitQuotaMonitorText;
				((TMP_Text)profitQuotaMonitorText).text = $"{QuotaCountBase.CurrentQuotaString} PROFIT:\n${__instance.quotaFulfilled} / ${__instance.profitQuota}";
				QuotaCountBase.LogMessage("Updated profit quota monitor", (LogLevel)32);
			}
			if (QuotaCountBase.DisplayInDeadline)
			{
				TextMeshProUGUI deadlineMonitorText = StartOfRound.Instance.deadlineMonitorText;
				((TMP_Text)deadlineMonitorText).text = QuotaCountBase.CurrentQuotaString + " DEADLINE:\n" + ((__instance.daysUntilDeadline <= 0) ? "NOW" : (__instance.daysUntilDeadline + " Days"));
				QuotaCountBase.LogMessage("Updating deadline monitor", (LogLevel)32);
			}
			QuotaCountBase.LogMessage("Done!", (LogLevel)32);
		}
	}
}