Decompiled source of ArtificeTweaks v0.1.1

ArlenFreii.ArtificeTweaks.dll

Decompiled 7 hours ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArlenFreii.ArtificeTweaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1+c2d14a41781129a229feb69ba1e4cd0048e2021b")]
[assembly: AssemblyProduct("ArtificeTweaks")]
[assembly: AssemblyTitle("ArlenFreii.ArtificeTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ArtificeTweaks
{
	internal enum InteriorIDs
	{
		Factory = 0,
		Mansion = 1,
		Mineshaft = 4
	}
	[BepInPlugin("ArlenFreii.ArtificeTweaks", "ArtificeTweaks", "0.1.1")]
	public class ArtificeTweaks : BaseUnityPlugin
	{
		public static readonly string LevelName = "ArtificeLevel";

		public static readonly IntWithRarity[] UpdatedDungeonFlows = (IntWithRarity[])(object)new IntWithRarity[3]
		{
			new IntWithRarity
			{
				id = 0,
				rarity = 25
			},
			new IntWithRarity
			{
				id = 1,
				rarity = 50
			},
			new IntWithRarity
			{
				id = 4,
				rarity = 25
			}
		};

		public static readonly float UpdatedFactorySizeMultiplier = 2f;

		public static readonly int UpdatedMinScrap = 30;

		public static readonly int UpdatedMaxScrap = 38;

		public static ArtificeTweaks Instance { get; private set; } = null;


		internal static ManualLogSource Logger { get; private set; } = null;


		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"ArlenFreii.ArtificeTweaks v0.1.1 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("ArlenFreii.ArtificeTweaks");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}

		public static void TimedLog(LogLevel level, object data)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			Logger.Log(level, (object)$"{DateTime.UtcNow} | {data}");
		}

		public static string PPFlowTypes(IntWithRarity[] flows)
		{
			return string.Join(", ", flows.Select((IntWithRarity flow) => $"{Enum.GetName(typeof(InteriorIDs), flow.id)} - {flow.rarity}"));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ArlenFreii.ArtificeTweaks";

		public const string PLUGIN_NAME = "ArtificeTweaks";

		public const string PLUGIN_VERSION = "0.1.1";
	}
}
namespace ArtificeTweaks.Patches
{
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManager_Patches
	{
		[HarmonyPatch("LoadNewLevel")]
		[HarmonyPriority(800)]
		[HarmonyPrefix]
		private static void LoadNewLevel_Prefix(ref SelectableLevel newLevel)
		{
			if (((Object)newLevel).name == ArtificeTweaks.LevelName)
			{
				ArtificeTweaks.TimedLog((LogLevel)16, "Level loading is Artifice, applying scrap count range and factory size multiplier tweaks.");
				newLevel.minScrap = ArtificeTweaks.UpdatedMinScrap;
				newLevel.maxScrap = ArtificeTweaks.UpdatedMaxScrap;
				newLevel.factorySizeMultiplier = ArtificeTweaks.UpdatedFactorySizeMultiplier;
				ArtificeTweaks.TimedLog((LogLevel)16, "Successfully applied.");
			}
		}

		[HarmonyPatch("GenerateNewFloor")]
		[HarmonyPriority(200)]
		[HarmonyPrefix]
		private static void GenerateNewFloor_Prefix(RoundManager __instance)
		{
			if (((Object)__instance.currentLevel).name == ArtificeTweaks.LevelName)
			{
				ArtificeTweaks.TimedLog((LogLevel)16, "Level loading is Artifice, applying dungeon flow and factory size tweaks.");
				SelectableLevel currentLevel = __instance.currentLevel;
				currentLevel.dungeonFlowTypes = ArtificeTweaks.UpdatedDungeonFlows;
				currentLevel.factorySizeMultiplier = ArtificeTweaks.UpdatedFactorySizeMultiplier;
				ArtificeTweaks.TimedLog((LogLevel)16, "Successfully applied.");
			}
		}
	}
	[HarmonyPatch(typeof(RuntimeDungeon))]
	internal class RuntimeDungeon_Patches
	{
		[HarmonyPatch("Generate")]
		[HarmonyPriority(300)]
		[HarmonyPrefix]
		private static void Generate_Prefix(RuntimeDungeon __instance)
		{
			if (((Object)RoundManager.Instance.currentLevel).name == ArtificeTweaks.LevelName)
			{
				ArtificeTweaks.TimedLog((LogLevel)16, "Generating Artifice interior, applying updated factory size multiplier value.");
				__instance.Generator.LengthMultiplier = RoundManager.Instance.mapSizeMultiplier * RoundManager.Instance.currentLevel.factorySizeMultiplier;
				ArtificeTweaks.TimedLog((LogLevel)16, "Successfully applied.");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRound_Patches
	{
		[HarmonyPatch("OnShipLandedMiscEvents")]
		[HarmonyPostfix]
		private static void OnShipLandedMiscEvents_Postfix()
		{
			if (((Object)RoundManager.Instance.currentLevel).name == ArtificeTweaks.LevelName)
			{
				SelectableLevel currentLevel = RoundManager.Instance.currentLevel;
				int num = (from ob in Object.FindObjectsOfType<GrabbableObject>()
					where ob.itemProperties.isScrap && !ob.isInShipRoom && !ob.isInElevator
					select ob).Count();
				string name = Enum.GetName(typeof(InteriorIDs), RoundManager.Instance.currentDungeonType);
				ArtificeTweaks.TimedLog((LogLevel)32, "Ship landed, tweaked values are:");
				ArtificeTweaks.TimedLog((LogLevel)32, $"factorySizeMultiplier: {currentLevel.factorySizeMultiplier};");
				ArtificeTweaks.TimedLog((LogLevel)32, $"minScrap, maxScrap, scrapSpawned: {currentLevel.minScrap}, {currentLevel.maxScrap}, {num};");
				ArtificeTweaks.TimedLog((LogLevel)32, "dungeonFlowTypes: " + ArtificeTweaks.PPFlowTypes(currentLevel.dungeonFlowTypes) + ";");
				ArtificeTweaks.TimedLog((LogLevel)32, "interiorSpawned: " + name + ";");
			}
		}
	}
}