using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArlenFreii.ArtificeTweaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1+c2d14a41781129a229feb69ba1e4cd0048e2021b")]
[assembly: AssemblyProduct("ArtificeTweaks")]
[assembly: AssemblyTitle("ArlenFreii.ArtificeTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ArtificeTweaks
{
internal enum InteriorIDs
{
Factory = 0,
Mansion = 1,
Mineshaft = 4
}
[BepInPlugin("ArlenFreii.ArtificeTweaks", "ArtificeTweaks", "0.1.1")]
public class ArtificeTweaks : BaseUnityPlugin
{
public static readonly string LevelName = "ArtificeLevel";
public static readonly IntWithRarity[] UpdatedDungeonFlows = (IntWithRarity[])(object)new IntWithRarity[3]
{
new IntWithRarity
{
id = 0,
rarity = 25
},
new IntWithRarity
{
id = 1,
rarity = 50
},
new IntWithRarity
{
id = 4,
rarity = 25
}
};
public static readonly float UpdatedFactorySizeMultiplier = 2f;
public static readonly int UpdatedMinScrap = 30;
public static readonly int UpdatedMaxScrap = 38;
public static ArtificeTweaks Instance { get; private set; } = null;
internal static ManualLogSource Logger { get; private set; } = null;
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
Logger.LogInfo((object)"ArlenFreii.ArtificeTweaks v0.1.1 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("ArlenFreii.ArtificeTweaks");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
public static void TimedLog(LogLevel level, object data)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
Logger.Log(level, (object)$"{DateTime.UtcNow} | {data}");
}
public static string PPFlowTypes(IntWithRarity[] flows)
{
return string.Join(", ", flows.Select((IntWithRarity flow) => $"{Enum.GetName(typeof(InteriorIDs), flow.id)} - {flow.rarity}"));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ArlenFreii.ArtificeTweaks";
public const string PLUGIN_NAME = "ArtificeTweaks";
public const string PLUGIN_VERSION = "0.1.1";
}
}
namespace ArtificeTweaks.Patches
{
[HarmonyPatch(typeof(RoundManager))]
internal class RoundManager_Patches
{
[HarmonyPatch("LoadNewLevel")]
[HarmonyPriority(800)]
[HarmonyPrefix]
private static void LoadNewLevel_Prefix(ref SelectableLevel newLevel)
{
if (((Object)newLevel).name == ArtificeTweaks.LevelName)
{
ArtificeTweaks.TimedLog((LogLevel)16, "Level loading is Artifice, applying scrap count range and factory size multiplier tweaks.");
newLevel.minScrap = ArtificeTweaks.UpdatedMinScrap;
newLevel.maxScrap = ArtificeTweaks.UpdatedMaxScrap;
newLevel.factorySizeMultiplier = ArtificeTweaks.UpdatedFactorySizeMultiplier;
ArtificeTweaks.TimedLog((LogLevel)16, "Successfully applied.");
}
}
[HarmonyPatch("GenerateNewFloor")]
[HarmonyPriority(200)]
[HarmonyPrefix]
private static void GenerateNewFloor_Prefix(RoundManager __instance)
{
if (((Object)__instance.currentLevel).name == ArtificeTweaks.LevelName)
{
ArtificeTweaks.TimedLog((LogLevel)16, "Level loading is Artifice, applying dungeon flow and factory size tweaks.");
SelectableLevel currentLevel = __instance.currentLevel;
currentLevel.dungeonFlowTypes = ArtificeTweaks.UpdatedDungeonFlows;
currentLevel.factorySizeMultiplier = ArtificeTweaks.UpdatedFactorySizeMultiplier;
ArtificeTweaks.TimedLog((LogLevel)16, "Successfully applied.");
}
}
}
[HarmonyPatch(typeof(RuntimeDungeon))]
internal class RuntimeDungeon_Patches
{
[HarmonyPatch("Generate")]
[HarmonyPriority(300)]
[HarmonyPrefix]
private static void Generate_Prefix(RuntimeDungeon __instance)
{
if (((Object)RoundManager.Instance.currentLevel).name == ArtificeTweaks.LevelName)
{
ArtificeTweaks.TimedLog((LogLevel)16, "Generating Artifice interior, applying updated factory size multiplier value.");
__instance.Generator.LengthMultiplier = RoundManager.Instance.mapSizeMultiplier * RoundManager.Instance.currentLevel.factorySizeMultiplier;
ArtificeTweaks.TimedLog((LogLevel)16, "Successfully applied.");
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRound_Patches
{
[HarmonyPatch("OnShipLandedMiscEvents")]
[HarmonyPostfix]
private static void OnShipLandedMiscEvents_Postfix()
{
if (((Object)RoundManager.Instance.currentLevel).name == ArtificeTweaks.LevelName)
{
SelectableLevel currentLevel = RoundManager.Instance.currentLevel;
int num = (from ob in Object.FindObjectsOfType<GrabbableObject>()
where ob.itemProperties.isScrap && !ob.isInShipRoom && !ob.isInElevator
select ob).Count();
string name = Enum.GetName(typeof(InteriorIDs), RoundManager.Instance.currentDungeonType);
ArtificeTweaks.TimedLog((LogLevel)32, "Ship landed, tweaked values are:");
ArtificeTweaks.TimedLog((LogLevel)32, $"factorySizeMultiplier: {currentLevel.factorySizeMultiplier};");
ArtificeTweaks.TimedLog((LogLevel)32, $"minScrap, maxScrap, scrapSpawned: {currentLevel.minScrap}, {currentLevel.maxScrap}, {num};");
ArtificeTweaks.TimedLog((LogLevel)32, "dungeonFlowTypes: " + ArtificeTweaks.PPFlowTypes(currentLevel.dungeonFlowTypes) + ";");
ArtificeTweaks.TimedLog((LogLevel)32, "interiorSpawned: " + name + ";");
}
}
}
}