using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("testitemmod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("testitemmod")]
[assembly: AssemblyTitle("testitemmod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ControlCompany
{
[BepInPlugin("ControlCompany.ControlCompanypatch", "ControlCompanypatch", "1.2.1")]
public class ControlCompanyPlugin : BaseUnityPlugin
{
private const string modGUID = "ControlCompany.ControlCompany";
private const string modName = "ControlCompany";
private const string modVersion = "1.2.1";
private readonly Harmony harmony = new Harmony("ControlCompany.ControlCompany");
public static ControlCompanyPlugin Instance;
internal ManualLogSource logger;
private bool isInitialized = false;
private bool ranInitializationScripts = false;
private void Awake()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
logger = ((BaseUnityPlugin)this).Logger;
ApplyPatches();
}
if ((Object)Instance == (Object)null)
{
Instance = this;
ApplyPatches();
}
logger.LogInfo((object)"Loaded ControlCompany. Patching.");
}
private void ApplyPatches()
{
harmony.PatchAll(typeof(ControlCompanyPlugin));
}
}
}
namespace ControlCompany.Core
{
internal class ControlCenter : MonoBehaviour
{
[HarmonyPatch(typeof(LobbySlot), "Awake")]
[HarmonyPostfix]
private bool IsHost(double probability)
{
Random random = new Random();
double num = random.NextDouble();
if (num < probability)
{
return true;
}
return false;
}
public void YourMethod()
{
double probability = 0.1;
if (IsHost(probability))
{
Console.WriteLine("플레이어가 활성화되었습니다.");
}
else
{
Console.WriteLine("플레이어가 비활성화되었습니다.");
}
}
}
}