Decompiled source of Big Mike Forest Keeper v1.0.1

plugins/Big_Mike_Forest_Keeper/Big_Mike_Forest_Keeper.dll

Decompiled a day ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[108]
		{
			0, 0, 0, 1, 0, 0, 0, 100, 92, 65,
			115, 115, 101, 116, 115, 92, 66, 105, 103, 95,
			77, 105, 107, 101, 95, 70, 111, 114, 101, 115,
			116, 95, 75, 101, 101, 112, 101, 114, 83, 116,
			97, 103, 105, 110, 103, 92, 112, 108, 117, 103,
			105, 110, 115, 92, 66, 105, 103, 95, 77, 105,
			107, 101, 95, 70, 111, 114, 101, 115, 116, 95,
			75, 101, 101, 112, 101, 114, 92, 66, 105, 103,
			95, 77, 105, 107, 101, 95, 70, 111, 114, 101,
			115, 116, 95, 75, 101, 101, 112, 101, 114, 80,
			108, 117, 103, 105, 110, 46, 99, 115
		};
		result.TypesData = new byte[87]
		{
			0, 0, 0, 0, 82, 71, 97, 114, 114, 121,
			84, 104, 101, 83, 101, 110, 116, 105, 110, 101,
			108, 46, 76, 101, 116, 104, 97, 108, 67, 111,
			109, 112, 97, 110, 121, 46, 66, 105, 103, 95,
			77, 105, 107, 101, 95, 70, 111, 114, 101, 115,
			116, 95, 75, 101, 101, 112, 101, 114, 124, 66,
			105, 103, 95, 77, 105, 107, 101, 95, 70, 111,
			114, 101, 115, 116, 95, 75, 101, 101, 112, 101,
			114, 80, 108, 117, 103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace GarryTheSentinel.LethalCompany.Big_Mike_Forest_Keeper;

[BepInPlugin("GarryTheSentinel.Big_Mike_Forest_Keeper", "Big_Mike_Forest_Keeper", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Big_Mike_Forest_KeeperPlugin : BaseUnityPlugin
{
	public const string modGUID = "GarryTheSentinel.Big_Mike_Forest_Keeper";

	public const string modName = "Big_Mike_Forest_Keeper";

	public const string modVersion = "1.0.1";

	private void Awake()
	{
		EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/GarryTheSentinel_Big_Mike_Forest_Keeper_SkinAssets")).LoadAsset<ForestKeeperSkin>("Assets/lupus mod/bigmikeforestkeeper.asset"));
	}
}