using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TarkovScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TarkovScrap")]
[assembly: AssemblyTitle("TarkovScrap")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace tarkovScrap
{
[BepInPlugin("georgegoo123-tarkovScrap", "tarkovScrap", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "georgegoo123-tarkovScrap";
private const string NAME = "tarkovScrap";
private const string VERSION = "1.0.0";
public static Plugin instance;
private void Awake()
{
instance = this;
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "tarkovmod");
AssetBundle val = AssetBundle.LoadFromFile(text);
Item val2 = val.LoadAsset<Item>("Assets/items/LedX/LedXItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, 0, (LevelTypes)4);
Items.RegisterScrap(val2, 0, (LevelTypes)8);
Items.RegisterScrap(val2, 1, (LevelTypes)16);
Items.RegisterScrap(val2, 3, (LevelTypes)32);
Items.RegisterScrap(val2, 4, (LevelTypes)64);
Items.RegisterScrap(val2, 5, (LevelTypes)2048);
Items.RegisterScrap(val2, 5, (LevelTypes)128);
Items.RegisterScrap(val2, 6, (LevelTypes)256);
Items.RegisterScrap(val2, 7, (LevelTypes)512);
Items.RegisterScrap(val2, 8, (LevelTypes)4096);
Items.RegisterScrap(val2, 4, (LevelTypes)8192);
Item val3 = val.LoadAsset<Item>("Assets/items/drill/drillItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
Utilities.FixMixerGroups(val3.spawnPrefab);
Items.RegisterScrap(val3, 6, (LevelTypes)4);
Items.RegisterScrap(val3, 7, (LevelTypes)8);
Items.RegisterScrap(val3, 8, (LevelTypes)16);
Items.RegisterScrap(val3, 15, (LevelTypes)32);
Items.RegisterScrap(val3, 18, (LevelTypes)64);
Items.RegisterScrap(val3, 23, (LevelTypes)2048);
Items.RegisterScrap(val3, 26, (LevelTypes)128);
Items.RegisterScrap(val3, 26, (LevelTypes)256);
Items.RegisterScrap(val3, 30, (LevelTypes)512);
Items.RegisterScrap(val3, 34, (LevelTypes)4096);
Items.RegisterScrap(val3, 20, (LevelTypes)8192);
Item val4 = val.LoadAsset<Item>("Assets/items/tetris/tetrisItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
Utilities.FixMixerGroups(val4.spawnPrefab);
Items.RegisterScrap(val4, 4, (LevelTypes)4);
Items.RegisterScrap(val4, 6, (LevelTypes)8);
Items.RegisterScrap(val4, 5, (LevelTypes)16);
Items.RegisterScrap(val4, 15, (LevelTypes)32);
Items.RegisterScrap(val4, 17, (LevelTypes)64);
Items.RegisterScrap(val4, 19, (LevelTypes)2048);
Items.RegisterScrap(val4, 25, (LevelTypes)128);
Items.RegisterScrap(val4, 27, (LevelTypes)256);
Items.RegisterScrap(val4, 27, (LevelTypes)512);
Items.RegisterScrap(val4, 35, (LevelTypes)4096);
Items.RegisterScrap(val4, 20, (LevelTypes)8192);
Item val5 = val.LoadAsset<Item>("Assets/items/gazoanalizer/gazoanalizerItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab);
Utilities.FixMixerGroups(val5.spawnPrefab);
Items.RegisterScrap(val5, 5, (LevelTypes)4);
Items.RegisterScrap(val5, 7, (LevelTypes)8);
Items.RegisterScrap(val5, 6, (LevelTypes)16);
Items.RegisterScrap(val5, 13, (LevelTypes)32);
Items.RegisterScrap(val5, 15, (LevelTypes)64);
Items.RegisterScrap(val5, 17, (LevelTypes)2048);
Items.RegisterScrap(val5, 20, (LevelTypes)128);
Items.RegisterScrap(val5, 24, (LevelTypes)256);
Items.RegisterScrap(val5, 27, (LevelTypes)512);
Items.RegisterScrap(val5, 33, (LevelTypes)4096);
Items.RegisterScrap(val5, 20, (LevelTypes)8192);
Item val6 = val.LoadAsset<Item>("Assets/items/bottle of moonshine/bottleofmoonshineItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab);
Utilities.FixMixerGroups(val6.spawnPrefab);
Items.RegisterScrap(val6, 1, (LevelTypes)4);
Items.RegisterScrap(val6, 3, (LevelTypes)8);
Items.RegisterScrap(val6, 2, (LevelTypes)16);
Items.RegisterScrap(val6, 7, (LevelTypes)32);
Items.RegisterScrap(val6, 9, (LevelTypes)64);
Items.RegisterScrap(val6, 12, (LevelTypes)2048);
Items.RegisterScrap(val6, 17, (LevelTypes)128);
Items.RegisterScrap(val6, 16, (LevelTypes)256);
Items.RegisterScrap(val6, 19, (LevelTypes)512);
Items.RegisterScrap(val6, 25, (LevelTypes)4096);
Items.RegisterScrap(val6, 20, (LevelTypes)8192);
Item val7 = val.LoadAsset<Item>("Assets/items/tank battery/tankBattrytem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val7.spawnPrefab);
Utilities.FixMixerGroups(val7.spawnPrefab);
Items.RegisterScrap(val7, 1, (LevelTypes)4);
Items.RegisterScrap(val7, 1, (LevelTypes)8);
Items.RegisterScrap(val7, 2, (LevelTypes)16);
Items.RegisterScrap(val7, 3, (LevelTypes)32);
Items.RegisterScrap(val7, 3, (LevelTypes)64);
Items.RegisterScrap(val7, 5, (LevelTypes)2048);
Items.RegisterScrap(val7, 7, (LevelTypes)128);
Items.RegisterScrap(val7, 8, (LevelTypes)256);
Items.RegisterScrap(val7, 9, (LevelTypes)512);
Items.RegisterScrap(val7, 10, (LevelTypes)4096);
Items.RegisterScrap(val7, 4, (LevelTypes)8192);
((BaseUnityPlugin)this).Logger.LogInfo((object)"tarkovScrap loaded. Joveqq vonyuchka!!!");
}
}
}