Decompiled source of TarkovScrap v0.1.3

TarkovScrap.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TarkovScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TarkovScrap")]
[assembly: AssemblyTitle("TarkovScrap")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace tarkovScrap
{
	[BepInPlugin("georgegoo123-tarkovScrap", "tarkovScrap", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string GUID = "georgegoo123-tarkovScrap";

		private const string NAME = "tarkovScrap";

		private const string VERSION = "1.0.0";

		public static Plugin instance;

		private void Awake()
		{
			instance = this;
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "tarkovmod");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Item val2 = val.LoadAsset<Item>("Assets/items/LedX/LedXItem.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Utilities.FixMixerGroups(val2.spawnPrefab);
			Items.RegisterScrap(val2, 0, (LevelTypes)4);
			Items.RegisterScrap(val2, 0, (LevelTypes)8);
			Items.RegisterScrap(val2, 1, (LevelTypes)16);
			Items.RegisterScrap(val2, 3, (LevelTypes)32);
			Items.RegisterScrap(val2, 4, (LevelTypes)64);
			Items.RegisterScrap(val2, 5, (LevelTypes)2048);
			Items.RegisterScrap(val2, 5, (LevelTypes)128);
			Items.RegisterScrap(val2, 6, (LevelTypes)256);
			Items.RegisterScrap(val2, 7, (LevelTypes)512);
			Items.RegisterScrap(val2, 8, (LevelTypes)4096);
			Items.RegisterScrap(val2, 4, (LevelTypes)8192);
			Item val3 = val.LoadAsset<Item>("Assets/items/drill/drillItem.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
			Utilities.FixMixerGroups(val3.spawnPrefab);
			Items.RegisterScrap(val3, 6, (LevelTypes)4);
			Items.RegisterScrap(val3, 7, (LevelTypes)8);
			Items.RegisterScrap(val3, 8, (LevelTypes)16);
			Items.RegisterScrap(val3, 15, (LevelTypes)32);
			Items.RegisterScrap(val3, 18, (LevelTypes)64);
			Items.RegisterScrap(val3, 23, (LevelTypes)2048);
			Items.RegisterScrap(val3, 26, (LevelTypes)128);
			Items.RegisterScrap(val3, 26, (LevelTypes)256);
			Items.RegisterScrap(val3, 30, (LevelTypes)512);
			Items.RegisterScrap(val3, 34, (LevelTypes)4096);
			Items.RegisterScrap(val3, 20, (LevelTypes)8192);
			Item val4 = val.LoadAsset<Item>("Assets/items/tetris/tetrisItem.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
			Utilities.FixMixerGroups(val4.spawnPrefab);
			Items.RegisterScrap(val4, 4, (LevelTypes)4);
			Items.RegisterScrap(val4, 6, (LevelTypes)8);
			Items.RegisterScrap(val4, 5, (LevelTypes)16);
			Items.RegisterScrap(val4, 15, (LevelTypes)32);
			Items.RegisterScrap(val4, 17, (LevelTypes)64);
			Items.RegisterScrap(val4, 19, (LevelTypes)2048);
			Items.RegisterScrap(val4, 25, (LevelTypes)128);
			Items.RegisterScrap(val4, 27, (LevelTypes)256);
			Items.RegisterScrap(val4, 27, (LevelTypes)512);
			Items.RegisterScrap(val4, 35, (LevelTypes)4096);
			Items.RegisterScrap(val4, 20, (LevelTypes)8192);
			Item val5 = val.LoadAsset<Item>("Assets/items/gazoanalizer/gazoanalizerItem.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab);
			Utilities.FixMixerGroups(val5.spawnPrefab);
			Items.RegisterScrap(val5, 5, (LevelTypes)4);
			Items.RegisterScrap(val5, 7, (LevelTypes)8);
			Items.RegisterScrap(val5, 6, (LevelTypes)16);
			Items.RegisterScrap(val5, 13, (LevelTypes)32);
			Items.RegisterScrap(val5, 15, (LevelTypes)64);
			Items.RegisterScrap(val5, 17, (LevelTypes)2048);
			Items.RegisterScrap(val5, 20, (LevelTypes)128);
			Items.RegisterScrap(val5, 24, (LevelTypes)256);
			Items.RegisterScrap(val5, 27, (LevelTypes)512);
			Items.RegisterScrap(val5, 33, (LevelTypes)4096);
			Items.RegisterScrap(val5, 20, (LevelTypes)8192);
			Item val6 = val.LoadAsset<Item>("Assets/items/bottle of moonshine/bottleofmoonshineItem.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab);
			Utilities.FixMixerGroups(val6.spawnPrefab);
			Items.RegisterScrap(val6, 1, (LevelTypes)4);
			Items.RegisterScrap(val6, 3, (LevelTypes)8);
			Items.RegisterScrap(val6, 2, (LevelTypes)16);
			Items.RegisterScrap(val6, 7, (LevelTypes)32);
			Items.RegisterScrap(val6, 9, (LevelTypes)64);
			Items.RegisterScrap(val6, 12, (LevelTypes)2048);
			Items.RegisterScrap(val6, 17, (LevelTypes)128);
			Items.RegisterScrap(val6, 16, (LevelTypes)256);
			Items.RegisterScrap(val6, 19, (LevelTypes)512);
			Items.RegisterScrap(val6, 25, (LevelTypes)4096);
			Items.RegisterScrap(val6, 20, (LevelTypes)8192);
			Item val7 = val.LoadAsset<Item>("Assets/items/tank battery/tankBattrytem.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val7.spawnPrefab);
			Utilities.FixMixerGroups(val7.spawnPrefab);
			Items.RegisterScrap(val7, 1, (LevelTypes)4);
			Items.RegisterScrap(val7, 1, (LevelTypes)8);
			Items.RegisterScrap(val7, 2, (LevelTypes)16);
			Items.RegisterScrap(val7, 3, (LevelTypes)32);
			Items.RegisterScrap(val7, 3, (LevelTypes)64);
			Items.RegisterScrap(val7, 5, (LevelTypes)2048);
			Items.RegisterScrap(val7, 7, (LevelTypes)128);
			Items.RegisterScrap(val7, 8, (LevelTypes)256);
			Items.RegisterScrap(val7, 9, (LevelTypes)512);
			Items.RegisterScrap(val7, 10, (LevelTypes)4096);
			Items.RegisterScrap(val7, 4, (LevelTypes)8192);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"tarkovScrap loaded. Joveqq vonyuchka!!!");
		}
	}
}