using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("TPNormalizer")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Normalizes toilet paper")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TPNormalizer")]
[assembly: AssemblyTitle("TPNormalizer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TPNormalizer
{
[BepInPlugin("giosuel.tpnormalizer", "Toilet Paper Normalizer", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string PLUGIN_GUID = "giosuel.tpnormalizer";
private const string PLUGIN_NAME = "Toilet Paper Normalizer";
public static ManualLogSource Log;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
new Harmony("giosuel.tpnormalizer").PatchAll();
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal static class PlayerControllerPatch
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal static class PreloadPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
private static void ConnectClientToPlayerObjectPatch(PlayerControllerB __instance)
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
Item val = ((IEnumerable<Item>)Resources.FindObjectsOfTypeAll<Item>()).FirstOrDefault((Func<Item, bool>)((Item obj) => obj.itemName == "Toilet paper"));
if (Object.op_Implicit((Object)(object)val))
{
val.positionOffset = new Vector3(0.1f, 0f, 0.2f);
Plugin.Log.LogInfo((object)"Toilet Paper has been normalized!");
}
else
{
Plugin.Log.LogWarning((object)"Toilet Paper was not found!");
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "TPNormalizer";
public const string PLUGIN_NAME = "TPNormalizer";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}