AutoMessage
Display customized HUD messages after pulling the lever to land the ship
CHANGELOG
2.0.0
AutoMessage v2: Messages are now a totally unique text-only asset, and aesthetically fit right in under the game's own loading text (no longer using the old hint panel). See the plugin's icon for an example
- Feels more like a typical loading screen message now rather than an alert you're getting as you pull the lever
- Syncs its timing with the display and removal of the darkened overlay and is not obscured by it
else:
- fixed some bugs
- code generally looks prettier
- idk kinda regretting not calling the plugin LoadingMessages or something lol
anyway enjoy!! i still want to implement network syncing for messages for all players if possible but i'm also working on many other things :>
1.1.1
- the loading UI's darkened overlay is now cropped below the message and no longer obscures it
if i ever make any more changes i'd probably want to try network syncing the messages, couldn't figure that one out yet. if you have any pointers on that feel free to submit a github issue :>
1.1.0
- message positioning has been adjusted so that UI elements don't overlap anymore
- message boxes are larger and now support up to around 260 characters without spilling out
i might eventually make the messages appear over the darkened screen during loading, but that's been pretty difficult to figure out
1.0.1
- fixed clients not seeing message on lever pull
1.0.0
- Initial release