using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DropshipItemRecovery")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("This mod solves the problem that occurs when the host player disconnects from the game after ordering items from the store in the terminal.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DropshipItemRecovery")]
[assembly: AssemblyTitle("DropshipItemRecovery")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DropshipItemRecovery
{
public static class BuyItemsServerRpcPatch
{
private static readonly string SavePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
[HarmonyPatch(typeof(Terminal), "LoadNewNodeIfAffordable")]
[HarmonyPrefix]
public static void BeforePurchases(Terminal __instance, out int __state)
{
__state = __instance.orderedItemsFromTerminal.Count;
}
[HarmonyPatch(typeof(Terminal), "LoadNewNodeIfAffordable")]
[HarmonyPostfix]
public static void SavePurchases(Terminal __instance, TerminalNode node, int __state)
{
NetworkManager singleton = NetworkManager.Singleton;
if ((Object)(object)singleton == (Object)null || !singleton.IsHost)
{
return;
}
int num = __instance.orderedItemsFromTerminal.Count - __state;
if (node.buyItemIndex != -1 && num > 0)
{
List<int> list = new List<int>();
for (int i = 0; i < num; i++)
{
list.Add(node.buyItemIndex);
}
List<int> list2 = LoadOrderedItemsFromFile();
list2.AddRange(list);
SaveOrderedItemsToFile(list2);
}
}
[HarmonyPatch(typeof(Terminal), "BuyItemsServerRpc")]
[HarmonyPrefix]
public static void HandleClientPurchase(Terminal __instance, int[] boughtItems, int newGroupCredits, int numItemsInShip)
{
try
{
List<int> list = LoadOrderedItemsFromFile();
list.AddRange(boughtItems);
SaveOrderedItemsToFile(list);
}
catch (Exception arg)
{
Plugin.Instance.SendLog($"Failed to save purchases on host: {arg}");
}
}
[HarmonyPatch(typeof(Terminal), "Awake")]
[HarmonyPostfix]
public static void AwakePost(Terminal __instance)
{
List<int> list = LoadOrderedItemsFromFile();
__instance.orderedItemsFromTerminal.Clear();
if (list.Count > 0)
{
__instance.numberOfItemsInDropship = list.Count;
__instance.orderedItemsFromTerminal.AddRange(list);
}
}
[HarmonyPatch(typeof(ItemDropship), "ShipLeave")]
[HarmonyPostfix]
public static void ShipLeavePatch(ItemDropship __instance)
{
try
{
string path = Path.Combine(SavePath, GameNetworkManager.Instance.currentSaveFileName + "_ordItems.dat");
if (File.Exists(path))
{
File.Delete(path);
}
}
catch (Exception ex)
{
Plugin.Instance.SendLog(ex.ToString());
}
}
private static void SaveOrderedItemsToFile(List<int> orderedItems)
{
try
{
if (orderedItems.Count > 12)
{
int num = orderedItems.Count - 12;
orderedItems.RemoveRange(orderedItems.Count - num, num);
Plugin.Instance.SendLog("Count of ordered items is too big. Extra items were removed.");
}
string path = Path.Combine(SavePath, GameNetworkManager.Instance.currentSaveFileName + "_ordItems.dat");
string contents = string.Join(",", orderedItems);
File.WriteAllText(path, contents);
}
catch (Exception arg)
{
Plugin.Instance.SendLog($"Failed to save ordered items: {arg}");
}
}
private static List<int> LoadOrderedItemsFromFile()
{
try
{
string path = Path.Combine(SavePath, GameNetworkManager.Instance.currentSaveFileName + "_ordItems.dat");
if (!File.Exists(path))
{
Plugin.Instance.SendLog("File " + GameNetworkManager.Instance.currentSaveFileName + "_ordItems.dat not found, returning empty ordered list.");
return new List<int>();
}
string text = File.ReadAllText(path);
return text.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries).Select(int.Parse).ToList();
}
catch (Exception arg)
{
Plugin.Instance.SendLog($"Failed to load ordered items: {arg}");
return new List<int>();
}
}
}
[BepInPlugin("DropshipItemRecovery", "DropshipItemRecovery", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance { get; private set; }
private void Awake()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
Instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)"DropshipItemRecovery is successfully loaded!");
try
{
Harmony val = new Harmony("DropshipItemRecovery");
Harmony.CreateAndPatchAll(typeof(BuyItemsServerRpcPatch), (string)null);
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Patches patched!");
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
}
public void SendLog(string text)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("DropshipItemRecovery: " + text));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "DropshipItemRecovery";
public const string PLUGIN_NAME = "DropshipItemRecovery";
public const string PLUGIN_VERSION = "1.0.0";
}
}