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Decompiled source of idiotsreupload v1.0.0
BepInEx/plugins/BAModels.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("BAModels")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BAModels")] [assembly: AssemblyTitle("BAModels")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRSAORI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "saori"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHIYORI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hiyori"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRATSUKO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "atsuko"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMISAKI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "misaki"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRARU : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "arus"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMUTSUKI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "mutsukis"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHARUKA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "harukas"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKAYOKO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "kayokos"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKANNA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "kannas"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMIKA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "mika"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMIYU : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "miyu"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNIYOG : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "niyogs"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJTF : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "jtfs"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRICHIKA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ichika"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("jos.BAModels", "Blue Archive Playermodels", "2.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> suitNamesToEnableModel { get; private set; } private static void InitConfig() { suitNamesToEnableModel = config.Bind<bool>("Suits to Replace Settings", "Replace default orange suit with JTF Mob-Chan", true, "Enable to replace default orange suit with JTF Mob-Chan"); } private void Awake() { //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Saori", typeof(MRSAORI)); ModelReplacementAPI.RegisterSuitModelReplacement("Hiyori", typeof(MRHIYORI)); ModelReplacementAPI.RegisterSuitModelReplacement("Atsuko", typeof(MRATSUKO)); ModelReplacementAPI.RegisterSuitModelReplacement("Misaki", typeof(MRMISAKI)); ModelReplacementAPI.RegisterSuitModelReplacement("Aru", typeof(MRARU)); ModelReplacementAPI.RegisterSuitModelReplacement("Mutsuki", typeof(MRMUTSUKI)); ModelReplacementAPI.RegisterSuitModelReplacement("Haruka", typeof(MRHARUKA)); ModelReplacementAPI.RegisterSuitModelReplacement("Kayoko", typeof(MRKAYOKO)); ModelReplacementAPI.RegisterSuitModelReplacement("Kanna", typeof(MRKANNA)); ModelReplacementAPI.RegisterSuitModelReplacement("Mika", typeof(MRMIKA)); ModelReplacementAPI.RegisterSuitModelReplacement("Miyu", typeof(MRMIYU)); ModelReplacementAPI.RegisterSuitModelReplacement("Niyog", typeof(MRNIYOG)); ModelReplacementAPI.RegisterSuitModelReplacement("JTF Mob", typeof(MRJTF)); ModelReplacementAPI.RegisterSuitModelReplacement("Ichika", typeof(MRICHIKA)); if (suitNamesToEnableModel.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("Default", typeof(MRJTF)); ModelReplacementAPI.RegisterSuitModelReplacement("Orange suit", typeof(MRJTF)); } Harmony val = new Harmony("jos.BAModels"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin jos.BAModels is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "babundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }