using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PizzaHutCruiser")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PizzaHutCruiser")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("877206d4-e77d-422e-a3a7-6a16e19484ad")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PizzaHutCruiser;
[BepInPlugin("ironbean.PizzaTruck", "PizzaTruck", "1.0.1")]
public class PizzaTruck : BaseUnityPlugin
{
[HarmonyPatch(typeof(VehicleController))]
internal class CruiserPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void CreatePatch(VehicleController __instance)
{
MeshRenderer[] componentsInChildren = ((Component)__instance).gameObject.GetComponentsInChildren<MeshRenderer>(true);
foreach (MeshRenderer val in componentsInChildren)
{
if (((Object)val).name.StartsWith("MainBody"))
{
((Renderer)val).material.mainTexture = (Texture)(object)truckTex;
}
}
}
}
private const string modGUID = "ironbean.PizzaTruck";
private const string modName = "PizzaTruck";
private const string modVersion = "1.0.1";
private readonly Harmony harmony = new Harmony("ironbean.PizzaTruck");
private static PizzaTruck Instance;
internal static ManualLogSource mls;
private static Texture2D truckTex;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("ironbean.PizzaTruck");
mls.LogInfo((object)"Pizza Pizza");
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "littlecaesars"));
truckTex = val.LoadAsset<Texture2D>("Assets/Texture2D/lcpcruiser.png");
harmony.PatchAll(typeof(PizzaTruck));
harmony.PatchAll(typeof(CruiserPatch));
}
}