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Decompiled source of PizzaTruck v1.0.1
PizzaHutCruiser.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PizzaHutCruiser")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PizzaHutCruiser")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("877206d4-e77d-422e-a3a7-6a16e19484ad")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PizzaHutCruiser; [BepInPlugin("ironbean.PizzaTruck", "PizzaTruck", "1.0.1")] public class PizzaTruck : BaseUnityPlugin { [HarmonyPatch(typeof(VehicleController))] internal class CruiserPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void CreatePatch(VehicleController __instance) { MeshRenderer[] componentsInChildren = ((Component)__instance).gameObject.GetComponentsInChildren<MeshRenderer>(true); foreach (MeshRenderer val in componentsInChildren) { if (((Object)val).name.StartsWith("MainBody")) { ((Renderer)val).material.mainTexture = (Texture)(object)truckTex; } } } } private const string modGUID = "ironbean.PizzaTruck"; private const string modName = "PizzaTruck"; private const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("ironbean.PizzaTruck"); private static PizzaTruck Instance; internal static ManualLogSource mls; private static Texture2D truckTex; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("ironbean.PizzaTruck"); mls.LogInfo((object)"Pizza Pizza"); AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "littlecaesars")); truckTex = val.LoadAsset<Texture2D>("Assets/Texture2D/lcpcruiser.png"); harmony.PatchAll(typeof(PizzaTruck)); harmony.PatchAll(typeof(CruiserPatch)); } }