Decompiled source of Remove Level Badge v1.0.0

RemoveLevelBadge.dll

Decompiled 6 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using RemoveLevelBadge.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RemoveLevelBadge")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RemoveLevelBadge")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9a54c138-13be-4664-851d-92c9ee1cc204")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace RemoveLevelBadge
{
	[BepInPlugin("ironbean.RemoveLevelBadge", "Remove Level Badge", "1.0.0")]
	public class RemoveBadgeBase : BaseUnityPlugin
	{
		private const string modGUID = "ironbean.RemoveLevelBadge";

		private const string modName = "Remove Level Badge";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("ironbean.RemoveLevelBadge");

		private static RemoveBadgeBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("ironbean.RemoveLevelBadge");
			mls.LogInfo((object)"Badge Remover!");
			harmony.PatchAll(typeof(RemoveBadgeBase));
			harmony.PatchAll(typeof(PlayerLevelPatch));
		}
	}
}
namespace RemoveLevelBadge.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerLevelPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void CreatePatch(ref MeshFilter ___playerBadgeMesh, ref MeshRenderer ___playerBetaBadgeMesh)
		{
			___playerBadgeMesh.mesh = null;
			((Renderer)___playerBetaBadgeMesh).enabled = false;
		}
	}
}