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itekso-SlipperyShotgun-1.2.0 icon

SlipperyShotgun

Adds a chance to drop your gun after shooting... (Compatible with PiggysVarietyMod)

Date uploaded 2 weeks ago
Version 1.2.0
Download link itekso-SlipperyShotgun-1.2.0.zip
Downloads 8481
Dependency string itekso-SlipperyShotgun-1.2.0

This mod requires the following mods to function

Sigurd-CSync-5.0.1 icon
Sigurd-CSync

Configuration file syncing library for BepInEx.

Preferred version: 5.0.1
xilophor-StaticNetcodeLib-1.1.1 icon
xilophor-StaticNetcodeLib

A library/patcher for NGO in a static context.

Preferred version: 1.1.1

README

Slippery Shotgun

Maybe you weren't cutout for this shooting stuff.

  • Easily configurable drop chance with support for the M4 and Revolver from Piggys Variety Mod
  • Now with Silly Extras like Confetti, Explosion, and Carbomb AND Sound Effects!

Also Check Out:

Discord
itekso Mods:
GitHub:

Support Me

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CHANGELOG

What Changed?

v1.3.0

  • Collaboration with DBJ to get the effects and drop chance synced properly.
  • Now has a config option to allow the guns to prevent shooting if is dropped. (Off by default.)
  • Now depends on CSync and StaticNetcodeLib
Older

v1.2.0

Code organization and better netcode (still having trouble syncing host's effects to client)

v1.1.0

Added a Config option for a sound effect to play on drop. Thanks for the recommendation Seechela

v1.0.10

NRE Error (Fixed)

v1.0.9

Changed Confetti Mode into SillyExtras Check the new config!

v1.0.8

Added Confetti Mode

  • Disabled by default, can enable via config.

v1.0.7

Added Piggys Variety Mod as a soft dependency and if not present prevented the M4 and Revolver from being patched. (Previously this was causing an error.)

v1.0.6

Now Fully Compatible with Piggys Variety Mod

  • Piggy added a null check to their code and I added some code to reset the values for isReloading,cantFire, isCylinderMoving,isFiring,isInspecting

v1.0.5

Fixed the configs

v1.0.4

Added compatibility for the guns in Piggys Variety Mod

  • Having some trouble with the M4 not continuing to shoot while on the ground, causing null references until picked up again (Will continue to fire until once picked up).
  • Added configs for M4(Currently defaulted to zero) and Revolver.

v1.0.3

Redid code to the effect to happen on clients. Fixed randomness config.

v1.0.2

Updated Icon

  • This was my first real mod so if it doesn't work, please let me know.

v1.0.1

Added configs

v1.0.0

Release