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Decompiled source of IyeQs Suits v2.0.12
IyeQ's Suits.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("IyeQ's Suits")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("IyeQ's Suits")] [assembly: AssemblyTitle("IyeQ's Suits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRWARIO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "wario"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWALUIGI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "waluigi"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWALLACE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "wallace"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSQUIDWARD : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "squidward"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSHAGGY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "shaggy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSEEKER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "seeker"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNERD : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "nerd"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSANS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "sans"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPETER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "peter"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMARIO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "mario"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRLUIGI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "luigi"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKIRBY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "kirby"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRINSPECTORGADGET : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "inspectorgadget"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MREGGMAN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "eggman"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDOOF : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "doof"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDEDEDE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "dedede"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBRIAN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "brian"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGARFIELD : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "garfield"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.iyeq.iyeqs_suits", "IyeQ's Suits", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("DrEggman", typeof(MREGGMAN)); ModelReplacementAPI.RegisterSuitModelReplacement("Wario", typeof(MRWARIO)); ModelReplacementAPI.RegisterSuitModelReplacement("Waluigi", typeof(MRWALUIGI)); ModelReplacementAPI.RegisterSuitModelReplacement("Wallace", typeof(MRWALLACE)); ModelReplacementAPI.RegisterSuitModelReplacement("InspectorGadget", typeof(MRINSPECTORGADGET)); ModelReplacementAPI.RegisterSuitModelReplacement("KingDedede", typeof(MRDEDEDE)); ModelReplacementAPI.RegisterSuitModelReplacement("Kirby", typeof(MRKIRBY)); ModelReplacementAPI.RegisterSuitModelReplacement("Squidward", typeof(MRSQUIDWARD)); ModelReplacementAPI.RegisterSuitModelReplacement("DrDoofenshmirtz", typeof(MRDOOF)); ModelReplacementAPI.RegisterSuitModelReplacement("Scientist", typeof(MRNERD)); ModelReplacementAPI.RegisterSuitModelReplacement("Mario", typeof(MRMARIO)); ModelReplacementAPI.RegisterSuitModelReplacement("Luigi", typeof(MRLUIGI)); ModelReplacementAPI.RegisterSuitModelReplacement("Sans", typeof(MRSANS)); ModelReplacementAPI.RegisterSuitModelReplacement("Garfield", typeof(MRGARFIELD)); ModelReplacementAPI.RegisterSuitModelReplacement("PeterGriffin", typeof(MRPETER)); ModelReplacementAPI.RegisterSuitModelReplacement("BrianGriffin", typeof(MRBRIAN)); ModelReplacementAPI.RegisterSuitModelReplacement("Seeker", typeof(MRSEEKER)); ModelReplacementAPI.RegisterSuitModelReplacement("ShaggyRogers", typeof(MRSHAGGY)); Harmony val = new Harmony("com.iyeq.iyeqs_suits"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.iyeq.iyeqs_suits is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "iyeqs_suits"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }