Decompiled source of LethalExtras v1.0.4

BepinEx/plugins/LethalExtras/LethalExtras.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalExtras.Patches;
using LethalExtras.UnlockableItems;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalExtras")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Extra stuff for Lethal Company")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("LethalExtras")]
[assembly: AssemblyTitle("LethalExtras")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalExtras
{
	public class Config
	{
		public bool blahajEnabled;

		public bool redArgemiaEnabled;

		public bool blueArgemiaEnabled;

		public bool greenArgemiaEnabled;

		public bool dingusEnabled;

		public bool medstationEnabled;

		public int medstationPrice;

		public int medstationCharges;

		public bool IsLoaded { get; private set; } = false;


		public List<ConfigEntryBase> configEntries { get; private set; } = new List<ConfigEntryBase>();


		public void Load()
		{
			blahajEnabled = AddBoolConfig("Scrap", "BlahajEnabled", defaultValues: true, "If enabled, adds blahaj to scrap pool.");
			redArgemiaEnabled = AddBoolConfig("Scrap", "RedArgemiaEnabled", defaultValues: true, "If enabled, adds Red Argemia Plush to scrap pool.");
			blueArgemiaEnabled = AddBoolConfig("Scrap", "BlueArgemiaEnabled", defaultValues: true, "If enabled, adds Blue Argemia Plush to scrap pool.");
			greenArgemiaEnabled = AddBoolConfig("Scrap", "GreenArgemiaEnabled", defaultValues: true, "If enabled, adds Green Argemia Plush to scrap pool.");
			dingusEnabled = AddBoolConfig("Scrap", "DingusEnabled", defaultValues: true, "If enabled, adds dingus to scrap pool.");
			medstationEnabled = AddBoolConfig("Unlockables", "MedstationEnabled", defaultValues: true, "If enabled, adds the medstation unlockable.");
			medstationPrice = AddIntConfig("Unlockables", "MedstationPrice", 600, "Sets the price of the medstation");
			medstationCharges = AddIntConfig("Unlockables", "MedstationCharges", 200, "Sets the maximum healing capacity of the medstation");
			IsLoaded = true;
		}

		private bool AddBoolConfig(string section, string key, bool defaultValues, string definition)
		{
			ConfigEntry<bool> val = Plugin.Instance.Config.Bind<bool>(section, key, defaultValues, definition);
			configEntries.Add((ConfigEntryBase)(object)val);
			return val.Value;
		}

		private int AddIntConfig(string section, string key, int defaultValue, string definition)
		{
			ConfigEntry<int> val = Plugin.Instance.Config.Bind<int>(section, key, defaultValue, definition);
			configEntries.Add((ConfigEntryBase)(object)val);
			return val.Value;
		}

		public void SyncConfig(string serialized)
		{
		}

		public void SerializeConfig()
		{
		}
	}
	[BepInPlugin("joe1359.lethalextras", "LethalExtras", "1.0.4")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "lethalextras";

		public const string ModName = "LethalExtras";

		public const string ModVersion = "1.0.4";

		public static AssetBundle MainAssets;

		public static List<UnlockableItem> unlockables = new List<UnlockableItem>();

		public static BaseUnityPlugin Instance { get; private set; }

		public static Config ModConfig { get; private set; }

		public static ManualLogSource logger { get; private set; }

		private Plugin()
		{
			HarmonyPatcher.ApplyHarmonyPatches();
		}

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = (BaseUnityPlugin)(object)this;
			}
			PatchNetcode();
			if (ModConfig == null)
			{
				ModConfig = new Config();
				ModConfig.Load();
			}
			logger = Logger.CreateLogSource("lethalextras");
			logger.LogInfo((object)"Plugin LethalExtras is loaded!");
			MainAssets = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LethalExtras.dll", "lethalextras"));
			InitializeScrap();
			InitializeUnlockables();
		}

		public void InitializeScrap()
		{
			InitializeScrapItem("Assets/LethalExtras/scrap/blahaj/blahaj.asset", 5, (LevelTypes)510, ModConfig.blahajEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/ArgemiaPlush/RedArgemiaPlush.asset", 20, (LevelTypes)510, ModConfig.redArgemiaEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/ArgemiaPlush/BlueArgemiaPlush.asset", 10, (LevelTypes)44, ModConfig.blueArgemiaEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/ArgemiaPlush/GreenArgemiaPlush.asset", 2, (LevelTypes)448, ModConfig.greenArgemiaEnabled);
			InitializeScrapItem("Assets/LethalExtras/scrap/maxwell/dingus.asset", 4, (LevelTypes)510, ModConfig.dingusEnabled);
		}

		public void InitializeUnlockables()
		{
			AddUnlockableItem("Medstation", "Assets/LethalExtras/buyable/placeable/medstation/MedstationContainer.prefab", LethalExtras.UnlockableItems.UnlockableItems.UnlockableTypes.Placeable, ModConfig.medstationEnabled, ModConfig.medstationPrice);
		}

		private UnlockableItem AddUnlockableItem(string unlockableName, string asset, LethalExtras.UnlockableItems.UnlockableItems.UnlockableTypes unlockableType, bool enabled = true, int price = 0)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			GameObject val = LoadPrefabFromAsset(asset);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			if (!enabled)
			{
				return null;
			}
			UnlockableItem val2 = new UnlockableItem();
			val2.unlockableName = unlockableName;
			val2.prefabObject = val;
			val2.unlockableType = (int)unlockableType;
			val2.alwaysInStock = true;
			val2.IsPlaceable = true;
			Unlockables.RegisterUnlockable(val2, (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, price);
			logger.LogInfo((object)("Loading unlockable: " + unlockableName));
			return val2;
		}

		private GameObject LoadPrefabFromAsset(string asset)
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			GameObject val = MainAssets.LoadAsset<GameObject>(asset);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val);
			return val;
		}

		private Item LoadItemFromAsset(string asset)
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			Item val = MainAssets.LoadAsset<Item>(asset);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			return val;
		}

		private Item CreateItemVariant(Item item, string name, int value, string mesh = null, string material = null)
		{
			if ((Object)(object)item == (Object)null)
			{
				return null;
			}
			Item val = Object.Instantiate<Item>(item);
			val.itemName = name;
			val.creditsWorth = value;
			if (mesh != null)
			{
				MeshFilter component = val.spawnPrefab.GetComponent<MeshFilter>();
				Mesh[] meshVariants = val.meshVariants;
				foreach (Mesh val2 in meshVariants)
				{
					if (((Object)val2).name == mesh)
					{
						component.mesh = val2;
						break;
					}
				}
			}
			if (material != null)
			{
				MeshRenderer component2 = val.spawnPrefab.GetComponent<MeshRenderer>();
				Material[] materialVariants = val.materialVariants;
				foreach (Material val3 in materialVariants)
				{
					if (((Object)val3).name == material)
					{
						((Renderer)component2).material = val3;
						break;
					}
				}
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			return val;
		}

		private void RegisterScrapItem(Item item, int rarity, LevelTypes levelTypes)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)item == (Object)null))
			{
				Items.RegisterScrap(item, rarity, levelTypes);
				logger.LogInfo((object)("Adding scrap item variant: " + ((Object)item).name));
			}
		}

		private Item InitializeScrapItem(string asset, int rarity, LevelTypes levelTypes, bool enabled = true)
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			Item val = LoadItemFromAsset(asset);
			logger.LogInfo((object)("Loading item: " + val.itemName));
			if (!enabled)
			{
				return null;
			}
			Items.RegisterScrap(val, rarity, levelTypes);
			logger.LogInfo((object)("Adding to scrap pool: " + val.itemName));
			return val;
		}

		private Item RegisterShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
		{
			if ((Object)(object)item == (Object)null)
			{
				return null;
			}
			Items.RegisterShopItem(item, price);
			logger.LogInfo((object)("Adding shop item: " + item.itemName));
			return item;
		}

		private Item InitializeShopItem(string asset, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				return null;
			}
			Item val = LoadItemFromAsset(asset);
			Items.RegisterShopItem(val, price);
			logger.LogInfo((object)("Adding shop item: " + asset));
			return val;
		}

		private void PatchNetcode()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalExtras";

		public const string PLUGIN_NAME = "LethalExtras";

		public const string PLUGIN_VERSION = "0.1.0";
	}
}
namespace LethalExtras.UnlockableItems
{
	public class Medstation : NetworkBehaviour
	{
		private NetworkVariable<int> maxCharges = new NetworkVariable<int>(Plugin.ModConfig.medstationCharges, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		private NetworkVariable<int> charges = new NetworkVariable<int>(Plugin.ModConfig.medstationCharges, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public Transform healthCylinderTransform;

		public InteractTrigger medstationTrigger;

		public AudioClip medstationStartSFX;

		public AudioClip medstationInProgressSFX;

		public AudioClip medstationEndSFX;

		public AudioSource medstationAudio;

		private int unlockableId;

		private string dataKey;

		private MedstationState medstationState = MedstationState.WAITING;

		private void Awake()
		{
			if (!((Object)(object)this == (Object)null))
			{
			}
		}

		public override void OnNetworkSpawn()
		{
			((NetworkVariableBase)maxCharges).Initialize((NetworkBehaviour)(object)this);
			((NetworkVariableBase)charges).Initialize((NetworkBehaviour)(object)this);
			dataKey = "LethalExtrasData_Unlockables_MedstationCharges";
			if (ES3.KeyExists(dataKey, GameNetworkManager.Instance.currentSaveFileName))
			{
				charges.Value = ES3.Load<int>(dataKey, GameNetworkManager.Instance.currentSaveFileName, charges.Value);
			}
		}

		private void Update()
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)this == (Object)null)
			{
				return;
			}
			if (medstationTrigger.interactable)
			{
				float num = (float)charges.Value / (float)maxCharges.Value;
				int num2 = (int)(num * 100f);
				medstationTrigger.holdTip = $"[Charges: {num2}%]";
				healthCylinderTransform.localScale = new Vector3(1f, num, 1f);
			}
			if (charges.Value > 0)
			{
				medstationTrigger.interactable = true;
				if (medstationTrigger.isBeingHeldByPlayer)
				{
					medstationState = MedstationState.HEALING;
				}
				else
				{
					medstationState = MedstationState.WAITING;
				}
			}
			else
			{
				medstationTrigger.disabledHoverTip = "[No charges remaining]";
				charges.Value = 0;
			}
		}

		private void OnDisable()
		{
		}

		public void PressMedstationOnLocalClient()
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			PressMedstationServerRpc();
		}

		[ServerRpc(RequireOwnership = false)]
		public void PressMedstationServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1486470394u, serverRpcParams, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val, 1486470394u, serverRpcParams, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
				if (!((Object)(object)networkManager2 == (Object)null) && networkManager2.IsListening)
				{
					ulong senderClientId = serverRpcParams.Receive.SenderClientId;
					HealPlayerServer(senderClientId);
					HealPlayerClientRpc(senderClientId);
				}
			}
		}

		[ClientRpc]
		public void HealPlayerClientRpc(ulong clientId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2759607538u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, clientId);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2759607538u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || !((NetworkBehaviour)this).IsClient)
			{
				return;
			}
			int num = 5;
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			if (localPlayerController.actualClientId == clientId && localPlayerController.health != 100)
			{
				if (charges.Value <= num && charges.Value > 0)
				{
					num = charges.Value;
				}
				num = Math.Min(num, 100 - localPlayerController.health);
				localPlayerController.health += num;
				if (localPlayerController.health == 100)
				{
					localPlayerController.MakeCriticallyInjured(false);
				}
				HUDManager.Instance.UpdateHealthUI(localPlayerController.health, true);
			}
		}

		private void HealPlayerServer(ulong clientId)
		{
			if (!((NetworkBehaviour)this).IsHost)
			{
				return;
			}
			int num = 5;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (val.actualClientId != clientId || val.health == 100)
				{
					continue;
				}
				if (val.health != 100)
				{
					if (charges.Value <= num && charges.Value > 0)
					{
						num = charges.Value;
					}
					num = Math.Min(num, 100 - val.health);
					val.health += num;
					val.MakeCriticallyInjured(false);
					NetworkVariable<int> obj = charges;
					obj.Value -= num;
					ES3.Save<int>(dataKey, charges.Value, GameNetworkManager.Instance.currentSaveFileName);
				}
				break;
			}
		}

		private void PressButtonEffects()
		{
			if (medstationState == MedstationState.WAITING)
			{
				medstationAudio.PlayOneShot(medstationStartSFX);
			}
			else if (medstationState == MedstationState.HEALING)
			{
				medstationAudio.PlayOneShot(medstationInProgressSFX);
			}
		}

		public void LoadCharges()
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				dataKey = "LethalExtrasData_Unlockables_MedstationCharges";
				if (ES3.KeyExists(dataKey, GameNetworkManager.Instance.currentSaveFileName))
				{
					charges.Value = ES3.Load<int>(dataKey, GameNetworkManager.Instance.currentSaveFileName, charges.Value);
				}
			}
		}

		public void SetCharges(int charges)
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				Plugin.logger.LogInfo((object)$"before - {this.charges.Value}");
				if (charges > maxCharges.Value)
				{
					charges = maxCharges.Value;
				}
				this.charges.Value = charges;
				Plugin.logger.LogInfo((object)$"after - {this.charges.Value}");
			}
		}

		private bool CanUseMedstation()
		{
			return false;
		}

		protected override void __initializeVariables()
		{
			if (maxCharges == null)
			{
				throw new Exception("Medstation.maxCharges cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)maxCharges).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)maxCharges, "maxCharges");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)maxCharges);
			if (charges == null)
			{
				throw new Exception("Medstation.charges cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)charges).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)charges, "charges");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)charges);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Medstation()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1486470394u, new RpcReceiveHandler(__rpc_handler_1486470394));
			NetworkManager.__rpc_func_table.Add(2759607538u, new RpcReceiveHandler(__rpc_handler_2759607538));
		}

		private static void __rpc_handler_1486470394(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ServerRpcParams server = rpcParams.Server;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((Medstation)(object)target).PressMedstationServerRpc(server);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2759607538(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong clientId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Medstation)(object)target).HealPlayerClientRpc(clientId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "Medstation";
		}
	}
	public enum MedstationState
	{
		WAITING,
		HEALING
	}
	public class UnlockableItems
	{
		public enum UnlockableTypes
		{
			Suit,
			Placeable
		}
	}
}
namespace LethalExtras.Patches
{
	public class HarmonyPatcher
	{
		private static Harmony instance;

		public const string InstanceId = "LethalExtras";

		public static bool IsPatched { get; private set; }

		internal static void ApplyHarmonyPatches()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!IsPatched)
			{
				if (instance == null)
				{
					instance = new Harmony("LethalExtras");
				}
				instance.PatchAll(Assembly.GetExecutingAssembly());
				IsPatched = true;
			}
		}

		internal static void RemoveHarmonyPatches()
		{
			if (instance != null && IsPatched)
			{
				instance.UnpatchSelf();
				IsPatched = false;
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch
	{
		[HarmonyPatch("GeneratedFloorPostProcessing")]
		[HarmonyPrefix]
		private static void GeneratedFloorPostProcessingPatch(ref RoundManager __instance)
		{
			if (!((Object)(object)__instance == (Object)null) && ((NetworkBehaviour)__instance).IsHost)
			{
				string text = "LethalExtrasData_Unlockables_MedstationCharges";
				if (ES3.KeyExists(text, GameNetworkManager.Instance.currentSaveFileName))
				{
					ES3.Save<int>(text, Plugin.ModConfig.medstationCharges, GameNetworkManager.Instance.currentSaveFileName);
				}
				Medstation[] array = Object.FindObjectsOfType<Medstation>();
				Medstation[] array2 = array;
				foreach (Medstation medstation in array2)
				{
					medstation.LoadCharges();
				}
			}
		}
	}
}