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Decompiled source of kill a giant v1.0.1
KillFG.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using KillFG.NetcodePatcher; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("KillFG")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("KillFG")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("KillFG")] [assembly: AssemblyTitle("KillFG")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace KillFG { [BepInPlugin("KillFG", "KillFG", "1.0.0")] public class KillFG : BaseUnityPlugin { private static KillFG Instance; private readonly Harmony harmony = new Harmony("KillFG"); public void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); } } internal class KillFGPatch { [HarmonyPatch(typeof(ForestGiantAI), "Update")] public class ForestGiantAI_Update_Patch { public static void Postfix(ForestGiantAI __instance) { if (!stunTimers.ContainsKey(__instance)) { stunTimers[__instance] = 0f; } if (((EnemyAI)__instance).stunNormalizedTimer == 0.25f) { stunTimers[__instance] += Time.deltaTime; if (stunTimers[__instance] >= 5f) { ((EnemyAI)__instance).KillEnemyServerRpc(true); ((EnemyAI)__instance).stunNormalizedTimer = 0f; stunTimers[__instance] = 0f; } } else { stunTimers[__instance] = 0f; } } } private static Dictionary<ForestGiantAI, float> stunTimers = new Dictionary<ForestGiantAI, float>(); } public static class PluginInfo { public const string PLUGIN_GUID = "KillFG"; public const string PLUGIN_NAME = "KillFG"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace KillFG.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }