using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using KillFG.NetcodePatcher;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("KillFG")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("KillFG")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KillFG")]
[assembly: AssemblyTitle("KillFG")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace KillFG
{
[BepInPlugin("KillFG", "KillFG", "1.0.0")]
public class KillFG : BaseUnityPlugin
{
private static KillFG Instance;
private readonly Harmony harmony = new Harmony("KillFG");
public void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll();
}
}
internal class KillFGPatch
{
[HarmonyPatch(typeof(ForestGiantAI), "Update")]
public class ForestGiantAI_Update_Patch
{
public static void Postfix(ForestGiantAI __instance)
{
if (!stunTimers.ContainsKey(__instance))
{
stunTimers[__instance] = 0f;
}
if (((EnemyAI)__instance).stunNormalizedTimer == 0.25f)
{
stunTimers[__instance] += Time.deltaTime;
if (stunTimers[__instance] >= 5f)
{
((EnemyAI)__instance).KillEnemyServerRpc(true);
((EnemyAI)__instance).stunNormalizedTimer = 0f;
stunTimers[__instance] = 0f;
}
}
else
{
stunTimers[__instance] = 0f;
}
}
}
private static Dictionary<ForestGiantAI, float> stunTimers = new Dictionary<ForestGiantAI, float>();
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "KillFG";
public const string PLUGIN_NAME = "KillFG";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace KillFG.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}