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Decompiled source of HEARTSTEELLETHAL v1.1.1
HEARTSTEELLETHAL.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("HEARTSTEELLETHAL")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HEARTSTEELLETHAL")] [assembly: AssemblyTitle("HEARTSTEELLETHAL")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRKSANTE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ksante"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSHADOW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "shadow"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWRSETT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WRSett"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKAYN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kayn"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MREZREAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ezreal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSETT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Sett"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRAPHELIOS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Aphelios"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWRYONE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WRYone"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRHAAST : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "rhaast"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPRESTIGEYONE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PrestigeYone"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRYONE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Yone"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWRRHAAST : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WRRhaast"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWREZREAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WREzreal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWRKAYN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WRKayn"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.kiraavt.heartsteellethal", "HEARTSTEELLETHAL", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("KSante", typeof(MRKSANTE)); ModelReplacementAPI.RegisterSuitModelReplacement("SAKayn", typeof(MRSHADOW)); ModelReplacementAPI.RegisterSuitModelReplacement("WRSett", typeof(MRWRSETT)); ModelReplacementAPI.RegisterSuitModelReplacement("Kayn", typeof(MRKAYN)); ModelReplacementAPI.RegisterSuitModelReplacement("Ezreal", typeof(MREZREAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Sett", typeof(MRSETT)); ModelReplacementAPI.RegisterSuitModelReplacement("Aphelios", typeof(MRAPHELIOS)); ModelReplacementAPI.RegisterSuitModelReplacement("WRYone", typeof(MRWRYONE)); ModelReplacementAPI.RegisterSuitModelReplacement("Rhaast", typeof(MRRHAAST)); ModelReplacementAPI.RegisterSuitModelReplacement("PrestigeYone", typeof(MRPRESTIGEYONE)); ModelReplacementAPI.RegisterSuitModelReplacement("Yone", typeof(MRYONE)); ModelReplacementAPI.RegisterSuitModelReplacement("WRRhaast", typeof(MRWRRHAAST)); ModelReplacementAPI.RegisterSuitModelReplacement("WREzreal", typeof(MRWREZREAL)); ModelReplacementAPI.RegisterSuitModelReplacement("WRKayn", typeof(MRWRKAYN)); Harmony val = new Harmony("com.kiraavt.heartsteellethal"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.kiraavt.heartsteellethal is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "heartsteellethalbundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }