using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SynthesisLift.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;
using bauyrsaq.SynthesisAssembly.NetcodePatcher;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("bauyrsaq.SynthesisAssembly")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-dev")]
[assembly: AssemblyProduct("SynthesisLift")]
[assembly: AssemblyTitle("bauyrsaq.SynthesisAssembly")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SynthesisLift
{
[BepInPlugin("bauyrsaq.SynthesisAssembly", "SynthesisLift", "0.0.0")]
public class SynthesisLift : BaseUnityPlugin
{
public static SynthesisLift Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
NetcodePatcher();
Patch();
Logger.LogInfo((object)"bauyrsaq.SynthesisAssembly v0.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("bauyrsaq.SynthesisAssembly");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll(typeof(SynthesisLift));
Harmony.PatchAll(typeof(PlayerControllerBPatch));
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
Logger.LogDebug((object)"!!!! Lift Controller script is ready to use on Synthesis Moon !!!!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
private void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "bauyrsaq.SynthesisAssembly";
public const string PLUGIN_NAME = "SynthesisLift";
public const string PLUGIN_VERSION = "0.0.0";
}
}
namespace SynthesisLift.Patches
{
public class MaskedLeverTrigger : MonoBehaviour
{
[Header("Trigger for Maskeds to open Big Door")]
[Space]
[SerializeField]
private SynthesisController liftScript;
private void OnTriggerEnter(Collider other)
{
MaskedPlayerEnemy val = default(MaskedPlayerEnemy);
if (((Component)other).CompareTag("Player") && ((Component)other).TryGetComponent<MaskedPlayerEnemy>(ref val))
{
OpenBigDoor();
}
}
public void OpenBigDoor()
{
if (!liftScript.isOpen)
{
liftScript.ToggleBigDoor();
SynthesisLift.Logger.LogDebug((object)"Masked using big door inside entrance building.");
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
private static void Start_Prefix(PlayerControllerB __instance, ref bool ___isCameraDisabled)
{
((Component)__instance).gameObject.AddComponent<PlayerElevatorManager>();
}
}
public class PlayerElevatorManager : MonoBehaviour
{
private PlayerControllerB playerControllerB;
private void Start()
{
playerControllerB = ((Component)this).GetComponent<PlayerControllerB>();
}
}
public class SynthesisController : NetworkBehaviour
{
[Header("Lift Settings")]
[SerializeField]
private GameObject liftLightsObj;
[SerializeField]
private Animator liftSelf;
[SerializeField]
private Animator liftInterior;
[Space]
[SerializeField]
private Animator liftDoorL;
[SerializeField]
private Animator liftDoorR;
[HideInInspector]
public bool isOnUp = true;
[HideInInspector]
public bool isMoving = false;
private Transform defaultPlayerContainer;
[SerializeField]
private Text lift3dText;
[SerializeField]
private GameObject liftApparatus;
[SerializeField]
private Transform liftApparatusPos;
[SerializeField]
private GameObject apparatusTrigger;
[SerializeField]
private List<Transform> apparatusPositions = new List<Transform>();
[SerializeField]
private List<MeshRenderer> lights = new List<MeshRenderer>();
[SerializeField]
private Material lightsOffMat;
[SerializeField]
private Material lightsOnMat;
public bool liftHasPower = false;
public AudioSource liftSound;
public AudioSource doorsSound;
public AudioSource pffSound;
public AudioSource slamSound;
private PlayerControllerB player;
[Space]
[Header("Big Door Settings")]
[SerializeField]
private Animator bigDoorAnimator;
[SerializeField]
private GameObject killTrigger;
[SerializeField]
private Animator leverAnimator1;
[SerializeField]
private Animator leverAnimator2;
[Space]
[SerializeField]
private MeshRenderer lightMesh;
[SerializeField]
private Material lightRed_Off;
[SerializeField]
private Material lightRed_On;
[HideInInspector]
public bool isOpen = false;
[HideInInspector]
public bool isBeingUsed = false;
[SerializeField]
private Transform spinLight;
public AudioSource doorSound;
private bool updateApparatusPos = false;
private bool gameStarted = false;
private bool startChecking = true;
private GameObject liftHolder;
public GameObject shelfSpawner;
private GameObject shelfSelf;
private InteractTrigger fireExitDoor;
private AudioSource liftRadioSound;
public void Awake()
{
SynthesisLift.Logger.LogDebug((object)"Flashing light. lights.. lights...");
((MonoBehaviour)this).StartCoroutine(FlashingLights());
}
public IEnumerator FlashingLights()
{
SynthesisLift.Logger.LogDebug((object)"On coroutine");
yield return (object)new WaitForSeconds(3f);
SetStartCheck();
SynthesisLift.Logger.LogDebug((object)"Start Checking!");
}
public void SetStartCheck()
{
startChecking = true;
}
private GameObject FindGameObjectStartingWith(string prefix)
{
GameObject[] array = Object.FindObjectsOfType<GameObject>();
GameObject[] array2 = array;
foreach (GameObject val in array2)
{
if (((Object)val).name.StartsWith(prefix))
{
return val;
}
}
return null;
}
public void SynthStartLater()
{
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_014a: Unknown result type (might be due to invalid IL or missing references)
isOpen = false;
if ((Object)(object)liftApparatus == (Object)null)
{
liftHolder = GameObject.Find("LiftLungApparatus");
SynthesisLift.Logger.LogWarning((object)"Setting null apparatus");
}
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).grabbable = true;
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).isHeld = false;
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).isHeldByEnemy = false;
liftRadioSound = GameObject.Find("LiftSpeakerAudio").GetComponent<AudioSource>();
liftRadioSound.Stop();
liftHolder = GameObject.Find("_LHolder");
if ((Object)(object)liftHolder == (Object)null)
{
SynthesisLift.Logger.LogError((object)"Lift Holder is null!");
}
shelfSelf = FindGameObjectStartingWith("LiftStorageShelf");
if ((Object)(object)shelfSelf == (Object)null)
{
SynthesisLift.Logger.LogError((object)"Shelf is null!");
}
else
{
shelfSelf.transform.parent = liftHolder.transform.parent;
shelfSelf.transform.position = shelfSpawner.transform.position;
shelfSelf.transform.rotation = shelfSpawner.transform.rotation;
}
fireExitDoor = GameObject.Find("EntranceTeleportB").GetComponent<InteractTrigger>();
if ((Object)(object)fireExitDoor == (Object)null)
{
SynthesisLift.Logger.LogError((object)"Fire exit is null!");
}
else
{
fireExitDoor.interactable = false;
}
foreach (MeshRenderer light in lights)
{
((Renderer)light).material = lightsOffMat;
}
PlaceApparatusRandomPos();
killTrigger.SetActive(false);
liftLightsObj.SetActive(false);
liftDoorL.SetTrigger("Open");
liftDoorR.SetTrigger("Open");
lift3dText.text = " ";
}
[ServerRpc(RequireOwnership = false)]
public void StartGame_ServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3211725304u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3211725304u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
StartGame_ClientRpc();
}
}
}
[ClientRpc]
public void StartGame_ClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1282339256u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1282339256u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
isOpen = false;
apparatusTrigger = GameObject.Find("ApparatusTrigger");
liftHolder = GameObject.Find("_!LHolder");
shelfSpawner = GameObject.Find("LiftStorageShelfSpawn");
shelfSelf = GameObject.Find("LiftStorageShelfContainer");
fireExitDoor = GameObject.Find("EntranceTeleportB").GetComponent<InteractTrigger>();
fireExitDoor.interactable = false;
shelfSelf.transform.parent = liftHolder.transform.parent;
shelfSelf.transform.position = shelfSpawner.transform.position;
shelfSelf.transform.rotation = shelfSpawner.transform.rotation;
foreach (MeshRenderer light in lights)
{
((Renderer)light).material = lightsOffMat;
}
PlaceApparatusRandomPos();
killTrigger.SetActive(false);
liftLightsObj.SetActive(false);
liftDoorL.SetTrigger("Open");
liftDoorR.SetTrigger("Open");
}
private void Update()
{
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
if (startChecking && !gameStarted && (Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)StartOfRound.Instance != (Object)null && StartOfRound.Instance.fullyLoadedPlayers.Count >= GameNetworkManager.Instance.connectedPlayers)
{
((MonoBehaviour)this).Invoke("SynthStartLater", 4f);
gameStarted = true;
}
if (updateApparatusPos && gameStarted && !((Object)(object)liftApparatus == (Object)null) && !((Object)(object)liftApparatus.GetComponent<LungProp>() == (Object)null))
{
lift3dText.text = "...";
fireExitDoor.interactable = true;
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).isHeldByEnemy = false;
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).hasBeenHeld = true;
liftApparatus.GetComponent<LungProp>().sparkParticle.SetActive(true);
liftApparatus.GetComponent<LungProp>().isLungDockedInElevator = true;
liftApparatus.GetComponentInChildren<Collider>().enabled = false;
((Behaviour)liftApparatus.GetComponent<LungProp>()).enabled = false;
liftApparatus.GetComponent<AudioSource>().Play();
liftApparatus.transform.parent = ((Component)liftApparatusPos).transform;
liftApparatus.transform.SetPositionAndRotation(((Component)liftApparatusPos).transform.position, ((Component)liftApparatusPos).transform.rotation);
}
}
public void PlaceApparatusRandomPos()
{
int lastDigit = GetLastDigit(StartOfRound.Instance.randomMapSeed);
int num = lastDigit;
}
private int GetLastDigit(int number)
{
return Mathf.Abs(number) % 10;
}
public void ToggleLift()
{
ToggleLiftServerRpc();
}
[ServerRpc(RequireOwnership = false)]
public void ToggleLiftServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(454021743u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 454021743u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
SynthesisLift.Logger.LogDebug((object)"Tryna use Lift");
ToggleLiftClientRpc();
}
}
}
[ClientRpc]
public void ToggleLiftClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3765726848u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3765726848u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || !liftHasPower)
{
return;
}
if ((Object)(object)liftInterior != (Object)null && (Object)(object)liftSelf != (Object)null)
{
if (!isMoving)
{
if (!isOnUp)
{
((MonoBehaviour)this).StartCoroutine(MoveLift(moveDown: false));
isOnUp = true;
SynthesisLift.Logger.LogDebug((object)"Moving Up Lift");
}
else
{
((MonoBehaviour)this).StartCoroutine(MoveLift(moveDown: true));
isOnUp = false;
SynthesisLift.Logger.LogDebug((object)"Moving Down Lift");
}
}
}
else
{
SynthesisLift.Logger.LogDebug((object)"Animators are null!");
}
}
public IEnumerator MoveLift(bool moveDown)
{
isMoving = true;
liftRadioSound.Play();
yield return (object)new WaitForSeconds(0.1f);
doorsSound.Play();
liftDoorL.SetTrigger("Close");
liftDoorR.SetTrigger("Close");
yield return (object)new WaitForSeconds(0.55f);
slamSound.Play();
lift3dText.text = "Moving";
liftInterior.SetTrigger("start");
yield return (object)new WaitForSeconds(0.47f);
liftSound.Play();
if (moveDown)
{
liftSelf.SetTrigger("goDown");
}
else
{
liftSelf.SetTrigger("goUp");
}
yield return (object)new WaitForSeconds(6.325f);
liftSound.Stop();
doorsSound.Play();
liftDoorL.SetTrigger("Open");
liftDoorR.SetTrigger("Open");
yield return (object)new WaitForSeconds(0.1f);
pffSound.Play();
yield return (object)new WaitForSeconds(0.45f);
lift3dText.text = "Free";
liftRadioSound.Stop();
isMoving = false;
}
public void PlaceApparatusLift()
{
if (!liftHasPower && ((GrabbableObject)liftApparatus.GetComponent<LungProp>()).isHeld && (Object)(object)((GrabbableObject)liftApparatus.GetComponent<LungProp>()).playerHeldBy == (Object)(object)StartOfRound.Instance.localPlayerController)
{
PlaceApparatusLiftServerRpc();
}
}
[ServerRpc(RequireOwnership = false)]
public void PlaceApparatusLiftServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3462126603u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3462126603u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
PlaceApparatusLiftClientRpc();
PlaceApparatusLiftNoRpc();
}
}
}
[ClientRpc]
private void PlaceApparatusLiftClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2332923323u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2332923323u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlaceApparatusLiftNoRpc();
}
}
}
public void PlaceApparatusLiftNoRpc()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Unknown result type (might be due to invalid IL or missing references)
((Collider)liftApparatus.GetComponent<BoxCollider>()).enabled = false;
apparatusTrigger.SetActive(false);
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).playerHeldBy.DiscardHeldObject(false, (NetworkObject)null, default(Vector3), true);
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).isHeldByEnemy = false;
((GrabbableObject)liftApparatus.GetComponent<LungProp>()).hasBeenHeld = true;
liftApparatus.GetComponent<LungProp>().sparkParticle.SetActive(true);
((MonoBehaviour)this).Invoke("DisableSparkleEffect", 0.3f);
liftApparatus.GetComponent<LungProp>().isLungDockedInElevator = true;
liftApparatus.GetComponentInChildren<Collider>().enabled = false;
((Behaviour)liftApparatus.GetComponent<LungProp>()).enabled = false;
liftApparatus.GetComponent<AudioSource>().Play();
liftApparatus.transform.parent = ((Component)liftApparatusPos).transform;
liftApparatus.transform.SetPositionAndRotation(((Component)liftApparatusPos).transform.position, ((Component)liftApparatusPos).transform.rotation);
liftLightsObj.SetActive(true);
foreach (MeshRenderer light in lights)
{
((Renderer)light).material = lightsOnMat;
}
updateApparatusPos = true;
((MonoBehaviour)this).Invoke("ResetApparatus", 1.8f);
liftHasPower = true;
}
private void DisableSparkleEffect()
{
liftApparatus.GetComponent<LungProp>().sparkParticle.SetActive(false);
}
private void ResetApparatus()
{
updateApparatusPos = false;
}
public void ToggleBigDoor()
{
ToggleBigDoorServerRpc();
}
[ServerRpc(RequireOwnership = false)]
public void ToggleBigDoorServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3809848559u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3809848559u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ToggleBigDoorClientRpc();
}
}
}
[ClientRpc]
public void ToggleBigDoorClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2764790813u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2764790813u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !isBeingUsed)
{
if (!isOpen)
{
((MonoBehaviour)this).StartCoroutine(UseBigDoorCoroutine(open: true));
isOpen = true;
}
else
{
((MonoBehaviour)this).StartCoroutine(UseBigDoorCoroutine(open: false));
isOpen = false;
}
}
}
public IEnumerator UseBigDoorCoroutine(bool open)
{
isBeingUsed = true;
leverAnimator1.SetBool("Open", open);
leverAnimator2.SetBool("Open", open);
yield return (object)new WaitForSeconds(0.1f);
((Renderer)lightMesh).material = lightRed_On;
((Component)spinLight).gameObject.SetActive(true);
yield return (object)new WaitForSeconds(0.3f);
doorSound.Play();
bigDoorAnimator.SetBool("Open", open);
if (!open)
{
killTrigger.SetActive(true);
}
yield return (object)new WaitForSeconds(8f);
((Renderer)lightMesh).material = lightRed_Off;
((Component)spinLight).gameObject.SetActive(false);
killTrigger.SetActive(false);
isBeingUsed = false;
}
public void OnDestroy()
{
Object.Destroy((Object)(object)liftApparatus.gameObject);
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_SynthesisController()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3211725304u, new RpcReceiveHandler(__rpc_handler_3211725304));
NetworkManager.__rpc_func_table.Add(1282339256u, new RpcReceiveHandler(__rpc_handler_1282339256));
NetworkManager.__rpc_func_table.Add(454021743u, new RpcReceiveHandler(__rpc_handler_454021743));
NetworkManager.__rpc_func_table.Add(3765726848u, new RpcReceiveHandler(__rpc_handler_3765726848));
NetworkManager.__rpc_func_table.Add(3462126603u, new RpcReceiveHandler(__rpc_handler_3462126603));
NetworkManager.__rpc_func_table.Add(2332923323u, new RpcReceiveHandler(__rpc_handler_2332923323));
NetworkManager.__rpc_func_table.Add(3809848559u, new RpcReceiveHandler(__rpc_handler_3809848559));
NetworkManager.__rpc_func_table.Add(2764790813u, new RpcReceiveHandler(__rpc_handler_2764790813));
}
private static void __rpc_handler_3211725304(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((SynthesisController)(object)target).StartGame_ServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1282339256(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((SynthesisController)(object)target).StartGame_ClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_454021743(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((SynthesisController)(object)target).ToggleLiftServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3765726848(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((SynthesisController)(object)target).ToggleLiftClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3462126603(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((SynthesisController)(object)target).PlaceApparatusLiftServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2332923323(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((SynthesisController)(object)target).PlaceApparatusLiftClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3809848559(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((SynthesisController)(object)target).ToggleBigDoorServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2764790813(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((SynthesisController)(object)target).ToggleBigDoorClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "SynthesisController";
}
}
public class SynthesisReplaceShip : MonoBehaviour
{
public AnimationClip customHangarShipLandClip;
public AnimationClip customFlyingFromMoonClip;
private Animator hangarShipAnimator;
private AnimationClip originalHangarShipLandClip;
private AnimationClip originalFlyingFromMoonClip;
private RuntimeAnimatorController animatorController;
private void Start()
{
GameObject val = GameObject.Find("HangarShip");
if ((Object)(object)val == (Object)null)
{
Debug.LogError((object)"HangarShip GameObject not found.");
return;
}
hangarShipAnimator = val.GetComponent<Animator>();
if ((Object)(object)hangarShipAnimator == (Object)null)
{
Debug.LogError((object)"Animator component not found on HangarShip.");
return;
}
animatorController = hangarShipAnimator.runtimeAnimatorController;
AnimationClip[] animationClips = animatorController.animationClips;
foreach (AnimationClip val2 in animationClips)
{
if (((Object)val2).name == "HangarShipLandB")
{
originalHangarShipLandClip = val2;
}
else if (((Object)val2).name == "ShipLeave")
{
originalFlyingFromMoonClip = val2;
}
}
if ((Object)(object)originalHangarShipLandClip == (Object)null)
{
Debug.LogError((object)"Animation clip HangarShipLand not found in the Animator.");
}
if ((Object)(object)originalFlyingFromMoonClip == (Object)null)
{
Debug.LogError((object)"Animation clip FlyingFromMoon not found in the Animator.");
}
ReplaceAnimationClips(customHangarShipLandClip, customFlyingFromMoonClip);
}
private void ReplaceAnimationClips(AnimationClip newHangarShipLandClip, AnimationClip newFlyingFromMoonClip)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
if ((Object)(object)animatorController != (Object)null)
{
AnimatorOverrideController val = new AnimatorOverrideController(animatorController);
if ((Object)(object)originalHangarShipLandClip != (Object)null && (Object)(object)newHangarShipLandClip != (Object)null)
{
val[originalHangarShipLandClip] = newHangarShipLandClip;
Debug.Log((object)"Replaced HangarShipLand with the custom animation clip.");
}
hangarShipAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)val;
}
}
private void OnDestroy()
{
if ((Object)(object)hangarShipAnimator != (Object)null && (Object)(object)animatorController != (Object)null)
{
hangarShipAnimator.runtimeAnimatorController = animatorController;
Debug.Log((object)"Reverted to the original HangarShipLand and FlyingFromMoon animation clips.");
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace bauyrsaq.SynthesisAssembly.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}