Decompiled source of Synthesis Moon v1.0.2

bauyrsaq.SynthesisAssembly.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SynthesisLift.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;
using bauyrsaq.SynthesisAssembly.NetcodePatcher;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("bauyrsaq.SynthesisAssembly")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-dev")]
[assembly: AssemblyProduct("SynthesisLift")]
[assembly: AssemblyTitle("bauyrsaq.SynthesisAssembly")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SynthesisLift
{
	[BepInPlugin("bauyrsaq.SynthesisAssembly", "SynthesisLift", "0.0.0")]
	public class SynthesisLift : BaseUnityPlugin
	{
		public static SynthesisLift Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			NetcodePatcher();
			Patch();
			Logger.LogInfo((object)"bauyrsaq.SynthesisAssembly v0.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("bauyrsaq.SynthesisAssembly");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll(typeof(SynthesisLift));
			Harmony.PatchAll(typeof(PlayerControllerBPatch));
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
			Logger.LogDebug((object)"!!!! Lift Controller script is ready to use on Synthesis Moon !!!!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}

		private void NetcodePatcher()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "bauyrsaq.SynthesisAssembly";

		public const string PLUGIN_NAME = "SynthesisLift";

		public const string PLUGIN_VERSION = "0.0.0";
	}
}
namespace SynthesisLift.Patches
{
	public class LiftController : NetworkBehaviour, INetworkSerializable
	{
		[Header("Lift Settings")]
		[SerializeField]
		private Animator liftSelf;

		[SerializeField]
		private Animator liftInterior;

		[Space]
		[SerializeField]
		private Animator liftDoorL;

		[SerializeField]
		private Animator liftDoorR;

		[HideInInspector]
		public bool isOnUp = true;

		[HideInInspector]
		public bool isMoving = false;

		private Transform defaultPlayerContainer;

		[SerializeField]
		private Text lift3dText;

		public AudioSource liftSound;

		public AudioSource doorsSound;

		public AudioSource pffSound;

		public AudioSource slamSound;

		private PlayerControllerB player;

		private void Start()
		{
			liftDoorL.SetTrigger("Open");
			liftDoorR.SetTrigger("Open");
		}

		public void ToggleLift()
		{
			ToggleLiftServerRpc();
		}

		[ServerRpc(RequireOwnership = false)]
		public void ToggleLiftServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(278409806u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 278409806u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					SynthesisLift.Logger.LogDebug((object)"LIFT CONTROLLER: Tryna use Lift");
					ToggleLiftClientRpc();
				}
			}
		}

		[ClientRpc]
		public void ToggleLiftClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2432315351u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2432315351u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if ((Object)(object)liftInterior != (Object)null && (Object)(object)liftSelf != (Object)null)
			{
				if (!isMoving)
				{
					if (!isOnUp)
					{
						((MonoBehaviour)this).StartCoroutine(MoveLift(moveDown: false));
						isOnUp = true;
						SynthesisLift.Logger.LogDebug((object)"LIFT CONTROLLER: Moving Up Lift");
					}
					else
					{
						((MonoBehaviour)this).StartCoroutine(MoveLift(moveDown: true));
						isOnUp = false;
						SynthesisLift.Logger.LogDebug((object)"LIFT CONTROLLER: Moving Down Lift");
					}
				}
			}
			else
			{
				SynthesisLift.Logger.LogDebug((object)"LIFT CONTROLLER: Animators are null!!!!!");
			}
		}

		public IEnumerator MoveLift(bool moveDown)
		{
			isMoving = true;
			yield return (object)new WaitForSeconds(0.1f);
			doorsSound.Play();
			liftDoorL.SetTrigger("Close");
			liftDoorR.SetTrigger("Close");
			yield return (object)new WaitForSeconds(0.55f);
			slamSound.Play();
			lift3dText.text = "Moving";
			liftInterior.SetTrigger("start");
			yield return (object)new WaitForSeconds(0.47f);
			liftSound.Play();
			if (moveDown)
			{
				liftSelf.SetTrigger("goDown");
			}
			else
			{
				liftSelf.SetTrigger("goUp");
			}
			yield return (object)new WaitForSeconds(6.325f);
			liftSound.Stop();
			doorsSound.Play();
			liftDoorL.SetTrigger("Open");
			liftDoorR.SetTrigger("Open");
			yield return (object)new WaitForSeconds(0.1f);
			pffSound.Play();
			yield return (object)new WaitForSeconds(0.45f);
			lift3dText.text = "Free";
			isMoving = false;
		}

		private void OnTriggerEnter(Collider collider)
		{
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = default(PlayerControllerB);
			if (((Component)collider).TryGetComponent<PlayerControllerB>(ref val) && !((Object)(object)((Component)val).transform.parent == (Object)(object)((Component)this).transform))
			{
				NetworkObject component = ((Component)val).GetComponent<NetworkObject>();
				defaultPlayerContainer = ((Component)val).transform.parent;
				if (!val.isCameraDisabled && !StartOfRound.Instance.shipIsLeaving)
				{
					Vector3 position = ((Component)val).transform.position;
					UpdatePlayerParentServerRpc(component.NetworkObjectId, position);
				}
			}
		}

		private void OnTriggerExit(Collider collider)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = default(PlayerControllerB);
			if (((Component)collider).TryGetComponent<PlayerControllerB>(ref val) && !((Object)(object)((Component)val).transform.parent != (Object)(object)((Component)this).transform))
			{
				NetworkObject component = ((Component)val).GetComponent<NetworkObject>();
				Vector3 position = ((Component)val).transform.position;
				ResetPlayerParentServerRpc(component.NetworkObjectId, position);
			}
		}

		private void SetWorldParent(ulong playerNetworkObjectId, Transform newParent, Vector3 worldPosition)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			NetworkObject val = NetworkManager.Singleton.SpawnManager.SpawnedObjects[playerNetworkObjectId];
			Transform transform = ((Component)val).transform;
			transform.SetParent(newParent, true);
			transform.position = worldPosition;
		}

		[ServerRpc(RequireOwnership = false)]
		private void UpdatePlayerParentServerRpc(ulong playerNetworkObjectId, Vector3 worldPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3445826659u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerNetworkObjectId);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref worldPosition);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3445826659u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					NetworkObject val3 = NetworkManager.Singleton.SpawnManager.SpawnedObjects[playerNetworkObjectId];
					Transform transform = ((Component)val3).transform;
					transform.SetParent(((Component)this).transform, true);
					transform.position = worldPosition;
					UpdatePlayerParentClientRpc(playerNetworkObjectId, worldPosition);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void ResetPlayerParentServerRpc(ulong playerNetworkObjectId, Vector3 worldPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(937137923u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerNetworkObjectId);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref worldPosition);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 937137923u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					NetworkObject val3 = NetworkManager.Singleton.SpawnManager.SpawnedObjects[playerNetworkObjectId];
					Transform transform = ((Component)val3).transform;
					transform.SetParent(defaultPlayerContainer, true);
					transform.position = worldPosition;
					ResetPlayerParentClientRpc(playerNetworkObjectId, worldPosition);
				}
			}
		}

		[ClientRpc]
		private void UpdatePlayerParentClientRpc(ulong playerNetworkObjectId, Vector3 worldPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(927432513u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, playerNetworkObjectId);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref worldPosition);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 927432513u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				NetworkObject val3 = NetworkManager.Singleton.SpawnManager.SpawnedObjects[playerNetworkObjectId];
				Transform transform = ((Component)val3).transform;
				transform.SetParent(((Component)this).transform, true);
				if (val3.IsLocalPlayer)
				{
					transform.position = worldPosition;
				}
			}
		}

		[ClientRpc]
		private void ResetPlayerParentClientRpc(ulong playerNetworkObjectId, Vector3 worldPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1897243835u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, playerNetworkObjectId);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref worldPosition);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1897243835u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				NetworkObject val3 = NetworkManager.Singleton.SpawnManager.SpawnedObjects[playerNetworkObjectId];
				Transform transform = ((Component)val3).transform;
				transform.SetParent(defaultPlayerContainer, true);
				if (val3.IsLocalPlayer)
				{
					transform.position = worldPosition;
				}
			}
		}

		public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_LiftController()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(278409806u, new RpcReceiveHandler(__rpc_handler_278409806));
			NetworkManager.__rpc_func_table.Add(2432315351u, new RpcReceiveHandler(__rpc_handler_2432315351));
			NetworkManager.__rpc_func_table.Add(3445826659u, new RpcReceiveHandler(__rpc_handler_3445826659));
			NetworkManager.__rpc_func_table.Add(937137923u, new RpcReceiveHandler(__rpc_handler_937137923));
			NetworkManager.__rpc_func_table.Add(927432513u, new RpcReceiveHandler(__rpc_handler_927432513));
			NetworkManager.__rpc_func_table.Add(1897243835u, new RpcReceiveHandler(__rpc_handler_1897243835));
		}

		private static void __rpc_handler_278409806(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((LiftController)(object)target).ToggleLiftServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2432315351(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((LiftController)(object)target).ToggleLiftClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3445826659(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerNetworkObjectId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerNetworkObjectId);
				Vector3 worldPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((LiftController)(object)target).UpdatePlayerParentServerRpc(playerNetworkObjectId, worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_937137923(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerNetworkObjectId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerNetworkObjectId);
				Vector3 worldPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((LiftController)(object)target).ResetPlayerParentServerRpc(playerNetworkObjectId, worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_927432513(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerNetworkObjectId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerNetworkObjectId);
				Vector3 worldPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((LiftController)(object)target).UpdatePlayerParentClientRpc(playerNetworkObjectId, worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1897243835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerNetworkObjectId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerNetworkObjectId);
				Vector3 worldPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((LiftController)(object)target).ResetPlayerParentClientRpc(playerNetworkObjectId, worldPosition);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "LiftController";
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		private static void Start_Prefix(PlayerControllerB __instance, ref bool ___isCameraDisabled)
		{
			((Component)__instance).gameObject.AddComponent<PlayerElevatorManager>();
		}
	}
	public class PlayerElevatorManager : MonoBehaviour
	{
		private PlayerControllerB playerControllerB;

		private void Start()
		{
			playerControllerB = ((Component)this).GetComponent<PlayerControllerB>();
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace bauyrsaq.SynthesisAssembly.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}