Date uploaded | 6 months ago |
Version | 1.0.2 |
Download link | luakite-Synthesis_Moon-1.0.2.zip |
Downloads | 47069 |
Dependency string | luakite-Synthesis_Moon-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.1README
Synthesis Mod for Lethal Company
Overview
Welcome to 86 Synthesis, a new LLL moon mod for the Lethal Company game. This mod adds new moon with more dynamic and hazardous landscape, offering an Earth-like setting that blends beauty with danger. Prepare for an intense survival experience as you navigate through treacherous terrains, encounter diverse enemies, and uncover the secrets hidden within the facility.
Features
Earth-Like Moon Environment
- Lush Landscapes: Explore a moon environment reminiscent of Earth, complete with verdant forests and varied topography.
- Dynamic Terrain: Be cautious as you traverse the terrain, with numerous holes and unstable ground.
Hazardous Bridge
- Breakable Bridge: Cross a perilous bridge that can break at any moment.
Facility Access
- Elevator Entry: Gain entry to the mysterious facility via an elevator!
Diverse Enemies
- Old Bird and More: Face an array of enemies, including the formidable Old Bird, ensuring that every step you take is fraught with danger.
Gameplay Tips
- Watch Your Step: The terrain is filled with hidden dangers. Always be mindful of where you step to avoid unexpected falls.
- Bridge Strategy: Use the bridge wisely. Plan your crossings carefully to avoid being stranded or falling to your doom.
- Combat Readiness: Be prepared for combat at all times. With a variety of enemies spawning in the terrain, staying alert and armed is crucial for survival.
Screenshots
Conclusion
Synthesis offers a unique and challenging twist on the classic Lethal Company experience. With its beautiful yet dangerous environment, and relentless enemies, this mod will test your survival skills like never before. Dive in and see if you can uncover the secrets of the Synthesis moon!
Enjoy your adventure on the Synthesis moon, and remember to watch your step! (thanks chatgpt for the moon description :D)
CHANGELOG
Current - Version 1.1.2
- New skybox
- New ship land to moon animation
- Fire exit door is now locked until you enter main building and enable elevator
- Elevator doors are replaced
- Elevator music
- Elevator apparatus now disappears when you leave (no easy money)
- Elevator now kills you
- Post Processing effects
- Monsters can now enter house
- Disabled random apparatus positions (for now)
- Added BepInEx, LethalNetworkAPI as a dependencies
- Changed plugin icon
- New Readme
Coming soon: new entrance building, story logs and some moon interior stuff!
Version 1.1.1
- Readme update
Version 1.1.0
- Mineshaft interior chances
Version 1.0.9
- LC v61 Support!
- Fixed elevator PlayerPhysicsRegion bug
- Moon now costs 300 credits
Version 1.0.8
- Bundle sizes went from 119mb to 49mb !!!
- Some meshes are now combined to decrease Batches (optimization)
- Some rocks and other stuff are moved
- Removed background PNG aka plane trees, they was useless
Version 1.0.7
- Bundle sizes went from 124mb to 119mb
- Masked Player Enemies now can open big door inside entrance building
- Some item spawns chances are changed
Version 1.0.6
- Out Of Bounds are no longer "annoying"
- Destructable trees
- Cruiser, delivry on a new place
- New entrance building interior
- Apparatus system for elevator!!
- Apparatus spawns in some random positions
- Entrance building now has big door with levers
- Delivery ship is now a bit different
- Some AI node position changes
- Bigger Story Log collider
- Clay Surgeon added to this moon spawn list
Version 1.0.5
- Masked Enemies now spawns not so often
- Some bugs are fixed
- Moon bundle sizes went from 185mb to 108mb
- Falling tree animation fixed again
Version 1.0.4
- AI nodes position changes
- Bridge connector
- Elevator animation changes
- Falling tree animation
Version 1.0.3
- Out Of Bounds colliders fixed again (now you can use Jetpacks normally)
- Better Elevator player, scrap parent syncing
- Better Fog (new colors and etc)
- Terrain is now Mesh
- Optimization stuff
- Entrance building changes
- Added story logs and cabin
- Fire Exit building changes
- Cyan Delivery ship + Ice Cream Truck song slowed 808 remix
Version 1.0.2
- Grass terrain layer now uses vanilla "moss" texture
- Cliff terrain layer uses different normal map texture and normal map value is higher now
- Fixed shiny terrain textures
- Ground fog is higher in Y scale and fog distance is lower now (it means more fog)
- Changed fog color (more yellow/orange)
- Entrance building inside lighting is fixed now
- Cube (30) fix, again.
Version 1.0.1
- Some spawn weight values for enemies are fixed
- Out Of Bounds colliders (some of them) are located correctly
- Moon now costs 500 credits to route
- Lasso Man's spawn weight is now 0
- Elevator trigger got deleted so there won't be player death bug
- Cube (30) now shouldn't give you errors
- Ghost Girl's chance is now 3
Version 1.0
- Public release.