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luakite-Synthesis_Moon-1.1.0 icon

Synthesis Moon

[v61] Adds new moon named 86 Synthesis with elevator + apparatus to enter the facility bunker!

By luakite
Date uploaded 3 weeks ago
Version 1.1.0
Download link luakite-Synthesis_Moon-1.1.0.zip
Downloads 62480
Dependency string luakite-Synthesis_Moon-1.1.0

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4

README


๐ŸŒ‘ Synthesis Mod for Lethal Company

๐Ÿงญ Overview

Welcome to 86 Synthesis, a brand-new LLL moon mod for the Lethal Company game. This mod introduces a dynamic and hazardous new moon, offering an Earth-like setting that masterfully blends beauty with danger. Prepare yourself for an intense survival experience as you navigate treacherous terrains, encounter diverse enemies, and uncover the secrets hidden within the mysterious facility.

โœจ Features

๐ŸŒ Earth-Like Moon Environment

  • Lush Landscapes: Explore a moon environment reminiscent of Earth, complete with verdant forests and varied topography.
  • Dynamic Terrain: Be cautious as you traverse the landscape, as numerous holes and unstable ground present constant threats.

๐ŸŒ‰ Hazardous Bridge

  • Breakable Bridge: Cross a perilous bridge that could give way at any moment, adding tension to your journey.

๐Ÿข Facility Access

  • Elevator Entry: Gain entry to the enigmatic facility via an elevator - what lies beneath is for you to discover.

๐Ÿฆ… Diverse Enemies

  • Old Bird and More: Encounter an array of enemies, including the formidable Old Bird, ensuring that every step is fraught with danger.

๐ŸŽฎ Gameplay Tips

  • Watch Your Step: The terrain is filled with hidden dangers. Always be mindful of where you step to avoid unexpected falls.
  • Bridge Strategy: Plan your crossings carefully to avoid being stranded or plummeting to your doom.
  • Combat Readiness: Stay alert and armedโ€”various enemies spawn throughout the terrain, so combat preparedness is crucial for survival.

๐Ÿ“ธ Screenshots

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 Screenshot 5 Screenshot 6 Screenshot 7 Screenshot 8 Screenshot 9 Screenshot 10 Screenshot 11 Screenshot 12 Screenshot 13 Screenshot 14 Screenshot 15 Screenshot 16 Screenshot 17

๐Ÿ”š Conclusion

Synthesis offers a unique and challenging twist on the classic Lethal Company experience. With its beautiful yet dangerous environment and relentless enemies, this mod will test your survival skills like never before. Dive in and see if you can uncover the secrets of the Synthesis moon!


Enjoy your adventure on the Synthesis moon, and remember to watch your step!

(Special thanks to ChatGPT for the moon description!)


CHANGELOG

Version 1.1.0

  • Mineshaft interior chances ! HE IS ALWAYS WATCHING YOU ! ?? ????? ??
  • ?? ?? ????? ?, ?? ?? ?? !!!
  • Be ???????, okay?

Version 1.0.9

  • LC v61 Support!
  • Fixed elevator PlayerPhysicsRegion bug
  • Moon now costs 300 credits

Version 1.0.8

  • Bundle sizes went from 119mb to 49mb !!!
  • Some meshes are now combined to decrease Batches (optimization)
  • Some rocks and other stuff are moved
  • Removed background PNG aka plane trees, they was useless

Version 1.0.7

  • Bundle sizes went from 124mb to 119mb
  • Masked Player Enemies now can open big door inside entrance building
  • Some item spawns chances are changed

Version 1.0.6

  • Out Of Bounds are no longer "annoying"
  • Destructable trees
  • Cruiser, delivry on a new place
  • New entrance building interior
  • Apparatus system for elevator!!
  • Apparatus spawns in some random positions
  • Entrance building now has big door with levers
  • Delivery ship is now a bit different
  • Some AI node position changes
  • Bigger Story Log collider
  • Clay Surgeon added to this moon spawn list

Version 1.0.5

  • Masked Enemies now spawns not so often
  • Some bugs are fixed
  • Moon bundle sizes went from 185mb to 108mb
  • Falling tree animation fixed again

Version 1.0.4

  • AI nodes position changes
  • Bridge connector
  • Elevator animation changes
  • Falling tree animation

Version 1.0.3

  • Out Of Bounds colliders fixed again (now you can use Jetpacks normally)
  • Better Elevator player, scrap parent syncing
  • Better Fog (new colors and etc)
  • Terrain is now Mesh
  • Optimization stuff
  • Entrance building changes
  • Added story logs and cabin
  • Fire Exit building changes
  • Cyan Delivery ship + Ice Cream Truck song slowed 808 remix

Version 1.0.2

  • Grass terrain layer now uses vanilla "moss" texture
  • Cliff terrain layer uses different normal map texture and normal map value is higher now
  • Fixed shiny terrain textures
  • Ground fog is higher in Y scale and fog distance is lower now (it means more fog)
  • Changed fog color (more yellow/orange)
  • Entrance building inside lighting is fixed now
  • Cube (30) fix, again.

Version 1.0.1

  • Some spawn weight values for enemies are fixed
  • Out Of Bounds colliders (some of them) are located correctly
  • Moon now costs 500 credits to route
  • Lasso Man's spawn weight is now 0
  • Elevator trigger got deleted so there won't be player death bug
  • Cube (30) now shouldn't give you errors
  • Ghost Girl's chance is now 3

Version 1.0

  • Public release.