Synthesis Moon
[v68] Adds new moon named 86 Synthesis with Elevator + Apparatus to enter the facility bunker
Date uploaded | a week ago |
Version | 1.1.3 |
Download link | luakite-Synthesis_Moon-1.1.3.zip |
Downloads | 11059 |
Dependency string | luakite-Synthesis_Moon-1.1.3 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
🌑 Synthesis Mod for Lethal Company
Looking for another thrilling survival experience?
Be sure to check out the Vacuity Mod, where the moon alternates between scorching deserts and freezing winters, with dynamic seasonal changes and evolving cutscenes that shape your adventure every time you land!
🧭 Overview
Welcome to 86 Synthesis, a brand-new moon mod for Lethal Company. This mod introduces a dynamic and hazardous new environment, offering an Earth-like setting that masterfully blends beauty with danger. Prepare yourself for an intense survival experience as you navigate treacherous terrains, encounter diverse enemies, and uncover the secrets hidden within the mysterious facility.
✨ Features
🌍 Earth-Like Moon Environment
- **Lush Landscapes:** Explore a moon environment reminiscent of Earth, complete with verdant forests and varied topography. - **Dynamic Terrain:** Be cautious as you traverse the landscape, as numerous holes and unstable ground present constant threats.🌉 Hazardous Bridge
- **Breakable Bridge:** Cross a perilous bridge that could give way at any moment, adding tension to your journey.🏢 Facility Access
- **Elevator Entry:** Gain entry to the enigmatic facility via an elevator. What lies beneath is for you to discover.🦅 Diverse Enemies
- **Old Bird and More:** Encounter an array of enemies, including the formidable Old Bird, ensuring that every step is fraught with danger.🎮 Gameplay Tips
- Watch Your Step: The terrain is filled with hidden dangers. Always be mindful of where you step to avoid unexpected falls.
- Bridge Strategy: Plan your crossings carefully to avoid being stranded or plummeting to your doom.
- Combat Readiness: Stay alert and armed — various enemies spawn throughout the terrain, so combat preparedness is crucial for survival.
📸 Screenshots
Click to view screenshots
🔚 Conclusion
Synthesis offers a unique and challenging twist on the classic Lethal Company experience. With its beautiful yet dangerous environment and relentless enemies, this mod will test your survival skills like never before. Dive in and see if you can uncover the secrets of the Synthesis moon!
Enjoy your adventure on the Synthesis moon, and remember to watch your step!
(Special thanks to ChatGPT for the moon description!)
CHANGELOG
Current - Version 1.1.3
- Fire exits now open at start
Version 1.1.2
- New skybox
- New ship land to moon animation
- Fire exit door is now locked until you enter main building and enable elevator
- Elevator doors are replaced
- Elevator music
- Elevator apparatus now disappears when you leave (no easy money)
- Elevator now kills you
- Post Processing effects
- Monsters can now enter house
- Disabled random apparatus positions (for now)
- Added BepInEx, LethalNetworkAPI as a dependencies
- Changed plugin icon
- New Readme
Coming soon: new entrance building, story logs and some moon interior stuff!
Version 1.1.1
- Readme update
Version 1.1.0
- Mineshaft interior chances
Version 1.0.9
- LC v61 Support!
- Fixed elevator PlayerPhysicsRegion bug
- Moon now costs 300 credits
Version 1.0.8
- Bundle sizes went from 119mb to 49mb !!!
- Some meshes are now combined to decrease Batches (optimization)
- Some rocks and other stuff are moved
- Removed background PNG aka plane trees, they was useless
Version 1.0.7
- Bundle sizes went from 124mb to 119mb
- Masked Player Enemies now can open big door inside entrance building
- Some item spawns chances are changed
Version 1.0.6
- Out Of Bounds are no longer "annoying"
- Destructable trees
- Cruiser, delivry on a new place
- New entrance building interior
- Apparatus system for elevator!!
- Apparatus spawns in some random positions
- Entrance building now has big door with levers
- Delivery ship is now a bit different
- Some AI node position changes
- Bigger Story Log collider
- Clay Surgeon added to this moon spawn list
Version 1.0.5
- Masked Enemies now spawns not so often
- Some bugs are fixed
- Moon bundle sizes went from 185mb to 108mb
- Falling tree animation fixed again
Version 1.0.4
- AI nodes position changes
- Bridge connector
- Elevator animation changes
- Falling tree animation
Version 1.0.3
- Out Of Bounds colliders fixed again (now you can use Jetpacks normally)
- Better Elevator player, scrap parent syncing
- Better Fog (new colors and etc)
- Terrain is now Mesh
- Optimization stuff
- Entrance building changes
- Added story logs and cabin
- Fire Exit building changes
- Cyan Delivery ship + Ice Cream Truck song slowed 808 remix
Version 1.0.2
- Grass terrain layer now uses vanilla "moss" texture
- Cliff terrain layer uses different normal map texture and normal map value is higher now
- Fixed shiny terrain textures
- Ground fog is higher in Y scale and fog distance is lower now (it means more fog)
- Changed fog color (more yellow/orange)
- Entrance building inside lighting is fixed now
- Cube (30) fix, again.
Version 1.0.1
- Some spawn weight values for enemies are fixed
- Out Of Bounds colliders (some of them) are located correctly
- Moon now costs 500 credits to route
- Lasso Man's spawn weight is now 0
- Elevator trigger got deleted so there won't be player death bug
- Cube (30) now shouldn't give you errors
- Ghost Girl's chance is now 3
Version 1.0
- Public release.