Zeranos Moon
[v69] Adds new moon 7510 Zeranos with an infinity Elevator similar to the Alpha version of Lethal Company and 2 new weathers!
CHANGELOG
Version 0.0.35
- Post-processing effects have been removed to improve performance
- GeneralImprovements mod compatibility
- You can no longer stand on top of the elevator when it is going up or down
- HUD notifications if there are any problems or mod conflicts
- Improved elevator textures and lighting
- Elevator door animation has now been changed (slightly)
- Fixed sound problems
- Radiation weather now has a longer volumetric fog range.
- Fixed an issue with infinite refueling when moving the elevator
Version 0.0.3
- Post Processing
- Minus 20 megabytes from bundle size
- Better indirect light
- Added one new tile and random blood decals for some tiles
- Now you can't use Inverse Teleporter to enter Zeranos facility
- HUD notification error now displays If you using different interiors and you can't use the elevator
- Better door blockers for the Start Room tile
- I hope I also fixed the bug with the elevator sound (and doors)
- No more fire exits
- Rad Mech now can be spawned in the map
- Some Round Manager scripts now also transferred to my elevator script, and there shouldn't be any mod conflicts (with mods that patches dungeon generation)
- Enemies will now be unable to enter the elevator if the doors are closed
Version 0.0.2
- Hazards, map radar, spider web objects now despawns after generating new floors
- Removed spamming debug logs
- Now enemy audio sources disables while generating new floors
- One time chance to go up for elevator (if no fuel left)
- Incompatibility with other mods (Backrooms, ShipWindows) now should be fixed
- Time of Day patch fixes: 12AM lighting, weathers fix. Other moons now use sunAnimator instead of my calculations and dynamic day night cycle
- Foliage rotation fixes
Version 0.0.1
- Alpha release.