Decompiled source of MetalRechargingUpdated v1.0.0

MetalRecharging_Updated.dll

Decompiled 4 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MetalRecharging_Updated")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MetalRecharging_Updated")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bc64cce8-fd6a-4086-9c0c-7f908f4e2f9a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MetalRecharging_Updated;

[HarmonyPatch(typeof(ItemCharger))]
internal class ItemChargerPatch : NetworkBehaviour
{
	[CompilerGenerated]
	private sealed class <KaboomCoroutine>d__2 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public Vector3 boomLocation;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <KaboomCoroutine>d__2(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			switch (<>1__state)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				<>2__current = (object)new WaitForSeconds(0.75f);
				<>1__state = 1;
				return true;
			case 1:
				<>1__state = -1;
				Landmine.SpawnExplosion(boomLocation, true, 1f, 1f, 50, 0f, (GameObject)null, false);
				return false;
			}
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	[HarmonyPatch("Update")]
	[HarmonyPrefix]
	private static bool ItemChargerUpdate(ItemCharger __instance, ref float ___updateInterval, ref InteractTrigger ___triggerScript)
	{
		if ((Object)(object)NetworkManager.Singleton == (Object)null)
		{
			return false;
		}
		if (___updateInterval > 1f)
		{
			___updateInterval = 0f;
			if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				GrabbableObject currentlyHeldObjectServer = GameNetworkManager.Instance.localPlayerController.currentlyHeldObjectServer;
				if ((Object)(object)currentlyHeldObjectServer == (Object)null || (!currentlyHeldObjectServer.itemProperties.isConductiveMetal && !currentlyHeldObjectServer.itemProperties.requiresBattery))
				{
					___triggerScript.interactable = false;
					___triggerScript.disabledHoverTip = "(Requires battery-powered item)";
				}
				else
				{
					___triggerScript.interactable = true;
				}
				___triggerScript.twoHandedItemAllowed = true;
				return false;
			}
		}
		___updateInterval += Time.deltaTime;
		return false;
	}

	[HarmonyPatch("ChargeItem")]
	[HarmonyPostfix]
	private static void ItemChargerCharge(ItemCharger __instance)
	{
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		GrabbableObject currentlyHeldObjectServer = GameNetworkManager.Instance.localPlayerController.currentlyHeldObjectServer;
		if ((Object)(object)currentlyHeldObjectServer != (Object)null && !currentlyHeldObjectServer.itemProperties.requiresBattery && currentlyHeldObjectServer.itemProperties.isConductiveMetal)
		{
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			((MonoBehaviour)__instance).StartCoroutine(KaboomCoroutine(((Component)localPlayerController).transform.position));
		}
	}

	[IteratorStateMachine(typeof(<KaboomCoroutine>d__2))]
	private static IEnumerator KaboomCoroutine(Vector3 boomLocation)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Unknown result type (might be due to invalid IL or missing references)
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <KaboomCoroutine>d__2(0)
		{
			boomLocation = boomLocation
		};
	}
}
[BepInPlugin("lynksdev.MetalRecharging_Updated", "Metal Recharing Updated", "1.0")]
public class MRUPlugin : BaseUnityPlugin
{
	private const string modGUID = "lynksdev.MetalRecharging_Updated";

	private const string modName = "Metal Recharing Updated";

	private const string modVersion = "1.0";

	private readonly Harmony harmony = new Harmony("lynksdev.MetalRecharging_Updated");

	private static MRUPlugin instance;

	internal ManualLogSource mls;

	private void Awake()
	{
		if ((Object)(object)instance == (Object)null)
		{
			instance = this;
		}
		mls = Logger.CreateLogSource("lynksdev.MetalRecharging_Updated");
		mls.LogInfo((object)"Plugin lynksdev.MetalRecharging_Updated is loaded!\n\n\n\n CHARGE YOUR METAL");
		harmony.PatchAll(typeof(MRUPlugin));
		harmony.PatchAll(typeof(ItemChargerPatch));
	}
}