Decompiled source of TurretWhacker v1.0.0

magico13.TurretWhacker.dll

Decompiled 4 days ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TurretWhacker.Config;
using TurretWhacker.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("magico13.TurretWhacker")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b5a1f909292187ad3e67b88fe1db0c3e8c0c5857")]
[assembly: AssemblyProduct("TurretWhacker")]
[assembly: AssemblyTitle("magico13.TurretWhacker")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TurretWhacker
{
	[BepInPlugin("magico13.TurretWhacker", "TurretWhacker", "1.0.0")]
	public class TurretWhacker : BaseUnityPlugin
	{
		public static TurretWhacker Instance { get; private set; }

		internal static PluginConfig PluginConfig { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			PluginConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
			Patch();
			Logger.LogDebug((object)"magico13.TurretWhacker v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("magico13.TurretWhacker");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.CreateAndPatchAll(typeof(TurretPatch), (string)null);
			Logger.LogDebug((object)"Finished patching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "magico13.TurretWhacker";

		public const string PLUGIN_NAME = "TurretWhacker";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace TurretWhacker.Patches
{
	public class TurretPatch
	{
		[HarmonyPatch(typeof(Turret), "IHittable.Hit")]
		[HarmonyPrefix]
		public static bool Hit(Turret __instance, ref bool __result)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)__instance.turretMode == 3 || !__instance.turretActive)
			{
				return true;
			}
			float num = Random.Range(0f, 1f);
			float value = TurretWhacker.PluginConfig.NoEffectChance.Value;
			float value2 = TurretWhacker.PluginConfig.SuccessChance.Value;
			float value3 = TurretWhacker.PluginConfig.CriticalSuccessChance.Value;
			TerminalAccessibleObject component = ((Component)__instance).GetComponent<TerminalAccessibleObject>();
			string objectCode = component.objectCode;
			float num2 = 0f;
			if (num < (num2 += value))
			{
				TurretWhacker.Logger.LogDebug((object)$"Turret {objectCode} has been hit! Random value: {num}. No effect.");
			}
			else if (num < (num2 += value2))
			{
				TurretWhacker.Logger.LogDebug((object)$"Turret {objectCode} has been hit! Random value: {num}. Turret is being disabled.");
				((MonoBehaviour)__instance).StartCoroutine(DisableTurretFromTerminal(__instance, component));
			}
			else
			{
				if (!(num < (num2 += value3)))
				{
					TurretWhacker.Logger.LogDebug((object)$"Turret {objectCode} has been hit! Random value: {num}. Turret is beserk.");
					return true;
				}
				TurretWhacker.Logger.LogDebug((object)$"Turret {objectCode} has been hit! Random value: {num}. Turret is being permanently disabled.");
				((MonoBehaviour)__instance).StartCoroutine(DisableTurretPermanently(__instance));
			}
			__result = true;
			return false;
		}

		public static IEnumerator DisableTurretFromTerminal(Turret turret, TerminalAccessibleObject terminalObject)
		{
			turret.SwitchTurretMode(0);
			turret.SetToModeClientRpc(0);
			yield return 0;
			terminalObject.CallFunctionFromTerminal();
		}

		public static IEnumerator DisableTurretPermanently(Turret turret)
		{
			turret.SwitchTurretMode(0);
			turret.SetToModeClientRpc(0);
			yield return 0;
			turret.ToggleTurretEnabled(false);
		}
	}
}
namespace TurretWhacker.Config
{
	public class PluginConfig
	{
		public ConfigEntry<float> NoEffectChance { get; }

		public ConfigEntry<float> SuccessChance { get; }

		public ConfigEntry<float> CriticalSuccessChance { get; }

		public PluginConfig(ConfigFile config)
		{
			config.SaveOnConfigSet = false;
			NoEffectChance = config.Bind<float>("General", "NoEffectChance", 0.1f, "The chance that nothing at all happens when a turret it hit.");
			SuccessChance = config.Bind<float>("General", "SuccessChance", 0.8f, "The chance that the turret is disabled when hit.");
			CriticalSuccessChance = config.Bind<float>("General", "CriticalSuccessChance", 0.01f, "The chance that the turret is permanently disabled when hit.");
			config.Save();
			config.SaveOnConfigSet = true;
		}
	}
}