Decompiled source of GiantBackOff v1.0.0

MyName.GiantBackOffMod.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("MyName.GiantBackOffMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("GiantBackOffMod")]
[assembly: AssemblyTitle("MyName.GiantBackOffMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace GiantBackOffMod
{
	[BepInPlugin("MyName.GiantBackOffMod", "GiantBackOffMod", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
	public class GiantBackOffMod : BaseUnityPlugin
	{
		public static GiantBackOffMod Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"MyName.GiantBackOffMod v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("MyName.GiantBackOffMod");
			}
			Logger.LogWarning((object)"aaa");
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MyName.GiantBackOffMod";

		public const string PLUGIN_NAME = "GiantBackOffMod";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace GiantBackOffMod.Patches
{
	[HarmonyPatch(typeof(ForestGiantAI))]
	public class ExampleLightPatch : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private static int previousBehaviourStateIndex_ref;

		private static int currentBehaviourStateIndex_ref;

		private static bool Roaming_ref;

		private static float stopAndLookCooldown;

		private void Awake()
		{
			GiantBackOffMod.Logger.LogWarning((object)"awake");
		}

		private static void log()
		{
			GiantBackOffMod.Logger.LogWarning((object)currentBehaviourStateIndex_ref);
			GiantBackOffMod.Logger.LogWarning((object)previousBehaviourStateIndex_ref);
			GiantBackOffMod.Logger.LogWarning((object)Roaming_ref);
		}

		[HarmonyPatch(typeof(ForestGiantAI), "DoAIInterval")]
		[HarmonyPostfix]
		private static void ForestGiantAI_DoAIInterval(ForestGiantAI __instance)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			if (stopAndLookCooldown > 0f)
			{
				__instance.stopAndLookTimer = 0f;
			}
			stopAndLookCooldown -= Time.deltaTime;
			GiantBackOffMod.Logger.LogWarning((object)Vector3.Distance(((Component)__instance).transform.position, StartOfRound.Instance.elevatorTransform.position));
			currentBehaviourStateIndex_ref = ((EnemyAI)__instance).currentBehaviourStateIndex;
			log();
			if (currentBehaviourStateIndex_ref == 0 && !Roaming_ref)
			{
				Vector3 position = ((Component)__instance).transform.position;
				if (previousBehaviourStateIndex_ref == 1 && Vector3.Distance(((Component)__instance).transform.position, StartOfRound.Instance.elevatorTransform.position) < 100f)
				{
					GiantBackOffMod.Logger.LogWarning((object)"GET THE FUCK AWAY YOU STUPID GIANT");
					position = ((EnemyAI)__instance).ChooseFarthestNodeFromPosition(StartOfRound.Instance.elevatorTransform.position, false, 0, false).position;
					((EnemyAI)__instance).StartSearch(position, __instance.roamPlanet);
					__instance.noticePlayerTimer = 100f;
					stopAndLookCooldown = 3f;
				}
			}
			previousBehaviourStateIndex_ref = ((EnemyAI)__instance).currentBehaviourStateIndex;
			Roaming_ref = __instance.roamPlanet.inProgress;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}