using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("MeowSkullsVT0.2")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MeowSkullsVT0.2")]
[assembly: AssemblyTitle("MeowSkullsVT0.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRMEOWSKULLSMAR : BodyReplacementBase
{
public ManualLogSource MardentallAddModelScripts;
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "meowskullsMar";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
MardentallAddModelScripts = new ManualLogSource("MardentaalLogSource2");
Logger.Sources.Add((ILogSource)(object)MardentallAddModelScripts);
MardentallAddModelScripts.LogInfo((object)"This is a test message for MardentaalLogSource2");
try
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("F_MED_ChillCat.001")).gameObject;
if ((Object)(object)gameObject != (Object)null)
{
MardentallAddModelScripts.LogInfo((object)$"mouth variable is found, apparently: {gameObject}");
MouthSync mouthSync = gameObject.AddComponent(typeof(MouthSync)) as MouthSync;
MardentallAddModelScripts.LogInfo((object)"mouth variable has been applied");
MardentallAddModelScripts.LogInfo((object)$"mouthSync value: {mouthSync}");
mouthSync.player = ((BodyReplacementBase)this).controller;
MardentallAddModelScripts.LogInfo((object)$"mouthSync.player value: {mouthSync.player}");
mouthSync.init();
}
else
{
MardentallAddModelScripts.LogInfo((object)"Model wasn't found");
}
}
catch (Exception)
{
MardentallAddModelScripts.LogInfo((object)"Failure to function properly :3");
}
Logger.Sources.Remove((ILogSource)(object)MardentallAddModelScripts);
}
}
public class MouthSync : MonoBehaviour
{
public PlayerControllerB player;
public ManualLogSource MouthSyncLog;
public ManualLogSource MouthSyncUpdateLog;
protected VoicePlayerState voice;
private Vector2 mouthOpen = new Vector2(0f, -0.5f);
private Vector2 mouthClose = new Vector2(0f, 0f);
private Vector2 mouthValue = new Vector2(0f, 0f);
protected MeshFilter mouthMesh;
private List<Vector2> uvMapping = new List<Vector2>
{
new Vector2(0f, 0f),
new Vector2(0f, 0f)
};
protected SkinnedMeshRenderer skinnedMeshRenderer;
private List<Material> modelMaterialList;
protected int mouthMaterialCoord = 0;
private void Start()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
MouthSyncLog = new ManualLogSource("MouthSyncLog");
Logger.Sources.Add((ILogSource)(object)MouthSyncLog);
skinnedMeshRenderer = ((Component)this).GetComponent<SkinnedMeshRenderer>();
modelMaterialList = ((Renderer)skinnedMeshRenderer).materials.ToList();
MouthSyncLog.LogInfo((object)$"size of ModelMaterials: {modelMaterialList.Count} :3");
for (int i = 0; i < modelMaterialList.Count; i++)
{
if (((Object)modelMaterialList[i]).name == "T_F_MED_ChillCat_Mouth_D9 (Instance)")
{
MouthSyncLog.LogInfo((object)"Cat_Mouth was found!!! :3");
mouthMaterialCoord = i;
}
else
{
MouthSyncLog.LogInfo((object)("wrong texture, was " + ((Object)modelMaterialList[i]).name + " :3"));
}
}
Logger.Sources.Remove((ILogSource)(object)MouthSyncLog);
}
private void Update()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
if ((Object)StartOfRound.Instance.voiceChatModule == (Object)null)
{
return;
}
if (voice == null)
{
init();
return;
}
if (voice.IsSpeaking && (double)voice.Amplitude > 0.03 && !player.isPlayerDead)
{
mouthValue = mouthOpen;
}
else
{
mouthValue = mouthClose;
}
modelMaterialList[mouthMaterialCoord].mainTextureOffset = mouthValue;
((Renderer)skinnedMeshRenderer).SetMaterials(modelMaterialList);
}
public void init()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects();
voice = player.voicePlayerState;
if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController)
{
voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName);
}
}
}
[BepInPlugin("com.mardentaa.MeowSkullsVT", "MeowSkullsVT", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public ManualLogSource MardentaalLogSource3;
public static ConfigFile config;
public static ConfigEntry<float> voiceSensitivity { get; private set; }
private static void InitConfig()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
voiceSensitivity = config.Bind<float>("Voice Sensitivity For Meowskull mouth", "Sensitivity Value", 7f, "Number from 5 to 20");
ManualLogSource val = new ManualLogSource("MardentaalLogSource3");
Logger.Sources.Add((ILogSource)(object)val);
val.LogInfo((object)"This is a test message for MardentaalLogSource3 in InitConfig within the plugin doc :3");
Logger.Sources.Remove((ILogSource)(object)val);
}
private void Awake()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("meowskullsMar", typeof(MRMEOWSKULLSMAR));
Harmony val = new Harmony("com.mardentaa.MeowSkullsVT");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.mardentaa.MeowSkullsVT is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "meowskulls_mardentaal";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}