using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HoarderBugUseItems")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HoarderBugUseItems")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c2424393-dc9d-444d-9bd7-6cff11a0addb")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HoarderBugUseItems
{
[BepInPlugin("mattplays-HoarderBugUseItems", "HoarderBugUseItems", "1.0.0")]
public class HoarderBugUseItems : BaseUnityPlugin
{
private const string modGUID = "mattplays-HoarderBugUseItems";
private const string modName = "HoarderBugUseItems";
private const string modVersion = "1.0.0";
private static string boomBoxAudioFile = "boomBoxAudio.mp3";
private static string uPath = Path.Combine(Paths.PluginPath + "\\mattplays-HoarderBugUseItems\\");
private readonly Harmony harmony = new Harmony("mattplays-HoarderBugUseItems");
private static HoarderBugUseItems instance;
internal ManualLogSource mls;
internal static AudioClip boomBoxAudioClip;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
mls = Logger.CreateLogSource("mattplays-HoarderBugUseItems");
harmony.PatchAll();
boomBoxAudioClip = LoadAudioClip(uPath + boomBoxAudioFile);
mls.LogInfo((object)"Loaded mattplays-HoarderBugUseItems");
}
private static AudioClip LoadAudioClip(string filepath)
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Invalid comparison between Unknown and I4
ManualLogSource val = Logger.CreateLogSource("mattplays-HoarderBugUseItems");
val.LogInfo((object)("Loading audio clip from " + filepath));
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(filepath, (AudioType)13);
audioClip.SendWebRequest();
while (!audioClip.isDone)
{
}
if (audioClip.error != null)
{
val.LogError((object)"Failed to load audio clip");
}
AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
if (Object.op_Implicit((Object)(object)content) && (int)content.loadState == 2)
{
val.LogInfo((object)"Loaded audio clip successfully!");
return content;
}
return null;
}
}
}
namespace HoarderBugUseItems.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugUseItemPatch
{
private static float timeSinceLastTransmitted;
private static float timeSinceLastFireGun;
private static float timeSinceLastUseFlashlight;
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static bool UpdatePrefix(HoarderBugAI __instance)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Expected O, but got Unknown
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Expected O, but got Unknown
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Expected O, but got Unknown
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Expected O, but got Unknown
HoarderBugItem heldItem = ((Component)__instance).GetComponent<HoarderBugAI>().heldItem;
ManualLogSource val = Logger.CreateLogSource("HoarderBugUseItems");
if (heldItem != null && !((EnemyAI)__instance).isEnemyDead)
{
GrabbableObject itemGrabbableObject = heldItem.itemGrabbableObject;
if (((Object)itemGrabbableObject).name.StartsWith("StunGrenade"))
{
ActivateStunGrenade((StunGrenadeItem)itemGrabbableObject);
}
if ((Object)(object)((Component)itemGrabbableObject).GetComponent<NoisemakerProp>() != (Object)null)
{
ActivateNoisemakerProp((NoisemakerProp)itemGrabbableObject);
}
if ((Object)(object)((Component)itemGrabbableObject).GetComponent<BoomboxItem>() != (Object)null)
{
ActivateBoombox((BoomboxItem)itemGrabbableObject);
}
timeSinceLastTransmitted += Time.deltaTime;
timeSinceLastFireGun += Time.deltaTime;
timeSinceLastUseFlashlight += Time.deltaTime;
if ((Object)(object)((Component)itemGrabbableObject).GetComponent<FlashlightItem>() != (Object)null && timeSinceLastUseFlashlight >= 2f)
{
ActivateFlashlight((FlashlightItem)itemGrabbableObject);
timeSinceLastUseFlashlight = 0f;
}
if ((Object)(object)((Component)itemGrabbableObject).GetComponent<WalkieTalkie>() != (Object)null && timeSinceLastTransmitted >= 5f)
{
val.LogInfo((object)"5 Seconds since last Walkie Transmission.");
ActivateWalkieTalkie((WalkieTalkie)itemGrabbableObject, __instance);
timeSinceLastTransmitted = 0f;
}
if ((Object)(object)((Component)itemGrabbableObject).GetComponent<ShotgunItem>() != (Object)null && timeSinceLastFireGun >= 1.75f)
{
ActivateShotgunItem((ShotgunItem)itemGrabbableObject, __instance);
timeSinceLastFireGun = 0f;
}
}
return true;
}
private static void ActivateStunGrenade(StunGrenadeItem item)
{
item.pinPulled = true;
((GrabbableObject)item).FallWithCurve();
((GrabbableObject)item).DestroyObjectInHand((PlayerControllerB)null);
}
private static void ActivateNoisemakerProp(NoisemakerProp item)
{
if (!((GrabbableObject)item).RequireCooldown())
{
((GrabbableObject)item).ItemActivate(true, true);
}
}
private static void ActivateBoombox(BoomboxItem item)
{
if (!item.isPlayingMusic)
{
if (item.musicAudios.Length > 1)
{
item.musicAudios = (AudioClip[])(object)new AudioClip[1] { HoarderBugUseItems.boomBoxAudioClip };
}
((GrabbableObject)item).ItemActivate(true, true);
}
}
private static void ActivateFlashlight(FlashlightItem item)
{
item.usingPlayerHelmetLight = false;
if (!((GrabbableObject)item).isBeingUsed && !((GrabbableObject)item).RequireCooldown())
{
((GrabbableObject)item).ItemActivate(true, true);
}
}
private static void ActivateWalkieTalkie(WalkieTalkie item, HoarderBugAI instance)
{
List<WalkieTalkie> allWalkieTalkies = WalkieTalkie.allWalkieTalkies;
if (!((GrabbableObject)item).isBeingUsed)
{
item.SwitchWalkieTalkieOn(true);
}
if (!allWalkieTalkies.Contains(item))
{
allWalkieTalkies.Add(item);
}
if (!((Object)(object)instance == (Object)null))
{
for (int i = 0; i < allWalkieTalkies.Count; i++)
{
RoundManager.PlayRandomClip(allWalkieTalkies[i].thisAudio, instance.chitterSFX, true, 1f, 0);
}
}
}
private static void ActivateShotgunItem(ShotgunItem item, HoarderBugAI instance)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
if (item.safetyOn)
{
item.safetyOn = false;
}
if (item.shellsLoaded == 0)
{
item.shellsLoaded = 2;
}
Vector3 position = ((Component)instance.watchingPlayer).transform.position;
Vector3 forward = item.shotgunRayPoint.forward;
item.ShootGun(position, forward);
item.ShootGunServerRpc(position, forward);
}
}
}