AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
CHANGELOG
v2.1.2
- add more explicit logs in case of syncing errors
- add try catches on network calls to prevent hard-crashes
v2.1.0
- Do things the Unity Intended way
v2.0.0
- Vanilla compatibility!!
v1.1.2
- hide logs behind config toggle
v1.1.0
- bundle our own Preloader to add the fields we need to the classes
- less spammy check for scrap without a value
v1.0.9
- Forgot to remove Ceccil dependent code
v1.0.8
- Rollback to Stable
- Added request of 0-value scrap
v1.0.7
- Remove Enemy syncing
v1.0.6
- Remove position handling from Grabables
- Remove Parent syncing
- Grabbables now only sync Rotation
v1.0.5
- revert v1.0.4
- add Networking to sync object parents
v1.0.4
- change Network Transform to World Space
v1.0.3
- Added Config options
v1.0.2
- Add Enemy transform sync
- Add Nutcracker torso rotation sync
- only compute Nutcracker rotation on Owner
v1.0.1
- Add Item transform sync
- only set item position to floor once
- only perform fall calculations on Owner