using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using FurnitureLock.Config;
using FurnitureLock.Dependency;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: AssemblyCompany("FurnitureLock")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.3.3.0")]
[assembly: AssemblyInformationalVersion("1.3.3+8057770a6731b24ba1f41a9fc7bb3f955ff04a06")]
[assembly: AssemblyProduct("FurnitureLock")]
[assembly: AssemblyTitle("FurnitureLock")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FurnitureLock
{
[BepInPlugin("mattymatty.FurnitureLock", "FurnitureLock", "1.3.3")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal class FurnitureLock : BaseUnityPlugin
{
internal static class PluginConfig
{
internal static readonly Dictionary<UnlockableItem, UnlockableConfig> UnlockableConfigs = new Dictionary<UnlockableItem, UnlockableConfig>();
internal static void Init()
{
ConfigFile config = ((BaseUnityPlugin)INSTANCE).Config;
if (LethalConfigProxy.Enabled)
{
LethalConfigProxy.AddButton("Cleanup", "Clear old entries", "remove unused entries in the config file\n(IF RUN FROM MENU WILL DELETE ALL ITEMS!!)", "Clean&Save", CleanAndSave);
}
}
internal static void CleanAndSave()
{
ConfigFile config = ((BaseUnityPlugin)INSTANCE).Config;
PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
dictionary.Clear();
config.Save();
}
}
public const string GUID = "mattymatty.FurnitureLock";
public const string NAME = "FurnitureLock";
public const string VERSION = "1.3.3";
internal static ManualLogSource Log;
public static FurnitureLock INSTANCE { get; private set; }
private void Awake()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
INSTANCE = this;
Log = ((BaseUnityPlugin)this).Logger;
try
{
if (LobbyCompatibilityChecker.Enabled)
{
LobbyCompatibilityChecker.Init();
}
Log.LogInfo((object)"Initializing Configs");
PluginConfig.Init();
Log.LogInfo((object)"Patching Methods");
Harmony val = new Harmony("mattymatty.FurnitureLock");
val.PatchAll(Assembly.GetExecutingAssembly());
Log.LogInfo((object)"FurnitureLock v1.3.3 Loaded!");
}
catch (Exception ex)
{
Log.LogError((object)("Exception while initializing: \n" + ex));
}
}
}
}
namespace FurnitureLock.Patches
{
[HarmonyPatch]
internal class AutoParentToShipPatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(AutoParentToShip), "Awake")]
private static void AfterAwake(AutoParentToShip __instance)
{
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
//IL_020e: Unknown result type (might be due to invalid IL or missing references)
PlaceableShipObject componentInChildren = ((Component)__instance).GetComponentInChildren<PlaceableShipObject>();
if (Object.op_Implicit((Object)(object)componentInChildren))
{
UnlockableItem val = StartOfRound.Instance.unlockablesList.unlockables[componentInChildren.unlockableID];
if (!FurnitureLock.PluginConfig.UnlockableConfigs.TryGetValue(val, out var value))
{
value = new UnlockableConfig(val, componentInChildren.unlockableID);
FurnitureLock.PluginConfig.UnlockableConfigs.Add(val, value);
}
if (Object.op_Implicit((Object)(object)componentInChildren.parentObjectSecondary))
{
value.DefaultPosition = componentInChildren.parentObject.startingPosition - (((Component)componentInChildren.parentObjectSecondary).transform.position - ((Component)componentInChildren.mainMesh).transform.position) - (((Component)componentInChildren.mainMesh).transform.position - ((Component)componentInChildren.placeObjectCollider).transform.position);
Quaternion val2 = Quaternion.Inverse(Quaternion.Euler(componentInChildren.parentObject.startingRotation));
Quaternion val3 = val2 * ((Component)componentInChildren.parentObjectSecondary).transform.rotation;
UnlockableConfig unlockableConfig = value;
Quaternion val4 = Quaternion.Inverse(((Component)componentInChildren.mainMesh).transform.rotation) * val3;
unlockableConfig.DefaultRotation = ((Quaternion)(ref val4)).eulerAngles;
}
else
{
Quaternion val5 = Quaternion.Euler(componentInChildren.parentObject.rotationOffset);
Quaternion val6 = Quaternion.Inverse(((Component)componentInChildren.parentObject).transform.rotation) * val5 * ((Component)componentInChildren.mainMesh).transform.rotation;
value.DefaultRotation = ((Quaternion)(ref val6)).eulerAngles;
Vector3 val7 = StartOfRound.Instance.elevatorTransform.TransformPoint(componentInChildren.parentObject.positionOffset);
value.DefaultPosition = val7 - (((Component)componentInChildren.parentObject).transform.position - ((Component)componentInChildren.mainMesh).transform.position) - (((Component)componentInChildren.mainMesh).transform.position - ((Component)componentInChildren.placeObjectCollider).transform.position);
}
value.DefaultsInitialized = true;
FurnitureLock.Log.LogDebug((object)$"{value} defaults are Pos:{value.DefaultPosition} Rot:{value.DefaultRotation}");
}
}
}
[HarmonyPatch(typeof(ShipBuildModeManager))]
internal class ShipBuildModeManagerPatch
{
[HarmonyFinalizer]
[HarmonyPatch("StoreObjectServerRpc")]
[HarmonyPriority(0)]
private static void PreventStore(ShipBuildModeManager __instance, NetworkObjectReference objectRef)
{
NetworkObject val = default(NetworkObject);
if (!((NetworkBehaviour)__instance).IsServer || !((NetworkObjectReference)(ref objectRef)).TryGet(ref val, (NetworkManager)null))
{
return;
}
PlaceableShipObject componentInChildren = ((Component)val).gameObject.GetComponentInChildren<PlaceableShipObject>();
if (!((Object)(object)componentInChildren == (Object)null))
{
UnlockableItem val2 = StartOfRound.Instance.unlockablesList.unlockables[componentInChildren.unlockableID];
if (val2.inStorage && FurnitureLock.PluginConfig.UnlockableConfigs.TryGetValue(val2, out var value) && value.Locked)
{
FurnitureLock.Log.LogDebug((object)("Prevented Store for " + val2.unlockableName));
StartOfRound.Instance.ReturnUnlockableFromStorageServerRpc(componentInChildren.unlockableID);
}
}
}
[HarmonyPrefix]
[HarmonyPatch("PlaceShipObjectServerRpc")]
[HarmonyPriority(0)]
private static void OnMoveFurniture(ShipBuildModeManager __instance, ref Vector3 newPosition, ref Vector3 newRotation, NetworkObjectReference objectRef, ref int playerWhoMoved)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
NetworkObject val = default(NetworkObject);
if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening || (int)((NetworkBehaviour)__instance).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || !((NetworkObjectReference)(ref objectRef)).TryGet(ref val, (NetworkManager)null))
{
return;
}
PlaceableShipObject componentInChildren = ((Component)val).gameObject.GetComponentInChildren<PlaceableShipObject>();
if (!((Object)(object)componentInChildren == (Object)null))
{
UnlockableItem val2 = StartOfRound.Instance.unlockablesList.unlockables[componentInChildren.unlockableID];
if (!val2.inStorage && FurnitureLock.PluginConfig.UnlockableConfigs.TryGetValue(val2, out var value) && value.Locked && value.IsValid)
{
FurnitureLock.Log.LogDebug((object)$"{val2.unlockableName} forced to pos:{value.Position} rot:{value.Rotation}");
newPosition = value.Position;
newRotation = value.Rotation;
playerWhoMoved = -1;
}
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
[HarmonyPriority(800)]
private static void BeforeStart(StartOfRound __instance)
{
if (!((NetworkBehaviour)__instance).IsServer)
{
return;
}
for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
{
UnlockableItem val = __instance.unlockablesList.unlockables[i];
if (val.unlockableType != 0 && val.IsPlaceable && !FurnitureLock.PluginConfig.UnlockableConfigs.ContainsKey(val))
{
try
{
FurnitureLock.PluginConfig.UnlockableConfigs[val] = new UnlockableConfig(val, i);
}
catch (Exception ex)
{
FurnitureLock.Log.LogError((object)ex);
}
}
}
}
[HarmonyPostfix]
[HarmonyPatch("LoadUnlockables")]
[HarmonyPriority(0)]
private static void AfterLoadUnlockables(StartOfRound __instance)
{
if (((NetworkBehaviour)__instance).IsServer)
{
ApplyDefaults(__instance, skipMoved: true);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "SpawnUnlockable")]
private static void AfterUnlockableSpawn(StartOfRound __instance, int unlockableIndex)
{
if (!((NetworkBehaviour)__instance).IsServer)
{
return;
}
UnlockableItem val = __instance.unlockablesList.unlockables[unlockableIndex];
if (!__instance.SpawnedShipUnlockables.TryGetValue(unlockableIndex, out var value) || !FurnitureLock.PluginConfig.UnlockableConfigs.TryGetValue(val, out var value2))
{
return;
}
GameNetworkManager instance = GameNetworkManager.Instance;
if (ES3.KeyExists("ShipUnlockMoved_" + val.unlockableName, instance.currentSaveFileName))
{
FurnitureLock.Log.LogDebug((object)$"{val.unlockableName} was moved locked {value2.Locked}");
if (!value2.Locked)
{
return;
}
}
value2.ApplyValues(value, placementSound: false);
}
[HarmonyPostfix]
[HarmonyPatch("EndPlayersFiredSequenceClientRpc")]
private static void AfterEject(StartOfRound __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && (int)((NetworkBehaviour)__instance).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkBehaviour)__instance).IsServer)
{
ApplyDefaults(__instance, skipMoved: false);
}
}
private static void ApplyDefaults(StartOfRound startOfRound, bool skipMoved)
{
PlaceableShipObject[] array = Object.FindObjectsOfType<PlaceableShipObject>();
PlaceableShipObject[] array2 = array;
foreach (PlaceableShipObject val in array2)
{
UnlockableItem val2 = startOfRound.unlockablesList.unlockables[val.unlockableID];
try
{
GameObject gameObject = ((Component)val.parentObject).gameObject;
if (val2.unlockableType != 0 && val2.IsPlaceable && (!skipMoved || !val2.hasBeenMoved) && FurnitureLock.PluginConfig.UnlockableConfigs.TryGetValue(val2, out var value))
{
value.ApplyValues(gameObject, placementSound: false);
}
}
catch (Exception arg)
{
FurnitureLock.Log.LogError((object)$"Error defaulting {val2.unlockableName}:\n{arg}");
}
}
}
}
}
namespace FurnitureLock.Dependency
{
public static class LethalConfigProxy
{
private static bool? _enabled;
public static bool Enabled
{
get
{
bool valueOrDefault = _enabled.GetValueOrDefault();
if (!_enabled.HasValue)
{
valueOrDefault = Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");
_enabled = valueOrDefault;
}
return _enabled.Value;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddConfig(ConfigEntry<string> entry, bool requiresRestart = false)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(entry, new TextInputFieldOptions
{
RequiresRestart = requiresRestart,
Name = GetPrettyConfigName<string>(entry)
}));
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddConfig(ConfigEntry<bool> entry, bool requiresRestart = false)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(entry, new BoolCheckBoxOptions
{
RequiresRestart = requiresRestart,
Name = GetPrettyConfigName<bool>(entry)
}));
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddConfig(ConfigEntry<float> entry, bool requiresRestart = false)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(entry, new FloatInputFieldOptions
{
RequiresRestart = requiresRestart,
Name = GetPrettyConfigName<float>(entry)
}));
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddConfig(ConfigEntry<int> entry, bool requiresRestart = false)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(entry, new IntInputFieldOptions
{
RequiresRestart = requiresRestart,
Name = GetPrettyConfigName<int>(entry)
}));
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddButton(string section, string name, string description, string buttonText, Action callback)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
{
callback?.Invoke();
}));
}
private static string GetPrettyConfigName<T>(ConfigEntry<T> entry)
{
return CultureInfo.InvariantCulture.TextInfo.ToTitleCase(((ConfigEntryBase)entry).Definition.Key.Replace("_", " "));
}
}
public static class LobbyCompatibilityChecker
{
private static bool? _enabled;
public static bool Enabled
{
get
{
bool valueOrDefault = _enabled.GetValueOrDefault();
if (!_enabled.HasValue)
{
valueOrDefault = Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility");
_enabled = valueOrDefault;
}
return _enabled.Value;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void Init()
{
PluginHelper.RegisterPlugin("mattymatty.FurnitureLock", Version.Parse("1.3.3"), (CompatibilityLevel)1, (VersionStrictness)2);
}
}
}
namespace FurnitureLock.Config
{
public class UnlockableConfig
{
private bool _stored;
private Vector3? _position;
private Vector3? _rotation;
public bool DefaultsInitialized { get; internal set; }
public bool IsValid
{
get
{
if (!_position.HasValue && !DefaultsInitialized)
{
return false;
}
if (!_rotation.HasValue && !DefaultsInitialized)
{
return false;
}
return true;
}
}
public UnlockableItem Unlockable { get; }
public int UnlockableID { get; }
public Vector3 Position
{
get
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
return (Vector3)(((??)_position) ?? DefaultPosition);
}
private set
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
_position = value;
}
}
public Vector3 Rotation
{
get
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
return (Vector3)(((??)_rotation) ?? DefaultRotation);
}
private set
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
_rotation = value;
}
}
public Vector3 DefaultPosition { get; internal set; }
public Vector3 DefaultRotation { get; internal set; }
public bool Locked { get; private set; }
public bool Stored
{
get
{
if (_stored)
{
return !Locked;
}
return false;
}
private set
{
_stored = value;
}
}
internal ConfigEntry<string> PositionConfig { get; private set; }
internal ConfigEntry<string> RotationConfig { get; private set; }
internal ConfigEntry<bool> LockedConfig { get; private set; }
internal ConfigEntry<bool> StoredConfig { get; private set; }
public UnlockableConfig(UnlockableItem unlockable, int unlockableID)
{
//IL_01df: Unknown result type (might be due to invalid IL or missing references)
//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
Unlockable = unlockable;
UnlockableID = unlockableID;
FurnitureLock.Log.LogInfo((object)("Registering " + unlockable.unlockableName));
string unlockableName = unlockable.unlockableName;
string text = Regex.Replace(unlockableName, "[\\n\\t\\\\\\'\\[\\]]", "").Trim();
ConfigFile config = ((BaseUnityPlugin)FurnitureLock.INSTANCE).Config;
PositionConfig = config.Bind<string>(text, "position", "default", "default position of the Furniture piece.");
RotationConfig = config.Bind<string>(text, "rotation", "default", "default rotation of the Furniture piece.");
LockedConfig = config.Bind<bool>(text, "locked", false, "if true the furniture piece will not be movable");
if (unlockable.canBeStored)
{
StoredConfig = config.Bind<bool>(text, "spawn_stored", false, "if true the furniture piece will be stored immediately upon spawn");
}
if (LethalConfigProxy.Enabled)
{
LethalConfigProxy.AddConfig(PositionConfig);
LethalConfigProxy.AddConfig(RotationConfig);
LethalConfigProxy.AddConfig(LockedConfig);
if (unlockable.canBeStored)
{
LethalConfigProxy.AddConfig(StoredConfig);
}
LethalConfigProxy.AddButton(text, "Set Values", "copy current position and rotation to config", "Copy", CopyValues);
LethalConfigProxy.AddButton(text, "Apply values", "apply current config values", "Apply", delegate
{
ApplyValues();
});
}
OnPositionConfigOnSettingChanged();
PositionConfig.SettingChanged += delegate
{
OnPositionConfigOnSettingChanged();
};
OnRotationConfigOnSettingChanged();
RotationConfig.SettingChanged += delegate
{
OnRotationConfigOnSettingChanged();
};
OnLockedConfigOnSettingChanged();
LockedConfig.SettingChanged += delegate
{
OnLockedConfigOnSettingChanged();
};
if (unlockable.canBeStored)
{
OnStoredConfigOnSettingChanged();
StoredConfig.SettingChanged += delegate
{
OnStoredConfigOnSettingChanged();
};
}
FurnitureLock.Log.LogDebug((object)$"{unlockable.unlockableName} pos: {Position} rot: {Rotation} lock:{Locked} stored:{Stored}");
}
internal void CopyValues()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
if (((Vector3)(ref Unlockable.placedPosition)).Equals(default(Vector3)) || ((Vector3)(ref Unlockable.placedRotation)).Equals(default(Vector3)))
{
FurnitureLock.Log.LogError((object)(Unlockable.unlockableName + " Cannot copy values from default or missing furniture"));
return;
}
Vector3 placedPosition = Unlockable.placedPosition;
PositionConfig.Value = placedPosition.x.ToString(CultureInfo.InvariantCulture) + ", " + placedPosition.y.ToString(CultureInfo.InvariantCulture) + ", " + placedPosition.z.ToString(CultureInfo.InvariantCulture);
Vector3 placedRotation = Unlockable.placedRotation;
RotationConfig.Value = placedRotation.x.ToString(CultureInfo.InvariantCulture) + ", " + placedRotation.y.ToString(CultureInfo.InvariantCulture) + ", " + placedRotation.z.ToString(CultureInfo.InvariantCulture);
FurnitureLock.PluginConfig.CleanAndSave();
}
internal void ApplyValues(GameObject gameObject = null, bool placementSound = true)
{
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
try
{
StartOfRound instance = StartOfRound.Instance;
if ((Object)(object)instance == (Object)null)
{
return;
}
if (!((NetworkBehaviour)instance).IsServer)
{
FurnitureLock.Log.LogError((object)(Unlockable.unlockableName + " Only the Host can apply values!"));
return;
}
if (!Object.op_Implicit((Object)(object)gameObject) && !StartOfRound.Instance.SpawnedShipUnlockables.TryGetValue(UnlockableID, out gameObject))
{
PlaceableShipObject[] array = Object.FindObjectsOfType<PlaceableShipObject>();
PlaceableShipObject[] array2 = array;
foreach (PlaceableShipObject val in array2)
{
if (val.unlockableID == UnlockableID)
{
gameObject = ((Component)val.parentObject).gameObject;
}
}
if ((Object)(object)gameObject == (Object)null)
{
return;
}
}
if (!Stored && Unlockable.inStorage)
{
instance.ReturnUnlockableFromStorageServerRpc(UnlockableID);
FurnitureLock.Log.LogDebug((object)(Unlockable.unlockableName + " Forced out of storage"));
}
PlaceableShipObject componentInChildren = gameObject.GetComponentInChildren<PlaceableShipObject>();
if (IsValid)
{
ShipBuildModeManager.Instance.PlaceShipObject(Position, Rotation, componentInChildren, placementSound);
if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
{
ShipBuildModeManager.Instance.PlaceShipObjectServerRpc(Position, Rotation, NetworkObjectReference.op_Implicit(gameObject), (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
}
FurnitureLock.Log.LogDebug((object)$"{Unlockable.unlockableName} moved to pos:{Position} rot:{Rotation}");
}
if (Stored && !Unlockable.inStorage)
{
ShipBuildModeManager.Instance.StoreObjectServerRpc(NetworkObjectReference.op_Implicit(gameObject), -1);
FurnitureLock.Log.LogDebug((object)(Unlockable.unlockableName + " Forced in storage"));
}
}
catch (Exception arg)
{
FurnitureLock.Log.LogError((object)$"{Unlockable.unlockableName} crashed while moving:\n{arg}");
}
}
private void OnPositionConfigOnSettingChanged()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
try
{
string[] source = PositionConfig.Value.Split(',');
float[] array = source.Select((string s) => float.Parse(s, CultureInfo.InvariantCulture)).ToArray();
Vector3 value = default(Vector3);
((Vector3)(ref value))..ctor(array[0], array[1], array[2]);
_position = value;
}
catch (Exception)
{
_position = null;
}
}
private void OnRotationConfigOnSettingChanged()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
try
{
string[] source = RotationConfig.Value.Split(',');
float[] array = source.Select((string s) => float.Parse(s, CultureInfo.InvariantCulture)).ToArray();
Vector3 value = default(Vector3);
((Vector3)(ref value))..ctor(array[0], array[1], array[2]);
_rotation = value;
}
catch (Exception)
{
_rotation = null;
}
}
private void OnLockedConfigOnSettingChanged()
{
Locked = LockedConfig.Value;
}
private void OnStoredConfigOnSettingChanged()
{
Stored = StoredConfig.Value;
}
public override string ToString()
{
return $"{Unlockable.unlockableName}({UnlockableID})";
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}