Decompiled source of LandFromOrbit v1.0.1

plugins/LandFromOrbit.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LandFromOrbit.Dependency;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("mattymatty")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: AssemblyInformationalVersion("1.0.1+36f5d7dbe99412ee4cd34af4fd9e193a036d7de7")]
[assembly: AssemblyProduct("LandFromOrbit")]
[assembly: AssemblyTitle("LandFromOrbit - Plugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LandFromOrbit
{
	[BepInPlugin("mattymatty.LandFromOrbit", "LandFromOrbit", "1.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class LandFromOrbit : BaseUnityPlugin
	{
		internal static class PluginConfig
		{
			internal static void Init()
			{
				ConfigFile config = ((BaseUnityPlugin)INSTANCE).Config;
			}

			internal static void CleanAndSave()
			{
				ConfigFile config = ((BaseUnityPlugin)INSTANCE).Config;
				PropertyInfo propertyInfo = AccessTools.Property(((object)config).GetType(), "OrphanedEntries");
				Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(config, null);
				dictionary.Clear();
				config.Save();
			}
		}

		internal static readonly ISet<Hook> Hooks = new HashSet<Hook>();

		internal static readonly Harmony Harmony = new Harmony("mattymatty.LandFromOrbit");

		public const string GUID = "mattymatty.LandFromOrbit";

		public const string NAME = "LandFromOrbit";

		public const string VERSION = "1.0.1";

		internal static ManualLogSource Log;

		public static LandFromOrbit INSTANCE { get; private set; }

		private void Awake()
		{
			INSTANCE = this;
			Log = ((BaseUnityPlugin)this).Logger;
			try
			{
				if (LobbyCompatibilityChecker.Enabled)
				{
					LobbyCompatibilityChecker.Init();
				}
				Log.LogInfo((object)"Initializing Configs");
				PluginConfig.Init();
				Log.LogInfo((object)"Patching Methods");
				Harmony.PatchAll();
				Log.LogInfo((object)"LandFromOrbit v1.0.1 Loaded!");
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Exception while initializing: \n" + ex));
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "mattymatty.LandFromOrbit";

		public const string PLUGIN_NAME = "LandFromOrbit";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}
namespace LandFromOrbit.Patches
{
	[HarmonyPatch]
	public class LandingPatch
	{
		[HarmonyPatch(typeof(StartOfRound), "SceneManager_OnLoad")]
		private static class OnSceneLoad
		{
			private static void Prefix(StartOfRound __instance, ref bool __state)
			{
				__state = __instance.currentPlanetPrefab.activeSelf;
			}

			private static void Postfix(StartOfRound __instance, ref bool __state)
			{
				Animator component = ((Component)__instance.shipAnimatorObject).gameObject.GetComponent<Animator>();
				_cachedSpeed = component.speed;
				if (__state && !__instance.currentPlanetPrefab.activeSelf)
				{
					component.speed = 0f;
					component.Play(ShipOpen);
					LandFromOrbit.Log.LogInfo((object)"Triggering animator");
				}
			}
		}

		private static float _cachedSpeed = 1f;

		private static readonly int ShipOpen = Animator.StringToHash("ShipOpen");

		[HarmonyTranspiler]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		private static IEnumerable<CodeInstruction> PatchDoorSequence(IEnumerable<CodeInstruction> instructions, ILGenerator ilGenerator)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			MethodInfo methodInfo = AccessTools.Method(typeof(HangarShipDoor), "SetDoorButtonsEnabled", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(LandingPatch), "OnLandingSequence", (Type[])null, (Type[])null);
			CodeMatcher val = new CodeMatcher((IEnumerable<CodeInstruction>)list, ilGenerator);
			val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)methodInfo, (string)null)
			});
			if (val.IsInvalid)
			{
				LandFromOrbit.Log.LogError((object)("Failed to patch\n" + string.Join("\n", list)));
				return list;
			}
			val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Call, (object)methodInfo2)
			});
			LandFromOrbit.Log.LogDebug((object)"Patched openingDoorsSequence");
			return val.Instructions();
		}

		private static void OnLandingSequence()
		{
			LandFromOrbit.Log.LogInfo((object)"Resetting animator speed");
			Animator component = ((Component)StartOfRound.Instance.shipAnimatorObject).gameObject.GetComponent<Animator>();
			component.speed = _cachedSpeed;
		}
	}
}
namespace LandFromOrbit.Dependency
{
	public static class LobbyCompatibilityChecker
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void Init()
		{
			PluginHelper.RegisterPlugin("mattymatty.LandFromOrbit", Version.Parse("1.0.1"), (CompatibilityLevel)2, (VersionStrictness)2);
		}
	}
}
namespace RuntimeIcons.Dependency
{
	public static class LethalConfigProxy
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c__7<T> where T : Enum
		{
			public static readonly <>c__7<T> <>9 = new <>c__7<T>();

			public static CanModifyDelegate <>9__7_0;

			public static CanModifyDelegate <>9__7_1;

			internal CanModifyResult <AddConfig>b__7_0()
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				return CanModifyResult.op_Implicit((ValueTuple<bool, string>)(true, null));
			}

			internal CanModifyResult <AddConfig>b__7_1()
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				return CanModifyResult.op_Implicit((false, "THIS IS A FLAG TYPE ENUM, EDITING CURRENTLY NOT SUPPORTED!"));
			}
		}

		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<string> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(entry, new TextInputFieldOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<string>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<bool> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(entry, new BoolCheckBoxOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<bool>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<float> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(entry, new FloatInputFieldOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<float>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig(ConfigEntry<int> entry, bool requiresRestart = false)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(entry, new IntInputFieldOptions
			{
				RequiresRestart = requiresRestart,
				Name = GetPrettyConfigName<int>(entry)
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig<T>(ConfigEntry<T> entry, bool requiresRestart = false) where T : Enum
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			object obj = <>c__7<T>.<>9__7_0;
			if (obj == null)
			{
				CanModifyDelegate val = () => CanModifyResult.op_Implicit((ValueTuple<bool, string>)(true, null));
				<>c__7<T>.<>9__7_0 = val;
				obj = (object)val;
			}
			CanModifyDelegate canModifyCallback = (CanModifyDelegate)obj;
			if (((ConfigEntryBase)entry).SettingType.GetCustomAttributes(typeof(FlagsAttribute), inherit: true).Any())
			{
				object obj2 = <>c__7<T>.<>9__7_1;
				if (obj2 == null)
				{
					CanModifyDelegate val2 = () => CanModifyResult.op_Implicit((false, "THIS IS A FLAG TYPE ENUM, EDITING CURRENTLY NOT SUPPORTED!"));
					<>c__7<T>.<>9__7_1 = val2;
					obj2 = (object)val2;
				}
				canModifyCallback = (CanModifyDelegate)obj2;
			}
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)new EnumDropDownConfigItem<T>(entry, new EnumDropDownOptions
			{
				RequiresRestart = requiresRestart,
				CanModifyCallback = canModifyCallback
			}));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
			{
				callback?.Invoke();
			}));
		}

		private static string GetPrettyConfigName<T>(ConfigEntry<T> entry)
		{
			return CultureInfo.InvariantCulture.TextInfo.ToTitleCase(((ConfigEntryBase)entry).Definition.Key.Replace("_", " "));
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}