using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using PingCompany.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PingCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PingCompany")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("80e541e1-00c8-4b42-a658-2c7333b59013")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PingCompany
{
[BepInPlugin("Deleophantropus.PingCompany", "Ping Company", "1.0.0")]
public class PingCompanyBase : BaseUnityPlugin
{
private const string modGUID = "Deleophantropus.PingCompany";
private const string modName = "Ping Company";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Deleophantropus.PingCompany");
private static PingCompanyBase Instance;
internal static ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = ((BaseUnityPlugin)this).Logger;
mls.LogInfo((object)"This is working");
harmony.PatchAll();
harmony.PatchAll(typeof(PingCompanyBase));
harmony.PatchAll(typeof(RemotePropPatch));
harmony.PatchAll(typeof(CrawlerAIPatch));
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("PingCompany.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "ping");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogError((object)"Successfully loaded asset bundle");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle");
}
}
}
}
namespace PingCompany.Patches
{
[HarmonyPatch(typeof(CrawlerAI))]
internal class CrawlerAIPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(CrawlerAI __instance)
{
__instance.longRoarSFX[0] = PingCompanyBase.SoundFX[0];
}
}
[HarmonyPatch(typeof(GrabbableObject))]
internal class RemotePropPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(GrabbableObject __instance)
{
RemoteProp val = (RemoteProp)(object)((__instance is RemoteProp) ? __instance : null);
if (val != null)
{
val.remoteAudio.clip = PingCompanyBase.SoundFX[1];
}
}
}
}