using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FuckYouLocksYourDoors")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("Fuck You, *locks your doors*")]
[assembly: AssemblyTitle("FuckYouLocksYourDoors")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FuckYouLocksYourDoors
{
[BepInPlugin("nikemitosis.lethal_company.fylyd", "Fuck you, *locks your doors*", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
public const string GUID = "nikemitosis.lethal_company.fylyd";
public const string NAME = "Fuck you, *locks your doors*";
public const string VERSION = "1.0.2";
internal static ManualLogSource Logger;
private readonly Harmony harmony = new Harmony("nikemitosis.lethal_company.fylyd");
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll();
Logger.LogInfo((object)"Retrieved the keys to lock your doors");
}
}
[HarmonyPatch(typeof(DoorLock))]
internal class DoorPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void AutoLock(DoorLock __instance)
{
__instance.LockDoor(30f);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "FuckYouLocksYourDoors";
public const string PLUGIN_NAME = "Fuck You, *locks your doors*";
public const string PLUGIN_VERSION = "1.0.2";
}
}