using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")]
[assembly: AssemblyCompany("MKDBoomboxVolume")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+575d7a74bb8b8b6d27a972347036309de2a2fb4c")]
[assembly: AssemblyProduct("MKDBoomboxVolume")]
[assembly: AssemblyTitle("MKDBoomboxVolume")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : System.Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableAttribute : System.Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableContextAttribute : System.Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class RefSafetyRulesAttribute : System.Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MKDBoomboxVolume
{
[BepInPlugin("mknightdev.BoomboxVolume", "MKD's Boombox Volume", "1.0.5")]
public class MKDBoomboxVolume : BaseUnityPlugin
{
private const string m_modGUID = "mknightdev.BoomboxVolume";
private const string m_modName = "MKD's Boombox Volume";
private const string m_modVersion = "1.0.5";
public static MKDBoomboxVolume Instance;
private readonly Harmony m_harmony = new Harmony("mknightdev.BoomboxVolume");
public static BoomboxVolumeInput BoomboxVolumeInput = new BoomboxVolumeInput();
private static ManualLogSource m_bepInExLogSource;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
m_bepInExLogSource = Logger.CreateLogSource("mknightdev.BoomboxVolume");
m_bepInExLogSource.LogMessage((object)"mknightdev.BoomboxVolume v1.0.5 has loaded successfully.");
m_harmony.PatchAll();
}
}
public class BoomboxVolumeInput : LcInputActions
{
[InputAction("<Keyboard>/equals", Name = "Increase Boombox Volume")]
[field: CompilerGenerated]
[field: DebuggerBrowsable(/*Could not decode attribute arguments.*/)]
public InputAction IncreaseKey
{
[CompilerGenerated]
get;
[CompilerGenerated]
set;
}
[InputAction("<Keyboard>/minus", Name = "Decrease Boombox Volume")]
[field: CompilerGenerated]
[field: DebuggerBrowsable(/*Could not decode attribute arguments.*/)]
public InputAction DecreaseKey
{
[CompilerGenerated]
get;
[CompilerGenerated]
set;
}
}
[HarmonyPatch(typeof(BoomboxItem))]
internal class BoomboxVolume
{
private const float m_volumeIncrementAmount = 0.1f;
private const float m_volumeMax = 1f;
private const float m_volumeMin = 0f;
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void AdjustVolume(ref AudioSource ___boomboxAudio)
{
if (MKDBoomboxVolume.BoomboxVolumeInput.IncreaseKey.triggered && ___boomboxAudio.volume < 1f)
{
AudioSource obj = ___boomboxAudio;
obj.volume += 0.1f;
}
else if (MKDBoomboxVolume.BoomboxVolumeInput.DecreaseKey.triggered && ___boomboxAudio.volume > 0f)
{
AudioSource obj2 = ___boomboxAudio;
obj2.volume -= 0.1f;
}
}
}
}