Decompiled source of LethalCasino v1.1.2
mrgrm7.LethalCasino.dll
Decompiled 2 weeks ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalCasino.Config; using LethalCasino.Custom; using LethalCasino.Patches; using LethalCasino.Types; using LethalCasino.patches; using Microsoft.CodeAnalysis; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using UnityEngine.Rendering; using UnityEngine.Rendering.HighDefinition; using UnityEngine.SceneManagement; using mrgrm7.LethalCasino.NetcodePatcher; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: AssemblyCompany("mrgrm7.LethalCasino")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("The Company is investing in a new vertical")] [assembly: AssemblyFileVersion("1.1.2.0")] [assembly: AssemblyInformationalVersion("1.1.2+dc48dae2810e2ae1a0bec0d4f68b9631bd4fc928")] [assembly: AssemblyProduct("LethalCasino")] [assembly: AssemblyTitle("mrgrm7.LethalCasino")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public struct NetworkStringIntDictionary : INetworkSerializable { public Dictionary<string, int> Dictionary; public unsafe void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) if (Dictionary == null && !serializer.IsReader) { Dictionary = new Dictionary<string, int>(); } int num = ((!serializer.IsReader) ? Dictionary.Count : 0); ((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref num, default(ForPrimitives)); if (serializer.IsReader) { Dictionary = new Dictionary<string, int>(num); } for (int i = 0; i < num; i++) { string key = string.Empty; int value = 0; if (!serializer.IsReader) { key = Dictionary.Keys.ElementAt(i); value = Dictionary[key]; } serializer.SerializeValue(ref key, false); ((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref value, default(ForPrimitives)); if (serializer.IsReader) { Dictionary[key] = value; } } } } public struct NetworkStringBoolDictionary : INetworkSerializable { public Dictionary<string, bool> Dictionary; public unsafe void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) if (Dictionary == null && !serializer.IsReader) { Dictionary = new Dictionary<string, bool>(); } int num = ((!serializer.IsReader) ? Dictionary.Count : 0); ((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref num, default(ForPrimitives)); if (serializer.IsReader) { Dictionary = new Dictionary<string, bool>(num); } for (int i = 0; i < num; i++) { string key = string.Empty; bool value = false; if (!serializer.IsReader) { key = Dictionary.Keys.ElementAt(i); value = Dictionary[key]; } serializer.SerializeValue(ref key, false); ((BufferSerializer<bool>*)(&serializer))->SerializeValue<bool>(ref value, default(ForPrimitives)); if (serializer.IsReader) { Dictionary[key] = value; } } } } namespace LethalCasino { [BepInPlugin("mrgrm7.LethalCasino", "LethalCasino", "1.1.2")] public class Plugin : BaseUnityPlugin { private static Harmony harmony; public static ManualLogSource logger; public static Dictionary<string, GameObject> Prefabs; public static Dictionary<string, AudioClip> Sounds; public static Dictionary<string, Material> Materials; public static int numSongs = 10; public static LethalCasinoConfig configFile; public static Plugin Instance { get; private set; } private void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown Instance = this; harmony = new Harmony("mrgrm7.LethalCasino"); NetcodeWeaver(); logger = Logger.CreateLogSource("mrgrm7.LethalCasino"); configFile = new LethalCasinoConfig(((BaseUnityPlugin)this).Config); LoadAllAssets(); Patch(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"mrgrm7.LethalCasino v1.1.2 has loaded!"); } private void LoadAllAssets() { //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Expected O, but got Unknown //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown Prefabs = new Dictionary<string, GameObject>(); Sounds = new Dictionary<string, AudioClip>(); Materials = new Dictionary<string, Material>(); string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(directoryName, "lethalcasinoassets")); if (!Object.op_Implicit((Object)(object)val)) { logger.LogError((object)"Failed to load asset bundle"); return; } logger.LogInfo((object)"Asset bundle loaded successfully"); Prefabs.Add("CasinoBuilding", LoadAsset<GameObject>(val, "CasinoBuilding")); Prefabs["CasinoBuilding"].AddComponent<CasinoBuilding>(); Prefabs.Add("SlotMachine", LoadAsset<GameObject>(val, "SlotMachine")); Prefabs["SlotMachine"].AddComponent<SlotMachine>(); Prefabs["SlotMachine"].AddComponent<InteractableCasinoComponent>(); Prefabs.Add("Roulette", LoadAsset<GameObject>(val, "Roulette")); Prefabs["Roulette"].AddComponent<Roulette>(); ((Component)Prefabs["Roulette"].transform.Find("Wheel")).gameObject.AddComponent<InteractableCasinoComponent>(); foreach (Transform item in Prefabs["Roulette"].transform.Find("BetContainer")) { Transform val2 = item; ((Component)val2).gameObject.AddComponent<InteractableCasinoComponent>(); } Prefabs.Add("Coin1", LoadAsset<GameObject>(val, "Coin1")); Prefabs.Add("Coin10", LoadAsset<GameObject>(val, "Coin10")); Prefabs.Add("Coin50", LoadAsset<GameObject>(val, "Coin50")); Prefabs.Add("Coin100", LoadAsset<GameObject>(val, "Coin100")); Prefabs.Add("Blackjack", LoadAsset<GameObject>(val, "Blackjack")); Prefabs["Blackjack"].AddComponent<Blackjack>(); Prefabs.Add("BlackjackBetControls", LoadAsset<GameObject>(val, "BlackjackBetControls")); foreach (Transform item2 in Prefabs["Blackjack"].transform) { Transform val3 = item2; if (((Object)((Component)val3).gameObject).name.StartsWith("Player") || ((Object)((Component)val3).gameObject).name.StartsWith("DealerHand")) { ((Component)val3).gameObject.AddComponent<InteractableCasinoComponent>(); } } Prefabs.Add("Card", LoadAsset<GameObject>(val, "Card")); string[] pLAYING_CARD_SUITS = Constants.PLAYING_CARD_SUITS; foreach (string text in pLAYING_CARD_SUITS) { string[] pLAYING_CARD_VALUES = Constants.PLAYING_CARD_VALUES; foreach (string text2 in pLAYING_CARD_VALUES) { string text3 = text2.ToLower() + "_" + text.ToLower(); Materials.Add(text3, LoadAsset<Material>(val, text3)); } } Sounds.Add("ShuffleDeck", LoadAsset<AudioClip>(val, "ShuffleDeck")); for (int k = 0; k < Constants.ASSETS_NUM_CARD_DEAL_SOUNDS; k++) { string text4 = $"CardDeal{k + 1}"; Sounds.Add(text4, LoadAsset<AudioClip>(val, text4)); } for (int l = 0; l < Constants.ASSETS_NUM_CARD_FLIP_SOUNDS; l++) { string text5 = $"CardFlip{l + 1}"; Sounds.Add(text5, LoadAsset<AudioClip>(val, text5)); } for (int m = 0; m < Constants.ASSETS_NUM_BLACKJACK_WIN_SOUNDS; m++) { string text6 = $"BlackjackWin{m + 1}"; Sounds.Add(text6, LoadAsset<AudioClip>(val, text6)); } Sounds.Add("BlackjackDealerWins", LoadAsset<AudioClip>(val, "BlackjackDealerWins")); Sounds.Add("BlackjackButtonHard", LoadAsset<AudioClip>(val, "BlackjackButtonHard")); Sounds.Add("BlackjackButtonSoft", LoadAsset<AudioClip>(val, "BlackjackButtonSoft")); Prefabs.Add("Jukebox", LoadAsset<GameObject>(val, "Jukebox")); Prefabs.Add("ATM", LoadAsset<GameObject>(val, "ATM")); Prefabs["ATM"].AddComponent<AtmMachine>(); Prefabs["ATM"].AddComponent<InteractableCasinoComponent>(); ((Component)Prefabs["ATM"].transform.Find("Buy10")).gameObject.AddComponent<InteractableCasinoComponent>(); ((Component)Prefabs["ATM"].transform.Find("Buy50")).gameObject.AddComponent<InteractableCasinoComponent>(); ((Component)Prefabs["ATM"].transform.Find("Buy100")).gameObject.AddComponent<InteractableCasinoComponent>(); Prefabs.Add("TheWheel", LoadAsset<GameObject>(val, "TheWheel")); Prefabs["TheWheel"].AddComponent<TheWheel>(); ((Component)Prefabs["TheWheel"].transform.Find("WheelPivot/Wheel")).gameObject.AddComponent<InteractableCasinoComponent>(); Prefabs.Add("ChipBag", LoadAsset<GameObject>(val, "ChipBag")); Prefabs.Add("PoofParticle", LoadAsset<GameObject>(val, "PoofParticle")); Prefabs.Add("SmokingPipe", LoadAsset<GameObject>(val, "SmokingPipe")); Prefabs.Add("Beer", LoadAsset<GameObject>(val, "Beer")); string[] array = Constants.BEER_POUR_SOUNDS.Concat(Constants.BEER_DRINK_SOUNDS).Concat(Constants.BEER_GULP_SOUNDS).Concat(Constants.GLASS_CLINK_SOUNDS) .ToArray(); string[] array2 = array; foreach (string text7 in array2) { Sounds.Add(text7, LoadAsset<AudioClip>(val, text7)); } Sounds.Add("PullLever", LoadAsset<AudioClip>(val, "PullLever")); Sounds.Add("ReelClick", LoadAsset<AudioClip>(val, "ReelClick")); Sounds.Add("SlotsPlaying1", LoadAsset<AudioClip>(val, "SlotsPlaying1")); Sounds.Add("SlotsPlaying2", LoadAsset<AudioClip>(val, "SlotsPlaying2")); Sounds.Add("SlotsPlaying3", LoadAsset<AudioClip>(val, "SlotsPlaying3")); Sounds.Add("SlotsDing", LoadAsset<AudioClip>(val, "SlotsDing")); Sounds.Add("CoinDispense", LoadAsset<AudioClip>(val, "CoinDispense")); Sounds.Add("SlotsBigJackpot", LoadAsset<AudioClip>(val, "SlotsBigJackpot")); Sounds.Add("SlotsMediumJackpot", LoadAsset<AudioClip>(val, "SlotsMediumJackpot")); Sounds.Add("SlotsSmallJackpot", LoadAsset<AudioClip>(val, "SlotsSmallJackpot")); Sounds.Add("SlotsBuzzer1", LoadAsset<AudioClip>(val, "SlotsBuzzer1")); Sounds.Add("SlotsBuzzer2", LoadAsset<AudioClip>(val, "SlotsBuzzer2")); Sounds.Add("SlotsLose", LoadAsset<AudioClip>(val, "SlotsLose")); Sounds.Add("ButtonPush", LoadAsset<AudioClip>(val, "ButtonPush")); Sounds.Add("RouletteBallRoll", LoadAsset<AudioClip>(val, "RouletteBallRoll")); Sounds.Add("Chips1", LoadAsset<AudioClip>(val, "Chips1")); Sounds.Add("Chips2", LoadAsset<AudioClip>(val, "Chips2")); Sounds.Add("Chips3", LoadAsset<AudioClip>(val, "Chips3")); Sounds.Add("Chips4", LoadAsset<AudioClip>(val, "Chips4")); Sounds.Add("PlaceMultipleChips", LoadAsset<AudioClip>(val, "PlaceMultipleChips")); Sounds.Add("ChipBagDrop1", LoadAsset<AudioClip>(val, "ChipBagDrop1")); Sounds.Add("ChipBagDrop2", LoadAsset<AudioClip>(val, "ChipBagDrop2")); Sounds.Add("ATMClick", LoadAsset<AudioClip>(val, "ATMClick")); Sounds.Add("PopSound", LoadAsset<AudioClip>(val, "PopSound")); Sounds.Add("ChaChing", LoadAsset<AudioClip>(val, "ChaCHing")); Sounds.Add("WheelClick1", LoadAsset<AudioClip>(val, "WheelClick1")); Sounds.Add("WheelClick2", LoadAsset<AudioClip>(val, "WheelClick2")); Sounds.Add("WheelClick3", LoadAsset<AudioClip>(val, "WheelClick3")); Sounds.Add("WheelClick4", LoadAsset<AudioClip>(val, "WheelClick4")); Sounds.Add("WheelClick5", LoadAsset<AudioClip>(val, "WheelClick5")); Sounds.Add("WheelClick6", LoadAsset<AudioClip>(val, "WheelClick6")); Sounds.Add("WheelClick7", LoadAsset<AudioClip>(val, "WheelClick7")); Sounds.Add("WheelClick8", LoadAsset<AudioClip>(val, "WheelClick8")); Sounds.Add("WheelClick9", LoadAsset<AudioClip>(val, "WheelClick9")); Sounds.Add("WheelClick10", LoadAsset<AudioClip>(val, "WheelClick10")); Sounds.Add("WheelLoseBig", LoadAsset<AudioClip>(val, "WheelLoseBig")); Sounds.Add("WheelLoseSmall", LoadAsset<AudioClip>(val, "WheelLoseSmall")); Sounds.Add("WheelTokenDrop", LoadAsset<AudioClip>(val, "WheelTokenDrop")); Sounds.Add("WheelWinMedium", LoadAsset<AudioClip>(val, "WheelWinMedium")); Sounds.Add("WheelWinLarge", LoadAsset<AudioClip>(val, "WheelWinLarge")); Sounds.Add("PipeLighter", LoadAsset<AudioClip>(val, "PipeLighter")); Sounds.Add("PipeBurn1", LoadAsset<AudioClip>(val, "PipeBurn1")); Sounds.Add("PipeBurn2", LoadAsset<AudioClip>(val, "PipeBurn2")); Sounds.Add("PipeBurn3", LoadAsset<AudioClip>(val, "PipeBurn3")); string[] sONG_TYPES = Constants.SONG_TYPES; foreach (string text8 in sONG_TYPES) { for (int num2 = 1; num2 <= numSongs; num2++) { Sounds.Add($"{text8}Song{num2}", LoadAsset<AudioClip>(val, $"{text8}Song{num2}")); } Sounds.Add(text8 + "Song99", LoadAsset<AudioClip>(val, text8 + "Song99")); } } private T LoadAsset<T>(AssetBundle bundle, string asset) where T : Object { T val = bundle.LoadAsset<T>(asset); if (!Object.op_Implicit((Object)(object)val)) { logger.LogError((object)(asset + " asset failed to load")); } return val; } private void Patch() { ((BaseUnityPlugin)this).Logger.LogDebug((object)"Patching..."); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogDebug((object)"Finished Patching!"); } private void Unpatch() { ((BaseUnityPlugin)this).Logger.LogDebug((object)"Unpatching..."); harmony.UnpatchSelf(); ((BaseUnityPlugin)this).Logger.LogDebug((object)"Finished Unpatching!"); } private static void NetcodeWeaver() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } [ServerRpc(RequireOwnership = false)] public T GetHostConfigValueServerRpc<T>(string configField) { logger.LogInfo((object)"GetHostConfigValueServerRpc"); if (typeof(T) == typeof(string)) { return (T)(object)configFile.configStrings[configField]; } if (typeof(T) == typeof(float)) { return (T)(object)configFile.configValues[configField]; } if (typeof(T) == typeof(bool)) { return (T)(object)configFile.configFlags[configField]; } if (typeof(T) == typeof(int)) { return (T)(object)configFile.configInts[configField]; } return default(T); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "mrgrm7.LethalCasino"; public const string PLUGIN_NAME = "LethalCasino"; public const string PLUGIN_VERSION = "1.1.2"; } } namespace LethalCasino.Types { internal class RouletteResult { public List<GrabbableObject> winningScrap = new List<GrabbableObject>(); public int lostValue; public int wonValue; } } namespace LethalCasino.patches { [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatch : NetworkBehaviour { public static CasinoManager CasinoManager; [HarmonyPatch("Awake")] [HarmonyPostfix] public static void AwakePatch(RoundManager __instance) { Plugin.logger.LogInfo((object)"RoundManagerPatch has awoken"); CasinoManager = ((Component)__instance).gameObject.AddComponent<CasinoManager>(); } [HarmonyPatch("LoadNewLevelWait")] [HarmonyPrefix] public static void LoadNewLevelWaitPatch(RoundManager __instance) { if (__instance.currentLevel.levelID == 3) { Plugin.logger.LogInfo((object)"Spawning casino objects"); CasinoManager.SpawnCasinoServerRpc(); } } [HarmonyPatch("DespawnPropsAtEndOfRound")] [HarmonyPostfix] public static void DespawnPropsAtEndOfRoundPatch(RoundManager __instance) { if (__instance.currentLevel.levelID == 3) { Plugin.logger.LogInfo((object)"Despawning casino objects"); if (((NetworkBehaviour)CasinoManager).IsServer) { CasinoManager.DespawnCasinoServerRpc(); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "RoundManagerPatch"; } } } namespace LethalCasino.Patches { [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void StartPatch(GameNetworkManager __instance) { Plugin.logger.LogInfo((object)"Adding slot machine to network prefab"); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["CasinoBuilding"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["SlotMachine"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["Roulette"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["Blackjack"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["TheWheel"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["Jukebox"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["ATM"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["ChipBag"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["SmokingPipe"]); NetworkManager.Singleton.AddNetworkPrefab(Plugin.Prefabs["Beer"]); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")] public static void StartDisconnectPatch() { Plugin.logger.LogInfo((object)"Player disconnected."); RoundManagerPatch.CasinoManager.Destroy(); } } [HarmonyPatch(typeof(GrabbableObject))] internal class GrabbableObjectPatch : NetworkBehaviour { [HarmonyPatch("Start")] [HarmonyPrefix] public static void Start(GrabbableObject __instance) { CustomScrapController customScrapController = default(CustomScrapController); if (!((Component)__instance).gameObject.TryGetComponent<CustomScrapController>(ref customScrapController)) { ((Component)__instance).gameObject.AddComponent<CustomScrapController>(); } } [HarmonyPatch("SetScrapValue")] [HarmonyPostfix] public static void SetScrapValue(GrabbableObject __instance) { //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) CustomScrapController customScrapController = default(CustomScrapController); if (((Component)__instance).gameObject.TryGetComponent<CustomScrapController>(ref customScrapController) && __instance.scrapValue <= 0 && customScrapController.destroyOnZeroValue && !customScrapController.tempDisablePoofOnZero) { if (__instance.isHeld || __instance.isPocketed) { Plugin.logger.LogInfo((object)"Object is held or pocketed"); RoundManagerPatch.CasinoManager.DespawnCasinoItemServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)__instance), needsNetworkDespawn: false); } else { Plugin.logger.LogInfo((object)"Destroying object on ground"); CreatePoofParticle(((Component)__instance).transform, default(Vector3), 0.7f); RoundManagerPatch.CasinoManager.DespawnCasinoItemServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)__instance), needsNetworkDespawn: true); } } } public static void CreatePoofParticle(Transform transform, Vector3 offset, float volume) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(Plugin.Prefabs["PoofParticle"], transform.position + offset, transform.rotation); val.AddComponent<PoofParticle>(); val.GetComponent<AudioSource>().PlayOneShot(Plugin.Sounds["PopSound"], volume); } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "GrabbableObjectPatch"; } } [HarmonyPatch(typeof(MenuManager))] internal class MenuManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void StartPatch(MenuManager __instance) { CheckModConflicts(__instance); } private static void CheckModConflicts(MenuManager menuManager) { foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { BepInPlugin metadata = pluginInfo.Value.Metadata; if (metadata.GUID.Equals("LC_API")) { menuManager.DisplayMenuNotification("LC_API IS BROKEN. UNINSTALL IT.", "Ignore"); } } } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { internal static Dictionary<PlayerControllerB, CustomPlayerController> customPlayers = new Dictionary<PlayerControllerB, CustomPlayerController>(); private const float minDrunknessToAffectVoice = 0.3f; private const float timeToLoseDrunkness = 300f; [HarmonyPatch("Awake")] [HarmonyPrefix] public static void Awake(PlayerControllerB __instance) { CustomPlayerController value = ((Component)__instance).gameObject.AddComponent<CustomPlayerController>(); customPlayers.Add(__instance, value); } [HarmonyPatch("Update")] [HarmonyPostfix] private static void AfterUpdate(PlayerControllerB __instance) { ProcessDrunkness(__instance); } private static void ProcessDrunkness(PlayerControllerB player) { CustomPlayerController customPlayerController = customPlayers[player]; if (customPlayerController.beerDrunkness > 0.3f) { float num = 1f - (customPlayerController.beerDrunkness - 0.3f) * 0.4f; Plugin.logger.LogInfo((object)$"setting player pitchTarget from {SoundManager.Instance.playerVoicePitchTargets[player.playerClientId]} to {num}"); SoundManager.Instance.playerVoicePitchTargets[player.playerClientId] = num; } if (customPlayerController.beerDrunkness > 0f) { player.drunkness = Mathf.Pow(customPlayerController.beerDrunkness, 2f); customPlayerController.beerDrunkness -= Time.deltaTime / 300f; if (customPlayerController.beerDrunkness < 0f) { customPlayerController.beerDrunkness = 0f; } } } [HarmonyPatch("SetHoverTipAndCurrentInteractTrigger")] [HarmonyPostfix] private static void ShowScrapValueHoverTip(PlayerControllerB __instance) { InteractableCasinoComponent interactableCasinoComponent = default(InteractableCasinoComponent); if (!Object.op_Implicit((Object)(object)__instance.hoveringOverTrigger) || !Object.op_Implicit((Object)(object)((Component)__instance.hoveringOverTrigger).gameObject) || !((Component)__instance.hoveringOverTrigger).gameObject.TryGetComponent<InteractableCasinoComponent>(ref interactableCasinoComponent)) { return; } GrabbableObject val = __instance.ItemSlots[__instance.currentItemSlot]; if (interactableCasinoComponent.hoverTipCurrentBlackjackHand) { string text = "Hand"; if (interactableCasinoComponent.hoverTipIsBlackjackDealer) { text = "Dealer hand"; } ((TMP_Text)__instance.cursorTip).text = text + ": " + interactableCasinoComponent.currentBlackjackHand; } else if (Object.op_Implicit((Object)(object)val) && interactableCasinoComponent.hoverTipCurrentScrapValue && !((TMP_Text)__instance.cursorTip).text.Contains("Holding ■") && !interactableCasinoComponent.hoverTipIsBlackjackDealer) { TextMeshProUGUI cursorTip = __instance.cursorTip; ((TMP_Text)cursorTip).text = ((TMP_Text)cursorTip).text + "\nHolding ■" + val.scrapValue; } else if (interactableCasinoComponent.requireScrap && !Object.op_Implicit((Object)(object)val) && !interactableCasinoComponent.gameInProgress) { ((TMP_Text)__instance.cursorTip).text = interactableCasinoComponent.requireScrapMessage; } } } } namespace LethalCasino.Custom { internal class BarMenu : NetworkBehaviour { public Material signWithoutPricesMat; private void OnEnable() { if (SomeBarPricesAreChanged()) { MeshRenderer component = ((Component)((Component)this).transform.Find("Sign")).GetComponent<MeshRenderer>(); ((Renderer)component).material = signWithoutPricesMat; } } private bool SomeBarPricesAreChanged() { return Plugin.configFile.hostConfigInts[Constants.PRICE_LIGHT_BEER] != Constants.DEFAULT_PRICE_LIGHT_BEER || Plugin.configFile.hostConfigInts[Constants.PRICE_SPECIALTY_BEER] != Constants.DEFAULT_PRICE_SPECIALTY_BEER || Plugin.configFile.hostConfigInts[Constants.PRICE_LUCKY_PIPE] != Constants.DEFAULT_PRICE_LUCKY_PIPE; } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "BarMenu"; } } internal class BeerMugSpawner : NetworkBehaviour { private const int maxPreppedGlasses = 4; private const float spawnNewMugDelay = 60f; private const float preppedGlassFrontOffset = 0.2f; private const float preppedGlassSideOffset = 0.3f; private Vector3 beerMugSpawnRotation = new Vector3(0f, 0f, 0f); private float timeSinceMissingMugs = 0f; private List<CasinoBeer> preppedGlasses = new List<CasinoBeer>(); private void Start() { SpawnPreppedGlasses(showPoofs: false); } private void LateUpdate() { if (((NetworkBehaviour)this).IsServer && GetNumPreppedGlasses() < 4 && ((NetworkBehaviour)this).IsServer) { timeSinceMissingMugs += Time.deltaTime; if (timeSinceMissingMugs > 60f) { SpawnPreppedGlasses(showPoofs: true); timeSinceMissingMugs = 0f; } } } public CasinoBeer GetNextCasinoBeer() { CasinoBeer result = preppedGlasses[preppedGlasses.Count - 1]; preppedGlasses.RemoveAt(preppedGlasses.Count - 1); if (GetNumPreppedGlasses() == 1) { timeSinceMissingMugs = 59f; } else if (GetNumPreppedGlasses() == 0) { SpawnPreppedGlasses(showPoofs: true); } return result; } private int GetNumPreppedGlasses() { return preppedGlasses.Count; } private void SpawnPreppedGlasses(bool showPoofs) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) Plugin.logger.LogDebug((object)"spawnning new beer glasses"); if (!((NetworkBehaviour)this).IsServer) { return; } Vector3 val = default(Vector3); while (GetNumPreppedGlasses() < 4) { int num = 4 - GetNumPreppedGlasses() - 1; int num2 = num % 2; int num3 = num / 2; ((Vector3)(ref val))..ctor(0.3f * (float)num3 - 0.3f, 0f, 0.2f * (float)num2 - 0.2f); GameObject val2 = CasinoManager.Spawn("Beer", ((Component)this).transform.position + val, Quaternion.Euler(beerMugSpawnRotation)); preppedGlasses.Add(val2.GetComponent<CasinoBeer>()); if (showPoofs) { CreatePoofParticleClientRpc(val2.transform.position, new Vector3(0f, 0.4f, 0f), 0.1f); } } } [ClientRpc] public void CreatePoofParticleClientRpc(Vector3 position, Vector3 offset, float volume) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3909558591u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref offset); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3909558591u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GameObject val3 = Object.Instantiate<GameObject>(Plugin.Prefabs["PoofParticle"], position + offset, Quaternion.Euler(0f, 0f, 0f)); val3.AddComponent<PoofParticle>(); val3.GetComponent<AudioSource>().PlayOneShot(Plugin.Sounds["PopSound"], volume); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_BeerMugSpawner() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3909558591u, new RpcReceiveHandler(__rpc_handler_3909558591)); } private static void __rpc_handler_3909558591(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); Vector3 offset = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref offset); float volume = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref volume, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((BeerMugSpawner)(object)target).CreatePoofParticleClientRpc(position, offset, volume); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "BeerMugSpawner"; } } internal class BeerTap : NetworkBehaviour { public int beerCost = 20; public bool isHeavyBeer = false; public string beerName; public Material beerLiquidMaterial; private const float moveToTargetTime = 1.3f; private const float delayBeforeMoveToTarget = 0.4f; private bool isBeingUsed = false; private CasinoBeer currentPouringBeer; private Vector3 currentBeerTarget; private bool movingToBeerTarget = false; private bool playedPickupSound = false; private bool beerIsAtTarget = false; private bool playerHasGrabbedBeer = false; private bool isDonePouring = false; private float timeMovingToBeerTarget = 0f; private Transform parentTapContainer; private AudioSource beerAudioSource; private BeerMugSpawner beerMugSpawner; private InteractTrigger interactTrigger; private void Start() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown parentTapContainer = ((Component)this).transform.parent.parent; beerMugSpawner = ((Component)parentTapContainer.Find("BeerMugSpawner")).GetComponent<BeerMugSpawner>(); interactTrigger = ((Component)this).GetComponent<InteractTrigger>(); InteractEvent val = new InteractEvent(); ((UnityEvent<PlayerControllerB>)(object)val).AddListener((UnityAction<PlayerControllerB>)BuyBeer); interactTrigger.onInteract = val; SyncHostConfigs(); } private void SyncHostConfigs() { if (isHeavyBeer) { beerCost = Plugin.configFile.hostConfigInts[Constants.PRICE_SPECIALTY_BEER]; } else { beerCost = Plugin.configFile.hostConfigInts[Constants.PRICE_LIGHT_BEER]; } interactTrigger.hoverTip = $"Buy {beerName} (■{beerCost}) : [E]"; } private void LateUpdate() { //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) if ((!movingToBeerTarget && !beerIsAtTarget) || playerHasGrabbedBeer) { return; } timeMovingToBeerTarget += Time.deltaTime; if (timeMovingToBeerTarget >= 0.4f) { if (!playedPickupSound) { beerAudioSource.PlayOneShot(Plugin.Sounds[Constants.GLASS_CLINK_SOUNDS[0]], 0.9f); playedPickupSound = true; } float num = timeMovingToBeerTarget - 0.4f; float num2 = Mathf.Clamp(num / 1.3f, 0f, 1f); ((Component)currentPouringBeer).transform.position = Vector3.Lerp(((Component)currentPouringBeer).transform.position, currentBeerTarget, num2); if (num2 == 1f && !beerIsAtTarget) { beerAudioSource.PlayOneShot(Plugin.Sounds[Constants.GLASS_CLINK_SOUNDS[1]], 1f); TriggerTapFillAnimation(); movingToBeerTarget = false; beerIsAtTarget = true; } } } [ClientRpc] public void ShowWarningMessageClientRpc(NetworkBehaviourReference playerRef, string header, string body, bool isWarning) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2696953337u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref playerRef, default(ForNetworkSerializable)); bool flag = header != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(header, false); } bool flag2 = body != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(body, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref isWarning, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2696953337u, val, (RpcDelivery)0); } PlayerControllerB val3 = default(PlayerControllerB); if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkBehaviourReference)(ref playerRef)).TryGet<PlayerControllerB>(ref val3, (NetworkManager)null) && !((Object)(object)val3 != (Object)(object)GameNetworkManager.Instance.localPlayerController)) { HUDManager.Instance.DisplayTip(header, body, isWarning, false, "LC_Tip1"); } } private void BuyBeer(PlayerControllerB playerController) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) if (isBeingUsed) { if (isDonePouring) { ShowWarningMessageClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)playerController), "Cannot use tap", "Pick up the previous beer first", isWarning: false); } else { ShowWarningMessageClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)playerController), "Cannot use tap", "Another beer is already being poured", isWarning: false); } return; } GrabbableObject val = playerController.ItemSlots[playerController.currentItemSlot]; if (!((Object)(object)val == (Object)null)) { if (val.scrapValue < beerCost) { ShowWarningMessageClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)playerController), "Cannot afford", $"A pint of {beerName} costs ■{beerCost}. Your scrap is only worth ■{val.scrapValue}.", isWarning: true); return; } Plugin.logger.LogInfo((object)"triggered BuyBeer from this client"); BuyBeerServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)playerController)); } } [ServerRpc(RequireOwnership = false)] private void BuyBeerServerRpc(NetworkBehaviourReference playerControllerRef) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(960726601u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref playerControllerRef, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 960726601u, val, (RpcDelivery)0); } PlayerControllerB val3 = default(PlayerControllerB); if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || isBeingUsed || !((NetworkBehaviourReference)(ref playerControllerRef)).TryGet<PlayerControllerB>(ref val3, (NetworkManager)null)) { return; } GrabbableObject val4 = val3.ItemSlots[val3.currentItemSlot]; if (!((Object)(object)val4 == (Object)null)) { if (((Component)val4).GetComponent<CustomScrapController>().lockFromGambling) { ShowWarningMessageClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val3), "Cannot buy beer", "Scrap is being gambled", isWarning: true); } else if (val4.scrapValue >= beerCost) { isBeingUsed = true; CasinoBeer nextCasinoBeer = beerMugSpawner.GetNextCasinoBeer(); BuyBeerClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)nextCasinoBeer), NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val4)); } } } [ClientRpc] private void BuyBeerClientRpc(NetworkBehaviourReference beerRef, NetworkBehaviourReference scrapRef) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1862352400u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref beerRef, default(ForNetworkSerializable)); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref scrapRef, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1862352400u, val, (RpcDelivery)0); } CasinoBeer casinoBeer = default(CasinoBeer); GrabbableObject val3 = default(GrabbableObject); if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkBehaviourReference)(ref beerRef)).TryGet<CasinoBeer>(ref casinoBeer, (NetworkManager)null) && ((NetworkBehaviourReference)(ref scrapRef)).TryGet<GrabbableObject>(ref val3, (NetworkManager)null)) { isBeingUsed = true; currentPouringBeer = casinoBeer; movingToBeerTarget = true; beerIsAtTarget = false; playerHasGrabbedBeer = false; timeMovingToBeerTarget = 0f; playedPickupSound = false; isDonePouring = false; val3.SetScrapValue(val3.scrapValue - beerCost); CasinoBeer component = ((Component)casinoBeer).GetComponent<CasinoBeer>(); beerAudioSource = ((Component)((Component)currentPouringBeer).transform.Find("BeerMug")).GetComponent<AudioSource>(); component.SetBeerType(beerLiquidMaterial, isHeavyBeer); component.TriggerBeerFill(OnDoneFillingBeer, OnGrabBeerServerRpc); currentBeerTarget = ((Component)((Component)this).transform.Find("MugTarget")).transform.position; } } } private void setStreamEmission(bool setActive) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) ParticleSystem component = ((Component)((Component)this).transform.Find("Particles")).GetComponent<ParticleSystem>(); EmissionModule emission = component.emission; ((EmissionModule)(ref emission)).enabled = setActive; } private void TriggerTapFillAnimation() { currentPouringBeer.StartFill(); setStreamEmission(setActive: true); Random random = new Random(); string key = Constants.BEER_POUR_SOUNDS[random.Next(1, Constants.BEER_POUR_SOUNDS.Length)]; beerAudioSource.PlayOneShot(Plugin.Sounds[key], 0.5f); } private void OnDoneFillingBeer() { isDonePouring = true; setStreamEmission(setActive: false); } [ServerRpc(RequireOwnership = false)] private void OnGrabBeerServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(274521252u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 274521252u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { OnGrabBeerClientRpc(); } } } [ClientRpc] private void OnGrabBeerClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3946222049u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3946222049u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { beerIsAtTarget = false; isBeingUsed = false; playerHasGrabbedBeer = true; } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_BeerTap() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2696953337u, new RpcReceiveHandler(__rpc_handler_2696953337)); NetworkManager.__rpc_func_table.Add(960726601u, new RpcReceiveHandler(__rpc_handler_960726601)); NetworkManager.__rpc_func_table.Add(1862352400u, new RpcReceiveHandler(__rpc_handler_1862352400)); NetworkManager.__rpc_func_table.Add(274521252u, new RpcReceiveHandler(__rpc_handler_274521252)); NetworkManager.__rpc_func_table.Add(3946222049u, new RpcReceiveHandler(__rpc_handler_3946222049)); } private static void __rpc_handler_2696953337(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference playerRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerRef, default(ForNetworkSerializable)); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string header = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref header, false); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); string body = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref body, false); } bool isWarning = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref isWarning, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((BeerTap)(object)target).ShowWarningMessageClientRpc(playerRef, header, body, isWarning); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_960726601(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference playerControllerRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerControllerRef, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)1; ((BeerTap)(object)target).BuyBeerServerRpc(playerControllerRef); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1862352400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference beerRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref beerRef, default(ForNetworkSerializable)); NetworkBehaviourReference scrapRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref scrapRef, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((BeerTap)(object)target).BuyBeerClientRpc(beerRef, scrapRef); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_274521252(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((BeerTap)(object)target).OnGrabBeerServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3946222049(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((BeerTap)(object)target).OnGrabBeerClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "BeerTap"; } } internal class CasinoBeer : PhysicsProp { private const float drinkSoundInterval = 0.2f; private const float gulpSoundInterval = 5f; private const float gulpChance = 0.2f; private Vector3 groundPosition; private Quaternion groundRotation; private Vector3 restingPositionOffset = new Vector3(-0.05f, 0.12f, 0.2f); private Vector3 restingRotationOffset = new Vector3(330f, 90f, 340f); private Quaternion restingRotation; private Vector3 activePositionOffset = new Vector3(0.06f, 0.18f, -0.18f); private Vector3 activeRotationOffset = new Vector3(310f, 220f, 340f); private Quaternion activeRotation; private Vector3 positionVelocity; private const float rotationSpeed = 20f; private const float smoothTime = 0.03f; private const float maxDrinkTime = 12f; private float originalLiquidHeight = 0f; private List<int> liquidVerticesTopIndexes; private float[] originalVerticesOffsetH; private float originalBeerLiquidTopVerticeHeight; private float originalBeerLiquidBottomVerticeHeight; private const float liquidRotationWhenActive = -45f; private const float liquidRotationWhenActiveForOtherPlayers = -20f; private const float fizzRate = 10f; private const float verticeMultiplier = 1f; private const float fillDelay = 1f; private const float fillTime = 5f; private bool startMethodComplete = false; private bool isActive; private bool isFlipping; private bool isFilling; private Action? doneFillCallback; private Action? grabItemCallback; private float fillDelayTimer; private float percentFilled = 0f; private float timeUntilDrinkSound = 0f; private float timeUntilGulpSound = 0f; private float percentUsed = 0f; private bool isEquiped; private PlayerControllerB lastPlayerHeldBy; private bool isFlatteningVerticesHorizontal; private bool hasSetBeerType = false; private Material beerLiquidMaterial; private bool isHeavyBeer = false; private float beerSipVolume; private Random randGen; private AudioSource audioSource; private GameObject beerMug; private GameObject beerLiquidContainer; private MeshFilter beerLiquidMeshFilter; private Mesh beerLiquidMesh; private ParticleSystem particleSystem; private Animator mugAnimator; public override void Start() { //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).Start(); randGen = new Random(); audioSource = ((Component)this).GetComponent<AudioSource>(); beerMug = ((Component)((Component)this).transform.Find("BeerMug")).gameObject; beerLiquidContainer = ((Component)((Component)this).transform.Find("BeerMug/LiquidContainer")).gameObject; beerLiquidMeshFilter = ((Component)beerLiquidContainer.transform.Find("BeerLiquid")).GetComponent<MeshFilter>(); beerLiquidMesh = beerLiquidMeshFilter.mesh; originalLiquidHeight = beerLiquidContainer.transform.localScale.y; particleSystem = ((Component)((Component)this).transform.Find("BeerMug/LiquidContainer/BeerParticles")).GetComponent<ParticleSystem>(); mugAnimator = beerMug.GetComponent<Animator>(); groundPosition = beerMug.transform.localPosition; groundRotation = beerMug.transform.localRotation; restingRotation = Quaternion.Euler(restingRotationOffset); activeRotation = Quaternion.Euler(activeRotationOffset); liquidVerticesTopIndexes = new List<int>(); if ((Object)(object)beerLiquidMesh != (Object)null) { Vector3[] vertices = beerLiquidMesh.vertices; originalVerticesOffsetH = new float[vertices.Length]; for (int i = 0; i < vertices.Length; i++) { originalVerticesOffsetH[i] = vertices[i].y; float z = vertices[i].z; Bounds bounds = beerLiquidMesh.bounds; if (Mathf.Approximately(z, ((Bounds)(ref bounds)).max.z)) { originalBeerLiquidTopVerticeHeight = vertices[i].z; liquidVerticesTopIndexes.Add(i); continue; } float z2 = vertices[i].z; bounds = beerLiquidMesh.bounds; if (Mathf.Approximately(z2, ((Bounds)(ref bounds)).min.z)) { originalBeerLiquidBottomVerticeHeight = vertices[i].z; } } } beerLiquidContainer.active = false; ((GrabbableObject)this).grabbable = false; ((GrabbableObject)this).customGrabTooltip = "(Disabled) Use tap handles"; beerSipVolume = Plugin.configFile.configValues[Constants.MISC_BEER_SIPPING_VOLUME] / 100f; startMethodComplete = true; } public override void Update() { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_037d: Unknown result type (might be due to invalid IL or missing references) //IL_042f: Unknown result type (might be due to invalid IL or missing references) //IL_0434: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_04a0: Unknown result type (might be due to invalid IL or missing references) //IL_04a5: Unknown result type (might be due to invalid IL or missing references) //IL_0549: Unknown result type (might be due to invalid IL or missing references) //IL_054e: Unknown result type (might be due to invalid IL or missing references) //IL_0552: Unknown result type (might be due to invalid IL or missing references) //IL_065f: Unknown result type (might be due to invalid IL or missing references) //IL_05f0: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).Update(); if (((GrabbableObject)this).isPocketed) { return; } if (startMethodComplete && !hasSetBeerType) { UpdateBeerType(); hasSetBeerType = true; } if (isActive) { activeRotation = Quaternion.Euler(activeRotationOffset); beerMug.transform.localPosition = Vector3.SmoothDamp(beerMug.transform.localPosition, activePositionOffset, ref positionVelocity, 0.03f); beerMug.transform.localRotation = Quaternion.Lerp(beerMug.transform.localRotation, activeRotation, 20f * Time.deltaTime); timeUntilDrinkSound -= Time.deltaTime; timeUntilGulpSound -= Time.deltaTime; if (timeUntilDrinkSound <= 0f && !audioSource.isPlaying) { if (timeUntilGulpSound <= 0f && randGen.NextDouble() <= 0.20000000298023224) { int num = randGen.Next(0, Constants.BEER_GULP_SOUNDS.Length); audioSource.PlayOneShot(Plugin.Sounds[Constants.BEER_GULP_SOUNDS[num]], beerSipVolume); } else { int num2 = randGen.Next(0, Constants.BEER_DRINK_SOUNDS.Length); audioSource.PlayOneShot(Plugin.Sounds[Constants.BEER_DRINK_SOUNDS[num2]], beerSipVolume); } timeUntilDrinkSound = 0.2f; timeUntilGulpSound = 5f; } percentUsed += Time.deltaTime / 12f; Vector3 localScale = beerLiquidContainer.transform.localScale; localScale.y = originalLiquidHeight * (1f - percentUsed); beerLiquidContainer.transform.localScale = localScale; EmissionModule emission = particleSystem.emission; ((EmissionModule)(ref emission)).rateOverTime = MinMaxCurve.op_Implicit(10f * (1f - percentUsed)); if (isHeavyBeer) { IncreaseDrunknessHeavy(); } else { IncreaseDrunkessLight(); } if (((NetworkBehaviour)this).IsServer && percentUsed >= 1f) { FinishDrinkingClientRpc(); } } else if (isEquiped) { restingRotation = Quaternion.Euler(restingRotationOffset); beerMug.transform.localPosition = Vector3.SmoothDamp(beerMug.transform.localPosition, restingPositionOffset, ref positionVelocity, 0.03f); beerMug.transform.localRotation = Quaternion.Lerp(beerMug.transform.localRotation, restingRotation, 20f * Time.deltaTime); } else if (isFilling) { Vector3 localScale2 = beerLiquidContainer.transform.localScale; localScale2.y = originalLiquidHeight * percentFilled; beerLiquidContainer.transform.localScale = localScale2; if (fillDelayTimer >= 1f) { if (!beerLiquidContainer.active) { beerLiquidContainer.active = true; } percentFilled += Time.deltaTime / 5f; if (percentFilled >= 1f) { DoneFilling(); } } else { fillDelayTimer += Time.deltaTime; } } if (!((Object)(object)beerLiquidMesh != (Object)null)) { return; } Vector3 forward = beerLiquidContainer.transform.forward; Vector3[] vertices = beerLiquidMesh.vertices; foreach (int liquidVerticesTopIndex in liquidVerticesTopIndexes) { float num3 = (float)Math.Pow((double)percentUsed * 1.2, 2.0) * 2.5f; if (isActive) { num3 *= 10f; } float num4 = Vector3.Dot(Vector3.down, forward) * (float)Math.Sin(vertices[liquidVerticesTopIndex].y * (1f + num3)); float num5 = originalBeerLiquidTopVerticeHeight - num4; if (num5 < originalBeerLiquidBottomVerticeHeight) { num5 = originalBeerLiquidBottomVerticeHeight; } vertices[liquidVerticesTopIndex].z = num5; } if (isActive) { for (int i = 0; i < vertices.Length; i++) { float num6 = 0f - (1f - percentUsed); Bounds bounds = beerLiquidMesh.bounds; float num7 = num6 * ((Bounds)(ref bounds)).max.y; if (vertices[i].y < num7) { vertices[i].y = num7; } } if (!isFlatteningVerticesHorizontal) { float num8 = -45f; if ((Object)(object)lastPlayerHeldBy != (Object)(object)GameNetworkManager.Instance.localPlayerController) { num8 = -20f; } beerLiquidContainer.transform.localRotation = Quaternion.Euler(0f, num8, 0f); } isFlatteningVerticesHorizontal = true; } else if (isFlatteningVerticesHorizontal) { for (int j = 0; j < vertices.Length; j++) { vertices[j].y = originalVerticesOffsetH[j]; } beerLiquidContainer.transform.localRotation = Quaternion.Euler(0f, 0f, 0f); isFlatteningVerticesHorizontal = false; } beerLiquidMesh.vertices = vertices; beerLiquidMesh.RecalculateNormals(); beerLiquidMeshFilter.mesh = beerLiquidMesh; } private void IncreaseDrunknessHeavy() { lastPlayerHeldBy.drunknessInertia = Mathf.Clamp(lastPlayerHeldBy.drunknessInertia + Time.deltaTime / 40f * lastPlayerHeldBy.drunknessSpeed, 0.1f, 3f); lastPlayerHeldBy.increasingDrunknessThisFrame = true; CustomPlayerController component = ((Component)lastPlayerHeldBy).GetComponent<CustomPlayerController>(); component.beerDrunkness = Mathf.Clamp(component.beerDrunkness + Time.deltaTime / 50f, 0f, 1f); } private void IncreaseDrunkessLight() { lastPlayerHeldBy.drunknessInertia = Mathf.Clamp(lastPlayerHeldBy.drunknessInertia + Time.deltaTime / 80f * lastPlayerHeldBy.drunknessSpeed, 0.1f, 1f); lastPlayerHeldBy.increasingDrunknessThisFrame = true; CustomPlayerController component = ((Component)lastPlayerHeldBy).GetComponent<CustomPlayerController>(); component.beerDrunkness = Mathf.Clamp(component.beerDrunkness + Time.deltaTime / 120f, 0f, 1f); } public float GetPercentUsed() { return percentUsed; } public void SetBeerType(Material mat, bool isHeavy) { hasSetBeerType = false; beerLiquidMaterial = mat; isHeavyBeer = isHeavy; } private void UpdateBeerType() { MeshRenderer component = ((Component)beerLiquidContainer.transform.Find("BeerLiquid")).GetComponent<MeshRenderer>(); ((Renderer)component).material = beerLiquidMaterial; } public void TriggerBeerFill(Action onDoneFillCallback, Action onGrabItemCallback) { doneFillCallback = onDoneFillCallback; grabItemCallback = onGrabItemCallback; FlipBeer(); } public void FlipBeer() { isFlipping = true; ((GrabbableObject)this).customGrabTooltip = "Pouring..."; beerMug.GetComponent<Animator>().SetTrigger("beerFlip"); } public void StartFill() { isFlipping = false; isFilling = true; percentFilled = 0f; Object.Destroy((Object)(object)mugAnimator); } private void DoneFilling() { percentFilled = 1f; isFilling = false; ((GrabbableObject)this).grabbable = true; doneFillCallback(); doneFillCallback = null; ((GrabbableObject)this).customGrabTooltip = null; } public override void PocketItem() { ((GrabbableObject)this).PocketItem(); if (isActive) { SetActiveStatus(active: false); } isEquiped = false; particleSystem.Stop(); particleSystem.Clear(); } public override void EquipItem() { ((PhysicsProp)this).EquipItem(); isEquiped = true; particleSystem.Play(); } public override void GrabItem() { ((GrabbableObject)this).GrabItem(); if (grabItemCallback != null) { grabItemCallback(); grabItemCallback = null; } GrabItemServerRpc(); } [ServerRpc(RequireOwnership = false)] private void GrabItemServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1003776000u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1003776000u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { GrabItemClientRpc(); } } } [ClientRpc] private void GrabItemClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1323330482u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1323330482u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { grabItemCallback = null; lastPlayerHeldBy = ((GrabbableObject)this).playerHeldBy; } } } public override void OnHitGround() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).OnHitGround(); if (isActive) { SetActiveStatus(active: false); } isEquiped = false; particleSystem.Play(); beerMug.transform.SetLocalPositionAndRotation(groundPosition, groundRotation); } public override void ItemActivate(bool used, bool buttonDown = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).ItemActivate(used, buttonDown); SetActiveStatusServerRpc(buttonDown, NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)this)); } [ServerRpc(RequireOwnership = false)] private void SetActiveStatusServerRpc(bool active, NetworkBehaviourReference pipeRef) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1614102246u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref active, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref pipeRef, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1614102246u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsServer) { SetActiveStatusClientRpc(active, pipeRef); SetPlayerVoiceMuffledClientRpc(active); } } } [ClientRpc] private void SetActiveStatusClientRpc(bool active, NetworkBehaviourReference pipeRef) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3865379800u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref active, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref pipeRef, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3865379800u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if (percentUsed >= 1f && active) { Plugin.logger.LogDebug((object)"player cannot drink beer, already used up"); } else { SetActiveStatus(active); } } } private void SetActiveStatus(bool active) { isActive = active; lastPlayerHeldBy.playerBodyAnimator.SetBool("useTZPItem", isActive); if (isActive) { timeUntilDrinkSound = 0.2f; } } [ClientRpc] private void SetPlayerVoiceMuffledClientRpc(bool enableMuffle) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3341308629u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref enableMuffle, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3341308629u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } if (enableMuffle) { lastPlayerHeldBy.voiceMuffledByEnemy = true; if ((Object)(object)lastPlayerHeldBy.currentVoiceChatIngameSettings != (Object)null) { OccludeAudio component = ((Component)lastPlayerHeldBy.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>(); component.overridingLowPass = true; component.lowPassOverride = 600f; } } else { lastPlayerHeldBy.voiceMuffledByEnemy = false; if ((Object)(object)lastPlayerHeldBy.currentVoiceChatIngameSettings != (Object)null) { OccludeAudio component2 = ((Component)lastPlayerHeldBy.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>(); component2.overridingLowPass = false; } } } [ClientRpc] private void FinishDrinkingClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4282623143u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4282623143u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetActiveStatus(active: false); beerLiquidContainer.active = false; } } } private void OnCollisionEnter(Collision collision) { CasinoBeer casinoBeer = default(CasinoBeer); if (((Component)collision.transform).TryGetComponent<CasinoBeer>(ref casinoBeer) && isEquiped) { audioSource.PlayOneShot(Plugin.Sounds[Constants.GLASS_CLINK_SOUNDS[2]]); } } protected override void __initializeVariables() { ((PhysicsProp)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_CasinoBeer() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1003776000u, new RpcReceiveHandler(__rpc_handler_1003776000)); NetworkManager.__rpc_func_table.Add(1323330482u, new RpcReceiveHandler(__rpc_handler_1323330482)); NetworkManager.__rpc_func_table.Add(1614102246u, new RpcReceiveHandler(__rpc_handler_1614102246)); NetworkManager.__rpc_func_table.Add(3865379800u, new RpcReceiveHandler(__rpc_handler_3865379800)); NetworkManager.__rpc_func_table.Add(3341308629u, new RpcReceiveHandler(__rpc_handler_3341308629)); NetworkManager.__rpc_func_table.Add(4282623143u, new RpcReceiveHandler(__rpc_handler_4282623143)); } private static void __rpc_handler_1003776000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((CasinoBeer)(object)target).GrabItemServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1323330482(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((CasinoBeer)(object)target).GrabItemClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1614102246(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool active = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref active, default(ForPrimitives)); NetworkBehaviourReference pipeRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref pipeRef, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)1; ((CasinoBeer)(object)target).SetActiveStatusServerRpc(active, pipeRef); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3865379800(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool active = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref active, default(ForPrimitives)); NetworkBehaviourReference pipeRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref pipeRef, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((CasinoBeer)(object)target).SetActiveStatusClientRpc(active, pipeRef); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3341308629(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool playerVoiceMuffledClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref playerVoiceMuffledClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((CasinoBeer)(object)target).SetPlayerVoiceMuffledClientRpc(playerVoiceMuffledClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4282623143(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((CasinoBeer)(object)target).FinishDrinkingClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "CasinoBeer"; } } internal class CigarBox : NetworkBehaviour { private int pipeCost = 75; private const float lidOpenRotation = -80f; private const float lidRotationSmoothTime = 0.2f; private Vector3 pipeSpawnOffset = new Vector3(-0.7f, -0.05f, 0f); private Vector3 pipeSpawnArea = new Vector3(0.3f, 0f, 0.2f); private Vector3 pipeSpawnRotation = new Vector3(0f, 20f, 0f); private Quaternion lidClosedRotation; private Quaternion lidOpenRotationQuaternion; private InteractTrigger buyPipeInteractTrigger; private GameObject boxLid; private Camera localPlayerCamera; private int layerMask = 512; private void Awake() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected O, but got Unknown boxLid = ((Component)((Component)this).transform.Find("Top")).gameObject; PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if ((Object)(object)localPlayerController != (Object)null) { localPlayerCamera = localPlayerController.gameplayCamera; } lidClosedRotation = boxLid.transform.localRotation; lidOpenRotationQuaternion = Quaternion.Euler(-80f, 0f, 0f); buyPipeInteractTrigger = ((Component)this).GetComponent<InteractTrigger>(); InteractEvent val = new InteractEvent(); ((UnityEvent<PlayerControllerB>)(object)val).AddListener((UnityAction<PlayerControllerB>)BuyPipe); buyPipeInteractTrigger.onInteract = val; } private void Start() { SyncHostConfigs(); } private void SyncHostConfigs() { pipeCost = Plugin.configFile.hostConfigInts[Constants.PRICE_LUCKY_PIPE]; buyPipeInteractTrigger.hoverTip = $"Buy Lucky Pipe (■{pipeCost}) : [E]"; } private void Update() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) RaycastHit val = default(RaycastHit); if (Physics.Raycast(((Component)localPlayerCamera).transform.position, ((Component)localPlayerCamera).transform.forward, ref val, 3f, layerMask) && (Object)(object)((RaycastHit)(ref val)).collider != (Object)null && (Object)(object)((Component)((RaycastHit)(ref val)).collider).gameObject == (Object)(object)((Component)this).gameObject) { boxLid.transform.localRotation = Quaternion.Slerp(boxLid.transform.localRotation, lidOpenRota