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UnlockOnStart
Unlock ship upgrades, items, decorations and suits on new runs.
Date uploaded | 10 months ago |
Version | 0.6.3 |
Download link | mrov-UnlockOnStart-0.6.3.zip |
Downloads | 13670 |
Dependency string | mrov-UnlockOnStart-0.6.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
UnlockOnStart
Fully configurable mod for unlocking ship upgrades/items on new runs.
Installation
Copy UnlockOnStart.dll
to your BepInEx plugins folder.
- or -
Install via r2modman.
Features
This mod gives you the ability to start game with:
- Teleporter
- Inverse teleporter
- Loud horn
- Signal translator
- Green, hazmat and pajama suits
You can also configure how many items to spawn (including, but not limited to):
- Flashlights
- Pro-flashlights
- Walkie-talkies
- Lockpickers
- Extension Ladders
- Radar boosters
- Spray paints
- Shovels
- Stun grenades
- Zap guns
and which decorations to unlock.
Configuration
This mod creates its config entries in BepInEx/config/UnlockOnStart.cfg
file:
- Decorations - list of decorations to unlock on start.
- General - general settings.
- Items - list of items to spawn on start.
- Teleporter/Inverse Teleporter - teleporter settings.
- Money - money settings.
- Suits - suits settings.
- Ship Upgrades - ship upgrades settings.
License
This project is licensed under MIT License.
Credits
This project uses LethalCompanyTemplate, licensed under MIT License.
Thanks to:
- BatTeam for creating LethalFashion
- Daran for creating StartWithTeleporter
- Lomeli for creating StartingTeleporters
from which i got the idea for this mod.
CHANGELOG
0.0.1
Initial release
0.1.0
- added decorations
- added Jetpacks, Shotguns, Shotgun ammo and TZP-Inhalant
0.1.1
- fixed decorations patch
0.1.2
- hopefully fixed decorations patching properly
0.2.0
Please regenerate your config file!
- changed which method to patch, should resolve issues with IntroTweaks
0.2.1
- fixed an issue where items would not spawn after getting fired
0.3.0
Please regenerate your config file!
- configs are now separated into 3 files: Items, Ship upgrades and Decorations
- fixed an issue with shotgun shells not spawning
0.3.1
- fixed plushie man not unlocking (thanks, Re-VelatoR)
0.4.0
Please regenerate your config file!
- reverted change to config directory - now all settings are in one file again (LethalConfig compatibility)
- added option to set up starting money
- shotguns are spawned with 0 bullets and safety on (thanks, Anonym-12321)
0.5.0
Please regenerate your config file!
- added support for unlocking modded decorations/upgrades/items
0.6.0
Please regenerate your config file!
- added purple suit option
- added per-suit option to unlock
(thanks, Anonym-12321)
0.6.1
- fixed an issue with shotguns not unlocking (thanks, Anonym-12321)
0.6.2
- fixed an issue with BetterShotgun changing Ammo name (thanks, Anonym-12321)
- added Key as an unlockable item (thanks, Anonym-12321)
- fixed some dirty things in my code
0.6.3
- fixed an issue with BetterShotgun spawning too much shotguns/shells (thanks, Anonym-12321)
0.6.5
- added v50 items