Decompiled source of CritHits v1.0.2

CritHits.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CritHits.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("CritHits")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CritHits")]
[assembly: AssemblyTitle("CritHits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CritHits
{
	[BepInPlugin("CritHits", "CritHits", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		private const string GUID = "CritHits";

		private const string VERSION = "1.0.1";

		public static ManualLogSource Logger;

		private static readonly Harmony Harmony = new Harmony("CritHits");

		private static AssetBundle _bundle;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			SetConfig();
			LoadAssets();
			Harmony.PatchAll();
			Logger.LogInfo((object)"Plugin CritHits (1.0.1) is loaded!");
		}

		private void SetConfig()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0048: Expected O, but got Unknown
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_0084: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			//IL_00c0: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Expected O, but got Unknown
			//IL_0109: Expected O, but got Unknown
			string text = "General";
			ShovelPatch._critRate = ((BaseUnityPlugin)this).Config.Bind<double>(new ConfigDefinition(text, "Critical Hit Rate"), ShovelPatch._critRate, new ConfigDescription("Chance to perform a critical hit.", (AcceptableValueBase)(object)new AcceptableValueRange<double>(0.0, 1.0), Array.Empty<object>())).Value;
			ShovelPatch._critDamage = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition(text, "Critical Damage"), ShovelPatch._critDamage, new ConfigDescription("Damage dealt by a critical hit.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 10), Array.Empty<object>())).Value;
			ShovelPatch._baseDamage = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition(text, "Base Damage"), ShovelPatch._baseDamage, new ConfigDescription("Damage dealt by a normal hit.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 10), Array.Empty<object>())).Value;
			text = "AVFX";
			ShovelPatch._addSfx = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "Use Critical Hit Sound Effect"), ShovelPatch._addSfx, new ConfigDescription("Whether to play the critical hit sound effect.", (AcceptableValueBase)(object)new AcceptableValueList<bool>(new bool[2] { true, false }), Array.Empty<object>())).Value;
		}

		private void LoadAssets()
		{
			LoadBundle();
			if (_bundle != null)
			{
				AudioClip val = SafeLoadAsset<AudioClip>("assets/sfx/crithit.wav");
				if (val != null)
				{
					ShovelPatch._critHitSfxs = (AudioClip[])(object)new AudioClip[1] { val };
					Logger.LogDebug((object)"Loaded critHitSfx");
				}
			}
		}

		private void LoadBundle()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string text = executingAssembly.GetManifestResourceNames().FirstOrDefault((string n) => n.StartsWith("CritHits.Assets"));
			if (text == null)
			{
				Logger.LogError((object)"Embedded resource for [CritHits] not found!");
				return;
			}
			try
			{
				Logger.LogInfo((object)("Loading embedded resource data [" + text + "]..."));
				using Stream stream = executingAssembly.GetManifestResourceStream(text);
				using MemoryStream memoryStream = new MemoryStream();
				stream.CopyTo(memoryStream);
				_bundle = AssetBundle.LoadFromMemory(memoryStream.ToArray());
			}
			catch
			{
				Logger.LogError((object)("Bundle [" + text + "] failed to load!"));
				return;
			}
			Logger.LogInfo((object)("Bundle [" + text + "] accessible!"));
			Logger.LogDebug((object)string.Join(", ", _bundle.GetAllAssetNames()));
		}

		private T SafeLoadAsset<T>(string assetName) where T : Object
		{
			AssetBundle bundle = _bundle;
			if (bundle == null || !bundle.GetAllAssetNames().Contains(assetName))
			{
				Logger.LogError((object)("Asset [" + assetName + "] not found in bundle [" + ((Object)_bundle).name + "]!"));
				return default(T);
			}
			return _bundle.LoadAsset<T>(assetName);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "CritHits";

		public const string PLUGIN_NAME = "CritHits";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace CritHits.Patches
{
	[HarmonyPatch(typeof(Shovel), "SwingShovel")]
	public class ShovelPatch
	{
		public static readonly Random _random = new Random();

		public static double _critRate = 0.05;

		public static int _critDamage = 5;

		public static int _baseDamage = 1;

		public static bool _addSfx = true;

		public static AudioClip[] _critHitSfxs = Array.Empty<AudioClip>();

		public static AudioClip[] _baseHitSfxs;

		private static bool _isCrit;

		public static void Prefix(Shovel __instance, bool cancel = false)
		{
			if (_baseHitSfxs == null)
			{
				_baseHitSfxs = __instance.hitSFX;
			}
			_isCrit = _random.NextDouble() < _critRate;
			if (_addSfx)
			{
				__instance.hitSFX = (_isCrit ? _critHitSfxs : _baseHitSfxs);
				Plugin.Logger.LogDebug((object)string.Join(", ", __instance.hitSFX.Select((AudioClip a) => ((Object)a).name)));
			}
			__instance.shovelHitForce = (_isCrit ? _critDamage : _baseDamage);
			Plugin.Logger.LogDebug((object)__instance.shovelHitForce);
		}
	}
}