DramaMask
Enables masks to be worn to hide from enemies by blending in with the Masked and adds a safe mask, Drama!
CHANGELOG
2.1.3
- Added v56 enemies support
- Added Artifice to the Drama Mask spawn pool
- Improved stability of the mod
2.1.2
- Fixed compatibility with LethalHands when the current item drop mode selected
2.1.1
- Added compatibility with LethalHands when the mask is worn on squaring up, by detaching the mask and dropping it if intended by the config
2.1.0
- Added vanilla style stealth meter with out of the box compatibility for InsanityDisplay, EladsHUD, and ShyHUD
- Improved local config syncing when changed via LethalConfig ingame
- (Internal) Updated project to NET Standard 2.1
2.0.11
- Fixed accidental hard dependancy on InputUtils
2.0.10
- Fixed minor transpilation conflict with LethalCompanyVR
- Added config to ignore custom keybinds for compatibility with unconventional controller schemes when InputUtils is installed
2.0.9
- Fixed bug stopping interaction when a mask is worn when the player is ejected
2.0.8
- Added safety checks to try and keep any errors self contained within the mod's effects
2.0.7
- Added minimum time to stay hidden for collision ignoring effects to kick in
2.0.6
- Reverted all changes to the way player ids are handled
2.0.5
- Reverted player id extension using the wrong field due to way more issues
2.0.4
- Patched the network events that were missed in 2.0.3 causing issues for clients
- Fixed player id extension using the wrong field
- Added NRE fix for exposed vanilla thumper collision detection
2.0.3
- Add config option to ignore enemy collisions events when using the mask
2.0.2
- Add compatibility to HotbarPlus and similar mods
- Added mask grab and drop sounds to Drama
2.0.1
- Switched main supported version to v50 with addition of version specific enemy patches
2.0.0
- Added better support for hiding from all enemies
- Added configs to specify which enemy groups and overrides to use
- Improved config for specifying moon overrides with special values
- Added dropdown selection for applicable config fields in LethalConfig
1.3.5
- Fix typo causing QE interactions to have duplicate keybinds if only one is rebinded
1.3.4
- Fix item QE interactions due to v50 inputUtils
1.3.3
- Fix recently introduced incompatibility with MoreCompany with item QE interactions
- Added FAQ and improved some config descriptions (e.g. showing options in LethalConfig)
1.3.2
- Fix inability to interact with items when holding a mask due to bad handling of InputUtils on default controls
- Allow mask eyes to be toggled when looking at interactable if the keybind doesn't clash with interact's
1.3.1
- Added config to disable mask possession when attached
1.3.0
- Allowed players to get possessed when wearing the Comedy or Tragedy masks
- Fixed using terminal while wearing mask showing a fake mask in the players' hand
- Allow mask view to be different based on holding up or attaching
- Added translucent mask option on usage
- Fixed phantom bodies remaining on death for clients
- Added config syncing through the use of CSync (Sigurd)
- Added config for instant local mask actions for clients
- Added compatibility for Lethal Config to change configs mid-game
- Added compatibility for Input Utils to rebind mask controls
1.2.4
- Fixed masks rotating every time they are worn
- Fixed bar colour config not working as intended
1.2.3
- Fixed mask size and positioning to match Masked enemies
- Fixed bug where wearing mask won't always hide you
- Added config to set spawn rarity, including a fine grain option for specific moons
1.2.2
- Fixed being softlocked in the mask attached state if worn on teleport, centipede attack, or ship retuning to orbit
- Reduced duplication of masks on disconnection
- Fixed control tips being overridden when other players attach their masks
1.2.1
- Fixed recently introduced incompatibility issues with MoreEmotes
1.2.0
- Added behaviours to mimic the Masked (allowing masks to be attached, and activation of the eyes)
- Fixed Drama mask displaying incorrectly at far distances
1.1.3
- Fixed incompatibility issues with BiggerLobby
1.1.2
- Fix to stop server host seeing other player's masks as outlines if they have the setting enabled
1.1.1
- Added option to only show an outline when equipping masks for better visibility
1.1.0
- Added a regenerative stealth meter for the masks to allow hiding mechanic to be balanced (configurable)
1.0.0
- Added the Drama mask item
- Allowed configured masks (defaults to all) to hide you from configured enemies (defaults to Masked)