Decompiled source of MoreCompany v1.11.0
BepInEx/plugins/MoreCompany.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using MoreCompany.Cosmetics; using MoreCompany.Utils; using Newtonsoft.Json; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Collections; using Unity.Netcode; using Unity.Netcode.Transports.UTP; using UnityEngine; using UnityEngine.Audio; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MoreCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © NotNotSwipez 2023")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MoreCompany")] [assembly: AssemblyTitle("MoreCompany")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MoreCompany { [HarmonyPatch(typeof(AudioMixer), "SetFloat")] public static class AudioMixerSetFloatPatch { public static bool Prefix(string name, ref float value) { if (name.StartsWith("PlayerVolume")) { string s = name.Replace("PlayerVolume", ""); int num = int.Parse(s); if (!SoundManagerPatch.initialVolumeSet) { MainClass.StaticLogger.LogInfo((object)$"Setting initial volume for {num} to {value}"); return true; } PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num]; if ((Object)(object)val != (Object)null) { AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if (Object.op_Implicit((Object)(object)currentVoiceChatAudioSource)) { currentVoiceChatAudioSource.volume = value / 16f; } } return false; } if (name.StartsWith("PlayerPitch")) { return MainClass.newPlayerCount <= 4; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")] public static class SendChatToServerPatch { public static bool Prefix(string chatMessage, int playerId = -1) { if (DebugCommandRegistry.commandEnabled && ((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc")) { string text = chatMessage.Replace("/mc ", ""); DebugCommandRegistry.HandleCommand(text.Split(' ')); return false; } return true; } } [HarmonyPatch] public static class CosmeticSyncPatch { [CompilerGenerated] private static class <>O { public static HandleNamedMessageDelegate <0>__SV_ReceiveCosmetics; public static HandleNamedMessageDelegate <1>__CL_ReceiveCosmetics; public static HandleNamedMessageDelegate <2>__CL_ReceiveAllCosmetics; } public static void UpdateCosmeticsForPlayer(int playerClientId, List<string> splitMessage) { //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[playerClientId]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>(); if (!Object.op_Implicit((Object)(object)cosmeticApplication)) { cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[playerClientId]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>(); } cosmeticApplication.parentType = ParentType.Player; cosmeticApplication.ClearCosmetics(); List<string> list = new List<string>(); foreach (string item in splitMessage) { if (cosmeticApplication.ApplyCosmetic(item, startEnabled: false)) { list.Add(item); } } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } cosmeticApplication.UpdateAllCosmeticVisibilities(playerClientId == StartOfRound.Instance.thisClientPlayerId); if (MainClass.playerIdsAndCosmetics.ContainsKey(playerClientId)) { MainClass.playerIdsAndCosmetics[playerClientId] = list; } else { MainClass.playerIdsAndCosmetics.Add(playerClientId, list); } } public static void SV_ReceiveCosmetics(ulong senderId, FastBufferReader messagePayload) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer) { return; } ulong num = default(ulong); ((FastBufferReader)(ref messagePayload)).ReadValueSafe<ulong>(ref num, default(ForPrimitives)); string text = default(string); ((FastBufferReader)(ref messagePayload)).ReadValueSafe(ref text, false); bool flag = default(bool); ((FastBufferReader)(ref messagePayload)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); List<string> list = text.Split(',').ToList(); UpdateCosmeticsForPlayer((int)num, list); MainClass.StaticLogger.LogInfo((object)$"Server received {list.Count} cosmetics from {num} | Request All: {flag}"); int num2 = FastBufferWriter.GetWriteSize<ulong>(ref num, default(ForStructs)) + FastBufferWriter.GetWriteSize(text, false); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(num2, (Allocator)2, -1); FastBufferWriter val2 = val; try { ((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref num, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe(text, false); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("MC_CL_ReceiveCosmetics", val, (NetworkDelivery)((((FastBufferWriter)(ref val)).Capacity > 1300) ? 4 : 2)); } finally { ((IDisposable)(FastBufferWriter)(ref val2)).Dispose(); } if (senderId != 0 && flag) { string text2 = JsonConvert.SerializeObject((object)MainClass.playerIdsAndCosmetics); int writeSize = FastBufferWriter.GetWriteSize(text2, false); FastBufferWriter val3 = default(FastBufferWriter); ((FastBufferWriter)(ref val3))..ctor(writeSize, (Allocator)2, -1); FastBufferWriter val4 = val3; try { ((FastBufferWriter)(ref val3)).WriteValueSafe(text2, false); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("MC_CL_ReceiveAllCosmetics", senderId, val3, (NetworkDelivery)((((FastBufferWriter)(ref val3)).Capacity > 1300) ? 4 : 2)); } finally { ((IDisposable)(FastBufferWriter)(ref val4)).Dispose(); } } } public static void CL_ReceiveAllCosmetics(ulong senderId, FastBufferReader messagePayload) { string text = default(string); ((FastBufferReader)(ref messagePayload)).ReadValueSafe(ref text, false); Dictionary<int, List<string>> dictionary = JsonConvert.DeserializeObject<Dictionary<int, List<string>>>(text); foreach (KeyValuePair<int, List<string>> item in dictionary) { UpdateCosmeticsForPlayer(item.Key, item.Value); } MainClass.StaticLogger.LogInfo((object)$"Client received {dictionary.Sum((KeyValuePair<int, List<string>> x) => x.Value.Count)} cosmetics from {dictionary.Keys.Count} players"); } public static void CL_ReceiveCosmetics(ulong senderId, FastBufferReader messagePayload) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer) { ulong num = default(ulong); ((FastBufferReader)(ref messagePayload)).ReadValueSafe<ulong>(ref num, default(ForPrimitives)); string text = default(string); ((FastBufferReader)(ref messagePayload)).ReadValueSafe(ref text, false); List<string> list = text.Split(',').ToList(); UpdateCosmeticsForPlayer((int)num, list); MainClass.StaticLogger.LogInfo((object)$"Client received {list.Count} cosmetics from {num}"); } } public static void SyncCosmeticsToOtherClients(PlayerControllerB playerControllerTmp = null, bool disabled = false, bool requestAll = false) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB val = playerControllerTmp ?? StartOfRound.Instance?.localPlayerController; if ((Object)(object)val != (Object)null) { List<string> cosmeticsToSync = CosmeticRegistry.GetCosmeticsToSync(); string text = (disabled ? "" : string.Join(',', cosmeticsToSync)); int num = FastBufferWriter.GetWriteSize<ulong>(ref val.playerClientId, default(ForStructs)) + FastBufferWriter.GetWriteSize(text, false) + FastBufferWriter.GetWriteSize<bool>(ref requestAll, default(ForStructs)); FastBufferWriter val2 = default(FastBufferWriter); ((FastBufferWriter)(ref val2))..ctor(num, (Allocator)2, -1); FastBufferWriter val3 = val2; try { ((FastBufferWriter)(ref val2)).WriteValueSafe<ulong>(ref val.playerClientId, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe(text, false); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref requestAll, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("MC_SV_SyncCosmetics", 0uL, val2, (NetworkDelivery)((((FastBufferWriter)(ref val2)).Capacity > 1300) ? 4 : 2)); } finally { ((IDisposable)(FastBufferWriter)(ref val3)).Dispose(); } MainClass.StaticLogger.LogInfo((object)$"Sending {cosmeticsToSync.Count} cosmetics to the server | Request All: {requestAll}"); } } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void ConnectClientToPlayerObject(PlayerControllerB __instance) { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown MainClass.playerIdsAndCosmetics.Clear(); if (NetworkManager.Singleton.IsServer) { CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager; object obj = <>O.<0>__SV_ReceiveCosmetics; if (obj == null) { HandleNamedMessageDelegate val = SV_ReceiveCosmetics; <>O.<0>__SV_ReceiveCosmetics = val; obj = (object)val; } customMessagingManager.RegisterNamedMessageHandler("MC_SV_SyncCosmetics", (HandleNamedMessageDelegate)obj); } else { CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager; object obj2 = <>O.<1>__CL_ReceiveCosmetics; if (obj2 == null) { HandleNamedMessageDelegate val2 = CL_ReceiveCosmetics; <>O.<1>__CL_ReceiveCosmetics = val2; obj2 = (object)val2; } customMessagingManager2.RegisterNamedMessageHandler("MC_CL_ReceiveCosmetics", (HandleNamedMessageDelegate)obj2); CustomMessagingManager customMessagingManager3 = NetworkManager.Singleton.CustomMessagingManager; object obj3 = <>O.<2>__CL_ReceiveAllCosmetics; if (obj3 == null) { HandleNamedMessageDelegate val3 = CL_ReceiveAllCosmetics; <>O.<2>__CL_ReceiveAllCosmetics = val3; obj3 = (object)val3; } customMessagingManager3.RegisterNamedMessageHandler("MC_CL_ReceiveAllCosmetics", (HandleNamedMessageDelegate)obj3); } SyncCosmeticsToOtherClients(__instance, disabled: false, requestAll: true); } [HarmonyPatch(typeof(GameNetworkManager), "SetInstanceValuesBackToDefault")] [HarmonyPostfix] public static void SetInstanceValuesBackToDefault() { if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.CustomMessagingManager != null) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("MC_CL_ReceiveCosmetics"); NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("MC_CL_ReceiveAllCosmetics"); NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("MC_SV_SyncCosmetics"); MainClass.StaticLogger.LogInfo((object)"Unregistered Named Message Handlers"); } } } [HarmonyPatch] public static class PreventOldVersionChatSpamPatch { [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] [HarmonyPrefix] public static bool AddChatMessage_Prefix(string chatMessage, string nameOfUserWhoTyped = "") { if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } return true; } } [HarmonyPatch] public class CosmeticPatches { public static bool CloneCosmeticsToNonPlayer(ParentType parentType, Transform cosmeticRoot, int playerClientId, bool detachedHead = false) { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) if (MainClass.playerIdsAndCosmetics.ContainsKey(playerClientId)) { List<string> list = MainClass.playerIdsAndCosmetics[playerClientId]; CosmeticApplication cosmeticApplication = ((Component)cosmeticRoot).GetComponent<CosmeticApplication>(); if (!Object.op_Implicit((Object)(object)cosmeticApplication)) { cosmeticApplication = ((Component)cosmeticRoot).gameObject.AddComponent<CosmeticApplication>(); } cosmeticApplication.parentType = parentType; cosmeticApplication.detachedHead = detachedHead; cosmeticApplication.ClearCosmetics(); foreach (string item in list) { cosmeticApplication.ApplyCosmetic(item, startEnabled: false); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } cosmeticApplication.UpdateAllCosmeticVisibilities(); return true; } return false; } [HarmonyPatch(typeof(PlayerControllerB), "SpawnDeadBody")] [HarmonyPostfix] public static void SpawnDeadBody(ref PlayerControllerB __instance, int deathAnimation = 0) { Transform transform = ((Component)__instance.deadBody).transform; if (!((Object)(object)transform == (Object)null)) { bool detachedHead = __instance.deadBody.detachedHead; if (deathAnimation == 4 || deathAnimation == 5) { detachedHead = true; } CloneCosmeticsToNonPlayer(ParentType.DeadBody, transform, (int)__instance.playerClientId, detachedHead); } } [HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")] [HarmonyPostfix] public static void SetEnemyOutside(MaskedPlayerEnemy __instance) { if (!((Object)(object)__instance.mimickingPlayer == (Object)null)) { Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig"); if (!((Object)(object)val == (Object)null)) { CloneCosmeticsToNonPlayer(ParentType.MaskedEnemy, val, (int)__instance.mimickingPlayer.playerClientId); ((EnemyAI)__instance).skinnedMeshRenderers = ((Component)__instance).gameObject.GetComponentsInChildren<SkinnedMeshRenderer>(); ((EnemyAI)__instance).meshRenderers = ((Component)__instance).gameObject.GetComponentsInChildren<MeshRenderer>(); } } } [HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")] [HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")] [HarmonyPostfix] public static void ToggleQuickMenu(QuickMenuManager __instance) { if (CosmeticRegistry.menuIsInGame && (Object)(object)CosmeticRegistry.cosmeticGUIGlobalScale != (Object)null) { ((Component)CosmeticRegistry.cosmeticGUIGlobalScale.Find("ActivateButton")).gameObject.SetActive(__instance.isMenuOpen); if (!__instance.isMenuOpen) { ((Component)CosmeticRegistry.cosmeticGUIGlobalScale.Find("CosmeticsScreen")).gameObject.SetActive(false); } } } } public class DebugCommandRegistry { public static bool commandEnabled; public static void HandleCommand(string[] args) { //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) if (!commandEnabled) { return; } PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; switch (args[0]) { case "money": { int groupCredits = int.Parse(args[1]); Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First(); val5.groupCredits = groupCredits; break; } case "spawnscrap": { string text = ""; for (int i = 1; i < args.Length; i++) { text = text + args[i] + " "; } text = text.Trim(); Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f; SpawnableItemWithRarity val2 = null; foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap) { if (item.spawnableItem.itemName.ToLower() == text.ToLower()) { val2 = item; break; } } GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null); GrabbableObject component = val3.GetComponent<GrabbableObject>(); ((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation); component.fallTime = 0f; NetworkObject component2 = val3.GetComponent<NetworkObject>(); component2.Spawn(false); break; } case "spawnenemy": { string text2 = ""; for (int j = 1; j < args.Length; j++) { text2 = text2 + args[j] + " "; } text2 = text2.Trim(); SpawnableEnemyWithRarity val4 = null; foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies) { if (enemy.enemyType.enemyName.ToLower() == text2.ToLower()) { val4 = enemy; break; } } RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType); break; } case "listall": MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:"); foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap) { MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName); } MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:"); { foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies) { MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName); } break; } } } } [HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")] public static class LookForPlayersForestGiantPatch { public static void Prefix(ref ForestGiantAI __instance) { if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount) { Array.Resize(ref __instance.playerStealthMeters, MainClass.newPlayerCount); for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerStealthMeters[i] = 0f; } } } } [HarmonyPatch(typeof(BlobAI), "Start")] public static class BlobAIStartPatch { public static void Postfix(ref BlobAI __instance) { Collider[] value = (Collider[])(object)new Collider[MainClass.newPlayerCount]; ReflectionUtils.SetFieldValue(__instance, "ragdollColliders", value); } } [HarmonyPatch(typeof(CrawlerAI), "Start")] public static class CrawlerAIStartPatch { public static void Postfix(ref CrawlerAI __instance) { Collider[] value = (Collider[])(object)new Collider[MainClass.newPlayerCount]; ReflectionUtils.SetFieldValue(__instance, "nearPlayerColliders", value); } } [HarmonyPatch(typeof(SpringManAI), "Update")] public static class SpringManAIUpdatePatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "call static float UnityEngine.Vector3::Distance(UnityEngine.Vector3 a, UnityEngine.Vector3 b)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"SpringManAIUpdatePatch failed to replace newPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")] public static class GetClosestPlayerPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; foreach (CodeInstruction instruction in instructions) { if (!flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } if (!flag) { MainClass.StaticLogger.LogWarning((object)"GetClosestPlayerPatch failed to replace newPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")] public static class GetAllPlayersInLineOfSightPatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(); int num = 0; foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldc_I4_4) { num++; instruction.opcode = OpCodes.Ldsfld; instruction.operand = AccessTools.Field(typeof(MainClass), "newPlayerCount"); } list.Add(instruction); } if (num != 2) { MainClass.StaticLogger.LogWarning((object)$"GetAllPlayersInLineOfSightPatch failed to replace newPlayerCount: {num}/2"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")] public static class DressGirlHauntPatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); int num = 0; foreach (CodeInstruction instruction in instructions) { if (((object)instruction).ToString() == "ldc.i4.4 NULL") { num++; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } if (num != 3) { MainClass.StaticLogger.LogWarning((object)$"DressGirlHauntPatch failed to replace newPlayerCount: {num}/3"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(ButlerEnemyAI), "Start")] public static class ButlerEnemyAIPatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); int num = 0; foreach (CodeInstruction instruction in instructions) { if (((object)instruction).ToString() == "ldc.i4.4 NULL") { num++; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } if (num != 3) { MainClass.StaticLogger.LogWarning((object)$"ButlerEnemyAIPatch failed to replace newPlayerCount: {num}/3"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(CaveDwellerAI), "GetAllPlayerBodiesInLineOfSight")] public static class GetAllPlayerBodiesInLineOfSightPatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(); int num = 0; foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldc_I4_4) { num++; instruction.opcode = OpCodes.Ldsfld; instruction.operand = AccessTools.Field(typeof(MainClass), "newPlayerCount"); } list.Add(instruction); } if (num != 2) { MainClass.StaticLogger.LogWarning((object)$"GetAllPlayerBodiesInLineOfSightPatch failed to replace newPlayerCount: {num}/2"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class HudChatPatch { public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "") { if (!(__instance.lastChatMessage == chatMessage)) { StringBuilder stringBuilder = new StringBuilder(chatMessage); for (int i = 0; i < MainClass.newPlayerCount; i++) { string oldValue = $"[playerNum{i}]"; string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername; stringBuilder.Replace(oldValue, playerUsername); } chatMessage = stringBuilder.ToString(); } } } [HarmonyPatch(typeof(MenuManager), "ClickHostButton")] [HarmonyPriority(0)] public static class MenuManagerHost { public static void UpdateTextBox(TMP_InputField inputField, string s) { if (inputField.text == MainClass.newPlayerCount.ToString()) { return; } if (int.TryParse(s, out var result)) { int newPlayerCount = MainClass.newPlayerCount; MainClass.newPlayerCount = Mathf.Clamp(result, MainClass.minPlayerCount, MainClass.maxPlayerCount); MainClass.StaticConfig.Save(); inputField.text = MainClass.newPlayerCount.ToString(); if (MainClass.newPlayerCount != newPlayerCount) { MainClass.StaticLogger.LogInfo((object)$"Changed Crew Count: {MainClass.newPlayerCount}"); } } else if (s.Length != 0) { inputField.text = MainClass.newPlayerCount.ToString(); inputField.caretPosition = 1; } } public static void SetupCrewCountInput(TMP_InputField inputField) { //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown inputField.text = MainClass.newPlayerCount.ToString(); if (!Object.op_Implicit((Object)(object)((Component)inputField).transform.Find("Registered"))) { ((UnityEvent<string>)(object)inputField.onSubmit).AddListener((UnityAction<string>)delegate(string s) { UpdateTextBox(inputField, s); }); ((UnityEvent<string>)(object)inputField.onDeselect).AddListener((UnityAction<string>)delegate(string s) { UpdateTextBox(inputField, s); }); GameObject val = new GameObject("Registered"); val.transform.parent = ((Component)inputField).transform; } } public static void CreateCrewCountInput(MenuManager __instance) { //IL_00bd: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)GameObject.Find("MC_CrewCount"))) { TMP_InputField componentInChildren = GameObject.Find("MC_CrewCount").GetComponentInChildren<TMP_InputField>(); SetupCrewCountInput(componentInChildren); return; } Transform val = __instance.HostSettingsScreen.transform.Find("HostSettingsContainer/LobbyHostOptions"); if ((Object)(object)val != (Object)null) { Transform val2 = val.Find(__instance.HostSettingsOptionsLAN.activeSelf ? "LANOptions" : "OptionsNormal"); if ((Object)(object)val2 != (Object)null) { GameObject val3 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val2); ((Object)val3).name = "MC_CrewCount"; RectTransform component = val3.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(96.9f, -70f, -6.7f); TMP_InputField componentInChildren2 = ((Component)val3.transform).GetComponentInChildren<TMP_InputField>(); componentInChildren2.characterLimit = 3; SetupCrewCountInput(componentInChildren2); } } } public static void Postfix(MenuManager __instance) { MainClass.newPlayerCount = (__instance.hostSettings_LobbyPublic ? 32 : 12); CreateCrewCountInput(__instance); } } [HarmonyPatch] public static class MenuManagerLogoOverridePatch { public static List<TMP_InputField> inputFields = new List<TMP_InputField>(); public static bool lanWarningShown = false; [HarmonyPatch(typeof(MenuManager), "Awake")] [HarmonyPostfix] [HarmonyPriority(0)] public static void Awake_Postfix(MenuManager __instance) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) if (__instance.isInitScene) { return; } MainClass.ReadSettingsFromFile(); try { Sprite sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f)); GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; Transform val = gameObject.transform.Find("MenuContainer/MainButtons/HeaderImage"); if ((Object)(object)val != (Object)null) { ((Component)val).gameObject.GetComponent<Image>().sprite = sprite; } Transform val2 = gameObject.transform.Find("MenuContainer/LoadingScreen"); if ((Object)(object)val2 != (Object)null) { val2.localScale = new Vector3(1.02f, 1.06f, 1.02f); Transform val3 = val2.Find("Image"); if ((Object)(object)val3 != (Object)null) { ((Component)val3).GetComponent<Image>().sprite = sprite; } } } catch (Exception ex) { MainClass.StaticLogger.LogError((object)ex); } try { LANMenu.InitializeMenu(); } catch (Exception ex2) { MainClass.StaticLogger.LogError((object)ex2); } CosmeticRegistry.SpawnCosmeticGUI(mainMenu: true); } [HarmonyPatch(typeof(MenuManager), "Start")] [HarmonyPostfix] public static void Start_Postfix(MenuManager __instance) { if (!__instance.isInitScene && GameNetworkManager.Instance.disableSteam) { if (lanWarningShown) { __instance.lanWarningContainer.SetActive(false); } else { lanWarningShown = true; } } } } [HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")] public static class AddUserPlayerListPatch { private static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")] public static class RemoveUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Update")] public static class QuickMenuUpdatePatch { public static bool Prefix() { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")] public static class QuickMenuDisplayPatch { public static bool Prefix(ref bool __result) { __result = false; for (int i = 1; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i]; if (val.isPlayerControlled || val.isPlayerDead) { __result = true; break; } } return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Start")] public static class QuickmenuVisualInjectPatch { public static GameObject quickMenuScrollInstance; public static void Postfix(QuickMenuManager __instance) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject; GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent); val.transform.SetParent(gameObject.transform); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f); ((Transform)component).localScale = Vector3.one; quickMenuScrollInstance = val; CosmeticRegistry.SpawnCosmeticGUI(mainMenu: false); } public static void PopulateQuickMenu(QuickMenuManager __instance) { //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Expected O, but got Unknown //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Expected O, but got Unknown if ((Object)(object)quickMenuScrollInstance == (Object)null) { return; } Transform val = quickMenuScrollInstance.transform.Find("Holder"); if ((Object)(object)val == (Object)null) { return; } List<GameObject> list = new List<GameObject>(); int childCount = val.childCount; for (int i = 0; i < childCount; i++) { list.Add(((Component)val.GetChild(i)).gameObject); } foreach (GameObject item in list) { Object.Destroy((Object)(object)item); } if (!Object.op_Implicit((Object)(object)StartOfRound.Instance)) { return; } for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++) { PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j]; if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead) { continue; } GameObject val2 = Object.Instantiate<GameObject>(MainClass.playerEntry, val); RectTransform component = val2.GetComponent<RectTransform>(); ((Transform)component).localScale = Vector3.one; ((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f); TextMeshProUGUI component2 = ((Component)val2.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>(); ((TMP_Text)component2).text = playerScript.playerUsername; Slider playerVolume = ((Component)val2.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>(); int finalIndex = j; ((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f) { if (playerScript.isPlayerControlled || playerScript.isPlayerDead) { float num = (f - playerVolume.minValue) / (playerVolume.maxValue - playerVolume.minValue); if (num <= 0f) { num = -70f; } SoundManager.Instance.playerVoiceVolumes[finalIndex] = num; } }); playerVolume.value = Mathf.Clamp(SoundManager.Instance.playerVoiceVolumes[j] * (playerVolume.maxValue - playerVolume.minValue) + playerVolume.minValue, playerVolume.minValue, playerVolume.maxValue); Button component3 = ((Component)val2.transform.Find("KickButton")).GetComponent<Button>(); ((UnityEvent)component3.onClick).AddListener((UnityAction)delegate { __instance.KickUserFromServer(finalIndex); }); if ((Object)(object)StartOfRound.Instance.localPlayerController != (Object)null && StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId) { ((Component)playerVolume).gameObject.SetActive(false); ((Component)val2.transform.Find("Text (1)")).gameObject.SetActive(false); ((Component)component3).gameObject.SetActive(false); } else if (!GameNetworkManager.Instance.isHostingGame) { ((Component)component3).gameObject.SetActive(false); } Button component4 = ((Component)val2.transform.Find("ProfileIcon")).GetComponent<Button>(); ((UnityEvent)component4.onClick).AddListener((UnityAction)delegate { //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (!GameNetworkManager.Instance.disableSteam) { SteamFriends.OpenUserOverlay(SteamId.op_Implicit(playerScript.playerSteamId), "steamid"); } }); } } } [HarmonyPatch(typeof(QuickMenuManager), "ConfirmKickUserFromServer")] public static class KickPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "ldfld int QuickMenuManager::playerObjToKick") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.3 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"KickPatch failed to replace newPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")] public static class SpectatorBoxUpdatePatch { public static void Postfix(HUDManager __instance) { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes"); int num = -64; int num2 = 0; int num3 = 0; int num4 = -70; int num5 = 230; int num6 = 4; foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue) { if (((Component)item.Key).gameObject.activeInHierarchy) { GameObject gameObject = ((Component)item.Key).gameObject; RectTransform component = gameObject.GetComponent<RectTransform>(); int num7 = (int)Math.Floor((double)num3 / (double)num6); int num8 = num3 % num6; int num9 = num8 * num4; int num10 = num7 * num5; component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f)); num3++; } } } } [HarmonyPatch(typeof(HUDManager), "Start")] public static class HudStartPatch { public static void Postfix(HUDManager __instance) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) EndOfGameStatUIElements statsUIElements = __instance.statsUIElements; GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject; GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject; gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3); gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f); MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f)); MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f)); MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f)); MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f)); for (int i = 8; i < MainClass.newPlayerCount; i++) { MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f)); } } public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (index + 1 <= MainClass.newPlayerCount) { GameObject val = Object.Instantiate<GameObject>(original); RectTransform component = val.GetComponent<RectTransform>(); RectTransform component2 = original.GetComponent<RectTransform>(); ((Transform)component).SetParent(((Transform)component2).parent); ((Transform)component).localScale = new Vector3(1f, 1f, 1f); ((Transform)component).localPosition = localPosition; GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject; GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject; ((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f); GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject; if (index >= uiElements.playerNamesText.Length) { Array.Resize(ref uiElements.playerNamesText, index + 1); Array.Resize(ref uiElements.playerStates, index + 1); Array.Resize(ref uiElements.playerNotesText, index + 1); } uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>(); uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>(); uiElements.playerStates[index] = gameObject3.GetComponent<Image>(); } } } public class LANMenu : MonoBehaviour { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__0_0; internal void <InitializeMenu>b__0_0() { GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings").gameObject.SetActive(true); } } public static void InitializeMenu() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown CreateUI(); GameObject val = GameObject.Find("Canvas/MenuContainer/MainButtons/StartLAN"); if (!((Object)(object)val != (Object)null)) { return; } MainClass.StaticLogger.LogInfo((object)"LANMenu startLAN Patched"); val.GetComponent<Button>().onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = val.GetComponent<Button>().onClick; object obj = <>c.<>9__0_0; if (obj == null) { UnityAction val2 = delegate { GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings").gameObject.SetActive(true); }; <>c.<>9__0_0 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } private static GameObject CreateUI() { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Expected O, but got Unknown if ((Object)(object)GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings") != (Object)null) { return null; } GameObject val = GameObject.Find("Canvas/MenuContainer"); if ((Object)(object)val == (Object)null) { return null; } GameObject val2 = GameObject.Find("Canvas/MenuContainer/LobbyHostSettings"); if ((Object)(object)val2 == (Object)null) { return null; } GameObject val3 = Object.Instantiate<GameObject>(val2, val2.transform.position, val2.transform.rotation, val.transform); ((Object)val3).name = "LobbyJoinSettings"; Transform val4 = val3.transform.Find("HostSettingsContainer"); if ((Object)(object)val4 != (Object)null) { ((Object)val4).name = "JoinSettingsContainer"; ((Object)((Component)val4).transform.Find("LobbyHostOptions")).name = "LobbyJoinOptions"; Object.Destroy((Object)(object)((Component)val3.transform.Find("ChallengeLeaderboard")).gameObject); Object.Destroy((Object)(object)((Component)val3.transform.Find("FilesPanel")).gameObject); Object.Destroy((Object)(object)((Component)((Component)val4).transform.Find("LobbyJoinOptions/OptionsNormal")).gameObject); Object.Destroy((Object)(object)((Component)((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/AllowRemote")).gameObject); Object.Destroy((Object)(object)((Component)((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/Local")).gameObject); Transform val5 = ((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/Header"); if ((Object)(object)val5 != (Object)null) { ((TMP_Text)((Component)val5).GetComponent<TextMeshProUGUI>()).text = "Join LAN Server:"; } Transform val6 = ((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/ServerNameField"); if ((Object)(object)val6 != (Object)null) { ((Component)val6).transform.localPosition = new Vector3(0f, 15f, -6.5f); ((Component)val6).gameObject.SetActive(true); } TMP_InputField ip_field = ((Component)val6).GetComponent<TMP_InputField>(); if ((Object)(object)ip_field != (Object)null) { TextMeshProUGUI ip_placeholder = ((Component)ip_field.placeholder).GetComponent<TextMeshProUGUI>(); ((TMP_Text)ip_placeholder).text = ES3.Load<string>("LANIPAddress", "LCGeneralSaveData", "127.0.0.1"); Transform obj = ((Component)val4).transform.Find("Confirm"); Button val7 = ((obj != null) ? ((Component)obj).GetComponent<Button>() : null); if ((Object)(object)val7 != (Object)null) { val7.onClick = new ButtonClickedEvent(); ((UnityEvent)val7.onClick).AddListener((UnityAction)delegate { string text = "127.0.0.1"; text = ((!(ip_field.text != "")) ? ((TMP_Text)ip_placeholder).text : ip_field.text); ES3.Save<string>("LANIPAddress", text, "LCGeneralSaveData"); GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings").gameObject.SetActive(false); ((Component)NetworkManager.Singleton).GetComponent<UnityTransport>().ConnectionData.Address = text; MainClass.StaticLogger.LogInfo((object)("Listening to LAN server: " + text)); GameObject.Find("MenuManager").GetComponent<MenuManager>().StartAClient(); }); } } ((Component)((Component)val4).transform.Find("LobbyJoinOptions/LANOptions")).gameObject.SetActive(true); } return val3; } } [HarmonyPatch(typeof(GameNetworkManager), "OnLocalClientConnectionDisapproved")] public static class ConnectionDisapprovedPatch { private static int crewSizeMismatch; private static IEnumerator delayedReconnect() { yield return (object)new WaitForSeconds(0.5f); GameObject.Find("MenuManager").GetComponent<MenuManager>().StartAClient(); } private static void Prefix(GameNetworkManager __instance, ulong clientId) { crewSizeMismatch = 0; if (!__instance.disableSteam) { return; } try { if (!string.IsNullOrEmpty(NetworkManager.Singleton.DisconnectReason) && NetworkManager.Singleton.DisconnectReason.StartsWith("Crew size mismatch!")) { crewSizeMismatch = int.Parse(NetworkManager.Singleton.DisconnectReason.Split("Their size: ")[1].Split(". ")[0]); } } catch { } } private static void Postfix(GameNetworkManager __instance, ulong clientId) { if (__instance.disableSteam && crewSizeMismatch != 0) { MainClass.newPlayerCount = Mathf.Clamp(crewSizeMismatch, MainClass.minPlayerCount, MainClass.maxPlayerCount); if (MainClass.newPlayerCount == crewSizeMismatch) { GameObject.Find("MenuManager").GetComponent<MenuManager>().menuNotification.SetActive(false); Object.FindObjectOfType<MenuManager>().SetLoadingScreen(true, (RoomEnter)5, ""); ((MonoBehaviour)__instance).StartCoroutine(delayedReconnect()); } crewSizeMismatch = 0; } } } public static class PluginInformation { public const string PLUGIN_NAME = "MoreCompany"; public const string PLUGIN_VERSION = "1.11.0"; public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany"; } [BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.11.0")] public class MainClass : BaseUnityPlugin { public static int defaultPlayerCount = 32; public static int minPlayerCount = 4; public static int maxPlayerCount = 50; public static int newPlayerCount = 32; public static ConfigFile StaticConfig; public static ConfigEntry<int> playerCount; public static ConfigEntry<bool> cosmeticsDeadBodies; public static ConfigEntry<bool> cosmeticsMaskedEnemy; public static ConfigEntry<bool> cosmeticsSyncOther; public static ConfigEntry<bool> defaultCosmetics; public static ConfigEntry<bool> cosmeticsPerProfile; public static ConfigEntry<string> disabledCosmetics; public static Texture2D mainLogo; public static GameObject quickMenuScrollParent; public static GameObject playerEntry; public static GameObject crewCountUI; public static GameObject cosmeticGUIInstance; public static GameObject cosmeticButton; public static ManualLogSource StaticLogger; public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>(); public static string dynamicCosmeticsPath; public static string cosmeticSavePath; private void Awake() { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Expected O, but got Unknown StaticLogger = ((BaseUnityPlugin)this).Logger; StaticConfig = ((BaseUnityPlugin)this).Config; playerCount = StaticConfig.Bind<int>("General", "Player Count", defaultPlayerCount, new ConfigDescription("How many players can be in your lobby?", (AcceptableValueBase)(object)new AcceptableValueRange<int>(minPlayerCount, maxPlayerCount), Array.Empty<object>())); cosmeticsSyncOther = StaticConfig.Bind<bool>("Cosmetics", "Show Cosmetics", true, "Should you be able to see cosmetics of other players?"); cosmeticsDeadBodies = StaticConfig.Bind<bool>("Cosmetics", "Show On Dead Bodies", true, "Should you be able to see cosmetics on dead bodies?"); cosmeticsMaskedEnemy = StaticConfig.Bind<bool>("Cosmetics", "Show On Masked Enemy", true, "Should you be able to see cosmetics on the masked enemy?"); defaultCosmetics = StaticConfig.Bind<bool>("Cosmetics", "Default Cosmetics", true, "Should the default cosmetics be enabled?"); cosmeticsPerProfile = StaticConfig.Bind<bool>("Cosmetics", "Per Profile Cosmetics", false, "Should the cosmetics be saved per-profile?"); disabledCosmetics = StaticConfig.Bind<string>("Cosmetics", "Disabled Cosmetics", "", "Comma separated list of cosmetics to disable"); cosmeticsSyncOther.SettingChanged += delegate { PlayerControllerB[] array3 = Object.FindObjectsByType<PlayerControllerB>((FindObjectsSortMode)0); foreach (PlayerControllerB val6 in array3) { Transform val7 = ((Component)val6).transform.Find("ScavengerModel").Find("metarig"); if (!((Object)(object)val7 == (Object)null)) { CosmeticApplication component3 = ((Component)val7).gameObject.GetComponent<CosmeticApplication>(); if (!((Object)(object)component3 == (Object)null)) { component3.UpdateAllCosmeticVisibilities((int)val6.playerClientId == StartOfRound.Instance.thisClientPlayerId); } } } }; cosmeticsDeadBodies.SettingChanged += delegate { PlayerControllerB[] array2 = Object.FindObjectsByType<PlayerControllerB>((FindObjectsSortMode)0); foreach (PlayerControllerB val5 in array2) { Transform transform = ((Component)val5.deadBody).transform; if (!((Object)(object)transform == (Object)null)) { CosmeticApplication component2 = ((Component)transform).GetComponent<CosmeticApplication>(); if (!((Object)(object)component2 == (Object)null)) { component2.UpdateAllCosmeticVisibilities(); } } } }; cosmeticsMaskedEnemy.SettingChanged += delegate { MaskedPlayerEnemy[] array = Object.FindObjectsByType<MaskedPlayerEnemy>((FindObjectsSortMode)0); foreach (MaskedPlayerEnemy val3 in array) { Transform val4 = ((Component)val3).transform.Find("ScavengerModel").Find("metarig"); if (!((Object)(object)val4 == (Object)null)) { CosmeticApplication component = ((Component)val4).GetComponent<CosmeticApplication>(); if (!((Object)(object)component == (Object)null)) { component.UpdateAllCosmeticVisibilities(); ((EnemyAI)val3).skinnedMeshRenderers = ((Component)val3).gameObject.GetComponentsInChildren<SkinnedMeshRenderer>(); ((EnemyAI)val3).meshRenderers = ((Component)val3).gameObject.GetComponentsInChildren<MeshRenderer>(); } } } }; Harmony val = new Harmony("me.swipez.melonloader.morecompany"); try { val.PatchAll(); } catch (Exception ex) { StaticLogger.LogError((object)("Failed to patch: " + ex)); } StaticLogger.LogInfo((object)"Loading MoreCompany..."); SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; StaticLogger.LogInfo((object)"Loading SETTINGS..."); ReadSettingsFromFile(); dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics"; if (cosmeticsPerProfile.Value) { cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics-" + Directory.GetParent(Paths.BepInExRootPath).Name + ".txt"; } else { cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt"; } cosmeticsPerProfile.SettingChanged += delegate { if (cosmeticsPerProfile.Value) { cosmeticSavePath = Application.persistentDataPath + "/MCCosmeticsSave-" + Directory.GetParent(Paths.BepInExRootPath).Name + ".mcs"; } else { cosmeticSavePath = Application.persistentDataPath + "/MCCosmeticsSave.mcs"; } }; StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath)); if (!Directory.Exists(dynamicCosmeticsPath)) { StaticLogger.LogInfo((object)"Creating cosmetics directory"); Directory.CreateDirectory(dynamicCosmeticsPath); } StaticLogger.LogInfo((object)"Loading COSMETICS..."); ReadCosmeticsFromFile(); if (defaultCosmetics.Value) { StaticLogger.LogInfo((object)"Loading DEFAULT COSMETICS..."); AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly()); CosmeticRegistry.LoadCosmeticsFromBundle(val2, "morecompany.cosmetics"); val2.Unload(false); } StaticLogger.LogInfo((object)"Loading USER COSMETICS..."); RecursiveCosmeticLoad(Paths.PluginPath); AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly()); LoadAssets(bundle); StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY"); } private void RecursiveCosmeticLoad(string directory) { string[] directories = Directory.GetDirectories(directory); foreach (string directory2 in directories) { RecursiveCosmeticLoad(directory2); } string[] files = Directory.GetFiles(directory); foreach (string text in files) { if (text.EndsWith(".cosmetics")) { AssetBundle val = AssetBundle.LoadFromFile(text); CosmeticRegistry.LoadCosmeticsFromBundle(val, text); val.Unload(false); } } } private void ReadCosmeticsFromFile() { if (File.Exists(cosmeticSavePath)) { string[] array = File.ReadAllLines(cosmeticSavePath); string[] array2 = array; foreach (string item in array2) { CosmeticRegistry.locallySelectedCosmetics.Add(item); } } } public static void WriteCosmeticsToFile() { string text = ""; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + locallySelectedCosmetic + "\n"; } File.WriteAllText(cosmeticSavePath, text); } public static void SaveSettingsToFile() { playerCount.Value = newPlayerCount; StaticConfig.Save(); } public static void ReadSettingsFromFile() { try { newPlayerCount = Mathf.Clamp(playerCount.Value, minPlayerCount, maxPlayerCount); } catch { newPlayerCount = defaultPlayerCount; playerCount.Value = newPlayerCount; StaticConfig.Save(); } } private static void LoadAssets(AssetBundle bundle) { if (Object.op_Implicit((Object)(object)bundle)) { mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png"); quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab"); playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab"); cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab"); cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab"); crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab"); bundle.Unload(false); } } public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects) { //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Expected O, but got Unknown //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Expected O, but got Unknown StartOfRound instance = StartOfRound.Instance; if (instance.allPlayerObjects.Length != newPlayerCount) { uint num = 10000u; int num2 = instance.allPlayerObjects.Length; int num3 = newPlayerCount - num2; StaticLogger.LogInfo((object)$"Resizing arrays from {num2} to {newPlayerCount} with difference of {num3}"); Array.Resize(ref instance.allPlayerObjects, newPlayerCount); Array.Resize(ref instance.allPlayerScripts, newPlayerCount); Array.Resize(ref instance.gameStats.allPlayerStats, newPlayerCount); Array.Resize(ref instance.playerSpawnPositions, newPlayerCount); if (num3 > 0) { GameObject val = instance.allPlayerObjects[num2 - 1]; for (int i = 0; i < num3; i++) { uint num4 = num + (uint)i; GameObject val2 = Object.Instantiate<GameObject>(val, val.transform.parent); NetworkObject component = val2.GetComponent<NetworkObject>(); ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4); Scene scene = ((Component)component).gameObject.scene; int handle = ((Scene)(ref scene)).handle; uint num5 = num4; if (!ScenePlacedObjects.ContainsKey(num5)) { ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>()); } if (ScenePlacedObjects[num5].ContainsKey(handle)) { string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry"); throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg)); } ScenePlacedObjects[num5].Add(handle, component); ((Object)val2).name = $"Player ({num2 + i})"; PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>(); componentInChildren.playerClientId = (ulong)(num2 + i); componentInChildren.playerUsername = $"Player #{componentInChildren.playerClientId}"; componentInChildren.isPlayerControlled = false; componentInChildren.isPlayerDead = false; componentInChildren.DropAllHeldItems(false, false); componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true); instance.allPlayerObjects[num2 + i] = val2; instance.gameStats.allPlayerStats[num2 + i] = new PlayerStats(); instance.allPlayerScripts[num2 + i] = componentInChildren; instance.playerSpawnPositions[num2 + i] = instance.playerSpawnPositions[3]; StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)componentInChildren).transform, componentInChildren.playerUsername, false)); } } } PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val3 in allPlayerScripts) { ((TMP_Text)val3.usernameBillboardText).text = val3.playerUsername; } } } [HarmonyPatch(typeof(PlayerControllerB), "Start")] public static class PlayerControllerBStartPatch { public static void Postfix(ref PlayerControllerB __instance) { Collider[] value = (Collider[])(object)new Collider[MainClass.newPlayerCount]; ReflectionUtils.SetFieldValue(__instance, "nearByPlayers", value); } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")] public static class SendNewPlayerValuesServerRpcPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "callvirt virtual void System.Collections.Generic.List<ulong>::Add(ulong item)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"SendNewPlayerValuesServerRpcPatch failed to replace newPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[] { })] public static class SyncAllPlayerLevelsPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); int num = 0; foreach (CodeInstruction instruction in instructions) { if (((object)instruction).ToString() == "ldc.i4.4 NULL") { num++; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } if (num != 2) { MainClass.StaticLogger.LogWarning((object)$"SyncAllPlayerLevelsPatch failed to replace newPlayerCount: {num}/2"); } return list.AsEnumerable(); } } [HarmonyPatch] public static class SyncShipUnlockablesPatch { [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> ServerTranspiler(IEnumerable<CodeInstruction> instructions) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; int num = 0; foreach (CodeInstruction instruction in instructions) { if (num != 2) { if (!flag && ((object)instruction).ToString() == "callvirt bool Unity.Netcode.NetworkManager::get_IsHost()") { flag = true; } else if (((object)instruction).ToString().StartsWith("ldc.i4.4 NULL")) { num++; CodeInstruction val = new CodeInstruction(instruction); val.opcode = OpCodes.Ldsfld; val.operand = AccessTools.Field(typeof(MainClass), "newPlayerCount"); list.Add(val); continue; } } list.Add(instruction); } if (num != 2) { MainClass.StaticLogger.LogWarning((object)$"SyncShipUnlockablesServerRpc failed to replace newPlayerCount: {num}/2"); } return list.AsEnumerable(); } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> ClientTranspiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "callvirt void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material value)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"SyncShipUnlockablesClientRpc failed to replace newPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")] public static class ScenePlacedObjectsInitPatch { public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects) { MainClass.ResizePlayerCache(___ScenePlacedObjects); } } [HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")] public static class LobbyDataJoinablePatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "call int Steamworks.Data.Lobby::get_MemberCount()") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "maxPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"LobbyDataIsJoinable failed to replace maxPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")] public static class LobbyThingPatch { public static void Prefix(ref int maxMembers) { MainClass.ReadSettingsFromFile(); maxMembers = MainClass.newPlayerCount; } } [HarmonyPatch(typeof(GameNetworkManager), "SetConnectionDataBeforeConnecting")] public static class ConnectionDataPatch { public static void Postfix(ref GameNetworkManager __instance) { string @string = Encoding.ASCII.GetString(NetworkManager.Singleton.NetworkConfig.ConnectionData); List<string> list = new List<string> { @string }; if (__instance.disableSteam) { list.Add($"maxslots:{MainClass.newPlayerCount}"); } else { list.Add("maxslots:-1"); } string s = string.Join(',', list); NetworkManager.Singleton.NetworkConfig.ConnectionData = Encoding.ASCII.GetBytes(s); } } [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] public static class ConnectionApproval { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "ldfld int GameNetworkManager::connectedPlayers") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"ConnectionApproval failed to replace newPlayerCount"); } return list.AsEnumerable(); } private static void Postfix(ref GameNetworkManager __instance, ref ConnectionApprovalRequest request, ref ConnectionApprovalResponse response) { if (!response.Approved) { return; } string @string = Encoding.ASCII.GetString(request.Payload); string[] source = @string.Split(","); int num = 4; if (!string.IsNullOrEmpty(@string)) { if (__instance.disableSteam) { if (source.Any((string x) => Regex.IsMatch(x, "^maxslots:\\d+$"))) { string text = source.First((string x) => Regex.IsMatch(x, "^maxslots:\\d+$")); int num2 = int.Parse(text.Substring(9)); num = num2; } } else if (source.Contains("maxslots:-1")) { num = MainClass.newPlayerCount; } } if (response.Approved && MainClass.newPlayerCount > 4 && MainClass.newPlayerCount != num) { response.Reason = $"Crew size mismatch! Their size: {MainClass.newPlayerCount}. Your size: {num}"; response.Approved = false; } } } [HarmonyPatch] public static class TogglePlayerObjectsPatch { [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPrefix] private static void ConnectClientToPlayerObject() { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (val.isPlayerControlled || val.isPlayerDead) { ((Component)val).gameObject.SetActive(true); } else { ((Component)val).gameObject.SetActive(false); } } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")] [HarmonyPrefix] private static void OnPlayerConnectedClientRpc(StartOfRound __instance, ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed, bool isChallenge) { ((Component)__instance.allPlayerScripts[assignedPlayerObjectId]).gameObject.SetActive(true); SoundManager.Instance.playerVoiceVolumes[assignedPlayerObjectId] = 0.5f; } [HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")] [HarmonyPostfix] private static void OnPlayerDC(StartOfRound __instance, int playerObjectNumber, ulong clientId) { ((Component)__instance.allPlayerScripts[playerObjectNumber]).gameObject.SetActive(false); } [HarmonyPatch(typeof(StartOfRound), "KickPlayer")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> KickPlayer_Reason(IEnumerable<CodeInstruction> instructions) { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && instruction.opcode == OpCodes.Ldfld && instruction.operand?.ToString() == "System.UInt64 actualClientId") { flag = true; list.Add(instruction); CodeInstruction item = new CodeInstruction(OpCodes.Ldstr, (object)"You have been kicked."); list.Add(item); continue; } if (flag && instruction.opcode == OpCodes.Callvirt && instruction.operand?.ToString() == "Void DisconnectClient(UInt64)") { flag2 = true; instruction.operand = AccessTools.Method(typeof(NetworkManager), "DisconnectClient", new Type[2] { typeof(ulong), typeof(string) }, (Type[])null); } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"KickPlayer failed to append reason"); return instructions.AsEnumerable(); } return list.AsEnumerable(); } } public class ReflectionUtils { public static void InvokeMethod(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters) { MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void SetPropertyValue(object obj, string propertyName, object value) { Type type = obj.GetType(); PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); property.SetValue(obj, value); } public static T InvokeMethod<T>(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)method.Invoke(obj, parameters); } public static T GetFieldValue<T>(object obj, string fieldName) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)field.GetValue(obj); } public static void SetFieldValue(object obj, string fieldName, object value) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); field.SetValue(obj, value); } } [HarmonyPatch(typeof(ShipTeleporter), "Awake")] public static class ShipTeleporterAwakePatch { public static void Postfix(ref ShipTeleporter __instance) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = -1; } ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array); } } [HarmonyPatch] public static class SoundManagerPatch { internal const float defaultPlayerVolume = 0.5f; internal static bool initialVolumeSet; [HarmonyPatch(typeof(SoundManager), "Start")] [HarmonyPostfix] public static void SM_Start(ref SoundManager __instance) { initialVolumeSet = false; float num = 16f; __instance.diageticMixer.SetFloat("PlayerVolume0", num); __instance.diageticMixer.SetFloat("PlayerVolume1", num); __instance.diageticMixer.SetFloat("PlayerVolume2", num); __instance.diageticMixer.SetFloat("PlayerVolume3", num); initialVolumeSet = true; Array.Resize(ref __instance.playerVoicePitchLerpSpeed, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoicePitchTargets, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoicePitches, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoiceVolumes, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoiceMixers, MainClass.newPlayerCount); AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.StartsWith("VoicePlayer"))); for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerVoicePitchLerpSpeed[i] = 3f; __instance.playerVoicePitchTargets[i] = 1f; __instance.playerVoicePitches[i] = 1f; __instance.playerVoiceVolumes[i] = 0.5f; if (!Object.op_Implicit((Object)(object)__instance.playerVoiceMixers[i])) { __instance.playerVoiceMixers[i] = val; } } } } [HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")] public static class SpawnPositionClampPatch { public static void Prefix(ref StartOfRound __instance, ref int playerNum, bool simpleTeleport = false) { if (!Object.op_Implicit((Object)(object)__instance.playerSpawnPositions[playerNum])) { playerNum = __instance.playerSpawnPositions.Length - 1; } } } [HarmonyPatch(typeof(StartOfRound), "OnClientConnect")] public static class OnClientConnectedPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "callvirt virtual bool System.Collections.Generic.List<int>::Contains(int item)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } if (!flag2) { MainClass.StaticLogger.LogWarning((object)"OnClientConnect failed to replace newPlayerCount"); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")] public static class OnPlayerDCPatch { public static void Postfix(int playerObjectNumber, ulong clientId) { if (MainClass.playerIdsAndCosmetics.ContainsKey(playerObjectNumber)) { MainClass.playerIdsAndCosmetics.Remove(playerObjectNumber); } } } [HarmonyPatch(typeof(GameNetworkManager), "Awake")] public static class GameNetworkAwakePatch { public static int originalVersion; public static void Postfix(GameNetworkManager __instance) { originalVersion = __instance.gameVersionNum; if (!Chainloader.PluginInfos.ContainsKey("LC_API")) { __instance.gameVersionNum = 9950 + originalVersion; } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerVersionDisplayPatch { public static void Postfix(MenuManager __instance) { if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null) { ((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)"; } } } [HarmonyPatch(typeof(SteamLobbyManager), "loadLobbyListAndFilter")] public static class LoadLobbyListAndFilterPatch { public static IEnumerator Postfix(IEnumerator result) { while (result.MoveNext()) { yield return result.Current; } LobbySlot[] lobbySlots = Object.FindObjectsOfType<LobbySlot>(); LobbySlot[] array = lobbySlots; foreach (LobbySlot lobbySlot in array) { ((TMP_Text)lobbySlot.playerCount).text = $"{((Lobby)(ref lobbySlot.thisLobby)).MemberCount} / {((Lobby)(ref lobbySlot.thisLobby)).MaxMembers}"; } } } } namespace MoreCompany.Utils { public class BundleUtilities { public static byte[] GetResourceBytes(string filename, Assembly assembly) { string[] manifestResourceNames = assembly.GetManifestResourceNames(); foreach (string text in manifestResourceNames) { if (!text.Contains(filename)) { continue; } using Stream stream = assembly.GetManifestResourceStream(text); if (stream == null) { return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return array; } return null; } public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly) { return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly)); } } public static class AssetBundleExtension { public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object { Object val = bundle.LoadAsset(name); if (val != (Object)null) { val.hideFlags = (HideFlags)32; return (T)(object)val; } return default(T); } } } namespace MoreCompany.Cosmetics { public enum ParentType { Player, DeadBody, MaskedEnemy, DisplayGuy } public class CosmeticApplication : MonoBehaviour { public bool detachedHead = false; public ParentType parentType; public Transform head; public Transform hip; public Transform lowerArmRight; public Transform shinLeft; public Transform shinRight; public Transform chest; public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>(); public List<string> spawnedCosmeticsIds = new List<string>(); public void Awake() { Transform val = ((Component)this).transform.Find("spine") ?? ((Component)this).transform; chest = val.Find("spine.001").Find("spine.002").Find("spine.003"); head = chest.Find("spine.004"); lowerArmRight = chest.Find("shoulder.R").Find("arm.R_upper").Find("arm.R_lower"); hip = val; shinLeft = val.Find("thigh.L").Find("shin.L"); shinRight = val.Find("thigh.R").Find("shin.R"); if (parentType == ParentType.DisplayGuy) { CosmeticRegistry.UpdateCosmeticsOnDisplayGuy(startEnabled: false); } RefreshAllCosmeticPositions(); } private void OnDisable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(false); } } private void OnEnable() { if (spawnedCosmetics.Count <= 0) { return; } if (parentType == ParentType.Player) { PlayerControllerB componentInParent = ((Component)((Component)this).transform).GetComponentInParent<PlayerControllerB>(); UpdateAllCosmeticVisibilities((Object)(object)componentInParent != (Object)null && (int)componentInParent.playerClientId == StartOfRound.Instance.thisClientPlayerId); } else if (parentType == ParentType.MaskedEnemy) { UpdateAllCosmeticVisibilities(); MaskedPlayerEnemy componentInParent2 = ((Component)((Component)this).transform).GetComponentInParent<MaskedPlayerEnemy>(); if ((Object)(object)componentInParent2 != (Object)null) { ((EnemyAI)componentInParent2).skinnedMeshRenderers = ((Component)componentInParent2).gameObject.GetComponentsInChildren<SkinnedMeshRenderer>(); ((EnemyAI)componentInParent2).meshRenderers = ((Component)componentInParent2).gameObject.GetComponentsInChildren<MeshRenderer>(); } } else { UpdateAllCosmeticVisibilities(); } } public void ClearCosmetics() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject); } spawnedCosmetics.Clear(); spawnedCosmeticsIds.Clear(); } public bool ApplyCosmetic(string cosmeticId, bool startEnabled) { if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId) && !spawnedCosmeticsIds.Contains(cosmeticId)) { CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId]; if (startEnabled && cosmeticInstance.cosmeticType == CosmeticType.HAT && detachedHead) { return false; } GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject); val.SetActive(startEnabled); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); spawnedCosmetics.Add(component); ParentCosmetic(component); spawnedCosmeticsIds.Add(cosmeticId); return true; } return false; } public void UpdateAllCosmeticVisibilities(bool isLocalPlayer = false) { bool active = false; if (parentType == ParentType.Player) { active = MainClass.cosmeticsSyncOther.Value && !isLocalPlayer; } else if (parentType == ParentType.DeadBody) { active = MainClass.cosmeticsDeadBodies.Value; } else if (parentType == ParentType.MaskedEnemy) { active = MainClass.cosmeticsMaskedEnemy.Value; } else if (parentType == ParentType.DisplayGuy) { active = true; } foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { if (spawnedCosmetic.cosmeticType != 0 || !detachedHead) { ((Component)spawnedCosmetic).gameObject.SetActive(active); } } } public void RefreshAllCosmeticPositions() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ParentCosmetic(spawnedCosmetic); } } private bool ParentCosmetic(CosmeticInstance cosmeticInstance) { //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) Transform val = null; switch (cosmeticInstance.cosmeticType) { case CosmeticType.HAT: val = head; break; case CosmeticType.R_LOWER_ARM: val = lowerArmRight; break; case CosmeticType.HIP: val = hip; break; case CosmeticType.L_SHIN: val = shinLeft; break; case CosmeticType.R_SHIN: val = shinRight; break; case CosmeticType.CHEST: val = chest; break; } if ((Object)(object)val == (Object)null) { MainClass.StaticLogger.LogError((object)("Failed to find transform of type: " + cosmeticInstance.cosmeticType)); return false; } ((Component)cosmeticInstance).transform.position = val.position; ((Component)cosmeticInstance).transform.rotation = val.rotation; ((Component)cosmeticInstance).transform.parent = val; return true; } } public class CosmeticInstance : MonoBehaviour { public CosmeticType cosmeticType; public string cosmeticId; public Texture2D icon; } public class CosmeticGeneric { public virtual string gameObjectPath { get; } public virtual string cosmeticId { get; } public virtual string textureIconPath { get; } public CosmeticType cosmeticType { get; } public void LoadFromBundle(AssetBundle bundle) { GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath); Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath); CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>(); cosmeticInstance.cosmeticId = cosmeticId; cosmeticInstance.icon = icon; cosmeticInstance.cosmeticType = cosmeticType; MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name)); CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance); } } public enum CosmeticType { HAT, WRIST, CHEST, R_LOWER_ARM, HIP, L_SHIN, R_SHIN } public class CosmeticRegistry { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__10_0; public static UnityAction <>9__10_1; public static Func<string, bool> <>9__16_0; internal void <SpawnCosmeticGUI>b__10_0() { MainClass.cosmeticsSyncOther.Value = true; MainClass.StaticConfig.Save(); } internal void <SpawnCosmeticGUI>b__10_1() { MainClass.cosmeticsSyncOther.Value = false; MainClass.StaticConfig.Save(); } internal bool <GetCosmeticsToSync>b__16_0(string x) { return cosmeticInstances.ContainsKey(x); } } public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>(); public static Transform cosmeticGUIGlobalScale; private static GameObject displayGuy; internal static CosmeticApplication displayGuyCosmeticApplication; public static List<string> locallySelectedCosmetics = new List<string>(); public static bool menuIsInGame = false; public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f; public static void LoadCosmeticsFromBundle(AssetBundle bundle, string bundleName = null) { string[] allAssetNames = bundle.GetAllAssetNames(); foreach (string text in allAssetNames) { if (!text.EndsWith(".prefab")) { continue; } GameObject val = bundle.LoadPersistentAsset<GameObject>(text); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); if (!((Object)(object)component == (Object)null)) { if (MainClass.disabledCosmetics.Value.Split(',').Contains(component.cosmeticId)) { MainClass.StaticLogger.LogInfo((object)("Skipped cosmetic: " + component.cosmeticId + ", bundle: " + bundleName + ", reason: disabled")); } else if (cosmeticInstances.ContainsKey(component.cosmeticId)) { MainClass.StaticLogger.LogWarning((object)("Skipped cosmetic: " + component.cosmeticId + ", bundle: " + bundleName + ", reason: duplicate id")); } else { MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle: " + bundleName)); cosmeticInstances.Add(component.cosmeticId, component); } } } } public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle) { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (type.IsSubclassOf(typeof(CosmeticGeneric))) { CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]); cosmeticGeneric.LoadFromBundle(bundle); } } } public static void UpdateVisibilityCheckbox(GameObject enableCosmeticsButton, GameObject disableCosmeticsButton) { if (MainClass.cosmeticsSyncOther.Value) { enableCosmeticsButton.SetActive(false); disableCosmeticsButton.SetActive(true); } else { enableCosmeticsButton.SetActive(true); disableCosmeticsButton.SetActive(false); } } public static void SpawnCosmeticGUI(bool mainMenu) { //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Expected O, but got Unknown //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Expected O, but got Unknown if (cosmeticInstances.Count == 0) { return; } menuIsInGame = !mainMenu; GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance); cosmeticGUIGlobalScale = val.transform.Find("Canvas").Find("GlobalScale"); if (menuIsInGame) { ((Component)cosmeticGUIGlobalScale).transform.parent = GameObject.Find("Systems/UI/Canvas/").transform; ((Component)cosmeticGUIGlobalScale).transform.localPosition = new Vector3(0f, 0f, 0f); ((Component)cosmeticGUIGlobalScale).transform.localScale = new Vector3(0.9f, 0.9f, 0.9f); Object.Destroy((Object)(object)val); ((Component)cosmeticGUIGlobalScale.Find("CosmeticsScreen").Find("ObjectHolder")).transform.localPosition = new Vector3(210f, 0f, -100f); ((Component)cosmeticGUIGlobalScale.Find("CosmeticsScreen").Find("ObjectHolder").Find("Spot Light")).GetComponent<Light>().intensity = 30f; ((Component)cosmeticGUIGlobalScale.Find("ActivateButton")).gameObject.SetActive(false); } else { ((Component)cosmeticGUIGlobalScale).transform.localScale = new Vector3(2f, 2f, 2f); } displayGuy = ((Component)cosmeticGUIGlobalScale.Find("CosmeticsScreen").Find("ObjectHolder").Find("ScavengerModel") .Find("metarig")).gameObject; displayGuyCosmeticApplication = displayGuy.AddComponent<CosmeticApplication>(); displayGuyCosmeticApplication.parentType = ParentType.DisplayGuy; GameObject gameObject = ((Component)cosmeticGUIGlobalScale.Find("CosmeticsScreen").Find("EnableButton")).gameObject; GameObject gameObject2 = ((Component)cosmeticGUIGlobalScale.Find("CosmeticsScreen").Find("DisableButton")).gameObject; ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick; object obj = <>c.<>9__10_0; if (obj == null) { UnityAction val2 = delegate { MainClass.cosmeticsSyncOther.Value = true; MainClass.StaticConfig.Save(); }; <>c.<>9__10_0 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick; object obj2 = <>c.<>9__10_1; if (obj2 == null) { UnityAction val3 = delegate { MainClass.cosmeticsSyncOther.Value = false; MainClass.StaticConfig.Save(); }; <>c.<>9__10_1 = val3; obj2 = (object)val3; } ((UnityEvent)onClick2).AddListener((UnityAction)obj2); UpdateVisibilityCheckbox(gameObject, gameObject2); PopulateCosmetics(); } public static void PopulateCosmetics() { //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Expected O, but got Unknown GameObject gameObject = ((Component)cosmeticGUIGlobalScale.Find("CosmeticsScreen").Find("CosmeticsHolder").Find("Content")).gameObject; List<Transform> list = new List<Transform>(); for (int i = 0; i < gameObject.transform.childCount; i++) { list.Add(gameObject.transform.GetChild(i)); } foreach (Transform item in list) { Object.Destroy((Object)(object)((Component)item).gameObject); } foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances) { GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform); val.transform.localScale = Vector3.one; GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject; disabledOverlay.SetActive(true); GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject; enabledOverlay.SetActive(true); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>(); component.texture = (Texture)(object)cosmeticInstance.Value.icon; Button component2 = val.GetComponent<Button>(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { ToggleCosmetic(cosmeticInstance.Value.cosmeticId); if (IsEquipped(cosmeticInstance.Value.c