This package has been marked as deprecated, and it's suggested another
alternative is used.
ExitPointerForHost
A ExitPointer to point the exit and fire exit(host-only)
Last updated | 2 weeks ago |
Total downloads | 119 |
Total rating | 0 |
Categories | Mods BepInEx Server-side Tweaks & Quality Of Life |
Dependency string | overfirec-ExitPointerForHost-1.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
ExitPointer
Displays an image to help you find the exit after you enter the building.
Only host can see it(It has the potential to disrupt balance)
Features
Displays two markers pointing to the main entrance and back door after you enter the building.
How to use
- Install BepInEx.
- Launch the game to let it automatically create the BepInEx folder (if this is your first time using BepInEx).
- Drop
ExitPointer.dll
into theBepInEx/plugins
folder. - Then you can start enjoying the game!
Notes
- This mod is my first project after learning C# (yes, first project, not just the first mod), so the code might be quite messy. If you have any suggestions, feel free to open an issue or PR.
- To be honest, this mod somewhat reduces the difficulty of the game, which I feel goes against the original intent, as this is supposed to be a maze game. The initial idea was actually meant for designing reverse teleportation.
- It may not be compatible with the Mimics mod or third-party maps, as it hasn't been tested.