Decompiled source of SellScarpAnywhere v1.0.0

SellScarpAnywhere.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SellScarpAnywhere")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SellScarpAnywhere")]
[assembly: AssemblyTitle("SellScarpAnywhere")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SellScarpAnywhere
{
	[BepInPlugin("SellScarpAnywhere", "SellScarpAnywhere", "1.0.0")]
	public class SellScarpAnywhere : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "Overfirec.SellScarpAnywhere";

		public const string PLUGIN_NAME = "SellScarpAnywhere";

		public const string PLUGIN_VERSION = "1.0.0";

		public static SellScarpAnywhere Instance { get; private set; }

		private static ManualLogSource LOGSource { get; set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			LOGSource = Logger.CreateLogSource("SellScarpAnywhere");
			Instance = this;
			Harmony = new Harmony("SellScarpAnywhere");
			Harmony.PatchAll();
		}

		internal static void Log(string message, LogLevel level = 16)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			LOGSource.Log(level, (object)message);
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	public class HUDManagerPatch
	{
		private static bool isTriggeredTip;

		private static PlayerControllerB? PlayerController { get; set; }

		internal static GameObject BellDinger { get; set; }

		internal static InteractTrigger Trigger { get; set; }

		internal static DepositItemsDesk Desk { get; set; }

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void AwakePostfix()
		{
			PlayerController = null;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void UpdatePostfix()
		{
			if (RoundManager.Instance.currentLevel.sceneName != "CompanyBuilding" || StartOfRound.Instance.inShipPhase)
			{
				return;
			}
			if ((Object)(object)PlayerController == (Object)null)
			{
				PlayerController = StartOfRound.Instance.localPlayerController;
			}
			if (((Object)(object)Trigger != (Object)null && ((ButtonControl)Keyboard.current.fKey).isPressed) || ((ButtonControl)Keyboard.current.fKey).wasPressedThisFrame)
			{
				if (Desk.doorOpen)
				{
					if (!isTriggeredTip)
					{
						HUDManager.Instance.DisplayTip("SellScarpAnywhere", "\nDesk door is already open.\n桌子上的门已经开启", false, false, "LC_Tip1");
					}
					isTriggeredTip = true;
					return;
				}
				Trigger.Interact(PlayerController.thisPlayerBody);
			}
			if (isTriggeredTip && !Desk.doorOpen)
			{
				isTriggeredTip = false;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	public class StartOfRoundPatch
	{
		[HarmonyPatch("openingDoorsSequence")]
		[HarmonyPostfix]
		public static void openingDoorsSequencePostfix()
		{
			HUDManagerPatch.BellDinger = GameObject.Find("BellDinger");
			HUDManagerPatch.Trigger = ((Component)HUDManagerPatch.BellDinger.transform.Find("Trigger")).GetComponent<InteractTrigger>();
			HUDManagerPatch.Desk = Object.FindObjectOfType<DepositItemsDesk>();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SellScarpAnywhere";

		public const string PLUGIN_NAME = "SellScarpAnywhere";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}