using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CullFactory;
using CullFactory.Behaviours.CullingMethods;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PlayZone.Compatibility;
using UnityEngine;
using itolib.Behaviours.Events;
using itolib.Behaviours.Props;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("LethalLevelLoader")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PlayZone")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A custom interior for Company employees to bring their families to. Created by LethalMatt and pacoito.")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3+bfe6b19ef211cce78fef4babef4df27a0804c5ae")]
[assembly: AssemblyProduct("PlayZone")]
[assembly: AssemblyTitle("PlayZone")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PlayZone
{
public class Config
{
public ConfigEntry<bool> INJECT_CUSTOM_SCRAP { get; private set; }
public ConfigEntry<float> ELEVATOR_MUSIC_VOLUME { get; private set; }
public ConfigEntry<float> BOWLING_MUSIC_VOLUME { get; private set; }
public ConfigEntry<float> TRAMPOLINE_VOLUME { get; private set; }
public ConfigEntry<float> ROTATOR_BONK_VOLUME { get; private set; }
public ConfigEntry<bool> BOWLING_BALL_TOM_SCREAM { get; private set; }
public ConfigEntry<bool> CULLFACTORY_BLACKLIST { get; private set; }
public Config(ConfigFile cfg)
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Expected O, but got Unknown
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Expected O, but got Unknown
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Expected O, but got Unknown
cfg.SaveOnConfigSet = false;
INJECT_CUSTOM_SCRAP = cfg.Bind<bool>("Scrap", "InjectScrap", true, "Inject custom scrap into the spawnable scrap pool of any moon PlayZone generates in. Can be disabled to let other mods handle or tweak item spawn weights.");
ELEVATOR_MUSIC_VOLUME = cfg.Bind<float>("Audio", "ElevatorMusicVolume", 1f, new ConfigDescription("Volume level for PlayZone's elevator music.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
BOWLING_MUSIC_VOLUME = cfg.Bind<float>("Audio", "BowlingMusicVolume", 1f, new ConfigDescription("Volume level for music played at the CosmicZone.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
TRAMPOLINE_VOLUME = cfg.Bind<float>("Audio", "TrampolineVolume", 1f, new ConfigDescription("Volume level for all trampolines and bouncy surfaces.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
ROTATOR_BONK_VOLUME = cfg.Bind<float>("Audio", "RotatorBonkVolume", 1f, new ConfigDescription("Volume level for the rotator hazard's hit sound effect.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
BOWLING_BALL_TOM_SCREAM = cfg.Bind<bool>("Other", "BowlingBallTomScream", true, "Adds a 2% chance to play a Tom scream when kicking a Cosmic Bowling Ball.");
CULLFACTORY_BLACKLIST = cfg.Bind<bool>("Compatibility", "CullFactoryBlacklist", true, "Add PlayZone to CullFactory's interior blacklist. If you'd rather have it be handled by CullFactory's settings, disable this and add 'PlayZoneDungeonFlow' to the config.");
ClearOrphanedEntries(cfg);
cfg.SaveOnConfigSet = true;
cfg.Save();
}
private void ClearOrphanedEntries(ConfigFile config)
{
PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
((Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(config))?.Clear();
}
}
[BepInDependency("pacoito.itolib", "0.1.4")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("LethalMatt.PlayZone", "PlayZone", "1.0.3")]
public class Plugin : BaseUnityPlugin
{
public const string GUID = "LethalMatt.PlayZone";
public const string PLUGIN_NAME = "PlayZone";
public const string VERSION = "1.0.3";
internal static ManualLogSource StaticLogger { get; private set; }
internal static Harmony Harmony { get; private set; }
public static Config Settings { get; private set; }
private void Awake()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
StaticLogger = ((BaseUnityPlugin)this).Logger;
try
{
Settings = new Config(((BaseUnityPlugin)this).Config);
Harmony = new Harmony("LethalMatt.PlayZone");
if (CullFactoryCompatibility.Enabled)
{
Harmony.PatchAll(typeof(CullFactoryCompatibility));
}
StaticLogger.LogInfo((object)"PlayZone v1.0.3 loaded!");
}
catch (Exception arg)
{
StaticLogger.LogError((object)string.Format("Error while initializing '{0}': {1}", "PlayZone", arg));
}
}
}
}
namespace PlayZone.Compatibility
{
[HarmonyPatch]
public class CullFactoryCompatibility
{
private static bool? _enabled;
public static bool Enabled
{
get
{
bool valueOrDefault = _enabled.GetValueOrDefault();
if (!_enabled.HasValue)
{
valueOrDefault = Chainloader.PluginInfos.ContainsKey("com.fumiko.CullFactory");
_enabled = valueOrDefault;
}
return _enabled.Value;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
[HarmonyPatch(typeof(CullingMethod), "Initialize")]
[HarmonyPrefix]
internal static void AddToCullingBlacklist()
{
if (!Plugin.Settings.CULLFACTORY_BLACKLIST.Value)
{
return;
}
for (int i = 0; i < Config.InteriorsWithDisabledCulling.Length; i++)
{
if (string.CompareOrdinal(Config.InteriorsWithDisabledCulling[i], "PlayZoneDungeonFlow") == 0)
{
return;
}
}
string[] array = new string[Config.InteriorsWithDisabledCulling.Length + 1];
Config.InteriorsWithDisabledCulling.CopyTo(array, 0);
array[^1] = "PlayZoneDungeonFlow";
Config.InteriorsWithDisabledCulling = array;
}
}
}
namespace PlayZone.Behaviours
{
public class ChangeSettings : MonoBehaviour
{
public ScrapInjector? scrapInjector;
public AudioSource? elevatorSource;
public AudioSource? discoSource;
public AudioSource? trampolineSource;
public AudioSource? rotatorSource;
public WeightedEvent? bowlingBallEvent;
public float DefaultElevatorVolume { get; private set; }
public float DefaultDiscoVolume { get; private set; }
public float DefaultTrampolineVolume { get; private set; }
public float DefaultRotatorBonkVolume { get; private set; }
public void Awake()
{
if ((Object)(object)scrapInjector != (Object)null)
{
((Behaviour)scrapInjector).enabled = Plugin.Settings.INJECT_CUSTOM_SCRAP.Value;
}
if ((Object)(object)elevatorSource != (Object)null)
{
DefaultElevatorVolume = elevatorSource.volume;
AudioSource? obj = elevatorSource;
obj.volume *= Plugin.Settings.ELEVATOR_MUSIC_VOLUME.Value;
Plugin.Settings.ELEVATOR_MUSIC_VOLUME.SettingChanged += ChangeElevatorVolume;
}
if ((Object)(object)discoSource != (Object)null)
{
DefaultDiscoVolume = discoSource.volume;
AudioSource? obj2 = discoSource;
obj2.volume *= Plugin.Settings.BOWLING_MUSIC_VOLUME.Value;
Plugin.Settings.BOWLING_MUSIC_VOLUME.SettingChanged += ChangeDiscoVolume;
}
if ((Object)(object)trampolineSource != (Object)null)
{
DefaultTrampolineVolume = trampolineSource.volume;
AudioSource? obj3 = trampolineSource;
obj3.volume *= Plugin.Settings.TRAMPOLINE_VOLUME.Value;
Plugin.Settings.TRAMPOLINE_VOLUME.SettingChanged += ChangeTrampolineVolume;
}
if ((Object)(object)rotatorSource != (Object)null)
{
DefaultRotatorBonkVolume = rotatorSource.volume;
AudioSource? obj4 = rotatorSource;
obj4.volume *= Plugin.Settings.ROTATOR_BONK_VOLUME.Value;
Plugin.Settings.ROTATOR_BONK_VOLUME.SettingChanged += ChangeRotatorBonkVolume;
}
if ((Object)(object)bowlingBallEvent != (Object)null && !Plugin.Settings.BOWLING_BALL_TOM_SCREAM.Value)
{
bowlingBallEvent.eventEntries.RemoveAt(0);
}
}
public void OnDestroy()
{
Plugin.Settings.ELEVATOR_MUSIC_VOLUME.SettingChanged -= ChangeElevatorVolume;
Plugin.Settings.BOWLING_MUSIC_VOLUME.SettingChanged -= ChangeDiscoVolume;
}
public void ChangeElevatorVolume(object sender, EventArgs args)
{
if ((Object)(object)elevatorSource != (Object)null)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((args is SettingChangedEventArgs) ? args : null);
if (val != null && val.ChangedSetting is ConfigEntry<float> val2)
{
elevatorSource.volume = DefaultElevatorVolume * val2.Value;
}
}
}
public void ChangeDiscoVolume(object sender, EventArgs args)
{
if ((Object)(object)discoSource != (Object)null)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((args is SettingChangedEventArgs) ? args : null);
if (val != null && val.ChangedSetting is ConfigEntry<float> val2)
{
discoSource.volume = DefaultDiscoVolume * val2.Value;
}
}
}
public void ChangeTrampolineVolume(object sender, EventArgs args)
{
if ((Object)(object)trampolineSource != (Object)null)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((args is SettingChangedEventArgs) ? args : null);
if (val != null && val.ChangedSetting is ConfigEntry<float> val2)
{
trampolineSource.volume = DefaultTrampolineVolume * val2.Value;
}
}
}
public void ChangeRotatorBonkVolume(object sender, EventArgs args)
{
if ((Object)(object)rotatorSource != (Object)null)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((args is SettingChangedEventArgs) ? args : null);
if (val != null && val.ChangedSetting is ConfigEntry<float> val2)
{
rotatorSource.volume = DefaultRotatorBonkVolume * val2.Value;
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}