Decompiled source of ItemSlotNumKeys v1.0.0

NumberItemSlots.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BaseSlots;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using NumberItemSlots.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NumberItemSlots")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NumberItemSlots")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ace62bef-435c-4188-9167-ad3f5a80c618")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BaseSlots
{
	public class Keybinds : LcInputActions
	{
		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction SlotOneKey { get; set; }

		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction SlotTwoKey { get; set; }

		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction SlotThreeKey { get; set; }

		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction SlotFourKey { get; set; }
	}
	[BepInPlugin("phatisfat.NumberItemSlots", "NumberItemSlots", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ItemSlotBase : BaseUnityPlugin
	{
		private const string modGUID = "phatisfat.NumberItemSlots";

		private const string modName = "NumberItemSlots";

		private const string modVersion = "1.0.0";

		internal static Keybinds InputActionsInstance = new Keybinds();

		private readonly Harmony harmony = new Harmony("phatisfat.NumberItemSlots");

		private static ItemSlotBase Instance;

		internal static ManualLogSource Log;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("phatisfat.NumberItemSlots");
			Log.LogInfo((object)"NumberItemSlots has loaded. VERSION: 1.0.0");
			harmony.PatchAll(typeof(ItemSlotBase));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
		}
	}
}
namespace NumberItemSlots.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private GrabbableObject currentlyGrabbingObject;

		private static PlayerControllerB play;

		private static GrabbableObject fillSlotWithItem;

		internal static ManualLogSource mls;

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static void onSlotChangePress(PlayerControllerB __instance)
		{
			play = __instance;
			if (ItemSlotBase.InputActionsInstance.SlotOneKey.triggered && !__instance.isPlayerDead && !__instance.isTypingChat && !__instance.inTerminalMenu && (Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<Animator>().SetBool("selectedSlot", true);
				__instance.currentItemSlot = 0;
				ItemSlotBase.Log.LogInfo((object)"Changing to slot ONE");
				if (((NetworkBehaviour)play).IsOwner)
				{
					for (int i = 0; i < HUDManager.Instance.itemSlotIconFrames.Length; i++)
					{
						((Component)HUDManager.Instance.itemSlotIconFrames[i]).GetComponent<Animator>().SetBool("selectedSlot", false);
					}
					((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<Animator>().SetBool("selectedSlot", true);
				}
				if ((Object)(object)fillSlotWithItem != (Object)null)
				{
					play.ItemSlots[0] = fillSlotWithItem;
					if (((NetworkBehaviour)play).IsOwner)
					{
						HUDManager.Instance.itemSlotIcons[0].sprite = fillSlotWithItem.itemProperties.itemIcon;
						((Behaviour)HUDManager.Instance.itemSlotIcons[play.currentItemSlot]).enabled = true;
					}
				}
				if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
				{
					play.currentlyHeldObjectServer.playerHeldBy = play;
					if (((NetworkBehaviour)play).IsOwner)
					{
						SetSpecialGrabAnimationBool(setTrue: false, play.currentlyHeldObjectServer);
					}
					play.currentlyHeldObjectServer.PocketItem();
					if ((Object)(object)play.ItemSlots[0] != (Object)null && !string.IsNullOrEmpty(play.ItemSlots[0].itemProperties.pocketAnim))
					{
						play.playerBodyAnimator.SetTrigger(play.ItemSlots[0].itemProperties.pocketAnim);
					}
				}
				if ((Object)(object)play.ItemSlots[0] != (Object)null)
				{
					play.ItemSlots[0].playerHeldBy = play;
					play.ItemSlots[0].EquipItem();
					if (((NetworkBehaviour)play).IsOwner)
					{
						SetSpecialGrabAnimationBool(setTrue: true, play.ItemSlots[0]);
					}
					if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
					{
						if (play.ItemSlots[0].itemProperties.twoHandedAnimation || play.currentlyHeldObjectServer.itemProperties.twoHandedAnimation)
						{
							play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimationTwoHanded");
							play.playerBodyAnimator.SetTrigger("SwitchHoldAnimationTwoHanded");
						}
						play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimation");
						play.playerBodyAnimator.SetTrigger("SwitchHoldAnimation");
					}
					play.twoHandedAnimation = play.ItemSlots[0].itemProperties.twoHandedAnimation;
					play.twoHanded = play.ItemSlots[0].itemProperties.twoHanded;
					play.playerBodyAnimator.SetBool("GrabValidated", true);
					play.playerBodyAnimator.SetBool("cancelHolding", false);
					play.isHoldingObject = true;
					play.currentlyHeldObjectServer = play.ItemSlots[0];
				}
				else
				{
					if (!((NetworkBehaviour)play).IsOwner && (Object)(object)play.heldObjectServerCopy != (Object)null)
					{
						play.heldObjectServerCopy.SetActive(false);
					}
					if (((NetworkBehaviour)play).IsOwner)
					{
						HUDManager.Instance.ClearControlTips();
					}
					play.currentlyHeldObjectServer = null;
					play.currentlyHeldObject = null;
					play.isHoldingObject = false;
					play.twoHanded = false;
					play.playerBodyAnimator.SetBool("cancelHolding", true);
				}
				if (!((NetworkBehaviour)play).IsOwner)
				{
					return;
				}
				if (play.twoHanded)
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 0.1f, 0.13f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = true;
				}
				else
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 1.5f, 1f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false;
				}
			}
			if (ItemSlotBase.InputActionsInstance.SlotTwoKey.triggered && !__instance.isPlayerDead && !__instance.isTypingChat && !__instance.inTerminalMenu && (Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				((Component)HUDManager.Instance.itemSlotIconFrames[1]).GetComponent<Animator>().SetBool("selectedSlot", true);
				__instance.currentItemSlot = 1;
				ItemSlotBase.Log.LogInfo((object)"Changing to slot TWO");
				if (((NetworkBehaviour)play).IsOwner)
				{
					for (int j = 0; j < HUDManager.Instance.itemSlotIconFrames.Length; j++)
					{
						((Component)HUDManager.Instance.itemSlotIconFrames[j]).GetComponent<Animator>().SetBool("selectedSlot", false);
					}
					((Component)HUDManager.Instance.itemSlotIconFrames[1]).GetComponent<Animator>().SetBool("selectedSlot", true);
				}
				if ((Object)(object)fillSlotWithItem != (Object)null)
				{
					play.ItemSlots[1] = fillSlotWithItem;
					if (((NetworkBehaviour)play).IsOwner)
					{
						HUDManager.Instance.itemSlotIcons[1].sprite = fillSlotWithItem.itemProperties.itemIcon;
						((Behaviour)HUDManager.Instance.itemSlotIcons[play.currentItemSlot]).enabled = true;
					}
				}
				if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
				{
					play.currentlyHeldObjectServer.playerHeldBy = play;
					if (((NetworkBehaviour)play).IsOwner)
					{
						SetSpecialGrabAnimationBool(setTrue: false, play.currentlyHeldObjectServer);
					}
					play.currentlyHeldObjectServer.PocketItem();
					if ((Object)(object)play.ItemSlots[1] != (Object)null && !string.IsNullOrEmpty(play.ItemSlots[1].itemProperties.pocketAnim))
					{
						play.playerBodyAnimator.SetTrigger(play.ItemSlots[1].itemProperties.pocketAnim);
					}
				}
				if ((Object)(object)play.ItemSlots[1] != (Object)null)
				{
					play.ItemSlots[1].playerHeldBy = play;
					play.ItemSlots[1].EquipItem();
					if (((NetworkBehaviour)play).IsOwner)
					{
						SetSpecialGrabAnimationBool(setTrue: true, play.ItemSlots[1]);
					}
					if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
					{
						if (play.ItemSlots[1].itemProperties.twoHandedAnimation || play.currentlyHeldObjectServer.itemProperties.twoHandedAnimation)
						{
							play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimationTwoHanded");
							play.playerBodyAnimator.SetTrigger("SwitchHoldAnimationTwoHanded");
						}
						play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimation");
						play.playerBodyAnimator.SetTrigger("SwitchHoldAnimation");
					}
					play.twoHandedAnimation = play.ItemSlots[1].itemProperties.twoHandedAnimation;
					play.twoHanded = play.ItemSlots[1].itemProperties.twoHanded;
					play.playerBodyAnimator.SetBool("GrabValidated", true);
					play.playerBodyAnimator.SetBool("cancelHolding", false);
					play.isHoldingObject = true;
					play.currentlyHeldObjectServer = play.ItemSlots[1];
				}
				else
				{
					if (!((NetworkBehaviour)play).IsOwner && (Object)(object)play.heldObjectServerCopy != (Object)null)
					{
						play.heldObjectServerCopy.SetActive(false);
					}
					if (((NetworkBehaviour)play).IsOwner)
					{
						HUDManager.Instance.ClearControlTips();
					}
					play.currentlyHeldObjectServer = null;
					play.currentlyHeldObject = null;
					play.isHoldingObject = false;
					play.twoHanded = false;
					play.playerBodyAnimator.SetBool("cancelHolding", true);
				}
				if (!((NetworkBehaviour)play).IsOwner)
				{
					return;
				}
				if (play.twoHanded)
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 0.1f, 0.13f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = true;
				}
				else
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 1.5f, 1f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false;
				}
			}
			if (ItemSlotBase.InputActionsInstance.SlotThreeKey.triggered && !__instance.isPlayerDead && !__instance.isTypingChat && !__instance.inTerminalMenu && (Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				((Component)HUDManager.Instance.itemSlotIconFrames[2]).GetComponent<Animator>().SetBool("selectedSlot", true);
				__instance.currentItemSlot = 2;
				ItemSlotBase.Log.LogInfo((object)"Changing to slot THREE");
				if (((NetworkBehaviour)play).IsOwner)
				{
					for (int k = 0; k < HUDManager.Instance.itemSlotIconFrames.Length; k++)
					{
						((Component)HUDManager.Instance.itemSlotIconFrames[k]).GetComponent<Animator>().SetBool("selectedSlot", false);
					}
					((Component)HUDManager.Instance.itemSlotIconFrames[2]).GetComponent<Animator>().SetBool("selectedSlot", true);
				}
				if ((Object)(object)fillSlotWithItem != (Object)null)
				{
					play.ItemSlots[2] = fillSlotWithItem;
					if (((NetworkBehaviour)play).IsOwner)
					{
						HUDManager.Instance.itemSlotIcons[2].sprite = fillSlotWithItem.itemProperties.itemIcon;
						((Behaviour)HUDManager.Instance.itemSlotIcons[play.currentItemSlot]).enabled = true;
					}
				}
				if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
				{
					play.currentlyHeldObjectServer.playerHeldBy = play;
					if (((NetworkBehaviour)play).IsOwner)
					{
						SetSpecialGrabAnimationBool(setTrue: false, play.currentlyHeldObjectServer);
					}
					play.currentlyHeldObjectServer.PocketItem();
					if ((Object)(object)play.ItemSlots[2] != (Object)null && !string.IsNullOrEmpty(play.ItemSlots[2].itemProperties.pocketAnim))
					{
						play.playerBodyAnimator.SetTrigger(play.ItemSlots[2].itemProperties.pocketAnim);
					}
				}
				if ((Object)(object)play.ItemSlots[2] != (Object)null)
				{
					play.ItemSlots[2].playerHeldBy = play;
					play.ItemSlots[2].EquipItem();
					if (((NetworkBehaviour)play).IsOwner)
					{
						SetSpecialGrabAnimationBool(setTrue: true, play.ItemSlots[2]);
					}
					if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
					{
						if (play.ItemSlots[2].itemProperties.twoHandedAnimation || play.currentlyHeldObjectServer.itemProperties.twoHandedAnimation)
						{
							play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimationTwoHanded");
							play.playerBodyAnimator.SetTrigger("SwitchHoldAnimationTwoHanded");
						}
						play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimation");
						play.playerBodyAnimator.SetTrigger("SwitchHoldAnimation");
					}
					play.twoHandedAnimation = play.ItemSlots[2].itemProperties.twoHandedAnimation;
					play.twoHanded = play.ItemSlots[2].itemProperties.twoHanded;
					play.playerBodyAnimator.SetBool("GrabValidated", true);
					play.playerBodyAnimator.SetBool("cancelHolding", false);
					play.isHoldingObject = true;
					play.currentlyHeldObjectServer = play.ItemSlots[2];
				}
				else
				{
					if (!((NetworkBehaviour)play).IsOwner && (Object)(object)play.heldObjectServerCopy != (Object)null)
					{
						play.heldObjectServerCopy.SetActive(false);
					}
					if (((NetworkBehaviour)play).IsOwner)
					{
						HUDManager.Instance.ClearControlTips();
					}
					play.currentlyHeldObjectServer = null;
					play.currentlyHeldObject = null;
					play.isHoldingObject = false;
					play.twoHanded = false;
					play.playerBodyAnimator.SetBool("cancelHolding", true);
				}
				if (!((NetworkBehaviour)play).IsOwner)
				{
					return;
				}
				if (play.twoHanded)
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 0.1f, 0.13f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = true;
				}
				else
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 1.5f, 1f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false;
				}
			}
			if (!ItemSlotBase.InputActionsInstance.SlotFourKey.triggered || __instance.isPlayerDead || __instance.isTypingChat || __instance.inTerminalMenu || !((Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController))
			{
				return;
			}
			((Component)HUDManager.Instance.itemSlotIconFrames[3]).GetComponent<Animator>().SetBool("selectedSlot", true);
			__instance.currentItemSlot = 3;
			ItemSlotBase.Log.LogInfo((object)"Changing to slot FOUR");
			if (((NetworkBehaviour)play).IsOwner)
			{
				for (int l = 0; l < HUDManager.Instance.itemSlotIconFrames.Length; l++)
				{
					((Component)HUDManager.Instance.itemSlotIconFrames[l]).GetComponent<Animator>().SetBool("selectedSlot", false);
				}
				((Component)HUDManager.Instance.itemSlotIconFrames[3]).GetComponent<Animator>().SetBool("selectedSlot", true);
			}
			if ((Object)(object)fillSlotWithItem != (Object)null)
			{
				play.ItemSlots[3] = fillSlotWithItem;
				if (((NetworkBehaviour)play).IsOwner)
				{
					HUDManager.Instance.itemSlotIcons[3].sprite = fillSlotWithItem.itemProperties.itemIcon;
					((Behaviour)HUDManager.Instance.itemSlotIcons[play.currentItemSlot]).enabled = true;
				}
			}
			if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
			{
				play.currentlyHeldObjectServer.playerHeldBy = play;
				if (((NetworkBehaviour)play).IsOwner)
				{
					SetSpecialGrabAnimationBool(setTrue: false, play.currentlyHeldObjectServer);
				}
				play.currentlyHeldObjectServer.PocketItem();
				if ((Object)(object)play.ItemSlots[3] != (Object)null && !string.IsNullOrEmpty(play.ItemSlots[3].itemProperties.pocketAnim))
				{
					play.playerBodyAnimator.SetTrigger(play.ItemSlots[3].itemProperties.pocketAnim);
				}
			}
			if ((Object)(object)play.ItemSlots[3] != (Object)null)
			{
				play.ItemSlots[3].playerHeldBy = play;
				play.ItemSlots[3].EquipItem();
				if (((NetworkBehaviour)play).IsOwner)
				{
					SetSpecialGrabAnimationBool(setTrue: true, play.ItemSlots[3]);
				}
				if ((Object)(object)play.currentlyHeldObjectServer != (Object)null)
				{
					if (play.ItemSlots[3].itemProperties.twoHandedAnimation || play.currentlyHeldObjectServer.itemProperties.twoHandedAnimation)
					{
						play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimationTwoHanded");
						play.playerBodyAnimator.SetTrigger("SwitchHoldAnimationTwoHanded");
					}
					play.playerBodyAnimator.ResetTrigger("SwitchHoldAnimation");
					play.playerBodyAnimator.SetTrigger("SwitchHoldAnimation");
				}
				play.twoHandedAnimation = play.ItemSlots[3].itemProperties.twoHandedAnimation;
				play.twoHanded = play.ItemSlots[3].itemProperties.twoHanded;
				play.playerBodyAnimator.SetBool("GrabValidated", true);
				play.playerBodyAnimator.SetBool("cancelHolding", false);
				play.isHoldingObject = true;
				play.currentlyHeldObjectServer = play.ItemSlots[3];
			}
			else
			{
				if (!((NetworkBehaviour)play).IsOwner && (Object)(object)play.heldObjectServerCopy != (Object)null)
				{
					play.heldObjectServerCopy.SetActive(false);
				}
				if (((NetworkBehaviour)play).IsOwner)
				{
					HUDManager.Instance.ClearControlTips();
				}
				play.currentlyHeldObjectServer = null;
				play.currentlyHeldObject = null;
				play.isHoldingObject = false;
				play.twoHanded = false;
				play.playerBodyAnimator.SetBool("cancelHolding", true);
			}
			if (((NetworkBehaviour)play).IsOwner)
			{
				if (play.twoHanded)
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 0.1f, 0.13f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = true;
				}
				else
				{
					HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 1.5f, 1f, 0.13f);
					((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false;
				}
			}
		}

		private static void SetSpecialGrabAnimationBool(bool setTrue, GrabbableObject currentItem = null)
		{
			if ((Object)(object)currentItem == (Object)null)
			{
				currentItem = currentItem;
			}
			if (!((NetworkBehaviour)play).IsOwner)
			{
				return;
			}
			play.playerBodyAnimator.SetBool("Grab", setTrue);
			if (string.IsNullOrEmpty(currentItem.itemProperties.grabAnim))
			{
				return;
			}
			try
			{
				play.playerBodyAnimator.SetBool(currentItem.itemProperties.grabAnim, setTrue);
			}
			catch (Exception)
			{
				Debug.LogError((object)("An item tried to set an animator bool which does not exist: " + currentItem.itemProperties.grabAnim));
			}
		}
	}
}