Decompiled source of MysteryMod v1.0.3

plugins/MysteryMod/MysteryMod.dll

Decompiled 2 weeks ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[72]
		{
			0, 0, 0, 1, 0, 0, 0, 64, 92, 65,
			115, 115, 101, 116, 115, 92, 77, 121, 115, 116,
			101, 114, 121, 77, 111, 100, 83, 116, 97, 103,
			105, 110, 103, 92, 112, 108, 117, 103, 105, 110,
			115, 92, 77, 121, 115, 116, 101, 114, 121, 77,
			111, 100, 92, 77, 121, 115, 116, 101, 114, 121,
			77, 111, 100, 80, 108, 117, 103, 105, 110, 46,
			99, 115
		};
		result.TypesData = new byte[62]
		{
			0, 0, 0, 0, 57, 112, 105, 107, 108, 101,
			108, 117, 98, 105, 101, 106, 97, 49, 50, 55,
			46, 76, 101, 116, 104, 97, 108, 67, 111, 109,
			112, 97, 110, 121, 46, 77, 121, 115, 116, 101,
			114, 121, 77, 111, 100, 124, 77, 121, 115, 116,
			101, 114, 121, 77, 111, 100, 80, 108, 117, 103,
			105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace piklelubieja127.LethalCompany.MysteryMod;

[BepInPlugin("piklelubieja127.MysteryMod", "MysteryMod", "1.0.3")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MysteryModPlugin : BaseUnityPlugin
{
	public const string modGUID = "piklelubieja127.MysteryMod";

	public const string modName = "MysteryMod";

	public const string modVersion = "1.0.3";

	private void Awake()
	{
		EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/piklelubieja127_MysteryMod_SkinAssets")).LoadAsset<NutcrackerSkin>("Assets/NutcrackerSkin.asset"));
	}
}