using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PockyScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PockyScrap")]
[assembly: AssemblyTitle("PockyScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PockyMusic.Behaviour
{
internal class Pocky : PhysicsProp
{
[SerializeField]
public AudioClip PockyMusic;
private AudioSource MusicPlayer;
public override void Start()
{
((GrabbableObject)this).Start();
MusicPlayer = ((Component)this).GetComponent<AudioSource>();
MusicPlayer.clip = PockyMusic;
MusicPlayer.loop = true;
}
public override void EquipItem()
{
((PhysicsProp)this).EquipItem();
MusicPlayer.Play();
}
public override void DiscardItem()
{
((GrabbableObject)this).DiscardItem();
MusicPlayer.Stop();
}
public override void PocketItem()
{
((GrabbableObject)this).PocketItem();
MusicPlayer.Stop();
}
}
}
namespace PockyScrap
{
[BepInPlugin("PockyScrap", "PockyScrap", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class PockyScrap : BaseUnityPlugin
{
public static AssetBundle MyCustomAssets;
public static PockyScrap Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
Logger.LogInfo((object)"PockyScrap v1.0.0 has loaded!");
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
MyCustomAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "pockybundle"));
if ((Object)(object)MyCustomAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
Item val = MyCustomAssets.LoadAsset<Item>("pockyscrap.asset");
if ((Object)(object)val == (Object)null)
{
Logger.LogError((object)"Failed to load asset from bundle.");
Logger.LogError((object)MyCustomAssets.GetAllScenePaths());
return;
}
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>();
dictionary.Add((LevelTypes)2048, 10);
dictionary.Add((LevelTypes)4096, 100);
dictionary.Add((LevelTypes)8, 10);
dictionary.Add((LevelTypes)256, 10);
dictionary.Add((LevelTypes)64, 10);
dictionary.Add((LevelTypes)32, 10);
dictionary.Add((LevelTypes)128, 10);
dictionary.Add((LevelTypes)512, 10);
dictionary.Add((LevelTypes)16, 10);
dictionary.Add((LevelTypes)4, 100);
dictionary.Add((LevelTypes)8192, 100);
Dictionary<string, int> dictionary2 = new Dictionary<string, int>();
dictionary2.Add("Bozoros", 100);
Items.RegisterScrap(val, dictionary, dictionary2);
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("PockyScrap");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "PockyScrap";
public const string PLUGIN_NAME = "PockyScrap";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace PockyScrap.Patches
{
[HarmonyPatch(typeof(TVScript))]
public class ExampleTVPatch
{
[HarmonyPatch("SwitchTVLocalClient")]
[HarmonyPrefix]
private static void SwitchTVPrefix(TVScript __instance)
{
StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn);
}
}
}