Decompiled source of MeowMeow v1.0.1

CustomBoomboxFix.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomBoomboxFix2.Configs;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CustomBoomboxFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.2.5.0")]
[assembly: AssemblyInformationalVersion("1.2.5")]
[assembly: AssemblyProduct("CustomBoomboxFix")]
[assembly: AssemblyTitle("CustomBoomboxFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CustomBoomboxFix2
{
	[BepInPlugin("CustomBoomboxFix", "CustomBoomboxFix", "1.2.5")]
	public class CustomBoomboxFix2 : BaseUnityPlugin
	{
		internal static BoomboxFixConfigs? boomboxFixConfigs;

		private bool isPluginMethodEnabled = false;

		private bool isConfigShareEnabled = false;

		public static CustomBoomboxFix2 Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private string CustomSongsPluginPath => Path.Combine(Paths.PluginPath, "Custom Songs");

		private string CustomSongsConfigPath => Path.Combine(Paths.ConfigPath, "Custom Songs");

		private string TargetPath => Path.Combine(Paths.BepInExRootPath, "Custom Songs", "Boombox Music");

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			boomboxFixConfigs = new BoomboxFixConfigs(((BaseUnityPlugin)this).Config);
			isPluginMethodEnabled = boomboxFixConfigs.isPluginMethodEnabled.Value;
			isConfigShareEnabled = boomboxFixConfigs.isConfigShareEnabled.Value;
			Logger.LogInfo((object)"Plugin CustomBoomboxFix is loaded!");
			CreatePluginCustomSongsFolder();
			DeleteAllFilesInTargetPath();
			SearchAndCopyCustomSongs();
			if (isPluginMethodEnabled)
			{
				CopyMusicFiles(CustomSongsPluginPath);
			}
			if (isConfigShareEnabled)
			{
				CopyMusicFiles(CustomSongsConfigPath);
			}
		}

		private void CreatePluginCustomSongsFolder()
		{
			if (isPluginMethodEnabled && !Directory.Exists(CustomSongsPluginPath))
			{
				Directory.CreateDirectory(CustomSongsPluginPath);
				Logger.LogInfo((object)"Created 'Custom Songs' folder in plugin directory.");
			}
			if (isConfigShareEnabled && !Directory.Exists(CustomSongsConfigPath))
			{
				Directory.CreateDirectory(CustomSongsConfigPath);
				Logger.LogInfo((object)"Created 'Custom Songs' folder in config directory.");
			}
		}

		private void CopyMusicFiles(string customSongsPath)
		{
			if (!Directory.Exists(TargetPath))
			{
				Directory.CreateDirectory(TargetPath);
			}
			IEnumerable<string> enumerable = Directory.GetFiles(customSongsPath, "*.mp3").Concat(Directory.GetFiles(customSongsPath, "*.ogg")).Concat(Directory.GetFiles(customSongsPath, "*.wav"));
			foreach (string item in enumerable)
			{
				string fileName = Path.GetFileName(item);
				string text = Path.Combine(TargetPath, fileName);
				if (!File.Exists(text))
				{
					File.Copy(item, text);
					Logger.LogInfo((object)("Copied " + fileName + " to Boombox Music folder."));
				}
			}
		}

		private void DeleteAllFilesInTargetPath()
		{
			try
			{
				if (Directory.Exists(TargetPath))
				{
					string[] files = Directory.GetFiles(TargetPath);
					Logger.LogInfo((object)("Deleting files in '" + TargetPath + "'..."));
					string[] array = files;
					string[] array2 = array;
					foreach (string path in array2)
					{
						File.Delete(path);
					}
					Logger.LogInfo((object)("Deleted files in '" + TargetPath + "'"));
				}
				else
				{
					Logger.LogWarning((object)("Target path '" + TargetPath + "' does not exist."));
				}
			}
			catch (Exception ex)
			{
				Logger.LogError((object)("An error occurred while trying to delete files: " + ex.Message));
			}
		}

		private void SearchAndCopyCustomSongs()
		{
			string[] directories = Directory.GetDirectories(Paths.PluginPath);
			if (isConfigShareEnabled)
			{
				if (isPluginMethodEnabled)
				{
					CollectionExtensions.AddRangeToArray<string>(directories, Directory.GetDirectories(Paths.ConfigPath));
				}
				else
				{
					directories = Directory.GetDirectories(Paths.ConfigPath);
				}
			}
			string[] array = directories;
			string[] array2 = array;
			foreach (string path in array2)
			{
				string text = Path.Combine(path, "Custom Songs");
				if (!Directory.Exists(text))
				{
					continue;
				}
				IEnumerable<string> enumerable = Directory.GetFiles(text, "*.mp3").Concat(Directory.GetFiles(text, "*.ogg")).Concat(Directory.GetFiles(text, "*.wav"));
				foreach (string item in enumerable)
				{
					string fileName = Path.GetFileName(item);
					string text2 = Path.Combine(TargetPath, fileName);
					if (!File.Exists(text2))
					{
						File.Copy(item, text2);
						Logger.LogInfo((object)("Copied " + fileName + " from " + text + " to Boombox Music folder."));
					}
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "CustomBoomboxFix";

		public const string PLUGIN_NAME = "CustomBoomboxFix";

		public const string PLUGIN_VERSION = "1.2.5";
	}
}
namespace CustomBoomboxFix2.Configs
{
	internal class BoomboxFixConfigs
	{
		internal ConfigEntry<bool> isPluginMethodEnabled;

		internal ConfigEntry<bool> isConfigShareEnabled;

		public BoomboxFixConfigs(ConfigFile cfg)
		{
			isPluginMethodEnabled = cfg.Bind<bool>("BoomboxFix", "useStandardMethod", true, "This will create a folder in 'BepInEx\\plugins\\Custom Songs', where you have to put your music (or install a music content-mod from Thunderstore). \nEveryone needs to do this in order to have the same music.");
			isConfigShareEnabled = cfg.Bind<bool>("BoomboxFix", "useConfigShareMethod", false, "A way of sharing your music with friends without needing a music content-mod. \nPut your music in 'BepInEx\\config\\Custom Songs' and simply share your profile code/file. \nWARNING: Sharing modpacks via profile code has a size limit of 20MB! \nIf you plan on using a lot of songs that way, you'll have to share your profile file!");
			if (!isPluginMethodEnabled.Value && !isConfigShareEnabled.Value)
			{
				isPluginMethodEnabled.Value = true;
			}
		}
	}
}