ArduousHardshipsUltimatum
Special version of the mod pack "Arduous Hardships", released as a thank you to everyone who enjoys my mod packs. Experience various additional content alongside a more lax early-game! (Check README for more details.)
CHANGELOG
Changelog
Version 2.6.0
- Added UsefulZapGun back
- Mannequins can now be blown up btw
- Fixed Mod Pack Info log stuff
- Updated README
Version 2.5.1
- Fixed Lerzain being locked still
Version 2.5.0
- Added the mod "ExtendedRandomMoons"
- Type "random route" (or just "ran") in the terminal to use it
- Keep in mind it doesn't spend your credits, if you care even
- Unlocked all the moons normally random route exclusive (meaning you can now go to them without just random routing if you know their names)
- Updated Sniper's Moons
- Removed the Void-Head from Embrion (wtf was i thinking)
- Removed outdoor Joymiu spawns
- Updated README
Version 2.4.1
- Sigh
- Why
- I hate my memory
- Fixed Vollen being unhidden and unlocked :/
Version 2.4.0
- Balance changes to the Harbinger
- Mask Hornets are now blacklisted from being teleported
- Changed the range of time the Harbinger can teleport to a player
- Increased the time until a monster is teleported to 20 seconds
- Decreased how fast the Harbinger finishes teleporting a monster a bit
- Added some previously unused scraps to all moons added to Ultimatum specifically
- Added some anti-idiot measures (shoutout to LLL's recent update!)
- Updated README stuff
Version 2.3.1
- Fixed README info about why OpenBodyCams is not required for the pack
- Fixed BetterSprayPaint not being included again!!!
Version 2.3.0
- Changed stuff in ScienceBird Tweaks
- Added MisideItems
- Only a few will spawn as usual
- Changed weight (in game being held) of some of them
- Kept in two ship decors also
- Changed a splash text
Version 2.2.4
- Hi so this changelog is written different cause I was really tired when I released the recent updates for stuff, so I'm writing this to say I completely forgot to add the bullet point I added the Shisha to this mod pack lol. Also made the Shisha's Unko 0 LBS ok that's all bye and sorry
Version 2.2.3
- Strike two for random route exclusive moons being unlocked and unhidden :D
Version 2.2.2
- Nerfed Joymiu's interior power
- Fixed the Harbinger being unable to teleport the Polter Bug
- Updated stuff
Version 2.2.1
- Updated LLL and removed LLLU
- Changed templatemoon's center monitor info
- Changed Vollen's primary interior
- Fixed Eyeless Dogs not having skins on Experimentation
- Fixed an issue with Chameleon configs
- Fixed outdated README info
Version 2.2.0
- Added CaltPrime as a new tier 5 moon
- Fixed Baboon Hawks not spawning on Artifice
- Removed the Void-Head from Seichi
- Added a monster card now normally only on CaltPrime to Joymiu
- Fixed flick stick and wallet not being on Joymiu
- Other small fixes
- Updated README
Version 2.1.5
- Fixed the lemonade pitcher and grape being unable to spawn
- Added another missing item to Joymiu
- Muted the unknown mask
Version 2.1.4
- Fixed some items not being on Joymiu
Version 2.1.3
- Mod updates
- Added the Jester Plushie to Narcotic
Version 2.1.2
- Reduced the basics of architecture price (random route moon exclusive scrap)
- Reduced the galvanized square steel weight and made it a usable weapon (ditto from last brackets)
- Reduced the industrial fan count on Kingdom
- Fixed BetterSprayPaint being disabled on my end
Version 2.1.1
- Fixed random route moons being unhidden and unlocked by default
Version 2.1.0
- Added new Wesley stuff
- Changed templatemoon's stats again
- Nerfed Joymiu and Vollen a bit
- Added BetterSprayPaint back
- Increased the Blood Moon resurrection time to 30 seconds
- Blacklisted Blood Moon happening on Kingdom
- Added a mention to the mod pack info custom data chips about the Belt Bag breaking for non-host clients randomly
- For context, since v73, there's been a bug causing Belt Bags to break randomly for non-host clients. As host, open LethalConfig in the pause menu and find BagConfig in it, there's a button you can press to fix broken Belt Bags.
- Fixed Harbinger being able to teleport the Jester in this mod pack
- Fixed party popper weight
- Fixed every monster not having any skins anywhere
- Fuck you
- You suck
- DIE
- Added skins to the skin list for if the Puppeteer spawns a Nutcracker, Butler, Jester, or Barber at a place they normally would not otherwise
- Changed Chameleon configs for the two random route moons that have compatible interiors
- Added the mods "NicheTweaks" and "BetterCruiserSync"
- Probably other stuff I forgot due to exhaustion from doing the skin list
Version 2.0.1
- Added the Creaker to the random route exclusive moons
- Some fixes
Version 2.0.0
Hi I was delaying this large update to wait for a mod to update but I decided I'm not going to anymore, so enjoy!
- Moved on to V73, the new scrap originally for Dine is now at various locations, and has weight/value range changes
- Replaced Harbringer with Narcotic
- Added the Blood Moon from LegendWeathers
- Resurrect time is 27 seconds
- Difficulty is hard
- Spawn weight is 8 on all moons
- Added configurations for all 8 unused moons for compatibility with RandomMoonFX
- Note that these moons are very gimmicky and can feel stupid, and some also have exclusive monsters and scraps
- Added the industrial fan from CodeRebirth to templatemoon, and a few of the random route moons
- Removed UsefulZapGun as it doesn't work with V73
- To counter-act the potential balance breaking, I made Barbers have a cap of 6 and only spawn one at a time, and reduced the chance of Butlers spawning on most moons
- If it gets fixed, I'll add it back ASAP
- The Harbinger can no longer teleport Jesters
- Added the Dubious Candy Corn to some places
- Re-added the Puppeteer's plushie and Jimothy's plushie from CodeRebirth
- Increased the chance the Puppeteer spawns on templatemoon
- Fixed the Puppeteer and Snow Globe not being able to spawn on modded moons
- Added "V73dcfix" and "LethalScrollFix"
- Re-enabled ButteryFixes' Auto collect setting
- Added the Dungeon Key to the SellMyScrap don't sell list
- Updated all mods that needed one
- MonoDetour, MonoDetour BepInEx 5, and WaterAssetRestorer are now full inclusions
- Fixed some stuff in the info custom data chip
- Updated README to mention random route stuff
Version 1.8.0
NOTICE: This version was built for Lethal Company version 72, not version 73, DO NOT update any mods included
- Completely removed UsualScrap
- Changed several moons scrap spawns but specifically Titan's a lot
- Increased the value range of the Friscoin and Flick Stick
- Updated the Harbinger + changes to them
- Harbinger can no longer be exploded by the Zap Gun via targeting it itself
- Decreased Harbinger's linked health to fractures to 4
- Made two fractures able to exist at once
- Increased the time it takes to destroy a fracture to 6 seconds
- Disabled the CodeRebirth plushies
- Added new items to Excando's scrap spawns
- The Floating Head can now be exploded with the Zap Gun, it takes 11 seconds
- Added WaterAssetRestorer to the list of unrequired dependencies
Version 1.7.4
- Added the mod "RuntimeIcons BetterRotations"
- Disabled SIDs entirely
- btw for the case of this mod pack i accidentally left a debug thing included where they were guaranteed to happen lol
Version 1.7.3
- Blacklisted all enabled UsualScrap items from being selected as a SID
- Disabled ButteryFixes' Auto collect setting
- Re-enabled the End orbit early setting also, I spread misinfo on the internet like 10 seconds too early :(
- Blacklisted all CodeRebirth plushies from being selected as a SID
Version 1.7.2
- Disabled ButteryFixes' "End orbit early" setting because its broken
- Fixed README and custom info data chip information
Version 1.7.1
- DawnLib had to be updated
- Removed Hotel Insanity
- Added the Dilapidated Manor from Wesley's interiors as its replacement
- Added the Puppeteer's plushie to the SellMyScrap don't sell list
Version 1.7.0
- Updated UsualScrap
- Removed the pocket watch due to complications
- Replaced the bloody capsule with the noxious capsule
- Increased the value range of Roses and sizable scissors
- Made dying cause something specific if you do something specific on Seichi
- Added the noxious capsule to Titan's scrap spawns
- Made pro flashlights 0 LBS
- Added evil spirits to moons
- Harbinger can now teleport her
- Increased the value range of the fuel cylinder and radioactive cell
- Added the Puppeteer's plushie from CodeRebirth to a few moons
- Added Jimothy's plushie from CodeRebirth to Excando
- Made berets 0 LBS
- Removed walking cane spawns on Utril
- Fixed a typo in Titan's scrap spawn weight string
- Fixed README error
Version 1.6.9
- Increased the Cabinet's time until aggro from looking at it to 7 seconds
- Added the mod "Fairer Fire Exits"
- Some small templatemoon changes
Version 1.6.8
- Fixed the fuel cylinder having no lowered weight or higher value range holy fucking shit can this universe let me STOP UPDATING THIS MOD PACK FOR 5 SECONDS
Version 1.6.7
- Fixed Imperium being included
- Kill me
- I hate everything
Version 1.6.6
- Fixed a config mistake
Version 1.6.5
- More Excando scrap additions
- Some other scrap weight changes on some moons
- Updated reason to not keep MonoDetour + MonoDetour BepInEx 5 as it had some misinformation
- Sorry for so many updates to this pack in two days time..
Version 1.6.4
- Increased the chance of El Gazpacho spawning on Excando
- Added the mod "MQLCTP"
- Changed some Cruiser radio aspects
Version 1.6.3
- Added Seichi's "Special Key" to some moons
- Added Seichi's "Marriage Contract" to Excando
- Updated SellMyScrap config and items you'd want to keep recently added to places won't be sold unless by choice
- Updated a part of the README
Version 1.6.2
- Mod updates
- Fixed Legmr's interiors being able to spawn
- Added two scrap items to places, one for Excando
Version 1.6.1
- Fixed fuel cylinders not spawning on Excando
- Fixed the SellMyScrap sell list
Version 1.6.0
- The Harbinger can now teleport Oni and the Phantom Bracken
- Added a rare chance for Oni to spawn on Spectate and Catalyst
- Increased the chance of Butler spawns on Thallasic
- Reduced both Spectate's and Catalyst's indoor power to 12
- Replaced Masked with Oni on Espira
- Redone the skin configs for Excando
- Some other small cleanup things
Version 1.5.3
- Decreased Hotel Insanity's additive size range a bit
Version 1.5.2
- Removed RadarEdits and replaced it with Universal Radar
- Added the mods MattyFixes and ReverbTriggerFix
- Apologies for my stupidity with MattyFixes btw...
- Increased Thallasic's min/max scrap by 2
- Added another scrap item from Legmr Moon around places
- Made some tweaks to templatemoon
- Added Pops to the SellMyScrap don't sell list
Version 1.5.1
- Fixed another left-over debug thing
Version 1.5.0
- Added a new scrap mod
- Changed the loot spawns of Espira
- Removed OpenBodyCams
Version 1.4.3
- Updated ColorfulEnemyVariety
Version 1.4.2
- Decreased Hotel Insanity size
Version 1.4.1
- Fixed a few mistakes
Version 1.4.0
- Updated UsualScrap
- Reduced Quasara's indoor power to 11
- Chaned some spawn weights on Quasara
- Reduced Hygrodere Zap Gun explosion time to 11 seconds
Version 1.3.3
- Changed a splash text
- Fixed an outdated part of the README
Version 1.3.2
- Updated ExtraEnemyVariety and applied the new skins to places
Version 1.3.1
- Fixed Experimentation having no scrap spawns
Version 1.3.0
IMPORTANT UPDATE
I completely altered the information about uninstalling the mods that are "missing dependencies", both on the README and custom data chips on the free moons. I realized that the mod pack installation itself automatically downloads mods marked as missing dependencies, and as I've (hopefully) made clear, those mods are not meant to be in the pack. I assumed that it didn't just do this, and it was a by choice thing to install missing dependencies, but it was much more irritating than I thought (for me). So, I've completely rewrote the guide for properly playing, and now you will know what mods to remove, as I've made a list of the ones to remove on the Thunderstore README; the data chip contents now just say to read the README for more information. Of course, some people still won't get it/care to get it, but if you're not one of those people: Thank you for reading what should be, and I apologize for if it was confusing about which mods to uninstall, enjoy the mod pack!
Version 1.2.6
- Updated CustomStoryLogs
Version 1.2.5
- Updated Hotel Insanity
Version 1.2.4
- Increased the additive size of Hotel Insanity
- Removed BetterSprayPaint (sorry Spray Paint enjoyers, got tired of Imperium related issues)
- Fixed a random typo in a splash text
- Fixed the mod pack's tags on Thunderstore
Version 1.2.3
- Increased the chance of getting Hotel Insanity on moons (besides Excando and templatemoon)
Version 1.2.2
- ACTUALLY FUCKING FIXED Experimentation interior chance typos
Version 1.2.1
- Fixed Experimentation interior chance typos
Version 1.2.0
- Added the Hotel Insanity interior (my calling!)
- Removed the Void-Head from Bozoros
- Fixed some config stuff + more cleaning
Version 1.1.5
- Fixed BetterSprayPaint not being enabled
- Kill me
Version 1.1.4
- Fixed Experimentation not having interior weights
Version 1.1.3
- Fixed Masked being unable to wear the exclusive suits of this mod pack
- Cleaned configs
Version 1.1.2
- Fixed PremiumScraps being disabled
Version 1.1.1
- Fixed wrong version number cause I would've lost my mind over that
Version 1.1.0 (1.0.10 in available versions because I'm stupid)
- Added a rare chance for the Phantom Piper to spawn on Excando and take the entire nighttime power available
- You can kill them for 5 - 11 value ranged Bagpipes if you want, it just takes one hit lol
- templatemoon changes
- Removed turrets and spike traps
- Void-Head now spawns outside instead of inside
- Reduced landmine count 22 > 9
- Slightly increased spawn curve scaler
- Reduced indoor power 15 > 14
- Made Haunted Harpists take longer to aggro from noise
- Made Haunted Harpists take 1 power instead of 0.5
- Updated README and custom data chips to mention the Phantom Piper
Version 1.0.9
- Mod updates
Version 1.0.8
- Fixed StarlancerAIFix and BetterSprayPaint not being included jesus fucking christ that is REALLY bad that SAIF wasn't on holy fuck
Version 1.0.7
- Fixed FairGiants still being cached lol
Version 1.0.6
- Removed FairGiants and enabled ButteRyBalance blizzard vision divider
- Mod updates
Version 1.0.5
- Reduced the nighttime power on Embrion to 21
- Changed something :)
Version 1.0.4
- Nerfed Lecaro's indoor monster threats, also decreased the interior size to x0.9
- Fixed Experimentation's interior size being x1
Version 1.0.3
- Increased Experimentation's min/max scrap to 7 - 11
- Decreased the chance of Radioactive Cells, Gloomy Capsules, and glass spawning on Excando
- Fixed the custom logs on Utril and Thallasic not loading
Version 1.0.2
- Fixed a couple other small typos
Version 1.0.1
- README typo fix
Version 1.0.0
- Initial release