ArduousHardshipsUltimatum
Special version of the mod pack "Arduous Hardships", released as a thank you to everyone who enjoys my mod packs. Experience various additional content alongside a more lax early-game! (Check README for more details.)
CHANGELOG
Changelog
Version 1.8.0
NOTICE: This version was built for Lethal Company version 72, not version 73, DO NOT update any mods included
- Completely removed UsualScrap
 - Changed several moons scrap spawns but specifically Titan's a lot
 - Increased the value range of the Friscoin and Flick Stick
 - Updated the Harbinger + changes to them
- Harbinger can no longer be exploded by the Zap Gun via targeting it itself
 - Decreased Harbinger's linked health to fractures to 4
 - Made two fractures able to exist at once
 - Increased the time it takes to destroy a fracture to 6 seconds
 
 - Disabled the CodeRebirth plushies
 - Added new items to Excando's scrap spawns
 - The Floating Head can now be exploded with the Zap Gun, it takes 11 seconds
 - Added WaterAssetRestorer to the list of unrequired dependencies
 
Version 1.7.4
- Added the mod "RuntimeIcons BetterRotations"
 - Disabled SIDs entirely
- btw for the case of this mod pack i accidentally left a debug thing included where they were guaranteed to happen lol
 
 
Version 1.7.3
- Blacklisted all enabled UsualScrap items from being selected as a SID
 - Disabled ButteryFixes' Auto collect setting
- Re-enabled the End orbit early setting also, I spread misinfo on the internet like 10 seconds too early :(
 
 - Blacklisted all CodeRebirth plushies from being selected as a SID
 
Version 1.7.2
- Disabled ButteryFixes' "End orbit early" setting because its broken
 - Fixed README and custom info data chip information
 
Version 1.7.1
- DawnLib had to be updated
 - Removed Hotel Insanity
- Added the Dilapidated Manor from Wesley's interiors as its replacement
 
 - Added the Puppeteer's plushie to the SellMyScrap don't sell list
 
Version 1.7.0
- Updated UsualScrap
 - Removed the pocket watch due to complications
 - Replaced the bloody capsule with the noxious capsule
 - Increased the value range of Roses and sizable scissors
 - Made dying cause something specific if you do something specific on Seichi
 - Added the noxious capsule to Titan's scrap spawns
 - Made pro flashlights 0 LBS
 - Added evil spirits to moons
 - Harbinger can now teleport her
 - Increased the value range of the fuel cylinder and radioactive cell
 - Added the Puppeteer's plushie from CodeRebirth to a few moons
 - Added Jimothy's plushie from CodeRebirth to Excando
 - Made berets 0 LBS
 - Removed walking cane spawns on Utril
 - Fixed a typo in Titan's scrap spawn weight string
 - Fixed README error
 
Version 1.6.9
- Increased the Cabinet's time until aggro from looking at it to 7 seconds
 - Added the mod "Fairer Fire Exits"
 - Some small templatemoon changes
 
Version 1.6.8
- Fixed the fuel cylinder having no lowered weight or higher value range holy fucking shit can this universe let me STOP UPDATING THIS MOD PACK FOR 5 SECONDS
 
Version 1.6.7
- Fixed Imperium being included
 - Kill me
 - I hate everything
 
Version 1.6.6
- Fixed a config mistake
 
Version 1.6.5
- More Excando scrap additions
 - Some other scrap weight changes on some moons
 - Updated reason to not keep MonoDetour + MonoDetour BepInEx 5 as it had some misinformation
 - Sorry for so many updates to this pack in two days time..
 
Version 1.6.4
- Increased the chance of El Gazpacho spawning on Excando
 - Added the mod "MQLCTP"
 - Changed some Cruiser radio aspects
 
Version 1.6.3
- Added Seichi's "Special Key" to some moons
 - Added Seichi's "Marriage Contract" to Excando
 - Updated SellMyScrap config and items you'd want to keep recently added to places won't be sold unless by choice
 - Updated a part of the README
 
Version 1.6.2
- Mod updates
 - Fixed Legmr's interiors being able to spawn
 - Added two scrap items to places, one for Excando
 
Version 1.6.1
- Fixed fuel cylinders not spawning on Excando
 - Fixed the SellMyScrap sell list
 
Version 1.6.0
- The Harbinger can now teleport Oni and the Phantom Bracken
 - Added a rare chance for Oni to spawn on Spectate and Catalyst
 - Increased the chance of Butler spawns on Thallasic
 - Reduced both Spectate's and Catalyst's indoor power to 12
 - Replaced Masked with Oni on Espira
 - Redone the skin configs for Excando
 - Some other small cleanup things
 
Version 1.5.3
- Decrease Hotel Insanity's additive size range a bit
 
Version 1.5.2
- Removed RadarEdits and replaced it with Universal Radar
 - Added the mods MattyFixes and ReverbTriggerFix
- Apologies for my stupidity with MattyFixes btw...
 
 - Increased Thallasic's min/max scrap by 2
 - Added another scrap item from Legmr Moon around places
 - Made some tweaks to templatemoon
 - Added Pops to the SellMyScrap don't sell list
 
Version 1.5.1
- Fixed another left-over debug thing
 
Version 1.5.0
- Added a new scrap mod
 - Changed the loot spawns of Espira
 - Removed OpenBodyCams
 
Version 1.4.3
- Updated ColorfulEnemyVariety
 
Version 1.4.2
- Decreased Hotel Insanity size
 
Version 1.4.1
- Fixed a few mistakes
 
Version 1.4.0
- Updated UsualScrap
 - Reduced Quasara's indoor power to 11
 - Chaned some spawn weights on Quasara
 - Reduced Hygrodere Zap Gun explosion time to 11 seconds
 
Version 1.3.3
- Changed a splash text
 - Fixed an outdated part of the README
 
Version 1.3.2
- Updated ExtraEnemyVariety and applied the new skins to places
 
Version 1.3.1
- Fixed Experimentation having no scrap spawns
 
Version 1.3.0
IMPORTANT UPDATE
I completely altered the information about uninstalling the mods that are "missing dependencies", both on the README and custom data chips on the free moons. I realized that the mod pack installation itself automatically downloads mods marked as missing dependencies, and as I've (hopefully) made clear, those mods are not meant to be in the pack. I assumed that it didn't just do this, and it was a by choice thing to install missing dependencies, but it was much more irritating than I thought (for me). So, I've completely rewrote the guide for properly playing, and now you will know what mods to remove, as I've made a list of the ones to remove on the Thunderstore README; the data chip contents now just say to read the README for more information. Of course, some people still won't get it/care to get it, but if you're not one of those people: Thank you for reading what should be, and I apologize for if it was confusing about which mods to uninstall, enjoy the mod pack!
Version 1.2.6
- Updated CustomStoryLogs
 
Version 1.2.5
- Updated Hotel Insanity
 
Version 1.2.4
- Increased the additive size of Hotel Insanity
 - Removed BetterSprayPaint (sorry Spray Paint enjoyers, got tired of Imperium related issues)
 - Fixed a random typo in a splash text
 - Fixed the mod pack's tags on Thunderstore
 
Version 1.2.3
- Increased the chance of getting Hotel Insanity on moons (besides Excando and templatemoon)
 
Version 1.2.2
- ACTUALLY FUCKING FIXED Experimentation interior chance typos
 
Version 1.2.1
- Fixed Experimentation interior chance typos
 
Version 1.2.0
- Added the Hotel Insanity interior (my calling!)
 - Removed the Void-Head from Bozoros
 - Fixed some config stuff + more cleaning
 
Version 1.1.5
- Fixed BetterSprayPaint not being enabled
 - Kill me
 
Version 1.1.4
- Fixed Experimentation not having interior weights
 
Version 1.1.3
- Fixed Masked being unable to wear the exclusive suits of this mod pack
 - Cleaned configs
 
Version 1.1.2
- Fixed PremiumScraps being disabled
 
Version 1.1.1
- Fixed wrong version number cause I would've lost my mind over that
 
Version 1.1.0 (1.0.10 in available versions because I'm stupid)
- Added a rare chance for the Phantom Piper to spawn on Excando and take the entire nighttime power available
- You can kill them for 5 - 11 value ranged Bagpipes if you want, it just takes one hit lol
 
 - templatemoon changes
- Removed turrets and spike traps
 - Void-Head now spawns outside instead of inside
 - Reduced landmine count 22 > 9
 - Slightly increased spawn curve scaler
 - Reduced indoor power 15 > 14
 
 - Made Haunted Harpists take longer to aggro from noise
 - Made Haunted Harpists take 1 power instead of 0.5
 - Updated README and custom data chips to mention the Phantom Piper
 
Version 1.0.9
- Mod updates
 
Version 1.0.8
- Fixed StarlancerAIFix and BetterSprayPaint not being included jesus fucking christ that is REALLY bad that SAIF wasn't on holy fuck
 
Version 1.0.7
- Fixed FairGiants still being cached lol
 
Version 1.0.6
- Removed FairGiants and enabled ButteRyBalance blizzard vision divider
 - Mod updates
 
Version 1.0.5
- Reduced the nighttime power on Embrion to 21
 - Changed something :)
 
Version 1.0.4
- Nerfed Lecaro's indoor monster threats, also decreased the interior size to x0.9
 - Fixed Experimentation's interior size being x1
 
Version 1.0.3
- Increased Experimentation's min/max scrap to 7 - 11
 - Decreased the chance of Radioactive Cells, Gloomy Capsules, and glass spawning on Excando
 - Fixed the custom logs on Utril and Thallasic not loading
 
Version 1.0.2
- Fixed a couple other small typos
 
Version 1.0.1
- README typo fix
 
Version 1.0.0
- Initial release