Decompiled source of qashaisme v2.0.0

BepInEx/plugins/AdditionalSuits.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AdditionalSuits")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AdditionalSuits")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("0c25b026-8574-4dd2-9af2-4265f618ef8a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AdditionalSuits;

[BepInPlugin("ACS.AdditionalSuits", "AdditionalSuits", "1.0.2")]
public class AdditionalSuitsBase : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Expected O, but got Unknown
			try
			{
				if (SuitsLoaded)
				{
					return;
				}
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val = __instance.unlockablesList.unlockables[i];
					mls.LogInfo((object)("AdditionalSuits - processing unlockable {index=" + i + ", name=" + val.unlockableName + "}"));
					if (!((Object)(object)val.suitMaterial == (Object)null) && val.alreadyUnlocked)
					{
						string[] files = Directory.GetFiles(SuitTextureFolder, "*.png");
						string[] array = files;
						foreach (string text in array)
						{
							mls.LogInfo((object)("AdditionalSuits - adding suit {file=" + text + "}"));
							UnlockableItem val2 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							Material val3 = Object.Instantiate<Material>(val2.suitMaterial);
							Texture2D val4 = new Texture2D(2, 2);
							ImageConversion.LoadImage(val4, File.ReadAllBytes(Path.Combine(SuitTextureFolder, text)));
							val3.mainTexture = (Texture)(object)val4;
							val2.suitMaterial = val3;
							string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
							val2.unlockableName = fileNameWithoutExtension.Replace("_", " ").Substring(2);
							__instance.unlockablesList.unlockables.Add(val2);
						}
						SuitsLoaded = true;
						break;
					}
				}
			}
			catch (Exception ex)
			{
				mls.LogInfo((object)("AdditionalSuits - initialization failed!\nERROR: " + ex));
			}
		}
	}

	private static AdditionalSuitsBase Instance;

	private const string modGUID = "ACS.AdditionalSuits";

	private const string modName = "AdditionalSuits";

	private const string modVersion = "1.0.2";

	private readonly Harmony harmony = new Harmony("ACS.AdditionalSuits");

	public static ManualLogSource mls;

	public static bool SuitsLoaded;

	public static string SuitTextureFolder;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		mls = Logger.CreateLogSource("ACS.AdditionalSuits");
		mls.LogInfo((object)"AdditionalSuits - initializing...");
		SuitTextureFolder = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "resAdditionalSuits");
		harmony.PatchAll();
		mls.LogInfo((object)"AdditionalSuits - initialized!");
	}
}

BepInEx/plugins/AlwaysHearWalkie.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCAlwaysHearWalkieMod.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlwaysHearWalkie")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.4.2.0")]
[assembly: AssemblyInformationalVersion("1.4.2+4173bc4d88b293dfbed3e97cfc3a082065ce4da9")]
[assembly: AssemblyProduct("Always Hear Active Walkies")]
[assembly: AssemblyTitle("AlwaysHearWalkie")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx5.PluginTemplate
{
	[BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.2")]
	public class LCAlwaysHearWalkieMod : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie";

		private const string modName = "LC Always Hear Active Walkies";

		private const string modVersion = "1.4.2";

		private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie");

		private static LCAlwaysHearWalkieMod Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie");
			Log.LogInfo((object)"\\ /");
			Log.LogInfo((object)"/|\\");
			Log.LogInfo((object)" |----|");
			Log.LogInfo((object)" |[__]| Always Hear Active Walkies");
			Log.LogInfo((object)" |.  .| Version 1.4.2 Loaded");
			Log.LogInfo((object)" |____|");
			harmony.PatchAll(typeof(LCAlwaysHearWalkieMod));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(WalkieTalkiePatch));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysHearWalkie";

		public const string PLUGIN_NAME = "Always Hear Active Walkies";

		public const string PLUGIN_VERSION = "1.4.2";
	}
}
namespace LCAlwaysHearWalkieMod.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static float AudibleDistance = 20f;

		private static float throttleInterval = 0.4f;

		private static float throttle = 0f;

		private static float AverageDistanceToHeldWalkie = 2f;

		private static float WalkieRecordingRange = 20f;

		private static float PlayerToPlayerSpatialHearingRange = 20f;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance)
		{
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_031c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0327: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Unknown result type (might be due to invalid IL or missing references)
			//IL_037d: Unknown result type (might be due to invalid IL or missing references)
			throttle += Time.deltaTime;
			if (throttle < throttleInterval)
			{
				return;
			}
			throttle = 0f;
			if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				return;
			}
			List<WalkieTalkie> list = new List<WalkieTalkie>();
			List<WalkieTalkie> list2 = new List<WalkieTalkie>();
			for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++)
			{
				float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position);
				if (num <= AudibleDistance)
				{
					if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed)
					{
						list.Add(WalkieTalkie.allWalkieTalkies[i]);
					}
				}
				else
				{
					list2.Add(WalkieTalkie.allWalkieTalkies[i]);
				}
			}
			bool flag = list.Count > 0;
			if (flag != __instance.holdingWalkieTalkie)
			{
				___holdingWalkieTalkie = flag;
				for (int j = 0; j < list2.Count; j++)
				{
					if (j < list.Count)
					{
						list2[j].thisAudio.Stop();
					}
				}
			}
			if (!flag)
			{
				return;
			}
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
			{
				if ((!StartOfRound.Instance.allPlayerScripts[k].isPlayerControlled && !StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) || (Object)(object)StartOfRound.Instance.allPlayerScripts[k] == (Object)(object)GameNetworkManager.Instance.localPlayerController || StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
				{
					continue;
				}
				PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k];
				if (!val2.holdingWalkieTalkie)
				{
					continue;
				}
				float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position);
				float num3 = float.MaxValue;
				float num4 = float.MaxValue;
				for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++)
				{
					if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed)
					{
						continue;
					}
					float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position);
					if (num5 < num4)
					{
						num4 = num5;
					}
					if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie)
					{
						float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position);
						if (num6 < num3)
						{
							num3 = num6;
						}
					}
				}
				float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4));
				float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2);
				val2.voicePlayerState.Volume = Mathf.Max(num7, num8);
			}
		}
	}
	[HarmonyPatch(typeof(WalkieTalkie))]
	internal class WalkieTalkiePatch
	{
		[HarmonyPatch("EnableWalkieTalkieListening")]
		[HarmonyPrefix]
		private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable)
		{
			if (!enable)
			{
				return false;
			}
			return true;
		}
	}
}

BepInEx/plugins/An0n_Patches.dll

Decompiled 2 years ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using An0n_Patches.Patches;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("An0n_Patches")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("An0n_Patches")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("415f18a2-c213-4036-b3f0-7673c0a38c58")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace An0n_Patches
{
	[BepInPlugin("com.an0n.patch", "An0n Patch", "1.0.2")]
	public class An0n_Patch_Plugin : BaseUnityPlugin
	{
		private const string pluginGUID = "com.an0n.patch";

		private const string pluginName = "An0n Patch";

		private const string pluginVersion = "1.0.2";

		public static ManualLogSource mls = Logger.CreateLogSource("com.an0n.patch");

		private Harmony harmony = new Harmony("com.an0n.patch");

		public static ConfigEntry<float> instantSprint;

		public static ConfigEntry<float> slipperiness;

		public static ConfigEntry<bool> instantJump;

		public static ConfigEntry<bool> showHPSP;

		private Harmony patcher;

		private void Awake()
		{
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Expected O, but got Unknown
			instantJump = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "instantJump", true, "Enable/disable instant jump. Removes the delay with jumping when enabled.");
			instantSprint = ((BaseUnityPlugin)this).Config.Bind<float>("General", "instantSprint", 2.25f, "How fast to accelerate to sprint value of 2.25. 2.25 is the max, so it's instant acceleration.");
			slipperiness = ((BaseUnityPlugin)this).Config.Bind<float>("General", "slipperiness", 10f, "The amount of slipperiness when running and changing direction. 10-15f is a good value for little to no slippery feeling.");
			showHPSP = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "showHealthStamina", true, "Show your health and sprint/stamina % on the HUD.");
			mls.LogInfo((object)"[An0nPatch] Plugin Loaded");
			patcher = new Harmony("com.an0n.patch");
			patcher.PatchAll(typeof(PlayerControllerPatch));
			patcher.PatchAll(typeof(HUDManagerPatch));
		}
	}
}
namespace An0n_Patches.Patches
{
	[HarmonyPatch]
	internal class HUDManagerPatch : MonoBehaviour
	{
		public static TextMeshProUGUI HPSP_HUDText;

		public static bool instantiating = true;

		[HarmonyPatch(typeof(StartOfRound), "SceneManager_OnLoadComplete1")]
		[HarmonyPostfix]
		public static void CreateHPSP_HUD()
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			if (instantiating)
			{
				GameObject val = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/TopLeftCorner/WeightUI");
				GameObject val2 = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/TopLeftCorner");
				GameObject val3 = Object.Instantiate<GameObject>(val, val2.transform);
				((Object)val3).name = "HPSP";
				GameObject gameObject = ((Component)val3.transform.GetChild(0)).gameObject;
				RectTransform component = gameObject.GetComponent<RectTransform>();
				component.anchoredPosition = new Vector2(-45f, 10f);
				HPSP_HUDText = gameObject.GetComponent<TextMeshProUGUI>();
				((TMP_Text)HPSP_HUDText).faceColor = Color32.op_Implicit(new Color(255f, 0f, 0f, 255f));
				((TMP_Text)HPSP_HUDText).fontSize = 12f;
				((TMP_Text)HPSP_HUDText).margin = new Vector4(0f, -36f, 100f, 0f);
				((TMP_Text)HPSP_HUDText).alignment = (TextAlignmentOptions)260;
				((TMP_Text)HPSP_HUDText).text = $"{100}\n\n\n{100}%";
				instantiating = false;
			}
		}

		[HarmonyPatch(typeof(GameNetworkManager), "Disconnect")]
		[HarmonyPrefix]
		public static void unInstantiate()
		{
			instantiating = true;
		}

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void Update()
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && !instantiating)
			{
				float num = Mathf.RoundToInt((float)GameNetworkManager.Instance.localPlayerController.health);
				float num2 = Mathf.RoundToInt((GameNetworkManager.Instance.localPlayerController.sprintMeter * 100f - 10f) / 90f * 100f);
				if (num2 < 0f)
				{
					num2 = 0f;
				}
				if (An0n_Patch_Plugin.showHPSP.Value)
				{
					((TMP_Text)HPSP_HUDText).text = $"{num}\n\n\n\n{num2}%";
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerPatch
	{
		private static PlayerControllerB __mainPlayer;

		private static bool initializing = true;

		private static bool up = false;

		public static bool tempcrouch = false;

		[HarmonyTranspiler]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static IEnumerable<CodeInstruction> RemoveJumpDelay(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			if (!An0n_Patch_Plugin.instantJump.Value)
			{
				return list;
			}
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (!(val.opcode != OpCodes.Newobj))
				{
					ConstructorInfo constructorInfo = val.operand as ConstructorInfo;
					if (((constructorInfo != null) ? constructorInfo.DeclaringType : null) == typeof(WaitForSeconds))
					{
						Debug.Log((object)"[An0nPatch] patched Instant-Jump");
						list[i] = new CodeInstruction(OpCodes.Ldnull, (object)null);
						list.RemoveAt(i - 1);
						i--;
					}
				}
			}
			return list;
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		public static IEnumerable<CodeInstruction> fixFloatyTurnAndRun(IEnumerable<CodeInstruction> instructions)
		{
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Expected O, but got Unknown
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			for (int i = 0; i < list.Count - 3; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Ldc_R4 && (float)val.operand == 5f && CodeInstructionExtensions.LoadsField(list[i + 2], typeof(PlayerControllerB).GetField("carryWeight"), false) && list[i + 3].opcode == OpCodes.Ldc_R4 && (float)list[i + 3].operand == 1.5f)
				{
					Debug.Log((object)"[An0nPatch] patched slipperiness");
					list[i] = new CodeInstruction(OpCodes.Ldc_R4, (object)An0n_Patch_Plugin.slipperiness.Value);
				}
			}
			for (int j = 1; j < list.Count - 2; j++)
			{
				CodeInstruction val2 = list[j];
				if (val2.opcode == OpCodes.Ldc_R4 && (float)val2.operand == 2.25f && list[j - 1].opcode == OpCodes.Ldfld && ((object)list[j - 1]).ToString() == "ldfld float GameNetcodeStuff.PlayerControllerB::sprintMultiplier" && list[j + 2].opcode == OpCodes.Ldc_R4 && (float)list[j + 2].operand == 1f)
				{
					Debug.Log((object)"[An0nPatch] patched instant sprint");
					list[j + 2] = new CodeInstruction(OpCodes.Ldc_R4, (object)An0n_Patch_Plugin.instantSprint.Value);
				}
			}
			return list;
		}

		public static bool canJump(RaycastHit ___hit)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			return !Physics.Raycast(((Component)localPlayerController.gameplayCamera).transform.position, Vector3.up, ref ___hit, 0.72f, localPlayerController.playersManager.collidersAndRoomMask, (QueryTriggerInteraction)1);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void ReadInput(PlayerControllerB __instance, RaycastHit ___hit)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (!initializing)
				{
					if (__mainPlayer == null)
					{
						__mainPlayer = StartOfRound.Instance.localPlayerController;
					}
					PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
					if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer && !__mainPlayer.inTerminalMenu && !__mainPlayer.isTypingChat && !__mainPlayer.isPlayerDead && !__mainPlayer.quickMenuManager.isMenuOpen && !((ButtonControl)Keyboard.current.leftCtrlKey).isPressed && localPlayerController.playerBodyAnimator.GetBool("crouching") && !Physics.Raycast(((Component)localPlayerController.gameplayCamera).transform.position, Vector3.up, ref ___hit, 0.72f, localPlayerController.playersManager.collidersAndRoomMask, (QueryTriggerInteraction)1))
					{
						localPlayerController.isCrouching = false;
						localPlayerController.playerBodyAnimator.SetBool("crouching", false);
					}
				}
			}
			catch
			{
			}
		}

		[HarmonyPatch(typeof(GameNetworkManager), "Disconnect")]
		[HarmonyPostfix]
		public static void Uninitialize()
		{
			__mainPlayer = null;
			initializing = true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Jump_performed")]
		[HarmonyPrefix]
		public static void Jump_performedA(PlayerControllerB __instance, RaycastHit ___hit)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.isCrouching && canJump(___hit))
			{
				__instance.isCrouching = false;
				tempcrouch = true;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Jump_performed")]
		[HarmonyPostfix]
		public static void Jump_performedB(PlayerControllerB __instance)
		{
			if (tempcrouch)
			{
				__instance.isCrouching = true;
				tempcrouch = false;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Crouch_performed")]
		[HarmonyPrefix]
		public static void Crouch_performed()
		{
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PlayerHitGroundEffects")]
		[HarmonyPostfix]
		public static void PlayerHitGroundEffects()
		{
			if (GameNetworkManager.Instance.localPlayerController.isCrouching)
			{
				GameNetworkManager.Instance.localPlayerController.playerBodyAnimator.SetTrigger("startCrouching");
				GameNetworkManager.Instance.localPlayerController.playerBodyAnimator.SetBool("crouching", true);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "SceneManager_OnLoadComplete1")]
		[HarmonyPostfix]
		public static void Initialize()
		{
			initializing = false;
		}
	}
}

BepInEx/plugins/BetterItemScan.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BetterItemScan")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BetterItemScan")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("04cd6816-7aba-4c14-a9a7-bf328df25692")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BetterItemScan
{
	[BepInPlugin("PopleZoo.BetterItemScan", "Better Item Scan", "2.0.0.0")]
	public class BetterItemScanModBase : BaseUnityPlugin
	{
		private const string modGUID = "PopleZoo.BetterItemScan";

		private const string modName = "Better Item Scan";

		private const string modVersion = "2.0.0.0";

		private readonly Harmony harmony = new Harmony("PopleZoo.BetterItemScan");

		public static BetterItemScanModBase Instance;

		public ManualLogSource mls;

		public static ConfigEntry<float> ItemScanRadius;

		public static ConfigEntry<float> AdjustScreenPositionXaxis;

		public static ConfigEntry<float> AdjustScreenPositionYaxis;

		public static ConfigEntry<float> ItemScaningUICooldown;

		public static ConfigEntry<bool> ShowDebugMode;

		public static ConfigEntry<bool> ShowShipTotalOnShipOnly;

		public static ConfigEntry<bool> ShowTotalOnShipOnly;

		public static ConfigEntry<bool> CalculateForQuota;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("PopleZoo.BetterItemScan");
			mls.LogInfo((object)"Plugin BetterItemScan is loaded!");
			LoadConfigs();
			harmony.PatchAll();
		}

		private void LoadConfigs()
		{
			ShowDebugMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "ShowDebugMode", false, "Shows the change in width of the area to scan");
			ShowShipTotalOnShipOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "ShowShipTotalOnShipOnly", false, "Whether or not to show the ship's total only in the ship");
			ShowTotalOnShipOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "ShowTotalOnShipOnly", false, "Whether or not to show the total scanned in the ship only");
			CalculateForQuota = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "CalculateForQuota", true, "Whether or not to calculate scanned items to see which meet the quota and if any do");
			ItemScanRadius = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "ItemScanRadius", 20f, "The default width is 20");
			ItemScaningUICooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "ItemScaningUICooldown", 3f, "The default value is 5f, how long the ui stays on screen");
			AdjustScreenPositionXaxis = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "AdjustScreenPositionXaxis", 0f, "The default value is 0, you will add or take away from its original position");
			AdjustScreenPositionYaxis = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "AdjustScreenPositionYaxis", 0f, "The default value is 0, you will add or take away from its original position");
		}
	}
}
namespace BetterItemScan.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatch_UI
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft = BetterItemScanModBase.ItemScaningUICooldown.Value;

		private static float Totalsum;

		private static float Totalship;

		public static List<ScanNodeProperties> scannedNodeObjects = new List<ScanNodeProperties>();

		public static List<string> meetQuotaItemNames = new List<string>();

		public static Dictionary<ScanNodeProperties, int> ItemsDictionary = new Dictionary<ScanNodeProperties, int>();

		public static int MeetQuota(List<int> items, int quota)
		{
			items = items.Where((int item) => item >= quota).ToList();
			if (!items.Any())
			{
				return -1;
			}
			return items.Aggregate((int a, int b) => (Math.Abs(quota - a) < Math.Abs(quota - b)) ? a : b);
		}

		public static List<List<int>> FindCombinations(List<int> items, int quota)
		{
			List<List<int>> list = new List<List<int>>();
			int count = items.Count;
			int num = int.MaxValue;
			for (int i = 0; i < 1 << count; i++)
			{
				List<int> list2 = new List<int>();
				for (int j = 0; j < count; j++)
				{
					if ((i & (1 << j)) > 0)
					{
						list2.Add(items[j]);
					}
				}
				int num2 = list2.Sum();
				int num3 = Math.Abs(quota - num2);
				if (num3 < num)
				{
					num = num3;
					list.Clear();
					list.Add(list2);
				}
				else if (num3 == num)
				{
					list.Add(list2);
				}
			}
			list.Sort((List<int> a, List<int> b) => a.Count.CompareTo(b.Count));
			return list;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			FieldInfo field = typeof(HUDManager).GetField("playerPingingScan", BindingFlags.Instance | BindingFlags.NonPublic);
			float num = (float)field.GetValue(__instance);
			MethodInfo method = typeof(HUDManager).GetMethod("CanPlayerScan", BindingFlags.Instance | BindingFlags.NonPublic);
			if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || !((CallbackContext)(ref context)).performed || !(bool)method.Invoke(__instance, null) || (double)num > -1.0)
			{
				return;
			}
			if (!Object.op_Implicit((Object)(object)_totalCounter))
			{
				CopyValueCounter();
			}
			List<ScanNodeProperties> list = CalculateLootItems();
			meetQuotaItemNames.Clear();
			foreach (ScanNodeProperties item in list)
			{
				ItemsDictionary.Add(item, item.scrapValue);
			}
			int profitQuota = TimeOfDay.Instance.profitQuota;
			List<int> list2 = ItemsDictionary.Values.ToList();
			list2.Sort();
			list2.Reverse();
			int bestIndividualItem = MeetQuota(list2, profitQuota);
			List<List<int>> list3 = FindCombinations(list2, profitQuota);
			foreach (List<int> item2 in list3)
			{
				Debug.Log((object)string.Join(", ", item2));
			}
			if (bestIndividualItem != -1 && list3.Any())
			{
				int num2 = list3.First().Sum();
				int selectedValue = -1;
				if (Math.Abs(profitQuota - bestIndividualItem) <= Math.Abs(profitQuota - num2))
				{
					selectedValue = bestIndividualItem;
				}
				else if (list3.Any())
				{
					selectedValue = list3.First().First();
				}
				if (selectedValue != -1)
				{
					ScanNodeProperties key = ItemsDictionary.FirstOrDefault((KeyValuePair<ScanNodeProperties, int> x) => x.Value == selectedValue).Key;
					if ((Object)(object)key != (Object)null)
					{
						meetQuotaItemNames.Add(key.headerText);
					}
				}
			}
			else if (bestIndividualItem != -1)
			{
				ScanNodeProperties key2 = ItemsDictionary.FirstOrDefault((KeyValuePair<ScanNodeProperties, int> x) => x.Value == bestIndividualItem).Key;
				if ((Object)(object)key2 != (Object)null)
				{
					meetQuotaItemNames.Add(key2.headerText);
				}
			}
			ItemsDictionary.Clear();
			string text = "";
			foreach (ScanNodeProperties item3 in list)
			{
				string text2 = $"{item3.headerText}: ${item3.scrapValue}";
				if (!BetterItemScanModBase.CalculateForQuota.Value && meetQuotaItemNames.Contains(item3.headerText))
				{
					meetQuotaItemNames.Remove(item3.headerText);
					text2 = "* " + text2;
				}
				text = text + text2 + "\n";
			}
			((TMP_Text)_textMesh).text = text;
			if (BetterItemScanModBase.ShowShipTotalOnShipOnly.Value)
			{
				if (!GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)
				{
					TextMeshProUGUI textMesh = _textMesh;
					((TMP_Text)textMesh).text = ((TMP_Text)textMesh).text + "\nTotal Scanned: " + Totalsum;
				}
				else
				{
					TextMeshProUGUI textMesh2 = _textMesh;
					((TMP_Text)textMesh2).text = ((TMP_Text)textMesh2).text + "\nTotal Scanned: " + Totalsum + " Ship Total: " + Totalship;
				}
			}
			else
			{
				TextMeshProUGUI textMesh2 = _textMesh;
				((TMP_Text)textMesh2).text = ((TMP_Text)textMesh2).text + "\nTotal Scanned: " + Totalsum + " Ship Total: " + Totalship;
			}
			if (BetterItemScanModBase.ShowTotalOnShipOnly.Value)
			{
				if (!GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)
				{
					((Component)_textMesh).gameObject.SetActive(false);
					((Component)((TMP_Text)__instance.totalValueText).transform.parent).gameObject.SetActive(true);
				}
				else
				{
					((Component)_textMesh).gameObject.SetActive(true);
					((Component)((TMP_Text)__instance.totalValueText).transform.parent).gameObject.SetActive(false);
				}
			}
			_displayTimeLeft = BetterItemScanModBase.ItemScaningUICooldown.Value;
			if (!_totalCounter.activeSelf)
			{
				((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ValueCoroutine());
			}
		}

		private static List<ScanNodeProperties> CalculateLootItems()
		{
			List<GrabbableObject> source = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			List<ScanNodeProperties> list = scannedNodeObjects.Where((ScanNodeProperties obj) => obj.headerText != "ClipboardManual" && obj.headerText != "StickyNoteItem" && obj.scrapValue != 0).ToList();
			Totalsum = list.Sum((ScanNodeProperties scrap) => scrap.scrapValue);
			Totalship = source.Sum((GrabbableObject scrap) => scrap.scrapValue);
			return list;
		}

		private static IEnumerator ValueCoroutine()
		{
			_totalCounter.SetActive(true);
			while ((double)_displayTimeLeft > 0.0)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static void CopyValueCounter()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				BetterItemScanModBase.Instance.mls.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			float num = Mathf.Clamp(localPosition.x + BetterItemScanModBase.AdjustScreenPositionXaxis.Value + 50f, -6000f, (float)Screen.width);
			float num2 = Mathf.Clamp(localPosition.y + BetterItemScanModBase.AdjustScreenPositionYaxis.Value - 80f, -6000f, (float)Screen.height);
			_totalCounter.transform.localPosition = new Vector3(num, num2, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
			((TMP_Text)_textMesh).alignment = (TextAlignmentOptions)1025;
			RectTransform rectTransform = ((TMP_Text)_textMesh).rectTransform;
			rectTransform.anchorMin = new Vector2(0.5f, 2f);
			rectTransform.anchorMax = new Vector2(0.5f, 2f);
			rectTransform.pivot = new Vector2(0.5f, 0f);
			Vector3 localPosition2 = ((Transform)rectTransform).localPosition;
			((Transform)rectTransform).localPosition = new Vector3(localPosition2.x, localPosition2.y - 140f, localPosition2.z);
		}
	}
	[HarmonyPatch]
	public class PlayerControllerBPatch_A
	{
		private static LineRenderer lineRenderer;

		private static GameObject lineObject;

		private static float maxDistance = 80f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "AssignNewNodes")]
		private static bool AssignNewNodes_patch(HUDManager __instance, PlayerControllerB playerScript)
		{
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			HudManagerPatch_UI.scannedNodeObjects.Clear();
			if ((Object)(object)lineRenderer == (Object)null)
			{
				lineObject = new GameObject("LineObject");
				lineRenderer = lineObject.AddComponent<LineRenderer>();
				lineRenderer.positionCount = 2;
				lineObject.SetActive(false);
			}
			FieldInfo field = typeof(HUDManager).GetField("nodesOnScreen", BindingFlags.Instance | BindingFlags.NonPublic);
			List<ScanNodeProperties> list = field.GetValue(__instance) as List<ScanNodeProperties>;
			FieldInfo field2 = typeof(HUDManager).GetField("scannedScrapNum", BindingFlags.Instance | BindingFlags.NonPublic);
			object value = field2.GetValue(__instance);
			FieldInfo field3 = typeof(HUDManager).GetField("scanNodesHit", BindingFlags.Instance | BindingFlags.NonPublic);
			RaycastHit[] array = field3.GetValue(__instance) as RaycastHit[];
			MethodInfo method = typeof(HUDManager).GetMethod("AttemptScanNode", BindingFlags.Instance | BindingFlags.NonPublic);
			int num = Physics.SphereCastNonAlloc(new Ray(((Component)playerScript.gameplayCamera).transform.position + ((Component)playerScript.gameplayCamera).transform.forward * 20f, ((Component)playerScript.gameplayCamera).transform.forward), BetterItemScanModBase.ItemScanRadius.Value, array, maxDistance, 4194304);
			Vector3 val = new Vector3(((Component)playerScript.gameplayCamera).transform.position.x, ((Component)playerScript.gameplayCamera).transform.position.y - 2f, ((Component)playerScript.gameplayCamera).transform.position.z) + ((Component)playerScript.gameplayCamera).transform.forward;
			Vector3 forward = ((Component)playerScript.gameplayCamera).transform.forward;
			if (BetterItemScanModBase.ShowDebugMode.Value)
			{
				lineObject.SetActive(true);
				lineRenderer.SetPosition(0, val);
				lineRenderer.SetPosition(1, val + forward * maxDistance);
				LineRenderer obj = lineRenderer;
				float startWidth = (lineRenderer.endWidth = BetterItemScanModBase.ItemScanRadius.Value);
				obj.startWidth = startWidth;
			}
			if (num > __instance.scanElements.Length)
			{
				num = __instance.scanElements.Length;
			}
			list.Clear();
			value = 0;
			if (num > __instance.scanElements.Length)
			{
				for (int i = 0; i < num; i++)
				{
					ScanNodeProperties component = ((Component)((RaycastHit)(ref array[i])).transform).gameObject.GetComponent<ScanNodeProperties>();
					HudManagerPatch_UI.scannedNodeObjects.Add(component);
					if (component.nodeType == 1 || component.nodeType == 2)
					{
						object[] parameters = new object[3] { component, i, playerScript };
						method.Invoke(__instance, parameters);
					}
				}
			}
			if (list.Count < __instance.scanElements.Length)
			{
				for (int j = 0; j < num; j++)
				{
					ScanNodeProperties component2 = ((Component)((RaycastHit)(ref array[j])).transform).gameObject.GetComponent<ScanNodeProperties>();
					object[] parameters2 = new object[3] { component2, j, playerScript };
					method.Invoke(__instance, parameters2);
				}
			}
			return false;
		}
	}
	[HarmonyPatch]
	public class PlayerControllerBPatch_B
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "AttemptScanNode")]
		private static bool AttemptScanNode_patch(HUDManager __instance, ScanNodeProperties node, int i, PlayerControllerB playerScript)
		{
			MethodInfo method = typeof(HUDManager).GetMethod("MeetsScanNodeRequirements", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(HUDManager).GetMethod("AssignNodeToUIElement", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field = typeof(HUDManager).GetField("nodesOnScreen", BindingFlags.Instance | BindingFlags.NonPublic);
			List<ScanNodeProperties> list = field.GetValue(__instance) as List<ScanNodeProperties>;
			FieldInfo field2 = typeof(HUDManager).GetField("scannedScrapNum", BindingFlags.Instance | BindingFlags.NonPublic);
			int num = (int)field2.GetValue(__instance);
			FieldInfo field3 = typeof(HUDManager).GetField("playerPingingScan", BindingFlags.Instance | BindingFlags.NonPublic);
			float num2 = (float)field3.GetValue(__instance);
			object[] parameters = new object[2] { node, playerScript };
			object[] parameters2 = new object[1] { node };
			if (!(bool)method.Invoke(__instance, parameters))
			{
				return false;
			}
			if (node.nodeType == 2)
			{
				num++;
			}
			if (!list.Contains(node))
			{
				list.Add(node);
			}
			if (node.creatureScanID == -1)
			{
				HudManagerPatch_UI.scannedNodeObjects.Add(node);
			}
			if ((double)num2 < 0.0)
			{
				return false;
			}
			method2.Invoke(__instance, parameters2);
			return false;
		}
	}
	[HarmonyPatch]
	public class PlayerControllerBPatch_C
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(HUDManager), "Update")]
		private static void Update_patch(HUDManager __instance)
		{
			FieldInfo field = typeof(HUDManager).GetField("addingToDisplayTotal", BindingFlags.Instance | BindingFlags.NonPublic);
			object value = field.GetValue(__instance);
			((Component)((TMP_Text)__instance.totalValueText).transform.parent).gameObject.SetActive(false);
			value = false;
		}
	}
}

BepInEx/plugins/BiggerLobby.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BiggerLobby.Patches;
using Dissonance.Audio.Playback;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.BundleAPI;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BiggerLobby")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Increase the max players to 50 in Lethal Company")]
[assembly: AssemblyFileVersion("2.5.0.0")]
[assembly: AssemblyInformationalVersion("2.5.0")]
[assembly: AssemblyProduct("BiggerLobby")]
[assembly: AssemblyTitle("BiggerLobby")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.5.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BiggerLobby
{
	public static class Helper
	{
		public static T[] ResizeArray<T>(T[] oldArray, int newSize)
		{
			T[] array = new T[newSize];
			oldArray.CopyTo(array, 0);
			return array;
		}

		public static void ResizeList<T>(this List<T> list, int size, T element = default(T))
		{
			int count = list.Count;
			if (size < count)
			{
				list.RemoveRange(size, count - size);
			}
			else if (size > count)
			{
				if (size > list.Capacity)
				{
					list.Capacity = size;
				}
				list.AddRange(Enumerable.Repeat(element, size - count));
			}
		}
	}
	[BepInPlugin("BiggerLobby", "BiggerLobby", "2.5.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static bool oldhastime;

		public static int MaxPlayers = 16;

		public static bool instantiating;

		public static NetworkObject[] PlayerObjects = (NetworkObject[])(object)new NetworkObject[0];

		public static Harmony _harmony;

		public static Harmony _harmony2;

		public static ConfigEntry<int>? _LoudnessMultiplier;

		public static bool Initialized = false;

		public static IDictionary<uint, NetworkObject> CustomNetObjects = new Dictionary<uint, NetworkObject>();

		private void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			_LoudnessMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Player loudness", 1, "Default player loudness");
			_harmony = new Harmony("BiggerLobby");
			_harmony2 = new Harmony("BiggerLobbyA");
			_harmony.PatchAll(typeof(NonGamePatches));
			_harmony.PatchAll(typeof(NonGamePatches.InternalPatches));
			_harmony.PatchAll(typeof(NonGamePatches.InternalPatches2));
			CustomNetObjects.Clear();
			_harmony2.PatchAll(typeof(InternalPatch3));
			_harmony2.PatchAll(typeof(ListSizeTranspilers));
			_harmony2.PatchAll(typeof(PlayerObjects));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"BiggerLobby loaded");
			BundleLoader.OnLoadedAssets = (OnLoadedAssetsDelegate)Delegate.Combine((Delegate?)(object)BundleLoader.OnLoadedAssets, (Delegate?)new OnLoadedAssetsDelegate(OnLoaded));
		}

		private void Start()
		{
			Initialize();
		}

		private void OnDestroy()
		{
			Initialize();
		}

		private void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				ModdedServer.SetServerModdedOnly();
			}
		}

		private void OnLoaded()
		{
			Object.op_Implicit((Object)(object)BundleLoader.GetLoadedAsset<AudioMixer>("assets/diagetic.mixer"));
		}

		public static int GetPlayerCount()
		{
			return MaxPlayers;
		}

		public static int GetPlayerCountMinusOne()
		{
			return MaxPlayers - 1;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "BiggerLobby";

		public const string PLUGIN_NAME = "BiggerLobby";

		public const string PLUGIN_VERSION = "2.5.0";
	}
}
namespace BiggerLobby.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class InternalPatch3
	{
		private static MethodInfo TargetMethod()
		{
			return typeof(HUDManager).GetMethod("AddChatMessage", BindingFlags.Instance | BindingFlags.NonPublic);
		}

		[HarmonyPrefix]
		private static void Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				__instance.lastChatMessage = chatMessage;
				__instance.PingHUDElement(__instance.Chat, 4f, 1f, 0.2f);
				if (__instance.ChatMessageHistory.Count >= 4)
				{
					((TMP_Text)__instance.chatText).text.Remove(0, __instance.ChatMessageHistory[0].Length);
					__instance.ChatMessageHistory.Remove(__instance.ChatMessageHistory[0]);
				}
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 1; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					stringBuilder.Replace("[playerNum" + i + "]", StartOfRound.Instance.allPlayerScripts[i].playerUsername);
				}
				stringBuilder.Replace("bizzlemip", "<color=#008282>bizzlemip</color>");
				chatMessage = stringBuilder.ToString();
				nameOfUserWhoTyped = nameOfUserWhoTyped.Replace("bizzlemip", "<color=#008282>bizzlemip</color>");
				string item = ((!string.IsNullOrEmpty(nameOfUserWhoTyped)) ? ("<color=#FF0000>" + nameOfUserWhoTyped + "</color>: <color=#FFFF00>'" + chatMessage + "'</color>") : ("<color=#7069ff>" + chatMessage + "</color>"));
				__instance.ChatMessageHistory.Add(item);
				((TMP_Text)__instance.chatText).text = "";
				for (int j = 0; j < __instance.ChatMessageHistory.Count; j++)
				{
					TextMeshProUGUI chatText = __instance.chatText;
					((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n" + __instance.ChatMessageHistory[j];
				}
			}
		}
	}
	[HarmonyPatch]
	public class ListSizeTranspilers
	{
		private static MethodInfo _playerCountMethod = AccessTools.Method(typeof(Plugin), "GetPlayerCount", (Type[])null, (Type[])null);

		private static MethodInfo _playerCountMinusOneMethod = AccessTools.Method(typeof(Plugin), "GetPlayerCountMinusOne", (Type[])null, (Type[])null);

		private static void CheckAndReplace(List<CodeInstruction> codes, int index)
		{
			if (codes[index].opcode == OpCodes.Ldc_I4_4)
			{
				Debug.Log((object)"ok gunna do it");
				codes[index].opcode = OpCodes.Call;
				codes[index].operand = _playerCountMethod;
				Debug.Log((object)"ok gunna did it");
			}
		}

		[HarmonyPatch(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[] { })]
		[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
		[HarmonyPatch(typeof(CrawlerAI), "Start")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SyncLevelsRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Newarr)
				{
					Debug.Log((object)"newarr");
					CheckAndReplace(list, i - 1);
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
		[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
		[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
		[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
		[HarmonyPatch(typeof(SpringManAI), "Update")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SendNewPlayerValuesServerRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Blt)
				{
					Debug.Log((object)"blt");
					CheckAndReplace(list, i - 1);
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(StartOfRound), "EndOfGameClientRpc")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> EndOfGameClientRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Brfalse && list[i - 1].opcode == OpCodes.Ldfld && list[i - 2].opcode == OpCodes.Ldfld && list[i - 3].opcode == OpCodes.Ldarg_0)
				{
					Debug.Log((object)list[i - 1].opcode);
					Debug.Log((object)list[i - 2].opcode);
					Debug.Log((object)list[i - 3].opcode);
					list[i - 1].opcode = OpCodes.Nop;
					list[i - 2].opcode = OpCodes.Nop;
					CheckAndReplace(list, i - 3);
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(QuickMenuManager), "ConfirmKickUserFromServer")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> ConfirmKickUserFromServer(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Ldc_I4_3)
				{
					list[i].opcode = OpCodes.Call;
					list[i].operand = _playerCountMinusOneMethod;
					Debug.Log((object)"Kick Fix Applied");
					break;
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")]
		[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
		[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SyncShipUnlockablesServerRpc(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Ldc_I4_4)
				{
					list[i].opcode = OpCodes.Call;
					list[i].operand = _playerCountMethod;
				}
			}
			return list.AsEnumerable();
		}
	}
	[HarmonyPatch]
	public class NonGamePatches
	{
		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class InternalPatches
		{
			private static MethodInfo TargetMethod()
			{
				return typeof(GameNetworkManager).GetMethod("ConnectionApproval", BindingFlags.Instance | BindingFlags.NonPublic);
			}

			[HarmonyPrefix]
			private static bool PostFix(GameNetworkManager __instance, ConnectionApprovalRequest request, ConnectionApprovalResponse response)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0080: Unknown result type (might be due to invalid IL or missing references)
				Debug.Log((object)("Connection approval callback! Game version of client request: " + Encoding.ASCII.GetString(request.Payload).ToString()));
				Debug.Log((object)$"Joining client id: {request.ClientNetworkId}; Local/host client id: {NetworkManager.Singleton.LocalClientId}");
				if (request.ClientNetworkId == NetworkManager.Singleton.LocalClientId)
				{
					Debug.Log((object)"Stopped connection approval callback, as the client in question was the host!");
					return false;
				}
				bool flag = !__instance.disallowConnection;
				if (flag)
				{
					string @string = Encoding.ASCII.GetString(request.Payload);
					string[] array = @string.Split(",");
					if (string.IsNullOrEmpty(@string))
					{
						response.Reason = "Unknown; please verify your game files.";
						flag = false;
					}
					else if (__instance.gameHasStarted)
					{
						response.Reason = "Game has already started!";
						flag = false;
					}
					else if (__instance.gameVersionNum.ToString() != array[0])
					{
						response.Reason = $"Game version mismatch! Their version: {__instance.gameVersionNum}. Your version: {array[0]}";
						flag = false;
					}
					else if (!__instance.disableSteam && ((Object)(object)StartOfRound.Instance == (Object)null || array.Length < 2 || StartOfRound.Instance.KickedClientIds.Contains((ulong)Convert.ToInt64(array[1]))))
					{
						response.Reason = "You cannot rejoin after being kicked.";
						flag = false;
					}
					else if (!@string.Contains("BiggerLobbyVersion2.5.0"))
					{
						response.Reason = "You need to have <color=#008282>BiggerLobby V2.5.0</color> to join this server!";
						flag = false;
					}
				}
				else
				{
					response.Reason = "The host was not accepting connections.";
				}
				Debug.Log((object)$"Approved connection?: {flag}. Connected players #: {__instance.connectedPlayers}");
				Debug.Log((object)("Disapproval reason: " + response.Reason));
				response.CreatePlayerObject = false;
				response.Approved = flag;
				response.Pending = false;
				return false;
			}
		}

		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class InternalPatches2
		{
			private static MethodInfo TargetMethod()
			{
				return typeof(GameNetworkManager).GetMethod("SteamMatchmaking_OnLobbyCreated", BindingFlags.Instance | BindingFlags.NonPublic);
			}

			[HarmonyPostfix]
			private static void PostFix(GameNetworkManager __instance, Result result, Lobby lobby)
			{
				((Lobby)(ref lobby)).SetData("name", "[BiggerLobby]" + ((Lobby)(ref lobby)).GetData("name"));
			}
		}

		private static PropertyInfo _playbackVolumeProperty = typeof(VoicePlayback).GetInterface("IVoicePlaybackInternal").GetProperty("PlaybackVolume");

		private static FieldInfo _lobbyListField = AccessTools.Field(typeof(SteamLobbyManager), "currentLobbyList");

		[HarmonyPatch(typeof(StartOfRound), "UpdatePlayerVoiceEffects")]
		[HarmonyPrefix]
		public static void UpdatePlayerVoiceEffects(StartOfRound __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			typeof(StartOfRound).GetField("updatePlayerVoiceInterval", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, 2f);
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int i = 0; i < __instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val2 = __instance.allPlayerScripts[i];
				if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					continue;
				}
				if (val2.voicePlayerState == null || val2.currentVoiceChatIngameSettings._playerState == null || (Object)(object)val2.currentVoiceChatAudioSource == (Object)null)
				{
					__instance.RefreshPlayerVoicePlaybackObjects();
					if (val2.voicePlayerState == null || (Object)(object)val2.currentVoiceChatAudioSource == (Object)null)
					{
						Debug.Log((object)$"Was not able to access voice chat object for player #{i}; {val2.voicePlayerState == null}; {(Object)(object)val2.currentVoiceChatAudioSource == (Object)null}");
						continue;
					}
				}
				AudioSource currentVoiceChatAudioSource = __instance.allPlayerScripts[i].currentVoiceChatAudioSource;
				bool flag = val2.speakingToWalkieTalkie && val.holdingWalkieTalkie && (Object)(object)val2 != (Object)(object)val;
				if (val2.isPlayerDead)
				{
					((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>()).enabled = false;
					((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>()).enabled = false;
					currentVoiceChatAudioSource.panStereo = 0f;
					SoundManager.Instance.playerVoicePitchTargets[val2.playerClientId] = 1f;
					SoundManager.Instance.SetPlayerPitch(1f, (int)val2.playerClientId);
					if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
					{
						currentVoiceChatAudioSource.spatialBlend = 0f;
						val2.currentVoiceChatIngameSettings.set2D = true;
						if ((Object)(object)val2.currentVoiceChatIngameSettings != (Object)null && (Object)(object)val2.currentVoiceChatIngameSettings._playbackComponent != (Object)null)
						{
							_playbackVolumeProperty.SetValue(val2.currentVoiceChatIngameSettings._playbackComponent, Mathf.Clamp((SoundManager.Instance.playerVoiceVolumes[i] + 1f) * (float)(2 * Plugin._LoudnessMultiplier.Value), 0f, 1f));
						}
					}
					else
					{
						currentVoiceChatAudioSource.spatialBlend = 1f;
						val2.currentVoiceChatIngameSettings.set2D = false;
						if ((Object)(object)val2.currentVoiceChatIngameSettings != (Object)null && (Object)(object)val2.currentVoiceChatIngameSettings._playbackComponent != (Object)null)
						{
							_playbackVolumeProperty.SetValue(val2.currentVoiceChatIngameSettings._playbackComponent, 0);
						}
					}
					continue;
				}
				AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
				OccludeAudio component2 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
				((Behaviour)component).enabled = true;
				component2.overridingLowPass = flag || __instance.allPlayerScripts[i].voiceMuffledByEnemy;
				((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>()).enabled = flag;
				if (!flag)
				{
					currentVoiceChatAudioSource.spatialBlend = 1f;
					val2.currentVoiceChatIngameSettings.set2D = false;
					currentVoiceChatAudioSource.bypassListenerEffects = false;
					currentVoiceChatAudioSource.bypassEffects = false;
					currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val2.playerClientId];
					component.lowpassResonanceQ = 1f;
				}
				else
				{
					currentVoiceChatAudioSource.spatialBlend = 0f;
					val2.currentVoiceChatIngameSettings.set2D = true;
					if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
					{
						currentVoiceChatAudioSource.panStereo = 0f;
						currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val2.playerClientId];
						currentVoiceChatAudioSource.bypassListenerEffects = false;
						currentVoiceChatAudioSource.bypassEffects = false;
					}
					else
					{
						currentVoiceChatAudioSource.panStereo = 0.4f;
						currentVoiceChatAudioSource.bypassListenerEffects = false;
						currentVoiceChatAudioSource.bypassEffects = false;
						currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val2.playerClientId];
					}
					component2.lowPassOverride = 4000f;
					component.lowpassResonanceQ = 3f;
				}
				if ((Object)(object)val2.currentVoiceChatIngameSettings != (Object)null && (Object)(object)val2.currentVoiceChatIngameSettings._playbackComponent != (Object)null)
				{
					_playbackVolumeProperty.SetValue(val2.currentVoiceChatIngameSettings._playbackComponent, Mathf.Clamp((SoundManager.Instance.playerVoiceVolumes[i] + 1f) * (float)(2 * Plugin._LoudnessMultiplier.Value), 0f, 1f));
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResizeLists(ref StartOfRound __instance)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			__instance.allPlayerObjects = Helper.ResizeArray(__instance.allPlayerObjects, Plugin.MaxPlayers);
			__instance.allPlayerScripts = Helper.ResizeArray(__instance.allPlayerScripts, Plugin.MaxPlayers);
			__instance.gameStats.allPlayerStats = Helper.ResizeArray(__instance.gameStats.allPlayerStats, Plugin.MaxPlayers);
			__instance.playerSpawnPositions = Helper.ResizeArray(__instance.playerSpawnPositions, Plugin.MaxPlayers);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				__instance.gameStats.allPlayerStats[i] = new PlayerStats();
				__instance.playerSpawnPositions[i] = __instance.playerSpawnPositions[0];
			}
		}

		[HarmonyPatch(typeof(SoundManager), "SetPlayerVoiceFilters")]
		[HarmonyPrefix]
		public static bool SetPlayerVoiceFilters(ref SoundManager __instance)
		{
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[i].isPlayerControlled && !StartOfRound.Instance.allPlayerScripts[i].isPlayerDead)
				{
					__instance.playerVoicePitches[i] = 1f;
					__instance.playerVoiceVolumes[i] = 1f;
					continue;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].voicePlayerState != null)
				{
					typeof(VoicePlayback).GetProperty("Dissonance.Audio.Playback.IVoicePlaybackInternal.PlaybackVolume", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(StartOfRound.Instance.allPlayerScripts[i].currentVoiceChatIngameSettings._playbackComponent, Mathf.Clamp((SoundManager.Instance.playerVoiceVolumes[i] + 1f) * (float)(2 * Plugin._LoudnessMultiplier.Value), 0f, 1f));
				}
				if (Mathf.Abs(__instance.playerVoicePitches[i] - __instance.playerVoicePitchTargets[i]) > 0.025f)
				{
					__instance.playerVoicePitches[i] = Mathf.Lerp(__instance.playerVoicePitches[i], __instance.playerVoicePitchTargets[i], 3f * Time.deltaTime);
				}
				else if (__instance.playerVoicePitches[i] != __instance.playerVoicePitchTargets[i])
				{
					__instance.playerVoicePitches[i] = __instance.playerVoicePitchTargets[i];
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void CustomMenu(ref MenuManager __instance)
		{
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
			GameObject p2;
			RectTransform rt9 = default(RectTransform);
			if (!__instance.isInitScene)
			{
				GameObject gameObject = ((Component)__instance.HostSettingsOptionsNormal.transform.parent.parent).gameObject;
				Component component = gameObject.GetComponent(typeof(RectTransform));
				RectTransform val = (RectTransform)(object)((component is RectTransform) ? component : null);
				p2 = ((Component)gameObject.transform.Find("PrivatePublicDescription")).gameObject;
				Component component2 = p2.GetComponent(typeof(RectTransform));
				RectTransform val2 = (RectTransform)(object)((component2 is RectTransform) ? component2 : null);
				Component component3 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("EnterAName")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val3 = (RectTransform)(object)((component3 is RectTransform) ? component3 : null);
				GameObject gameObject2 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("ServerNameField")).gameObject;
				Component component4 = gameObject2.GetComponent(typeof(RectTransform));
				RectTransform val4 = (RectTransform)(object)((component4 is RectTransform) ? component4 : null);
				Component component5 = ((Component)gameObject.transform.Find("Confirm")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val5 = (RectTransform)(object)((component5 is RectTransform) ? component5 : null);
				Component component6 = ((Component)gameObject.transform.Find("Back")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val6 = (RectTransform)(object)((component6 is RectTransform) ? component6 : null);
				Component component7 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("Public")).gameObject.GetComponent(typeof(RectTransform));
				RectTransform val7 = (RectTransform)(object)((component7 is RectTransform) ? component7 : null);
				Component component8 = ((Component)__instance.HostSettingsOptionsNormal.transform.Find("Private")).gameObject.GetComponent(typeof(RectTransform));
				Component obj = ((component8 is RectTransform) ? component8 : null);
				GameObject val8 = Object.Instantiate<GameObject>(gameObject2, gameObject2.transform.parent);
				ref RectTransform reference = ref rt9;
				Component component9 = val8.GetComponent(typeof(RectTransform));
				reference = (RectTransform)(object)((component9 is RectTransform) ? component9 : null);
				val.sizeDelta = new Vector2(val.sizeDelta.x, 200f);
				val2.anchoredPosition = new Vector2(val2.anchoredPosition.x, -50f);
				val3.anchoredPosition = new Vector2(val3.anchoredPosition.x, 40f);
				val4.anchoredPosition = new Vector2(val4.anchoredPosition.x, 55f);
				val5.anchoredPosition = new Vector2(val5.anchoredPosition.x, -60f);
				val6.anchoredPosition = new Vector2(val6.anchoredPosition.x, -85f);
				val7.anchoredPosition = new Vector2(val7.anchoredPosition.x, -23f);
				((RectTransform)obj).anchoredPosition = new Vector2(((RectTransform)obj).anchoredPosition.x, -23f);
				rt9.anchoredPosition = new Vector2(rt9.anchoredPosition.x, 21f);
				((Object)rt9).name = "ServerPlayersField";
				((Component)rt9).GetComponent<TMP_InputField>().contentType = (ContentType)2;
				((TMP_Text)((Component)((Component)rt9).transform.Find("Text Area").Find("Placeholder")).gameObject.GetComponent<TextMeshProUGUI>()).text = "Max players (16)...";
				((Component)rt9).transform.parent = __instance.HostSettingsOptionsNormal.transform;
				((UnityEvent<string>)(object)((Component)rt9).GetComponent<TMP_InputField>().onValueChanged).AddListener((UnityAction<string>)delegate
				{
					OnChange();
				});
			}
			void OnChange()
			{
				string text = Regex.Replace(((Component)rt9).GetComponent<TMP_InputField>().text, "[^0-9]", "");
				Debug.Log((object)text);
				if (!int.TryParse(text, out var result))
				{
					result = 16;
				}
				result = Math.Min(Math.Max(result, 4), 40);
				Debug.Log((object)result);
				if (result > 16)
				{
					((TMP_Text)p2.GetComponent<TextMeshProUGUI>()).text = "Notice: High max player counts\nmay cause lag.";
				}
				else if (((TMP_Text)p2.GetComponent<TextMeshProUGUI>()).text == "Notice: High max player counts\nmay cause lag.")
				{
					((TMP_Text)p2.GetComponent<TextMeshProUGUI>()).text = "yeah you should be good now lol";
				}
			}
		}

		[HarmonyPatch(typeof(MenuManager), "StartHosting")]
		[HarmonyPrefix]
		public static bool StartHost(MenuManager __instance)
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			if (!GameNetworkManager.Instance.currentLobby.HasValue)
			{
				return true;
			}
			if (!int.TryParse(Regex.Replace(((TMP_Text)((Component)((Component)__instance.HostSettingsOptionsNormal.transform.Find("ServerPlayersField")).gameObject.transform.Find("Text Area").Find("Text")).gameObject.GetComponent<TextMeshProUGUI>()).text, "[^0-9]", ""), out var result))
			{
				result = 16;
			}
			result = Math.Min(Math.Max(result, 4), 40);
			Lobby valueOrDefault = GameNetworkManager.Instance.currentLobby.GetValueOrDefault();
			((Lobby)(ref valueOrDefault)).SetData("MaxPlayers", result.ToString());
			Debug.Log((object)$"SETTING MAX PLAYERS TO {result}!");
			Plugin.MaxPlayers = result;
			if ((Object)(object)GameNetworkManager.Instance != (Object)null)
			{
				GameNetworkManager.Instance.maxAllowedPlayers = Plugin.MaxPlayers;
			}
			return true;
		}

		[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
		[HarmonyPrefix]
		public static bool FillEndGameStats()
		{
			return false;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "StartHost")]
		[HarmonyPrefix]
		public static bool DoTheThe()
		{
			Plugin.CustomNetObjects.Clear();
			return true;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "StartClient")]
		[HarmonyPrefix]
		public static bool StartClient(GameNetworkManager __instance)
		{
			Plugin.CustomNetObjects.Clear();
			return true;
		}

		[HarmonyPatch(typeof(MenuManager), "StartAClient")]
		[HarmonyPrefix]
		public static bool StartAClient()
		{
			Plugin.CustomNetObjects.Clear();
			Debug.Log((object)"LanRunningggg!");
			return true;
		}

		[HarmonyPatch(typeof(SteamLobbyManager), "loadLobbyListAndFilter")]
		[HarmonyPostfix]
		public static IEnumerator LoadLobbyListAndFilter(IEnumerator result, SteamLobbyManager __instance)
		{
			while (result.MoveNext())
			{
				yield return result.Current;
			}
			Debug.Log((object)"Injecting BL playercounts into lobby list.");
			LobbySlot[] componentsInChildren = ((Component)__instance.levelListContainer).GetComponentsInChildren<LobbySlot>(true);
			foreach (LobbySlot val in componentsInChildren)
			{
				try
				{
					((TMP_Text)val.LobbyName).text = ((TMP_Text)val.LobbyName).text.Replace("[BiggerLobby]", "[BL]");
					if (!int.TryParse(((Lobby)(ref val.thisLobby)).GetData("MaxPlayers"), out var result2))
					{
						result2 = 4;
					}
					((TMP_Text)val.playerCount).text = ((TMP_Text)val.playerCount).text.Replace("/ 4", $"/ {result2}");
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)"Exception while injecting BL lobby metadata:");
					Debug.LogWarning((object)ex);
				}
			}
		}

		[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
		[HarmonyPrefix]
		public static void SetMaxMembers(ref int maxMembers)
		{
			maxMembers = Plugin.MaxPlayers;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "SetConnectionDataBeforeConnecting")]
		[HarmonyPrefix]
		public static bool SetConnectionDataBeforeConnecting(GameNetworkManager __instance)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			__instance.localClientWaitingForApproval = true;
			Debug.Log((object)("Game version: " + __instance.gameVersionNum));
			if (__instance.disableSteam)
			{
				NetworkManager.Singleton.NetworkConfig.ConnectionData = Encoding.ASCII.GetBytes(__instance.gameVersionNum + ",BiggerLobbyVersion2.5.0");
			}
			else
			{
				NetworkManager.Singleton.NetworkConfig.ConnectionData = Encoding.ASCII.GetBytes(__instance.gameVersionNum + "," + SteamId.op_Implicit(SteamClient.SteamId) + ",BiggerLobbyVersion2.5.0");
			}
			return false;
		}

		[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
		[HarmonyPrefix]
		public static bool SkipLobbySizeCheck(ref GameNetworkManager __instance, ref bool __result, Lobby lobby)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			string data = ((Lobby)(ref lobby)).GetData("vers");
			if (!int.TryParse(((Lobby)(ref lobby)).GetData("MaxPlayers"), out var result))
			{
				result = 16;
			}
			result = Math.Min(Math.Max(result, 4), 40);
			if (((Lobby)(ref lobby)).MemberCount >= result || ((Lobby)(ref lobby)).MemberCount < 1)
			{
				Debug.Log((object)$"Lobby join denied! Too many members in lobby! {((Lobby)(ref lobby)).Id}");
				Object.FindObjectOfType<MenuManager>().SetLoadingScreen(false, (RoomEnter)4, "The server is full!");
				__result = false;
				return false;
			}
			if (data != __instance.gameVersionNum.ToString())
			{
				Debug.Log((object)$"Lobby join denied! Attempted to join vers.{data} lobby id: {((Lobby)(ref lobby)).Id}");
				Object.FindObjectOfType<MenuManager>().SetLoadingScreen(false, (RoomEnter)2, $"The server host is playing on version {data} while you are on version {__instance.gameVersionNum}.");
				__result = false;
				return false;
			}
			if (((Lobby)(ref lobby)).GetData("joinable") == "false")
			{
				Debug.Log((object)"Lobby join denied! Host lobby is not joinable");
				Object.FindObjectOfType<MenuManager>().SetLoadingScreen(false, (RoomEnter)2, "The server host has already landed their ship, or they are still loading in.");
				__result = false;
				return false;
			}
			Plugin.MaxPlayers = result;
			Debug.Log((object)$"SETTING MAX PLAYERS TO {result}!");
			if ((Object)(object)__instance != (Object)null)
			{
				__instance.maxAllowedPlayers = Plugin.MaxPlayers;
			}
			__result = true;
			return false;
		}
	}
	[HarmonyPatch]
	internal class PlayerObjects
	{
		private static StartOfRound startOfRound;

		private static bool instantiating;

		private static int nextClientId;

		private static PlayerControllerB referencePlayer;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResizeLists(ref StartOfRound __instance)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			__instance.allPlayerObjects = Helper.ResizeArray(__instance.allPlayerObjects, Plugin.MaxPlayers);
			__instance.allPlayerScripts = Helper.ResizeArray(__instance.allPlayerScripts, Plugin.MaxPlayers);
			__instance.gameStats.allPlayerStats = Helper.ResizeArray(__instance.gameStats.allPlayerStats, Plugin.MaxPlayers);
			__instance.playerSpawnPositions = Helper.ResizeArray(__instance.playerSpawnPositions, Plugin.MaxPlayers);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				__instance.gameStats.allPlayerStats[i] = new PlayerStats();
				__instance.playerSpawnPositions[i] = __instance.playerSpawnPositions[0];
			}
		}

		[HarmonyPatch(typeof(ForestGiantAI), "Start")]
		[HarmonyPrefix]
		public static bool ResizeLists2(ref ForestGiantAI __instance)
		{
			__instance.playerStealthMeters = Helper.ResizeArray(__instance.playerStealthMeters, Plugin.MaxPlayers);
			return true;
		}

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPostfix]
		public static void ResizeLists2(ref HUDManager __instance)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			__instance.endgameStatsAnimator = Object.Instantiate<Animator>(__instance.endgameStatsAnimator);
			__instance.playerLevels = Helper.ResizeArray(__instance.playerLevels, Plugin.MaxPlayers);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				__instance.playerLevels[i] = new PlayerLevel();
			}
		}

		[HarmonyPatch(typeof(SoundManager), "Awake")]
		[HarmonyPostfix]
		public static void SoundWake(ref SoundManager __instance)
		{
			__instance.playerVoiceMixers = Helper.ResizeArray(__instance.playerVoiceMixers, Plugin.MaxPlayers);
			for (int i = 0; i < Plugin.MaxPlayers; i++)
			{
				__instance.playerVoiceMixers[i] = __instance.diageticMixer.outputAudioMixerGroup;
			}
		}

		[HarmonyPatch(typeof(SoundManager), "Start")]
		[HarmonyPostfix]
		public static void ResizeSoundManagerLists(ref SoundManager __instance)
		{
			__instance.playerVoicePitchLerpSpeed = new float[Plugin.MaxPlayers + 1];
			__instance.playerVoicePitchTargets = new float[Plugin.MaxPlayers + 1];
			__instance.playerVoiceVolumes = new float[Plugin.MaxPlayers + 1];
			__instance.playerVoicePitches = new float[Plugin.MaxPlayers + 1];
			for (int i = 1; i < Plugin.MaxPlayers + 1; i++)
			{
				__instance.playerVoicePitchLerpSpeed[i] = 3f;
				__instance.playerVoicePitchTargets[i] = 1f;
				__instance.playerVoicePitches[i] = 1f;
				__instance.playerVoiceVolumes[i] = 1f;
			}
		}

		[HarmonyPatch(typeof(EnemyAI), "EnableEnemyMesh")]
		[HarmonyPrefix]
		public static bool EnableEnemyMesh(EnemyAI __instance, bool enable, bool overrideDoNotSet = false)
		{
			int layer = ((!enable) ? 23 : 19);
			for (int i = 0; i < __instance.skinnedMeshRenderers.Length; i++)
			{
				if (Object.op_Implicit((Object)(object)__instance.skinnedMeshRenderers[i]) && (!((Component)__instance.skinnedMeshRenderers[i]).CompareTag("DoNotSet") || overrideDoNotSet))
				{
					((Component)__instance.skinnedMeshRenderers[i]).gameObject.layer = layer;
				}
			}
			for (int j = 0; j < __instance.meshRenderers.Length; j++)
			{
				if (Object.op_Implicit((Object)(object)__instance.meshRenderers[j]) && (!((Component)__instance.meshRenderers[j]).CompareTag("DoNotSet") || overrideDoNotSet))
				{
					((Component)__instance.meshRenderers[j]).gameObject.layer = layer;
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
		[HarmonyPrefix]
		public static bool Awake2(ShipTeleporter __instance)
		{
			int[] array = new int[Plugin.MaxPlayers];
			for (int i = 0; i < Plugin.MaxPlayers; i++)
			{
				array[i] = -1;
			}
			typeof(ShipTeleporter).GetField("playersBeingTeleported", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, array);
			__instance.buttonTrigger.interactable = false;
			typeof(ShipTeleporter).GetField("cooldownTime", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, __instance.cooldownAmount);
			return false;
		}

		[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
		[HarmonyPrefix]
		public static bool AddPlayers(NetworkSceneManager __instance)
		{
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			startOfRound = StartOfRound.Instance;
			if ((Object)(object)startOfRound.allPlayerObjects[Plugin.MaxPlayers - 1] != (Object)null)
			{
				return true;
			}
			referencePlayer = startOfRound.allPlayerObjects[0].GetComponent<PlayerControllerB>();
			GameObject playerPrefab = startOfRound.playerPrefab;
			Transform transform = ((Component)startOfRound.playersContainer).transform;
			FieldInfo field = typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic);
			PropertyInfo property = typeof(NetworkObject).GetProperty("NetworkObjectId", BindingFlags.Instance | BindingFlags.Public);
			typeof(NetworkSceneManager).GetField("ScenePlacedObjects", BindingFlags.Instance | BindingFlags.NonPublic);
			instantiating = true;
			typeof(NetworkSpawnManager).GetMethod("SpawnNetworkObjectLocally", BindingFlags.Instance | BindingFlags.NonPublic, null, CallingConventions.Any, new Type[6]
			{
				typeof(NetworkObject),
				typeof(ulong),
				typeof(bool),
				typeof(bool),
				typeof(ulong),
				typeof(bool)
			}, null);
			for (int i = 4; i < Plugin.MaxPlayers; i++)
			{
				nextClientId = i;
				GameObject val = Object.Instantiate<GameObject>(playerPrefab, transform);
				PlayerControllerB component = val.GetComponent<PlayerControllerB>();
				NetworkObject component2 = val.GetComponent<NetworkObject>();
				NetworkObject component3 = ((Component)val.transform.Find("PlayerPhysicsBox")).gameObject.GetComponent<NetworkObject>();
				NetworkObject component4 = ((Component)val.transform.Find("ScavengerModel/metarig/ScavengerModelArmsOnly/metarig/spine.003/shoulder.R/arm.R_upper/arm.R_lower/hand.R/LocalItemHolder")).gameObject.GetComponent<NetworkObject>();
				NetworkObject component5 = ((Component)val.transform.Find("ScavengerModel/metarig/spine/spine.001/spine.002/spine.003/shoulder.R/arm.R_upper/arm.R_lower/hand.R/ServerItemHolder")).gameObject.GetComponent<NetworkObject>();
				component.TeleportPlayer(StartOfRound.Instance.notSpawnedPosition.position, false, 0f, false, true);
				startOfRound.allPlayerObjects[i] = val;
				startOfRound.allPlayerScripts[i] = component;
				uint num = (uint)(6942069 + i);
				ulong num2 = 6942069uL + (ulong)i;
				uint num3 = (uint)(123456789 + i);
				uint num4 = (uint)(987654321 + i);
				uint num5 = (uint)(124585949 + i);
				ulong num6 = 123456789uL + (ulong)i;
				ulong num7 = 987654321uL + (ulong)i;
				ulong num8 = 124585949uL + (ulong)i;
				Scene scene = ((Component)component2).gameObject.scene;
				_ = ((Scene)(ref scene)).handle;
				field.SetValue(component2, num);
				property.SetValue(component2, num2);
				field.SetValue(component3, num3);
				property.SetValue(component3, num6);
				field.SetValue(component4, num4);
				property.SetValue(component4, num7);
				field.SetValue(component5, num5);
				property.SetValue(component5, num8);
				ManualCameraRenderer[] array = Object.FindObjectsByType<ManualCameraRenderer>((FindObjectsInactive)1, (FindObjectsSortMode)0);
				for (int j = 0; j < array.Length; j++)
				{
					array[j].AddTransformAsTargetToRadar(((Component)component).transform, "Player #" + j, false);
				}
			}
			instantiating = false;
			return true;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
		[HarmonyPrefix]
		public static bool AddUserToPlayerList(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			if (playerObjectId >= 0 && playerObjectId <= Plugin.MaxPlayers)
			{
				__instance.playerListSlots[playerObjectId].KickUserButton.SetActive(((NetworkBehaviour)StartOfRound.Instance).IsServer);
				__instance.playerListSlots[playerObjectId].slotContainer.SetActive(true);
				__instance.playerListSlots[playerObjectId].isConnected = true;
				__instance.playerListSlots[playerObjectId].playerSteamId = steamId;
				((TMP_Text)__instance.playerListSlots[playerObjectId].usernameHeader).text = playerName.Replace("bizzlemip", "<color=#008282>bizzlemip</color>");
				if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
				{
					__instance.playerListSlots[playerObjectId].volumeSliderContainer.SetActive(playerObjectId != (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "Update")]
		[HarmonyPrefix]
		private static bool Update(QuickMenuManager __instance)
		{
			for (int i = 0; i < __instance.playerListSlots.Length; i++)
			{
				if (__instance.playerListSlots[i].isConnected)
				{
					float num = __instance.playerListSlots[i].volumeSlider.value / __instance.playerListSlots[i].volumeSlider.maxValue;
					if (num == -1f)
					{
						SoundManager.Instance.playerVoiceVolumes[i] = -1f;
					}
					else
					{
						SoundManager.Instance.playerVoiceVolumes[i] = num;
					}
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "Start")]
		[HarmonyPrefix]
		public static bool FixPlayerList(ref QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Expected O, but got Unknown
			//IL_032b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Expected O, but got Unknown
			GameObject val = null;
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			if (Object.op_Implicit((Object)(object)gameObject.transform.Find("Mask")))
			{
				val = ((Component)gameObject.transform.Find("Mask")).gameObject;
			}
			GameObject val2 = new GameObject("Mask");
			GameObject val3 = new GameObject("ScrollViewport");
			GameObject val4 = new GameObject("BGCollision");
			GameObject val5 = new GameObject("ScrollContent");
			val2.transform.SetParent(gameObject.transform);
			val3.transform.SetParent(val2.transform);
			val4.transform.SetParent(val3.transform);
			val5.transform.SetParent(val3.transform);
			val2.transform.localScale = Vector3.one;
			val3.transform.localScale = Vector3.one;
			val5.transform.localScale = Vector3.one;
			val2.AddComponent<RectTransform>().sizeDelta = new Vector2(300f, 280f);
			val2.transform.localPosition = new Vector3(-10f, 110f, 0f);
			val3.transform.localPosition = new Vector3(0f, -10f, 0f);
			val5.AddComponent<RectTransform>().pivot = new Vector2(0.5f, 1f);
			val2.GetComponent<RectTransform>().pivot = new Vector2(0.5f, 1f);
			val2.transform.localPosition = new Vector3(-10f, 110f, 0f);
			val2.AddComponent<RectMask2D>();
			VerticalLayoutGroup val6 = val5.AddComponent<VerticalLayoutGroup>();
			ContentSizeFitter obj = val5.AddComponent<ContentSizeFitter>();
			ScrollRect obj2 = val3.AddComponent<ScrollRect>();
			obj2.viewport = val3.AddComponent<RectTransform>();
			obj2.content = val5.GetComponent<RectTransform>();
			obj2.horizontal = false;
			Image val7 = val4.AddComponent<Image>();
			val4.GetComponent<RectTransform>().anchorMin = new Vector2(0f, 0f);
			val4.GetComponent<RectTransform>().anchorMax = new Vector2(1f, 1f);
			((Graphic)val7).color = new Color(255f, 255f, 255f, 0f);
			((HorizontalOrVerticalLayoutGroup)val6).spacing = 50f;
			obj.horizontalFit = (FitMode)0;
			obj.verticalFit = (FitMode)2;
			__instance.playerListSlots = Helper.ResizeArray(__instance.playerListSlots, Plugin.MaxPlayers);
			for (int i = 0; i < Plugin.MaxPlayers; i++)
			{
				if (i < 4)
				{
					__instance.playerListSlots[i].slotContainer.transform.SetParent(val5.transform);
					continue;
				}
				PlayerListSlot val8 = new PlayerListSlot();
				GameObject val9 = (val8.slotContainer = Object.Instantiate<GameObject>(__instance.playerListSlots[0].slotContainer));
				val8.volumeSliderContainer = ((Component)val9.transform.Find("VoiceVolumeSlider")).gameObject;
				val8.KickUserButton = ((Component)val9.transform.Find("KickButton")).gameObject;
				QuickMenuManager yeahoriginal = __instance;
				int localI = i;
				((UnityEvent)val8.KickUserButton.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					yeahoriginal.KickUserFromServer(localI);
				});
				val8.isConnected = false;
				val8.usernameHeader = ((Component)val9.transform.Find("PlayerNameButton").Find("PName")).gameObject.GetComponent<TextMeshProUGUI>();
				val8.volumeSlider = ((Component)val9.transform.Find("VoiceVolumeSlider").Find("Slider")).gameObject.GetComponent<Slider>();
				val8.playerSteamId = __instance.playerListSlots[0].playerSteamId;
				val9.transform.SetParent(val5.transform, false);
				__instance.playerListSlots[i] = val8;
			}
			if ((Object)(object)val != (Object)null)
			{
				Object.Destroy((Object)(object)val);
			}
			return true;
		}

		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
		[HarmonyPrefix]
		public static bool SyncShipUnlockablesClientRpc(StartOfRound __instance, int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData)
		{
			Debug.Log((object)"INITIAL ARRAY LENGTHS");
			Debug.Log((object)__instance.allPlayerScripts.Length);
			Debug.Log((object)playerSuitIDs.Length);
			return true;
		}

		[HarmonyPatch(typeof(ManualCameraRenderer), "Awake")]
		[HarmonyPrefix]
		public static bool Mawake(ref ManualCameraRenderer __instance)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			for (int i = 0; i < 4; i++)
			{
				__instance.radarTargets.Add(new TransformAndName(((Component)StartOfRound.Instance.allPlayerScripts[i]).transform, StartOfRound.Instance.allPlayerScripts[i].playerUsername, false));
			}
			__instance.targetTransformIndex = 0;
			__instance.targetedPlayer = StartOfRound.Instance.allPlayerScripts[0];
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPrefix]
		public static bool FixPlayerObject(ref PlayerControllerB __instance)
		{
			if (!instantiating)
			{
				return true;
			}
			((Object)((Component)__instance).gameObject).name = $"ExtraPlayer{nextClientId}";
			__instance.playerClientId = (ulong)nextClientId;
			__instance.actualClientId = (ulong)nextClientId;
			StartOfRound.Instance.allPlayerObjects[nextClientId] = ((Component)((Component)__instance).transform.parent).gameObject;
			StartOfRound.Instance.allPlayerScripts[nextClientId] = __instance;
			FieldInfo[] fields = typeof(PlayerControllerB).GetFields();
			foreach (FieldInfo fieldInfo in fields)
			{
				object value = fieldInfo.GetValue(__instance);
				object value2 = fieldInfo.GetValue(referencePlayer);
				if (value == null && value2 != null)
				{
					fieldInfo.SetValue(__instance, value2);
				}
			}
			((Behaviour)__instance).enabled = true;
			return true;
		}

		[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> GetPlayerSpawnPosition(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			list[0].opcode = OpCodes.Ldc_I4_1;
			return list.AsEnumerable();
		}
	}
}

BepInEx/plugins/BonkHitSFX.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BonkHitSFX.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BonkHitSFX")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BonkHitSFX")]
[assembly: AssemblyTitle("BonkHitSFX")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BonkHitSFX
{
	[BepInPlugin("sunnobunno.bonkhitsfx", "Bonk Hit SFX", "1.0.4")]
	public class BonkHitSFXBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.bonkhitsfx";

		private const string modName = "Bonk Hit SFX";

		private const string modVersion = "1.0.4";

		private readonly Harmony harmony = new Harmony("sunnobunno.bonkhitsfx");

		private static BonkHitSFXBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newHitSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.bonkhitsfx");
			mls.LogInfo((object)"sunnobunno.bonkhitsfx is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "BonkHitSFX.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "bonkhitsfx";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newHitSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/bonkhitsfx.mp3");
			harmony.PatchAll(typeof(HitSFXPatch));
			mls.LogInfo((object)"sunnobunno.bonkhitsfx is loaded. Ow.");
		}
	}
}
namespace BonkHitSFX.Patches
{
	[HarmonyPatch(typeof(Shovel))]
	internal class HitSFXPatch
	{
		[HarmonyPatch("HitShovelClientRpc")]
		[HarmonyPatch("HitShovel")]
		[HarmonyPrefix]
		public static void hitSFXPatch(ref AudioClip[] ___hitSFX)
		{
			AudioClip[] newHitSFX = BonkHitSFXBase.newHitSFX;
			___hitSFX = newHitSFX;
		}
	}
}

BepInEx/plugins/BoomboxController.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Net;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("MonoGame Team")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("BoomboxController")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BoomboxController")]
[assembly: AssemblyTitle("BoomboxController")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/MonoGame/MonoGame")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
}
namespace BoomboxController
{
	[BepInPlugin("BoomboxController", "BoomboxController", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		public static string PLUGIN_GUID = "KoderTech.BoomboxController";

		public static string PLUGIN_NAME = "BoomboxController";

		public static string PLUGIN_VERSION = "1.0.8";

		private static Harmony HarmonyLib;

		public static Configs config;

		private void Awake()
		{
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Expected O, but got Unknown
			instance = this;
			if (File.Exists("BoomboxController\\lang\\boombox_ru.cfg"))
			{
				File.Delete("BoomboxController\\lang\\boombox_ru.cfg");
			}
			if (File.Exists("BoomboxController\\lang\\boombox_en.cfg"))
			{
				File.Delete("BoomboxController\\lang\\boombox_en.cfg");
			}
			config = new Configs();
			config.GetConfig();
			string text = config.languages.Value.ToLower();
			string text2 = text;
			if (!(text2 == "ru"))
			{
				if (text2 == "en")
				{
					config.GetLang().GetConfigEN();
				}
			}
			else
			{
				config.GetLang().GetConfigRU();
			}
			WriteLogo();
			if (!Directory.Exists("BoomboxController\\lang"))
			{
				Directory.CreateDirectory("BoomboxController\\lang");
			}
			if (!Directory.Exists("BoomboxController\\other"))
			{
				Directory.CreateDirectory("BoomboxController\\other");
			}
			if (!Directory.Exists("BoomboxController\\other\\playlist"))
			{
				Directory.CreateDirectory("BoomboxController\\other\\playlist");
			}
			FileInfo[] files = new DirectoryInfo("BoomboxController\\other").GetFiles("*.mp3");
			if (files.Length == 1 && File.Exists("BoomboxController\\other\\" + files[0].Name))
			{
				File.Delete("BoomboxController\\other\\" + files[0].Name);
			}
			if (!File.Exists("BoomboxController\\other\\ffmpeg.exe"))
			{
				if (File.Exists("BoomboxController\\other\\ffmpeg-master-latest-win64-gpl.zip"))
				{
					Unpacking();
				}
				else
				{
					Thread thread = new Thread((ThreadStart)delegate
					{
						DownloadFilesToUnpacking(new Uri("https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-master-latest-win64-gpl.zip"), "BoomboxController\\other\\ffmpeg-master-latest-win64-gpl.zip");
					});
					thread.Start();
				}
			}
			HarmonyLib = new Harmony("com.kodertech.BoomboxController");
			HarmonyLib.PatchAll(typeof(BoomboxController));
		}

		public void WriteLogo()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)" /$$$$$$$                                    /$$$$$$$                             /$$$$$$                        /$$                         /$$ /$$                    ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| $$__  $$                                  | $$__  $$                           /$$__  $$                      | $$                        | $$| $$                    ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| $$  \\ $$  /$$$$$$   /$$$$$$  /$$$$$$/$$$$ | $$  \\ $$  /$$$$$$  /$$   /$$      | $$  \\__/  /$$$$$$  /$$$$$$$  /$$$$$$    /$$$$$$   /$$$$$$ | $$| $$  /$$$$$$   /$$$$$$ ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| $$$$$$$  /$$__  $$ /$$__  $$| $$_  $$_  $$| $$$$$$$  /$$__  $$|  $$ /$$/      | $$       /$$__  $$| $$__  $$|_  $$_/   /$$__  $$ /$$__  $$| $$| $$ /$$__  $$ /$$__  $$");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| $$__  $$| $$  \\ $$| $$  \\ $$| $$ \\ $$ \\ $$| $$__  $$| $$  \\ $$ \\  $$$$/       | $$      | $$  \\ $$| $$  \\ $$  | $$    | $$  \\__/| $$  \\ $$| $$| $$| $$$$$$$$| $$  \\__/");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| $$  \\ $$| $$  | $$| $$  | $$| $$ | $$ | $$| $$  \\ $$| $$  | $$  >$$  $$       | $$    $$| $$  | $$| $$  | $$  | $$ /$$| $$      | $$  | $$| $$| $$| $$_____/| $$      ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| $$$$$$$/|  $$$$$$/|  $$$$$$/| $$ | $$ | $$| $$$$$$$/|  $$$$$$/ /$$/\\  $$      |  $$$$$$/|  $$$$$$/| $$  | $$  |  $$$$/| $$      |  $$$$$$/| $$| $$|  $$$$$$$| $$      ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"|_______/  \\______/  \\______/ |__/ |__/ |__/|_______/  \\______/ |__/  \\__/       \\______/  \\______/ |__/  |__/   \\___/  |__/       \\______/ |__/|__/ \\_______/|__/      ");
		}

		public static void DownloadFilesToUnpacking(Uri uri, string filename)
		{
			WebClient webClient = new WebClient();
			webClient.DownloadFileCompleted += Web_DownloadFileCompletedToUnpacking;
			webClient.DownloadFileAsync(uri, filename);
		}

		public static void DownloadFiles(Uri uri, string filename)
		{
			WebClient webClient = new WebClient();
			webClient.DownloadFileCompleted += Web_DownloadFileCompleted;
			webClient.DownloadFileAsync(uri, filename);
		}

		private static void Web_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e)
		{
			Thread.CurrentThread.Abort();
		}

		private static void Web_DownloadFileCompletedToUnpacking(object sender, AsyncCompletedEventArgs e)
		{
			Unpacking();
			if (!File.Exists("BoomboxController\\other\\yt-dlp.exe"))
			{
				Thread thread = new Thread((ThreadStart)delegate
				{
					DownloadFiles(new Uri("https://github.com/yt-dlp/yt-dlp/releases/download/2023.11.16/yt-dlp.exe"), "BoomboxController\\other\\yt-dlp.exe");
				});
				thread.Start();
			}
			Thread.CurrentThread.Abort();
		}

		public static void Unpacking()
		{
			using (ZipArchive zipArchive = ZipFile.OpenRead("BoomboxController\\other\\ffmpeg-master-latest-win64-gpl.zip"))
			{
				foreach (ZipArchiveEntry entry in zipArchive.Entries)
				{
					if (entry.Name.Equals("ffmpeg.exe"))
					{
						entry.ExtractToFile(Path.Combine("BoomboxController\\other", entry.Name));
					}
				}
			}
			File.Delete("BoomboxController\\other\\ffmpeg-master-latest-win64-gpl.zip");
		}

		public void Log(object message)
		{
			((BaseUnityPlugin)this).Logger.LogInfo(message);
		}
	}
	public class Configs
	{
		public class Lang
		{
			public ConfigEntry<string> main_1;

			public ConfigEntry<string> main_2;

			public ConfigEntry<string> main_3;

			public ConfigEntry<string> main_4;

			public ConfigEntry<string> main_5;

			public ConfigEntry<string> main_6;

			public ConfigEntry<string> main_7;

			public ConfigEntry<string> main_8;

			public ConfigEntry<string> main_9;

			public ConfigEntry<string> main_10;

			public ConfigEntry<string> main_11;

			public ConfigEntry<string> main_12;

			public ConfigEntry<string> main_13;

			public ConfigEntry<string> main_14;

			public void GetConfigRU()
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Expected O, but got Unknown
				ConfigFile val = new ConfigFile("BoomboxController\\lang\\boombox_ru.cfg", true);
				main_1 = val.Bind<string>("General", "Main_1", "Пожалуйста, подождите, загружаются дополнительные библиотеки, чтобы модификация заработала.", (ConfigDescription)null);
				main_2 = val.Bind<string>("General", "Main_2", "Взять BoomBox[1.0.0] : [E]\n@2 - @3\n@1 громкость\nСейчас играет: @4\nДоступных треков: @5\nУвеличить громкость [PU]\nУменьшить громкость [PG]", (ConfigDescription)null);
				main_3 = val.Bind<string>("General", "Main_3", "Все дополнительные библиотеки загружены, теперь вы можете использовать команды для бумбокса.", (ConfigDescription)null);
				main_4 = val.Bind<string>("General", "Main_4", "Подождите, трек еще загружается!", (ConfigDescription)null);
				main_5 = val.Bind<string>("General", "Main_5", "Команды:\n/bplay - Проиграть музыку\n/btime - Изменить позицию песни\n/bvolume - Изменить громкость трека", (ConfigDescription)null);
				main_6 = val.Bind<string>("General", "Main_6", "Введите правильный URL-адрес!", (ConfigDescription)null);
				main_7 = val.Bind<string>("General", "Main_7", "Пожалуйста подождите...", (ConfigDescription)null);
				main_8 = val.Bind<string>("General", "Main_8", "Трек был загружен в бумбокс", (ConfigDescription)null);
				main_9 = val.Bind<string>("General", "Main_9", "@1 изменил громкость трека @2", (ConfigDescription)null);
				main_10 = val.Bind<string>("General", "Main_10", "Введите правильную громкость трека (пример: 0, 10, 20, 30...)!", (ConfigDescription)null);
				main_11 = val.Bind<string>("General", "Main_11", "Ссылка недействительная!", (ConfigDescription)null);
				main_12 = val.Bind<string>("General", "Main_12", "Позиция трека изменена на @1!", (ConfigDescription)null);
				main_13 = val.Bind<string>("General", "Main_13", "Загрузка трека отменена!", (ConfigDescription)null);
				main_14 = val.Bind<string>("General", "Main_14", "Текущий трек был переключен на: @1!", (ConfigDescription)null);
			}

			public void GetConfigEN()
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Expected O, but got Unknown
				ConfigFile val = new ConfigFile("BoomboxController\\lang\\boombox_en.cfg", true);
				main_1 = val.Bind<string>("General", "Main_1", "Please wait, additional libraries are being loaded for the modification to work.", (ConfigDescription)null);
				main_2 = val.Bind<string>("General", "Main_2", "Pickup BoomBox[1.0.0] : [E]\n@2 - @3\n@1 volume\nNow playing: @4\nAvailable tracks: @5\nIncrease volume [PU]\nDecrease volume [PG]", (ConfigDescription)null);
				main_3 = val.Bind<string>("General", "Main_3", "All libraries have loaded, now you can use the boombox commands.", (ConfigDescription)null);
				main_4 = val.Bind<string>("General", "Main_4", "Another track is being uploaded to the boombox!", (ConfigDescription)null);
				main_5 = val.Bind<string>("General", "Main_5", "Commands:\n/bplay - Play music\n/btime - Change the position of the song\n/bvolume - Change Boombox volume", (ConfigDescription)null);
				main_6 = val.Bind<string>("General", "Main_6", "Enter the correct URL!", (ConfigDescription)null);
				main_7 = val.Bind<string>("General", "Main_7", "Please wait...", (ConfigDescription)null);
				main_8 = val.Bind<string>("General", "Main_8", "The track was uploaded to the boombox", (ConfigDescription)null);
				main_9 = val.Bind<string>("General", "Main_9", "@1 changed the volume @2 of the boombox.", (ConfigDescription)null);
				main_10 = val.Bind<string>("General", "Main_10", "Enter the correct Volume (example: 0, 10, 20, 30...)!", (ConfigDescription)null);
				main_11 = val.Bind<string>("General", "Main_11", "Link is invalid!", (ConfigDescription)null);
				main_12 = val.Bind<string>("General", "Main_12", "Track position changed to @1!", (ConfigDescription)null);
				main_13 = val.Bind<string>("General", "Main_13", "Track download canceled!", (ConfigDescription)null);
				main_14 = val.Bind<string>("General", "Main_14", "The current track has been switched to: @1!", (ConfigDescription)null);
			}
		}

		public ConfigEntry<bool> requstbattery;

		public ConfigEntry<string> languages;

		public static Lang lang = new Lang();

		public void GetConfig()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			ConfigFile val = new ConfigFile("BoomboxController\\boombox_controller.cfg", true);
			requstbattery = val.Bind<bool>("General.Toggles", "RequestBattery", false, "Enable/disable boombox battery (that is true = Enable; false = Disable)");
			languages = val.Bind<string>("General", "Languages", "en", "EN/RU");
		}

		public Lang GetLang()
		{
			return lang;
		}
	}
	public class BoomboxController : MonoBehaviour
	{
		public static bool startMusics = true;

		public static AudioBoomBox bom;

		public static int timesPlayedWithoutTurningOff = 0;

		public static BoomboxItem boomboxItem = new BoomboxItem();

		public static int isSendingItemRPC = 0;

		public static string LastMessage;

		public static bool LoadingMusicBoombox = false;

		public static bool LoadingLibrary = false;

		public static string LastnameOfUserWhoTyped;

		public static double curretTime = 0.0;

		public static double totalTime = 0.0;

		public static Thread thread;

		public static bool isplayList = false;

		public static int Id = 0;

		public static int totalTack = 0;

		public static int currectTrack = 0;

		public static string NameTrack;

		public static AudioClip[] musicList;

		[HarmonyPatch(typeof(PlayerControllerB), "SetHoverTipAndCurrentInteractTrigger")]
		[HarmonyPrefix]
		public static bool SetHoverTipAndCurrentInteractTrigger(PlayerControllerB __instance, ref RaycastHit ___hit, ref Ray ___interactRay, ref int ___playerMask, ref int ___interactableObjectsMask)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_09f5: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isGrabbingObjectAnimation)
			{
				___interactRay = new Ray(((Component)__instance.gameplayCamera).transform.position, ((Component)__instance.gameplayCamera).transform.forward);
				if (Physics.Raycast(___interactRay, ref ___hit, __instance.grabDistance, ___interactableObjectsMask) && ((Component)((RaycastHit)(ref ___hit)).collider).gameObject.layer != 8)
				{
					string tag = ((Component)((RaycastHit)(ref ___hit)).collider).tag;
					if (!(tag == "PhysicsProp"))
					{
						if (tag == "InteractTrigger")
						{
							InteractTrigger component = ((Component)((RaycastHit)(ref ___hit)).transform).gameObject.GetComponent<InteractTrigger>();
							if ((Object)(object)component != (Object)(object)__instance.previousHoveringOverTrigger && (Object)(object)__instance.previousHoveringOverTrigger != (Object)null)
							{
								__instance.previousHoveringOverTrigger.isBeingHeldByPlayer = false;
							}
							if (!((Object)(object)component == (Object)null))
							{
								__instance.hoveringOverTrigger = component;
								if (!component.interactable)
								{
									__instance.cursorIcon.sprite = component.disabledHoverIcon;
									((Behaviour)__instance.cursorIcon).enabled = (Object)(object)component.disabledHoverIcon != (Object)null;
									((TMP_Text)__instance.cursorTip).text = component.disabledHoverTip;
								}
								else if (component.isPlayingSpecialAnimation)
								{
									((Behaviour)__instance.cursorIcon).enabled = false;
									((TMP_Text)__instance.cursorTip).text = "";
								}
								else if (__instance.isHoldingInteract)
								{
									if (__instance.twoHanded)
									{
										((TMP_Text)__instance.cursorTip).text = "[Hands full]";
									}
									else if (!string.IsNullOrEmpty(component.holdTip))
									{
										((TMP_Text)__instance.cursorTip).text = component.holdTip;
									}
								}
								else
								{
									((Behaviour)__instance.cursorIcon).enabled = true;
									__instance.cursorIcon.sprite = component.hoverIcon;
									((TMP_Text)__instance.cursorTip).text = component.hoverTip;
								}
							}
						}
					}
					else
					{
						if (FirstEmptyItemSlot(__instance) == -1)
						{
							((TMP_Text)__instance.cursorTip).text = "Inventory full!";
						}
						else
						{
							GrabbableObject component2 = ((Component)((RaycastHit)(ref ___hit)).collider).gameObject.GetComponent<GrabbableObject>();
							if (!GameNetworkManager.Instance.gameHasStarted && !component2.itemProperties.canBeGrabbedBeforeGameStart && (Object)(object)StartOfRound.Instance.testRoom == (Object)null)
							{
								((TMP_Text)__instance.cursorTip).text = "(Cannot pickup until ship is landed)";
							}
							if ((Object)(object)((Component)((RaycastHit)(ref ___hit)).transform).gameObject.GetComponent<BoomboxItem>() != (Object)null)
							{
								float volume = boomboxItem.boomboxAudio.volume;
								if ((Object)(object)component2 != (Object)null && !string.IsNullOrEmpty(component2.customGrabTooltip))
								{
									((TMP_Text)__instance.cursorTip).text = component2.customGrabTooltip;
								}
								if (GameNetworkManager.Instance.gameHasStarted && ((Object)((RaycastHit)(ref ___hit)).transform).name.ToString() == "Boombox(Clone)")
								{
									if (!File.Exists("BoomboxController\\other\\ffmpeg.exe") || !File.Exists("BoomboxController\\other\\yt-dlp.exe"))
									{
										((TMP_Text)__instance.cursorTip).text = Plugin.config.GetLang().main_1.Value;
									}
									else
									{
										if (!boomboxItem.isPlayingMusic)
										{
											curretTime = 0.0;
											totalTime = 0.0;
										}
										int num = (int)curretTime % 3600;
										string text = Mathf.Floor((float)((int)curretTime / 3600)).ToString("00");
										string text2 = Mathf.Floor((float)(num / 60)).ToString("00");
										string text3 = Mathf.Floor((float)(num % 60)).ToString("00");
										int num2 = (int)totalTime % 3600;
										string text4 = Mathf.Floor((float)((int)totalTime / 3600)).ToString("00");
										string text5 = Mathf.Floor((float)(num2 / 60)).ToString("00");
										string text6 = Mathf.Floor((float)(num2 % 60)).ToString("00");
										if (Plugin.config.languages.Value == "en" && (musicList == null || musicList.Length != 0))
										{
											string text7 = (boomboxItem.isPlayingMusic ? "[Home]" : "Nothing");
											((TMP_Text)__instance.cursorTip).text = Plugin.config.GetLang().main_2.Value.Replace("@1", $"{Math.Round(volume * 100f)}%").Replace("@2", text + ":" + text2 + ":" + text3).Replace("@3", text4 + ":" + text5 + ":" + text6)
												.Replace("@4", text7 ?? "")
												.Replace("@5", $"{totalTack}");
										}
										if (Plugin.config.languages.Value == "ru" && (musicList == null || musicList.Length != 0))
										{
											string text8 = (boomboxItem.isPlayingMusic ? "[Home]" : "Нечего");
											((TMP_Text)__instance.cursorTip).text = Plugin.config.GetLang().main_2.Value.Replace("@1", $"{Math.Round(volume * 100f)}%").Replace("@2", text + ":" + text2 + ":" + text3).Replace("@3", text4 + ":" + text5 + ":" + text6)
												.Replace("@4", text8 ?? "")
												.Replace("@5", $"{totalTack}");
										}
										if (((ButtonControl)Keyboard.current.pageDownKey).wasPressedThisFrame && volume > 0f)
										{
											float volume2 = volume - 0.1f;
											boomboxItem.boomboxAudio.volume = volume2;
										}
										if (((ButtonControl)Keyboard.current.pageUpKey).wasPressedThisFrame && volume < 1f)
										{
											float volume3 = volume + 0.1f;
											boomboxItem.boomboxAudio.volume = volume3;
										}
										if (InputControlExtensions.IsPressed((InputControl)(object)Keyboard.current.homeKey, 0f))
										{
											((TMP_Text)__instance.cursorTip).text = Plugin.config.GetLang().main_2.Value.Replace("@1", $"{Math.Round(volume * 100f)}%").Replace("@2", text + ":" + text2 + ":" + text3).Replace("@3", text4 + ":" + text5 + ":" + text6)
												.Replace("@4", NameTrack.Substring(0, NameTrack.Length - 4).Replace(" ", "") ?? "")
												.Replace("@5", $"{totalTack}");
										}
									}
								}
							}
						}
						((Behaviour)__instance.cursorIcon).enabled = true;
						__instance.cursorIcon.sprite = __instance.grabItemIcon;
					}
				}
				else
				{
					((Behaviour)__instance.cursorIcon).enabled = false;
					((TMP_Text)__instance.cursorTip).text = "";
					if ((Object)(object)__instance.hoveringOverTrigger != (Object)null)
					{
						__instance.previousHoveringOverTrigger = __instance.hoveringOverTrigger;
					}
					__instance.hoveringOverTrigger = null;
				}
			}
			if (StartOfRound.Instance.localPlayerUsingController)
			{
				StringBuilder stringBuilder = new StringBuilder(((TMP_Text)__instance.cursorTip).text);
				stringBuilder.Replace("[E]", "[X]");
				stringBuilder.Replace("[LMB]", "[X]");
				stringBuilder.Replace("[RMB]", "[R-Trigger]");
				stringBuilder.Replace("[F]", "[R-Shoulder]");
				stringBuilder.Replace("[Z]", "[L-Shoulder]");
				((TMP_Text)__instance.cursorTip).text = stringBuilder.ToString();
			}
			else
			{
				((TMP_Text)__instance.cursorTip).text = ((TMP_Text)__instance.cursorTip).text.Replace("[LMB]", "[E]");
			}
			if (!__instance.isFreeCamera && Physics.Raycast(___interactRay, ref ___hit, 5f, ___playerMask))
			{
				PlayerControllerB component3 = ((Component)((RaycastHit)(ref ___hit)).collider).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component3 != (Object)null)
				{
					component3.ShowNameBillboard();
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(BoomboxItem), "Start")]
		[HarmonyPrefix]
		private static void Start(BoomboxItem __instance)
		{
			bom = new AudioBoomBox();
			__instance.boomboxAudio.volume = 0.5f;
			__instance.musicAudios = null;
			((GrabbableObject)__instance).itemProperties.requiresBattery = Plugin.config.requstbattery.Value;
			boomboxItem = __instance;
		}

		[HarmonyPatch(typeof(BoomboxItem), "StartMusic")]
		[HarmonyPrefix]
		private static bool Prefix(BoomboxItem __instance, bool startMusic, bool pitchDown, ref int ___timesPlayedWithoutTurningOff)
		{
			if (!LoadingMusicBoombox)
			{
				Plugin.instance.Log(startMusic + " startmusic");
				if (startMusic)
				{
					boomboxItem.boomboxAudio.clip = musicList[currectTrack];
					boomboxItem.boomboxAudio.pitch = 1f;
					boomboxItem.boomboxAudio.Play();
					boomboxItem.isPlayingMusic = startMusic;
					((GrabbableObject)boomboxItem).isBeingUsed = startMusic;
					startMusics = false;
				}
				else if (boomboxItem.isPlayingMusic)
				{
					boomboxItem.boomboxAudio.Stop();
					boomboxItem.boomboxAudio.PlayOneShot(boomboxItem.stopAudios[Random.Range(0, boomboxItem.stopAudios.Length)]);
					timesPlayedWithoutTurningOff = 0;
					boomboxItem.isPlayingMusic = startMusic;
					((GrabbableObject)boomboxItem).isBeingUsed = startMusic;
					startMusics = true;
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(BoomboxItem), "Update")]
		[HarmonyPrefix]
		private static void Postfix(BoomboxItem __instance, ref int ___timesPlayedWithoutTurningOff)
		{
			if (timesPlayedWithoutTurningOff <= 0)
			{
				___timesPlayedWithoutTurningOff = 0;
			}
			timesPlayedWithoutTurningOff = ___timesPlayedWithoutTurningOff;
			if (boomboxItem.isPlayingMusic)
			{
				curretTime = boomboxItem.boomboxAudio.time;
				totalTime = boomboxItem.boomboxAudio.clip.length;
			}
			else
			{
				boomboxItem.boomboxAudio.time = 0f;
			}
			if (musicList != null)
			{
				totalTack = musicList.Length;
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPrefix]
		private static void Updat(HUDManager __instance)
		{
			if (File.Exists("BoomboxController\\other\\ffmpeg.exe") && File.Exists("BoomboxController\\other\\yt-dlp.exe") && LoadingLibrary)
			{
				DrawString(__instance, Plugin.config.GetLang().main_3.Value, "Boombox", "Boombox");
				LoadingLibrary = false;
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPrefix]
		private static void StartPostfix(HUDManager __instance)
		{
			__instance.chatTextField.characterLimit = 200;
		}

		[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
		[HarmonyPrefix]
		private static bool AddChatMessage(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped)
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				__instance.lastChatMessage = chatMessage;
				__instance.PingHUDElement(__instance.Chat, 4f, 1f, 0.2f);
				if (__instance.ChatMessageHistory.Count >= 4)
				{
					((TMP_Text)__instance.chatText).text.Remove(0, __instance.ChatMessageHistory[0].Length);
					__instance.ChatMessageHistory.Remove(__instance.ChatMessageHistory[0]);
				}
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				stringBuilder.Replace("[playerNum0]", StartOfRound.Instance.allPlayerScripts[0].playerUsername);
				stringBuilder.Replace("[playerNum1]", StartOfRound.Instance.allPlayerScripts[1].playerUsername);
				stringBuilder.Replace("[playerNum2]", StartOfRound.Instance.allPlayerScripts[2].playerUsername);
				stringBuilder.Replace("[playerNum3]", StartOfRound.Instance.allPlayerScripts[3].playerUsername);
				chatMessage = stringBuilder.ToString();
				string item = ((!string.IsNullOrEmpty(nameOfUserWhoTyped)) ? ("<color=#FF0000>" + nameOfUserWhoTyped + "</color>: <color=#FFFF00>'" + chatMessage + "'</color>") : ("<color=#7069ff>" + chatMessage + "</color>"));
				__instance.ChatMessageHistory.Add(item);
				((TMP_Text)__instance.chatText).text = "";
				for (int i = 0; i < __instance.ChatMessageHistory.Count; i++)
				{
					TextMeshProUGUI chatText = __instance.chatText;
					((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n" + __instance.ChatMessageHistory[i];
				}
			}
			AddChatMessageMain(__instance, chatMessage, nameOfUserWhoTyped);
			return false;
		}

		public static async void AddChatMessageMain(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped)
		{
			if (!File.Exists("BoomboxController\\other\\ffmpeg.exe") || !File.Exists("BoomboxController\\other\\yt-dlp.exe"))
			{
				DrawString(__instance, Plugin.config.GetLang().main_1.Value, "Boombox", nameOfUserWhoTyped);
				LoadingLibrary = true;
				return;
			}
			string[] vs = chatMessage.Split(new char[1] { ' ' });
			switch (vs[0].Replace("/", ""))
			{
			case "bhelp":
				if (Plugin.config.languages.Value.ToLower().Equals("en"))
				{
					DrawString(__instance, Plugin.config.GetLang().main_5.Value + "\nThe creator of the mod is KoderTech.\nWith love from Russia", "Boombox", nameOfUserWhoTyped);
				}
				if (Plugin.config.languages.Value.ToLower().Equals("ru"))
				{
					DrawString(__instance, Plugin.config.GetLang().main_5.Value + "\nСоздатель мода KoderTech.\nСпасибо что вы скачали именно этот мод)))", "Boombox", nameOfUserWhoTyped);
				}
				break;
			case "bplay":
			{
				Regex regex = new Regex("^https?:\\/\\/(?:www\\.)?[-a-zA-Z0-9@:%._\\+~#=]{1,256}\\.[a-zA-Z0-9()]{1,6}\\b(?:[-a-zA-Z0-9()@:%_\\+.~#?&\\/=]*)$");
				if (regex.IsMatch(vs[1]))
				{
					string url = vs[1].Remove(0, 8);
					string text2 = url.Substring(0, url.IndexOf('/'));
					string text3 = text2;
					string text4 = text3;
					if (!(text4 == "www.youtube.com"))
					{
						if (text4 == "soundcloud.com")
						{
							if (vs[1].Contains("sets"))
							{
								DrawString(__instance, Plugin.config.GetLang().main_6.Value, "Boombox SoundCloud", nameOfUserWhoTyped);
								break;
							}
							boomboxItem.boomboxAudio.Stop();
							boomboxItem.boomboxAudio.PlayOneShot(boomboxItem.stopAudios[Random.Range(0, boomboxItem.stopAudios.Length)]);
							timesPlayedWithoutTurningOff = 0;
							boomboxItem.isPlayingMusic = false;
							((GrabbableObject)boomboxItem).isBeingUsed = false;
							LoadingMusicBoombox = true;
							FileInfo[] file2 = new DirectoryInfo("BoomboxController\\other").GetFiles("*.mp3");
							if (file2.Length == 1)
							{
								File.Delete("BoomboxController\\other\\" + file2[0].Name);
							}
							DrawString(__instance, Plugin.config.GetLang().main_7.Value, "Boombox SoundCloud", nameOfUserWhoTyped);
							if (isplayList)
							{
								break;
							}
							isplayList = true;
							await Task.Run(delegate
							{
								bool flag4 = false;
								Process process3 = new Process();
								process3.StartInfo.FileName = "BoomboxController\\other\\yt-dlp.exe";
								process3.StartInfo.UseShellExecute = false;
								process3.StartInfo.Arguments = vs[1] ?? "";
								process3.StartInfo.WorkingDirectory = "BoomboxController\\other";
								process3.StartInfo.CreateNoWindow = true;
								process3.Start();
								Id = process3.Id;
								while (!flag4)
								{
									FileInfo[] files4 = new DirectoryInfo("BoomboxController\\other").GetFiles("*.mp3");
									foreach (FileInfo fileInfo3 in files4)
									{
										if (fileInfo3.Exists)
										{
											NameTrack = fileInfo3.Name;
										}
									}
									if (Process.GetProcessById(process3.Id).HasExited)
									{
										if (File.Exists("BoomboxController\\other\\" + NameTrack))
										{
											flag4 = true;
										}
										else
										{
											DrawString(__instance, Plugin.config.GetLang().main_11.Value, "Boombox SoundCloud", nameOfUserWhoTyped);
										}
										break;
									}
									Thread.Sleep(1000);
								}
							});
							if (!File.Exists("\\BoomboxController\\other\\" + NameTrack))
							{
								LoadingMusicBoombox = false;
								isplayList = false;
							}
							else
							{
								currectTrack = 0;
								bom.Start(bom.GetAudioClip("file:///" + Paths.GameRootPath + "\\BoomboxController\\other\\" + NameTrack, boomboxItem, (AudioType)13));
								DrawString(__instance, Plugin.config.GetLang().main_8.Value, "Boombox SoundCloud", nameOfUserWhoTyped);
							}
						}
						else
						{
							int type = GetAudioType(vs[1].Remove(0, vs[1].Length - 3));
							if (type == -1)
							{
								DrawString(__instance, Plugin.config.GetLang().main_6.Value, "Boombox", nameOfUserWhoTyped);
								break;
							}
							LoadingMusicBoombox = true;
							DrawString(__instance, Plugin.config.GetLang().main_7.Value, "Boombox", nameOfUserWhoTyped);
							bom.Start(bom.GetAudioClip(vs[1], boomboxItem, (AudioType)13));
							DrawString(__instance, Plugin.config.GetLang().main_8.Value, "Boombox", nameOfUserWhoTyped);
						}
						break;
					}
					if (vs[1].Contains("playlist"))
					{
						boomboxItem.boomboxAudio.Stop();
						boomboxItem.boomboxAudio.PlayOneShot(boomboxItem.stopAudios[Random.Range(0, boomboxItem.stopAudios.Length)]);
						timesPlayedWithoutTurningOff = 0;
						boomboxItem.isPlayingMusic = false;
						((GrabbableObject)boomboxItem).isBeingUsed = false;
						LoadingMusicBoombox = true;
						if (File.Exists("BoomboxController\\other\\output.txt"))
						{
							File.Delete("BoomboxController\\other\\output.txt");
						}
						FileInfo[] files = new DirectoryInfo("BoomboxController\\other\\playlist").GetFiles();
						foreach (FileInfo track in files)
						{
							track.Delete();
						}
						DrawString(__instance, Plugin.config.GetLang().main_7.Value, "Boombox YouTube", nameOfUserWhoTyped);
						if (isplayList)
						{
							break;
						}
						isplayList = true;
						await Task.Run(delegate
						{
							bool flag3 = false;
							Process process2 = new Process();
							process2.StartInfo.FileName = "BoomboxController\\other\\yt-dlp.exe";
							process2.StartInfo.UseShellExecute = false;
							process2.StartInfo.Arguments = "-f bestaudio --extract-audio --audio-format mp3 --audio-quality 0 " + vs[1];
							process2.StartInfo.WorkingDirectory = "BoomboxController\\other\\playlist";
							process2.StartInfo.CreateNoWindow = true;
							process2.StartInfo.RedirectStandardOutput = true;
							process2.Start();
							string value = process2.StandardOutput.ReadToEnd();
							Id = process2.Id;
							while (!flag3)
							{
								if (Process.GetProcessById(process2.Id).HasExited && new DirectoryInfo("BoomboxController\\other\\playlist").GetFiles("*.webm").Length == 0)
								{
									flag3 = true;
									break;
								}
								Thread.Sleep(1000);
							}
							using StreamWriter streamWriter = File.CreateText("BoomboxController\\other\\output.txt");
							streamWriter.WriteLine(value);
						});
						if (new DirectoryInfo("BoomboxController\\other\\playlist").GetFiles("*.mp3").Length == 0)
						{
							LoadingMusicBoombox = false;
							isplayList = false;
							DrawString(__instance, Plugin.config.GetLang().main_6.Value, "Boombox YouTube", nameOfUserWhoTyped);
							break;
						}
						using (StreamReader sr = new StreamReader("BoomboxController\\other\\output.txt"))
						{
							while (sr.Peek() >= 0)
							{
								string text = sr.ReadLine();
								if (text.Contains("[download] Downloading playlist:"))
								{
									string[] vs2 = text.Split(new char[1] { ':' });
									NameTrack = vs2[1];
								}
							}
						}
						currectTrack = 0;
						thread = new Thread((ThreadStart)delegate
						{
							LoadPlaylist(__instance, nameOfUserWhoTyped);
						});
						thread.Start();
						break;
					}
					if (vs[1].Contains("list"))
					{
						DrawString(__instance, Plugin.config.GetLang().main_6.Value, "Boombox YouTube", nameOfUserWhoTyped);
						break;
					}
					boomboxItem.boomboxAudio.Stop();
					boomboxItem.boomboxAudio.PlayOneShot(boomboxItem.stopAudios[Random.Range(0, boomboxItem.stopAudios.Length)]);
					timesPlayedWithoutTurningOff = 0;
					boomboxItem.isPlayingMusic = false;
					((GrabbableObject)boomboxItem).isBeingUsed = false;
					LoadingMusicBoombox = true;
					FileInfo[] file = new DirectoryInfo("BoomboxController\\other").GetFiles("*.mp3");
					if (file.Length == 1)
					{
						File.Delete("BoomboxController\\other\\" + file[0].Name);
					}
					DrawString(__instance, Plugin.config.GetLang().main_7.Value, "Boombox YouTube", nameOfUserWhoTyped);
					if (isplayList)
					{
						break;
					}
					isplayList = true;
					await Task.Run(delegate
					{
						bool flag = false;
						bool flag2 = false;
						Process process = new Process();
						process.StartInfo.FileName = "BoomboxController\\other\\yt-dlp.exe";
						process.StartInfo.UseShellExecute = false;
						process.StartInfo.Arguments = "-f bestaudio --extract-audio --audio-format mp3 --audio-quality 0 " + vs[1];
						process.StartInfo.WorkingDirectory = "BoomboxController\\other";
						process.StartInfo.CreateNoWindow = true;
						process.Start();
						Id = process.Id;
						while (!flag)
						{
							if (flag2)
							{
								if (File.Exists("BoomboxController\\other\\" + NameTrack))
								{
									flag = true;
									break;
								}
							}
							else
							{
								FileInfo[] files2 = new DirectoryInfo("BoomboxController\\other").GetFiles("*.mp3");
								foreach (FileInfo fileInfo in files2)
								{
									if (fileInfo.Exists)
									{
										NameTrack = fileInfo.Name;
									}
								}
								FileInfo[] files3 = new DirectoryInfo("BoomboxController\\other").GetFiles("*.webm");
								foreach (FileInfo fileInfo2 in files3)
								{
									if (fileInfo2.Exists)
									{
										NameTrack = fileInfo2.Name;
									}
								}
								if (Process.GetProcessById(process.Id).HasExited)
								{
									if (!File.Exists("BoomboxController\\other\\" + NameTrack) && !File.Exists("BoomboxController\\other\\" + NameTrack))
									{
										DrawString(__instance, Plugin.config.GetLang().main_11.Value, "Boombox YouTube", nameOfUserWhoTyped);
										break;
									}
									flag2 = true;
								}
							}
							Thread.Sleep(1000);
						}
					});
					if (!File.Exists("BoomboxController\\other\\" + NameTrack))
					{
						LoadingMusicBoombox = false;
						isplayList = false;
					}
					else
					{
						currectTrack = 0;
						bom.Start(bom.GetAudioClip("file:///" + Paths.GameRootPath + "\\BoomboxController\\other\\" + NameTrack, boomboxItem, (AudioType)13));
						DrawString(__instance, Plugin.config.GetLang().main_8.Value, "Boombox YouTube", nameOfUserWhoTyped);
					}
				}
				else
				{
					DrawString(__instance, Plugin.config.GetLang().main_6.Value, "Boombox", nameOfUserWhoTyped);
				}
				break;
			}
			case "btime":
			{
				string[] arg = vs[1].Split(new char[1] { ':' });
				switch (arg.Length)
				{
				case 2:
				{
					if (!boomboxItem.isPlayingMusic)
					{
						break;
					}
					int arg2 = Convert.ToInt32(arg[0]);
					int arg4 = Convert.ToInt32(arg[1]);
					switch (arg2)
					{
					case 0:
						switch (arg4)
						{
						case 0:
							boomboxItem.boomboxAudio.time = 0f;
							DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:00:00"), "Boombox", nameOfUserWhoTyped);
							break;
						case 1:
						case 2:
						case 3:
						case 4:
						case 5:
						case 6:
						case 7:
						case 8:
						case 9:
						case 10:
						case 11:
						case 12:
						case 13:
						case 14:
						case 15:
						case 16:
						case 17:
						case 18:
						case 19:
						case 20:
						case 21:
						case 22:
						case 23:
						case 24:
						case 25:
						case 26:
						case 27:
						case 28:
						case 29:
						case 30:
						case 31:
						case 32:
						case 33:
						case 34:
						case 35:
						case 36:
						case 37:
						case 38:
						case 39:
						case 40:
						case 41:
						case 42:
						case 43:
						case 44:
						case 45:
						case 46:
						case 47:
						case 48:
						case 49:
						case 50:
						case 51:
						case 52:
						case 53:
						case 54:
						case 55:
						case 56:
						case 57:
						case 58:
						case 59:
							boomboxItem.boomboxAudio.time = arg4;
							DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:00:" + arg4.ToString("00")), "Boombox", nameOfUserWhoTyped);
							break;
						}
						break;
					case 1:
					case 2:
					case 3:
					case 4:
					case 5:
					case 6:
					case 7:
					case 8:
					case 9:
					case 10:
					case 11:
					case 12:
					case 13:
					case 14:
					case 15:
					case 16:
					case 17:
					case 18:
					case 19:
					case 20:
					case 21:
					case 22:
					case 23:
					case 24:
					case 25:
					case 26:
					case 27:
					case 28:
					case 29:
					case 30:
					case 31:
					case 32:
					case 33:
					case 34:
					case 35:
					case 36:
					case 37:
					case 38:
					case 39:
					case 40:
					case 41:
					case 42:
					case 43:
					case 44:
					case 45:
					case 46:
					case 47:
					case 48:
					case 49:
					case 50:
					case 51:
					case 52:
					case 53:
					case 54:
					case 55:
					case 56:
					case 57:
					case 58:
					case 59:
					{
						int correct = arg2 * 60;
						if (arg4 > 0 && arg4 < 60)
						{
							int correct_sec = correct + arg4;
							boomboxItem.boomboxAudio.time = correct_sec;
							DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:" + arg2.ToString("00") + ":" + arg4.ToString("00")), "Boombox", nameOfUserWhoTyped);
						}
						else
						{
							boomboxItem.boomboxAudio.time = correct;
							DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:" + arg2.ToString("00") + ":00"), "Boombox", nameOfUserWhoTyped);
						}
						break;
					}
					}
					break;
				}
				case 3:
				{
					if (!boomboxItem.isPlayingMusic)
					{
						break;
					}
					int arg3 = Convert.ToInt32(arg[0]);
					int arg5 = Convert.ToInt32(arg[1]);
					int arg6 = Convert.ToInt32(arg[2]);
					switch (arg3)
					{
					case 0:
						if (arg5 == 0 && arg6 == 0)
						{
							boomboxItem.boomboxAudio.time = 0f;
							DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:00:00"), "Boombox", nameOfUserWhoTyped);
						}
						else if (arg5 > 0 && arg5 < 60)
						{
							int correct2 = arg5 * 60;
							if (arg6 > 0 && arg6 < 60)
							{
								int correct_sec2 = correct2 + arg6;
								boomboxItem.boomboxAudio.time = correct_sec2;
								DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:" + arg5.ToString("00") + ":" + arg6.ToString("00")), "Boombox", nameOfUserWhoTyped);
							}
							else
							{
								boomboxItem.boomboxAudio.time = correct2;
								DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", "00:" + arg5.ToString("00") + ":00"), "Boombox", nameOfUserWhoTyped);
							}
						}
						break;
					case 1:
					case 2:
					{
						int correct3 = arg3 * 3600;
						if (arg5 > 0 && arg5 < 60)
						{
							int correct_minutes = correct3 + arg5 * 60;
							if (arg6 > 0 && arg6 < 60)
							{
								int correct_sec3 = correct_minutes + arg6;
								boomboxItem.boomboxAudio.time = correct_sec3;
								DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", arg3.ToString("00") + ":" + arg5.ToString("00") + ":" + arg6.ToString("00")), "Boombox", nameOfUserWhoTyped);
							}
							else
							{
								boomboxItem.boomboxAudio.time = correct_minutes;
								DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", arg3.ToString("00") + ":" + arg5.ToString("00") + ":00"), "Boombox", nameOfUserWhoTyped);
							}
						}
						else
						{
							boomboxItem.boomboxAudio.time = correct3;
							DrawString(__instance, Plugin.config.GetLang().main_12.Value.Replace("@1", arg3.ToString("00") + ":00:00"), "Boombox", nameOfUserWhoTyped);
						}
						break;
					}
					}
					break;
				}
				}
				break;
			}
			case "bvolume":
			{
				float volume = boomboxItem.boomboxAudio.volume;
				float correct_volume = (float)(Convert.ToInt32(vs[1]) / 10) * 0.1f;
				if (volume != correct_volume && (volume < correct_volume || volume > correct_volume))
				{
					boomboxItem.boomboxAudio.volume = correct_volume;
					DrawString(__instance, Plugin.config.GetLang().main_9.Value.Replace("@1", nameOfUserWhoTyped ?? "").Replace("@2", vs[1] + "%"), "Boombox", nameOfUserWhoTyped);
				}
				break;
			}
			case "btrack":
				if (Convert.ToInt32(vs[1]) > 0 && Convert.ToInt32(vs[1]) <= totalTack)
				{
					int track2 = Convert.ToInt32(vs[1]) - 1;
					currectTrack = track2;
					boomboxItem.boomboxAudio.Stop();
					timesPlayedWithoutTurningOff = 0;
					boomboxItem.boomboxAudio.clip = musicList[currectTrack];
					boomboxItem.boomboxAudio.pitch = 1f;
					boomboxItem.boomboxAudio.Play();
					DrawString(__instance, Plugin.config.GetLang().main_14.Value.Replace("@1", vs[1] ?? ""), "Boombox", nameOfUserWhoTyped);
				}
				break;
			}
		}

		public static void LoadPlaylist(HUDManager __instance, string nameOfUserWhoTyped)
		{
			bool flag = false;
			int num = 0;
			int num2 = new DirectoryInfo("BoomboxController\\other\\playlist").GetFiles().Length;
			FileInfo[] files = new DirectoryInfo("BoomboxController\\other\\playlist").GetFiles();
			while (!flag && num != num2)
			{
				if (files[num].Exists)
				{
					bom.Start(bom.GetPlayList("file:///" + Paths.GameRootPath + "\\BoomboxController\\other\\playlist\\" + files[num].Name, boomboxItem, (AudioType)13));
					num++;
				}
				Thread.Sleep(2000);
			}
			musicList = bom.audioclipsplay.ToArray();
			bom.audioclipsplay.Clear();
			LoadingMusicBoombox = false;
			DrawString(__instance, Plugin.config.GetLang().main_8.Value, "Boombox YouTube", nameOfUserWhoTyped);
			isplayList = false;
			thread.Abort();
		}

		public static int GetAudioType(string ext)
		{
			if (ext == "mp3")
			{
				return 13;
			}
			return -1;
		}

		public static void DrawString(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped, string? name)
		{
			if (!(LastMessage == chatMessage))
			{
				LastMessage = chatMessage;
				LastnameOfUserWhoTyped = name;
				__instance.PingHUDElement(__instance.Chat, 4f, 1f, 0.2f);
				if (__instance.ChatMessageHistory.Count >= 4)
				{
					((TMP_Text)__instance.chatText).text.Remove(0, __instance.ChatMessageHistory[0].Length);
					__instance.ChatMessageHistory.Remove(__instance.ChatMessageHistory[0]);
				}
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				stringBuilder.Replace("[playerNum0]", StartOfRound.Instance.allPlayerScripts[0].playerUsername);
				stringBuilder.Replace("[playerNum1]", StartOfRound.Instance.allPlayerScripts[1].playerUsername);
				stringBuilder.Replace("[playerNum2]", StartOfRound.Instance.allPlayerScripts[2].playerUsername);
				stringBuilder.Replace("[playerNum3]", StartOfRound.Instance.allPlayerScripts[3].playerUsername);
				chatMessage = stringBuilder.ToString();
				string item = ((!string.IsNullOrEmpty(nameOfUserWhoTyped)) ? ("<color=#FF0000>" + nameOfUserWhoTyped + "</color>: <color=#FFFF00>'" + chatMessage + "'</color>") : ("<color=#7069ff>" + chatMessage + "</color>"));
				__instance.ChatMessageHistory.Add(item);
				((TMP_Text)__instance.chatText).text = "";
				for (int i = 0; i < __instance.ChatMessageHistory.Count; i++)
				{
					TextMeshProUGUI chatText = __instance.chatText;
					((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n" + __instance.ChatMessageHistory[i];
				}
			}
		}

		[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
		[HarmonyPostfix]
		[ServerRpc(RequireOwnership = false)]
		private static void AddPlayerChatMessageServerRpc(HUDManager __instance, string chatMessage, int playerId)
		{
			if (chatMessage.Length > 50)
			{
				MethodInfo method = ((object)__instance).GetType().GetMethod("AddPlayerChatMessageClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);
				method.Invoke(__instance, new object[2] { chatMessage, playerId });
			}
		}

		[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
		[HarmonyPrefix]
		private static bool SubmitChat_performed(HUDManager __instance, ref CallbackContext context)
		{
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			if (!LoadingMusicBoombox)
			{
				__instance.localPlayer = GameNetworkManager.Instance.localPlayerController;
				if (((CallbackContext)(ref context)).performed && !((Object)(object)__instance.localPlayer == (Object)null) && __instance.localPlayer.isTypingChat && ((((NetworkBehaviour)__instance.localPlayer).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.localPlayer.isHostPlayerObject)) || __instance.localPlayer.isTestingPlayer) && !__instance.localPlayer.isPlayerDead)
				{
					if (!string.IsNullOrEmpty(__instance.chatTextField.text) && __instance.chatTextField.text.Length < 200)
					{
						__instance.AddTextToChatOnServer(__instance.chatTextField.text, (int)__instance.localPlayer.playerClientId);
					}
					for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
					{
						if (StartOfRound.Instance.allPlayerScripts[i].isPlayerControlled && Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) > 24.4f && (!GameNetworkManager.Instance.localPlayerController.holdingWalkieTalkie || !StartOfRound.Instance.allPlayerScripts[i].holdingWalkieTalkie))
						{
							__instance.playerCouldRecieveTextChatAnimator.SetTrigger("ping");
							break;
						}
					}
					__instance.localPlayer.isTypingChat = false;
					__instance.chatTextField.text = "";
					EventSystem.current.SetSelectedGameObject((GameObject)null);
					__instance.PingHUDElement(__instance.Chat, 2f, 1f, 0.2f);
					((Behaviour)__instance.typingIndicator).enabled = false;
					return false;
				}
			}
			return false;
		}

		public static int FirstEmptyItemSlot(PlayerControllerB __instance)
		{
			int result = -1;
			if ((Object)(object)__instance.ItemSlots[__instance.currentItemSlot] == (Object)null)
			{
				result = __instance.currentItemSlot;
			}
			else
			{
				for (int i = 0; i < __instance.ItemSlots.Length; i++)
				{
					if ((Object)(object)__instance.ItemSlots[i] == (Object)null)
					{
						result = i;
						break;
					}
				}
			}
			return result;
		}
	}
	public class AudioBoomBox : MonoBehaviour
	{
		private static AudioBoomBox _instance;

		public List<AudioClip> audioclips = new List<AudioClip>();

		public List<AudioClip> audioclipsplay = new List<AudioClip>();

		public Coroutine Start(IEnumerator routine)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = new GameObject("AudioBoomBox").AddComponent<AudioBoomBox>();
				Object.DontDestroyOnLoad((Object)_instance);
			}
			return ((MonoBehaviour)_instance).StartCoroutine(routine);
		}

		public IEnumerator GetAudioClip(string url, BoomboxItem boombox, AudioType type)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			audioclips.Clear();
			UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, type);
			try
			{
				yield return www.SendWebRequest();
				if ((int)www.result == 2)
				{
					BoomboxController.LoadingMusicBoombox = false;
					Plugin.instance.Log(www.error);
					BoomboxController.isplayList = false;
				}
				else
				{
					BoomboxController.LoadingMusicBoombox = false;
					AudioClip myClip = DownloadHandlerAudioClip.GetContent(www);
					audioclips.Add(myClip);
					BoomboxController.musicList = audioclips.ToArray();
					BoomboxController.isplayList = false;
				}
			}
			finally
			{
				((IDisposable)www)?.Dispose();
			}
		}

		public IEnumerator GetPlayList(string url, BoomboxItem boombox, AudioType type)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, type);
			try
			{
				yield return www.SendWebRequest();
				if ((int)www.result == 2)
				{
					Plugin.instance.Log(www.error);
					yield break;
				}
				AudioClip myClip = DownloadHandlerAudioClip.GetContent(www);
				audioclipsplay.Add(myClip);
			}
			finally
			{
				((IDisposable)www)?.Dispose();
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "BoomboxController";

		public const string PLUGIN_NAME = "BoomboxController";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/BuyableShotgun.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("BuyableShotgun")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BuyableShotgun")]
[assembly: AssemblyTitle("BuyableShotgun")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BuyableShotgun
{
	[BepInPlugin("MegaPiggy.BuyableShotgun", "BuyableShotgun", "1.0.0")]
	public class BuyableShotgun : BaseUnityPlugin
	{
		private const string modGUID = "MegaPiggy.BuyableShotgun";

		private const string modName = "BuyableShotgun";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableShotgun");

		private static BuyableShotgun Instance;

		public int ShotgunPrice;

		public bool added;

		private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger;

		public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList();

		public Item Shotgun => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "Shotgun"));

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			ShotgunPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunPrice", 700, "Credits needed to buy shotgun").Value;
			SceneManager.sceneLoaded += OnSceneLoaded;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BuyableShotgun is loaded with version 1.0.0!");
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (!added && ((Scene)(ref scene)).name == "MainMenu")
			{
				added = true;
				Items.RegisterShopItem(Shotgun, ShotgunPrice);
			}
		}
	}
}

BepInEx/plugins/BuyableShotgunShells.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("BuyableShotgunShells")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BuyableShotgunShells")]
[assembly: AssemblyTitle("BuyableShotgunShells")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BuyableShotgunShells
{
	[BepInPlugin("MegaPiggy.BuyableShotgunShells", "Buyable Shotgun Shells", "1.0.1")]
	public class BuyableShotgunShells : BaseUnityPlugin
	{
		private const string modGUID = "MegaPiggy.BuyableShotgunShells";

		private const string modName = "Buyable Shotgun Shells";

		private const string modVersion = "1.0.1";

		private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableShotgunShells");

		private static BuyableShotgunShells Instance;

		public int ShellPrice;

		public bool added;

		private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger;

		public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList();

		public Item ShotgunShell => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "GunAmmo"));

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			ShellPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunShellPrice", 20, "Credits needed to buy shotgun shells").Value;
			SceneManager.sceneLoaded += OnSceneLoaded;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Buyable Shotgun Shells is loaded with version 1.0.1!");
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (!added && ((Scene)(ref scene)).name == "MainMenu")
			{
				added = true;
				ShotgunShell.itemName = "Shells";
				Items.RegisterShopItem(ShotgunShell, ShellPrice);
			}
		}
	}
}

BepInEx/plugins/ColourfulFlashlights.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TerminalApi;
using TerminalApi.Events;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ColourfulFlashlights")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ColourfulFlashlights")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("35a79675-215d-4715-be09-288b1d07a711")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ColourfulFlashlights
{
	public static class Patches
	{
		[HarmonyPatch(typeof(FlashlightItem))]
		public class CFFlashlightItemPatch
		{
			[HarmonyPatch("Update")]
			[HarmonyPostfix]
			public static void FlashlightColourPatch(FlashlightItem __instance)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				__instance.flashlightBulb.color = Plugin.activeColour;
				__instance.flashlightBulbGlow.color = Plugin.activeColour;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB))]
		public class CFPlayerControllerBPatch
		{
			[HarmonyPatch("Update")]
			[HarmonyPostfix]
			public static void HelmetLightColourPatch(PlayerControllerB __instance)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				__instance.helmetLight.color = Plugin.activeColour;
			}
		}
	}
	[BepInPlugin("Cubly.ColourfulFlashlights", "ColourfulFlashlights", "1.1.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private const string MOD_NAME = "ColourfulFlashlights";

		private const string MOD_GUID = "Cubly.ColourfulFlashlights";

		private const string MOD_VERSION = "1.1.2.0";

		private readonly Harmony harmony = new Harmony("Cubly.ColourfulFlashlights");

		public static Plugin Instance;

		public static ManualLogSource mls;

		private static ConfigEntry<string> ConfigHex1;

		private static ConfigEntry<string> ConfigHex2;

		private static ConfigEntry<string> ConfigHex3;

		private static ConfigEntry<bool> ConfigPersist;

		private static string dataPath = Application.persistentDataPath + "\\ColourfulFlashlights.txt";

		public static Color activeColour = Color.white;

		private void Awake()
		{
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Expected O, but got Unknown
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Cubly.ColourfulFlashlights");
			ConfigHex1 = ((BaseUnityPlugin)this).Config.Bind<string>("Flashlight Colour", "cfcustom1", "#FFFFFF", "A hex colour value (e.g #FF00BB)");
			ConfigHex2 = ((BaseUnityPlugin)this).Config.Bind<string>("Flashlight Colour", "cfcustom2", "#EFB8EC", "A hex colour value (e.g #FF00BB)");
			ConfigHex3 = ((BaseUnityPlugin)this).Config.Bind<string>("Flashlight Colour", "cfcustom3", "#6456D0", "A hex colour value (e.g #FF00BB)");
			ConfigPersist = ((BaseUnityPlugin)this).Config.Bind<bool>("Flashlight Colour", "Persist colour", true, "If true, the last used flashlight colour will be loaded on game startup.");
			if (ConfigPersist.Value)
			{
				ReadCFValue();
			}
			Events.TerminalParsedSentence += new TerminalParseSentenceEventHandler(TextSubmitted);
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(Patches.CFFlashlightItemPatch));
			harmony.PatchAll(typeof(Patches.CFPlayerControllerBPatch));
			AddTerminalCommands();
			mls.LogInfo((object)"ColourfulFlashlights loaded");
		}

		private static void AddTerminalCommands()
		{
			TerminalApi.AddCommand("cfred", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfblue", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfgreen", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfyellow", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfpink", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfwhite", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cforange", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfpurple", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfcustom1", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfcustom2", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cfcustom3", "Updated flashlight colour!\n", (string)null, true);
			TerminalApi.AddCommand("cflist", "\nColour - Command:\nWhite - cfwhite\nBlue - cfblue\nRed - cfred\nGreen - cfgreen\nYellow - cfyellow\nPink - cfpink\nPurple - cfpurple\nOrange - cforange\nCustom1 - cfcustom1\nCustom2 - cfcustom2\nCustom3 - cfcustom3\n\nSet the custom colours in the config file!\n\n", (string)null, true);
		}

		private void TextSubmitted(object sender, TerminalParseSentenceEventArgs e)
		{
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_024c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			string submittedText = e.SubmittedText;
			string text = submittedText;
			if (text == null)
			{
				return;
			}
			switch (text.Length)
			{
			case 6:
				switch (text[2])
				{
				case 'b':
					if (text == "cfblue")
					{
						UpdateActiveColour(Color.blue);
					}
					break;
				case 'p':
					if (text == "cfpink")
					{
						UpdateActiveColour(StringToColor("#FF73FF"));
					}
					break;
				}
				break;
			case 7:
				switch (text[2])
				{
				case 'g':
					if (text == "cfgreen")
					{
						UpdateActiveColour(Color.green);
					}
					break;
				case 'w':
					if (text == "cfwhite")
					{
						UpdateActiveColour(Color.white);
					}
					break;
				}
				break;
			case 8:
				switch (text[2])
				{
				case 'y':
					if (text == "cfyellow")
					{
						UpdateActiveColour(Color.yellow);
					}
					break;
				case 'o':
					if (text == "cforange")
					{
						UpdateActiveColour(StringToColor("#FF6400"));
					}
					break;
				case 'p':
					if (text == "cfpurple")
					{
						UpdateActiveColour(StringToColor("#7800DC"));
					}
					break;
				}
				break;
			case 9:
				switch (text[8])
				{
				case '1':
					if (text == "cfcustom1")
					{
						UpdateActiveColour(StringToColor(ConfigHex1.Value));
					}
					break;
				case '2':
					if (text == "cfcustom2")
					{
						UpdateActiveColour(StringToColor(ConfigHex2.Value));
					}
					break;
				case '3':
					if (text == "cfcustom3")
					{
						UpdateActiveColour(StringToColor(ConfigHex3.Value));
					}
					break;
				}
				break;
			case 5:
				if (text == "cfred")
				{
					UpdateActiveColour(Color.red);
				}
				break;
			}
		}

		private static void UpdateActiveColour(Color color)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			activeColour = color;
			WriteCFValue();
		}

		private static Color StringToColor(string value)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			if (ColorUtility.TryParseHtmlString(value, ref result))
			{
				return result;
			}
			return Color.white;
		}

		private static string ColorToHexString(Color color)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			string text = ColorUtility.ToHtmlStringRGB(activeColour);
			return "#" + text;
		}

		public static void WriteCFValue()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				File.WriteAllText(dataPath, ColorToHexString(activeColour));
			}
			catch (IOException ex)
			{
				mls.LogError((object)"ColourfulFlashlights - Failed to write ColourfulFlashlights.txt");
				mls.LogError((object)ex.ToString());
			}
		}

		public static void ReadCFValue()
		{
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				string path = Path.Combine(Paths.PluginPath, "ColourfulFlashlights.txt");
				if (File.Exists(path))
				{
					string value = File.ReadAllText(path);
					File.Delete(path);
					activeColour = StringToColor(value);
					WriteCFValue();
				}
				else if (File.Exists(dataPath))
				{
					activeColour = StringToColor(File.ReadAllText(dataPath));
				}
				else
				{
					activeColour = Color.white;
				}
			}
			catch (IOException ex)
			{
				mls.LogError((object)"ColourfulFlashlights - Failed to read ColourfulFlashlights.txt");
				mls.LogError((object)ex.ToString());
				activeColour = Color.white;
			}
		}
	}
}

BepInEx/plugins/CrossHair.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CrossHair")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CrossHair")]
[assembly: AssemblyTitle("CrossHair")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CrossHair
{
	[BepInPlugin("CrossHair", "CrossHair", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("CrossHair");

		public static ConfigEntry<string> CrossHairText;

		public static ConfigEntry<float> CrossHairSize;

		public static ConfigEntry<int> CrossHairColor_RED;

		public static ConfigEntry<int> CrossHairColor_GREEN;

		public static ConfigEntry<int> CrossHairColor_BLUE;

		public static ConfigEntry<int> CrossHairColor_ALPHA;

		public static GameObject crossHair;

		public static GameObject crossHairShadow;

		public static Plugin Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin CrossHair is loaded!");
			ConfigFile();
			harmony.PatchAll();
		}

		private void ConfigFile()
		{
			CrossHairText = ((BaseUnityPlugin)this).Config.Bind<string>("General", "CrossHairText", "-  +  -", "Text to display as crosshair (use \\n for new line)");
			((BaseUnityPlugin)this).Logger.LogInfo((object)("CrossHairText: " + CrossHairText.Value));
			CrossHairSize = ((BaseUnityPlugin)this).Config.Bind<float>("General", "CrossHairSize", 40f, "Size of the crosshair");
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"CrossHairSize: {CrossHairSize.Value}");
			CrossHairColor_RED = ((BaseUnityPlugin)this).Config.Bind<int>("Color", "CrossHairColor_RED", 255, "Red value of the crosshair");
			CrossHairColor_GREEN = ((BaseUnityPlugin)this).Config.Bind<int>("Color", "CrossHairColor_GREEN", 255, "Green value of the crosshair");
			CrossHairColor_BLUE = ((BaseUnityPlugin)this).Config.Bind<int>("Color", "CrossHairColor_BLUE", 255, "Blue value of the crosshair");
			CrossHairColor_ALPHA = ((BaseUnityPlugin)this).Config.Bind<int>("Color", "CrossHairColor_ALPHA", 50, "Alpha value of the crosshair");
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"CrossHairColor: ({CrossHairColor_RED.Value}, {CrossHairColor_GREEN.Value}, {CrossHairColor_BLUE.Value}, {CrossHairColor_ALPHA.Value})");
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	internal class HUDManagerPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start(ref HUDManager __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = (Plugin.crossHair = new GameObject("CrossHair"));
			Transform transform = ((Component)((Component)__instance.PTTIcon).transform.parent.parent.parent.Find("PlayerCursor").Find("Cursor")).transform;
			val.AddComponent<RectTransform>();
			TextMeshProUGUI val2 = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)val2).rectTransform;
			((Transform)rectTransform).SetParent(transform, false);
			rectTransform.anchoredPosition = new Vector2(0f, 0f);
			((Transform)rectTransform).localPosition = new Vector3(0f, 0f, 0f);
			rectTransform.offsetMin = new Vector2(-500f, -500f);
			rectTransform.offsetMax = new Vector2(500f, 500f);
			((TMP_Text)val2).text = Plugin.CrossHairText.Value;
			((TMP_Text)val2).fontSize = Plugin.CrossHairSize.Value;
			((Graphic)val2).color = Color32.op_Implicit(new Color32((byte)Plugin.CrossHairColor_RED.Value, (byte)Plugin.CrossHairColor_GREEN.Value, (byte)Plugin.CrossHairColor_BLUE.Value, (byte)Plugin.CrossHairColor_ALPHA.Value));
			((TMP_Text)val2).alignment = (TextAlignmentOptions)514;
			((TMP_Text)val2).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((Behaviour)val2).enabled = true;
			GameObject val3 = (Plugin.crossHairShadow = Object.Instantiate<GameObject>(val, transform));
			TextMeshProUGUI component = val3.GetComponent<TextMeshProUGUI>();
			((Object)val3).name = "CrossHairShadow";
			((TMP_Text)component).fontSize = Plugin.CrossHairSize.Value;
			((Graphic)component).color = Color32.op_Implicit(new Color32((byte)0, (byte)0, (byte)0, (byte)100));
			((Transform)((TMP_Text)component).rectTransform).localPosition = new Vector3(2f, -4f, 0f);
			((Transform)rectTransform).SetAsLastSibling();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "CrossHair";

		public const string PLUGIN_NAME = "CrossHair";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/FlashlightToggle.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Control")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0465852cfa101b431accf8b751972dc96a66f057")]
[assembly: AssemblyProduct("Control")]
[assembly: AssemblyTitle("Control")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Control
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Control";

		public const string PLUGIN_NAME = "Control";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace Flashlight
{
	[BepInPlugin("rr.Flashlight", "Flashlight", "1.4.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static string path = Application.persistentDataPath + "/flashlightbutton.txt";

		internal static ManualLogSource logSource;

		private static InputActionAsset asset;

		private static string defaultkey = "/Keyboard/f";

		private Harmony _harmony = new Harmony("Flashlight");

		private void Awake()
		{
			_harmony.PatchAll(typeof(Plugin));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"------Flashlight done.------");
			logSource = ((BaseUnityPlugin)this).Logger;
		}

		public static void setAsset(string thing)
		{
			asset = InputActionAsset.FromJson("\r\n                {\r\n                    \"maps\" : [\r\n                        {\r\n                            \"name\" : \"Flashlight\",\r\n                            \"actions\": [\r\n                                {\"name\": \"togglef\", \"type\" : \"button\"}\r\n                            ],\r\n                            \"bindings\" : [\r\n                                {\"path\" : \"" + thing + "\", \"action\": \"togglef\"}\r\n                            ]\r\n                        }\r\n                    ]\r\n                }");
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPostfix]
		public static void ClearFlashlight(PlayerControllerB __instance)
		{
			__instance.pocketedFlashlight = null;
		}

		[HarmonyPatch(typeof(IngamePlayerSettings), "CompleteRebind")]
		[HarmonyPrefix]
		public static void SavingToFile(IngamePlayerSettings __instance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (!(__instance.rebindingOperation.action.name != "togglef"))
			{
				File.WriteAllText(path, __instance.rebindingOperation.action.controls[0].path);
				string text = defaultkey;
				if (File.Exists(path))
				{
					text = File.ReadAllText(path);
				}
				setAsset(text);
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "LoadKeybindsUI")]
		[HarmonyPrefix]
		public static void Testing(KepRemapPanel __instance)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			string text = defaultkey;
			if (!File.Exists(path))
			{
				File.WriteAllText(path, defaultkey);
			}
			else
			{
				text = File.ReadAllText(path);
			}
			for (int i = 0; i < __instance.remappableKeys.Count; i++)
			{
				if (__instance.remappableKeys[i].ControlName == "Flashlight")
				{
					return;
				}
			}
			RemappableKey val = new RemappableKey();
			setAsset(text);
			InputActionReference currentInput = InputActionReference.Create(asset.FindAction("Flashlight/togglef", false));
			val.ControlName = "Flashlight";
			val.currentInput = currentInput;
			__instance.remappableKeys.Add(val);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void ReadInput(PlayerControllerB __instance)
		{
			if (((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) || __instance.inTerminalMenu || __instance.isTypingChat || !Application.isFocused)
			{
				return;
			}
			if (__instance.currentlyHeldObjectServer is FlashlightItem && (Object)(object)__instance.currentlyHeldObjectServer != (Object)(object)__instance.pocketedFlashlight)
			{
				__instance.pocketedFlashlight = __instance.currentlyHeldObjectServer;
			}
			if ((Object)(object)__instance.pocketedFlashlight == (Object)null)
			{
				return;
			}
			string text = defaultkey;
			if (!File.Exists(path))
			{
				File.WriteAllText(path, defaultkey);
			}
			else
			{
				text = File.ReadAllText(path);
			}
			if (!Object.op_Implicit((Object)(object)asset) || !asset.enabled)
			{
				setAsset(text);
				asset.Enable();
			}
			if (!asset.FindAction("Flashlight/togglef", false).triggered || !(__instance.pocketedFlashlight is FlashlightItem) || !__instance.pocketedFlashlight.isHeld)
			{
				return;
			}
			try
			{
				__instance.pocketedFlashlight.UseItemOnClient(true);
				if (!(__instance.currentlyHeldObjectServer is FlashlightItem))
				{
					GrabbableObject pocketedFlashlight = __instance.pocketedFlashlight;
					((Behaviour)((FlashlightItem)((pocketedFlashlight is FlashlightItem) ? pocketedFlashlight : null)).flashlightBulbGlow).enabled = false;
					GrabbableObject pocketedFlashlight2 = __instance.pocketedFlashlight;
					((Behaviour)((FlashlightItem)((pocketedFlashlight2 is FlashlightItem) ? pocketedFlashlight2 : null)).flashlightBulb).enabled = false;
					GrabbableObject pocketedFlashlight3 = __instance.pocketedFlashlight;
					if (((pocketedFlashlight3 is FlashlightItem) ? pocketedFlashlight3 : null).isBeingUsed)
					{
						((Behaviour)__instance.helmetLight).enabled = true;
						GrabbableObject pocketedFlashlight4 = __instance.pocketedFlashlight;
						((FlashlightItem)((pocketedFlashlight4 is FlashlightItem) ? pocketedFlashlight4 : null)).usingPlayerHelmetLight = true;
						GrabbableObject pocketedFlashlight5 = __instance.pocketedFlashlight;
						((FlashlightItem)((pocketedFlashlight5 is FlashlightItem) ? pocketedFlashlight5 : null)).PocketFlashlightServerRpc(true);
					}
					else
					{
						((Behaviour)__instance.helmetLight).enabled = false;
						GrabbableObject pocketedFlashlight6 = __instance.pocketedFlashlight;
						((FlashlightItem)((pocketedFlashlight6 is FlashlightItem) ? pocketedFlashlight6 : null)).usingPlayerHelmetLight = false;
						GrabbableObject pocketedFlashlight7 = __instance.pocketedFlashlight;
						((FlashlightItem)((pocketedFlashlight7 is FlashlightItem) ? pocketedFlashlight7 : null)).PocketFlashlightServerRpc(false);
					}
				}
			}
			catch
			{
			}
		}
	}
}

BepInEx/plugins/HDLethalCompany.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HDLethalCompany.Patch;
using HDLethalCompany.Tools;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HDLethalCompanyRemake")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HDLethalCompanyRemake")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7f379bc1-1fd4-4c72-9247-a181862eec6b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HDLethalCompany
{
	[BepInPlugin("HDLethalCompany", "HDLethalCompany-Sligili", "1.5.2")]
	public class HDLethalCompanyInitialization : BaseUnityPlugin
	{
		private static ConfigEntry<float> config_ResMult;

		private static ConfigEntry<bool> config_EnablePostProcessing;

		private static ConfigEntry<bool> config_EnableFog;

		private static ConfigEntry<bool> config_EnableAntialiasing;

		private static ConfigEntry<bool> config_EnableResolution;

		private static ConfigEntry<bool> config_EnableFoliage;

		private static ConfigEntry<int> config_FogQuality;

		private static ConfigEntry<int> config_TextureQuality;

		private static ConfigEntry<int> config_LOD;

		private static ConfigEntry<int> config_ShadowmapQuality;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"HDLethalCompany loaded");
			ConfigFile();
			GraphicsPatch.assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "HDLethalCompany/hdlethalcompany"));
			_harmony = new Harmony("HDLethalCompany");
			_harmony.PatchAll(typeof(GraphicsPatch));
		}

		private void ConfigFile()
		{
			config_ResMult = ((BaseUnityPlugin)this).Config.Bind<float>("RESOLUTION", "Value", 2.233f, "Resolution Scale Multiplier - <EXAMPLES -> | 1.000 = 860x520p | 2.233 =~ 1920x1080p | 2.977 = 2560x1440p | 4.465 = 3840x2060p > - The UI scanned elements have slightly incorrect offsets after 3.000");
			config_EnableResolution = ((BaseUnityPlugin)this).Config.Bind<bool>("RESOLUTION", "EnableRes", true, "Resolution Fix - In case you wanna use another resolution mod or apply any widescreen mod while keeping the graphics settings");
			config_EnableAntialiasing = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnableAA", false, "Anti-Aliasing (Unity's SMAA)");
			config_EnablePostProcessing = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnablePP", true, "Post-Processing (Color grading)");
			config_TextureQuality = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "TextureQuality", 3, "Texture Resolution Quality - <PRESETS -> | 0 = VERY LOW (1/8) | 1 = LOW (1/4) | 2 = MEDIUM (1/2) | 3 = HIGH (1/1 VANILLA) >");
			config_FogQuality = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "FogQuality", 1, "Volumetric Fog Quality - <PRESETS -> | 0 = VERY LOW | 1 = VANILLA FOG | 2 = MEDIUM | 3 = HIGH >");
			config_EnableFog = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnableFOG", true, "Volumetric Fog Toggle - Use this as a last resource in case lowering the fog quality is not enough to get decent performance");
			config_LOD = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "LOD", 1, "Level Of Detail - <PRESETS -> | 0 = LOW (HALF DISTANCE) | 1 = VANILLA | 2 = HIGH (TWICE THE DISTANCE) >");
			config_ShadowmapQuality = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "ShadowQuality", 2, "Shadows Resolution - <PRESETS -> 0 = VERY LOW (SHADOWS DISABLED)| 1 = LOW (256) | 2 = MEDIUM (1024) | 3 = VANILLA (2048) > - Shadowmap max resolution");
			config_EnableFoliage = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnableF", true, "Foliage Toggle - If the game camera should or not render bushes/grass (trees won't be affected)");
			GraphicsPatch.m_enableFoliage = config_EnableFoliage.Value;
			GraphicsPatch.m_enableResolutionFix = config_EnableResolution.Value;
			GraphicsPatch.m_setShadowQuality = config_ShadowmapQuality.Value;
			GraphicsPatch.m_setLOD = config_LOD.Value;
			GraphicsPatch.m_setTextureResolution = config_TextureQuality.Value;
			GraphicsPatch.m_setFogQuality = config_FogQuality.Value;
			GraphicsPatch.multiplier = config_ResMult.Value;
			GraphicsPatch.anchorOffsetZ = 0.123f * config_ResMult.Value + 0.877f;
			GraphicsPatch.m_widthResolution = 860f * config_ResMult.Value;
			GraphicsPatch.m_heightResolution = 520f * config_ResMult.Value;
			GraphicsPatch.m_enableAntiAliasing = config_EnableAntialiasing.Value;
			GraphicsPatch.m_enableFog = config_EnableFog.Value;
			GraphicsPatch.m_enablePostProcessing = config_EnablePostProcessing.Value;
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "HDLethalCompany";

		public const string Name = "HDLethalCompany-Sligili";

		public const string Ver = "1.5.2";
	}
}
namespace HDLethalCompany.Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace HDLethalCompany.Patch
{
	internal class GraphicsPatch
	{
		public static bool m_enablePostProcessing;

		public static bool m_enableFog;

		public static bool m_enableAntiAliasing;

		public static bool m_enableResolutionFix;

		public static bool m_enableFoliage = true;

		public static int m_setFogQuality;

		public static int m_setTextureResolution;

		public static int m_setLOD;

		public static int m_setShadowQuality;

		private static HDRenderPipelineAsset myAsset;

		public static AssetBundle assetBundle;

		public static float anchorOffsetX = 439.48f;

		public static float anchorOffsetY = 244.8f;

		public static float anchorOffsetZ;

		public static float multiplier;

		public static float m_widthResolution;

		public static float m_heightResolution;

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPrefix]
		private static void StartPrefix(PlayerControllerB __instance)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			Debug.Log((object)"HDLethalCompany - Applying configs");
			Object[] array = Resources.FindObjectsOfTypeAll(typeof(HDAdditionalCameraData));
			foreach (Object obj in array)
			{
				HDAdditionalCameraData val = (HDAdditionalCameraData)(object)((obj is HDAdditionalCameraData) ? obj : null);
				val.customRenderingSettings = true;
				ToggleCustomPass(val, m_enablePostProcessing);
				SetLevelOfDetail(val);
				ToggleVolumetricFog(val, m_enableFog);
				if (!m_enableFoliage)
				{
					LayerMask val2 = LayerMask.op_Implicit(((Component)val).GetComponent<Camera>().cullingMask);
					val2 = LayerMask.op_Implicit(LayerMask.op_Implicit(val2) & -1025);
					((Component)val).GetComponent<Camera>().cullingMask = LayerMask.op_Implicit(val2);
				}
				SetShadowQuality(assetBundle, val);
				if (!(((Object)((Component)val).gameObject).name == "SecurityCamera") && !(((Object)((Component)val).gameObject).name == "ShipCamera"))
				{
					SetAntiAliasing(val);
				}
			}
			array = null;
			SetTextureQuality();
			SetFogQuality();
			Debug.Log((object)"Global quality settings applied");
			if (m_enableResolutionFix && multiplier != 1f)
			{
				int width = (int)Math.Round(m_widthResolution, 0);
				int height = (int)Math.Round(m_heightResolution, 0);
				((Texture)__instance.gameplayCamera.targetTexture).width = width;
				((Texture)__instance.gameplayCamera.targetTexture).height = height;
			}
		}

		[HarmonyPatch(typeof(RoundManager), "GenerateNewFloor")]
		[HarmonyPrefix]
		private static void RoundPostFix()
		{
			SetFogQuality();
			if (m_setLOD == 0)
			{
				RemoveLodFromGameObject("CatwalkStairs");
			}
		}

		[HarmonyPatch(typeof(HUDManager), "UpdateScanNodes")]
		[HarmonyPostfix]
		private static void UpdateScanNodesPostfix(PlayerControllerB playerScript, HUDManager __instance)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0276: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			if (anchorOffsetZ > 1.238f)
			{
				anchorOffsetZ = 1.238f;
			}
			if (!m_enableResolutionFix || multiplier == 1f)
			{
				return;
			}
			Vector3 zero = Vector3.zero;
			bool flag = false;
			for (int i = 0; i < __instance.scanElements.Length; i++)
			{
				if ((Traverse.Create((object)__instance).Field("scanNodes").GetValue() as Dictionary<RectTransform, ScanNodeProperties>).Count > 0 && (Traverse.Create((object)__instance).Field("scanNodes").GetValue() as Dictionary<RectTransform, ScanNodeProperties>).TryGetValue(__instance.scanElements[i], out var value) && (Object)(object)value != (Object)null)
				{
					try
					{
						if ((bool)Reflection.CallMethod(__instance, "NodeIsNotVisible", value, i))
						{
							continue;
						}
						if (!((Component)__instance.scanElements[i]).gameObject.activeSelf)
						{
							((Component)__instance.scanElements[i]).gameObject.SetActive(true);
							((Component)__instance.scanElements[i]).GetComponent<Animator>().SetInteger("colorNumber", value.nodeType);
							if (value.creatureScanID != -1)
							{
								Traverse.Create((object)__instance).Method("AttemptScanNewCreature", new object[1] { value.creatureScanID });
							}
						}
						goto IL_0186;
					}
					catch (Exception arg)
					{
						Debug.LogError((object)$"Error in updatescanNodes A: {arg}");
						goto IL_0186;
					}
				}
				(Traverse.Create((object)__instance).Field("scanNodes").GetValue() as Dictionary<RectTransform, ScanNodeProperties>).Remove(__instance.scanElements[i]);
				((Component)__instance.scanElements[i]).gameObject.SetActive(false);
				continue;
				IL_0186:
				try
				{
					Traverse.Create((object)__instance).Field("scanElementText").SetValue((object)((Component)__instance.scanElements[i]).gameObject.GetComponentsInChildren<TextMeshProUGUI>());
					if ((Traverse.Create((object)__instance).Field("scanElementText").GetValue() as TextMeshProUGUI[]).Length > 1)
					{
						((TMP_Text)(Traverse.Create((object)__instance).Field("scanElementText").GetValue() as TextMeshProUGUI[])[0]).text = value.headerText;
						((TMP_Text)(Traverse.Create((object)__instance).Field("scanElementText").GetValue() as TextMeshProUGUI[])[1]).text = value.subText;
					}
					if (value.nodeType == 2)
					{
						flag = true;
					}
					zero = playerScript.gameplayCamera.WorldToScreenPoint(((Component)value).transform.position);
					((Transform)__instance.scanElements[i]).position = new Vector3(((Transform)__instance.scanElements[i]).position.x, ((Transform)__instance.scanElements[i]).position.y, 12.17f * anchorOffsetZ);
					__instance.scanElements[i].anchoredPosition = Vector2.op_Implicit(new Vector3(zero.x - anchorOffsetX * multiplier, zero.y - anchorOffsetY * multiplier));
					if (!(multiplier > 3f))
					{
						((Transform)__instance.scanElements[i]).localScale = new Vector3(multiplier, multiplier, multiplier);
					}
					else
					{
						((Transform)__instance.scanElements[i]).localScale = new Vector3(3f, 3f, 3f);
					}
				}
				catch (Exception arg2)
				{
					Debug.LogError((object)$"Error in updatescannodes B: {arg2}");
				}
			}
			try
			{
				if (!flag)
				{
					__instance.totalScrapScanned = 0;
					Traverse.Create((object)__instance).Field("totalScrapScannedDisplayNum").SetValue((object)0);
					Traverse.Create((object)__instance).Field("addToDisplayTotalInterval").SetValue((object)0.35f);
				}
				__instance.scanInfoAnimator.SetBool("display", (int)Reflection.GetInstanceField(typeof(HUDManager), __instance, "scannedScrapNum") >= 2 && flag);
			}
			catch (Exception arg3)
			{
				Debug.LogError((object)$"Error in updatescannodes C: {arg3}");
			}
		}

		public static void SetShadowQuality(AssetBundle assetBundle, HDAdditionalCameraData cameraData)
		{
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)assetBundle == (Object)null)
			{
				Debug.LogError((object)"HDLETHALCOMPANY: Something is wrong with the Asset Bundle - Null");
				return;
			}
			((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[20u] = true;
			((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)20, (m_setShadowQuality != 0) ? true : false);
			myAsset = (HDRenderPipelineAsset)((m_setShadowQuality != 1) ? ((m_setShadowQuality != 2) ? ((object)(HDRenderPipelineAsset)QualitySettings.renderPipeline) : ((object)(myAsset = assetBundle.LoadAsset<HDRenderPipelineAsset>("Assets/HDLethalCompany/MediumShadowsAsset.asset")))) : (myAsset = assetBundle.LoadAsset<HDRenderPipelineAsset>("Assets/HDLethalCompany/VeryLowShadowsAsset.asset")));
			QualitySettings.renderPipeline = (RenderPipelineAsset)(object)myAsset;
		}

		public static void SetLevelOfDetail(HDAdditionalCameraData cameraData)
		{
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			if (m_setLOD != 1)
			{
				((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[60u] = true;
				((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[61u] = true;
				((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)60, true);
				((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)61, true);
				cameraData.renderingPathCustomFrameSettings.lodBiasMode = (LODBiasMode)2;
				cameraData.renderingPathCustomFrameSettings.lodBias = ((m_setLOD == 0) ? 0.6f : 2.3f);
			}
		}

		public static void SetTextureQuality()
		{
			if (m_setTextureResolution < 3)
			{
				int globalTextureMipmapLimit = 3 - m_setTextureResolution;
				QualitySettings.globalTextureMipmapLimit = globalTextureMipmapLimit;
			}
		}

		public static void SetAntiAliasing(HDAdditionalCameraData cameraData)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			if (m_enableAntiAliasing)
			{
				cameraData.antialiasing = (AntialiasingMode)3;
			}
		}

		public static void ToggleCustomPass(HDAdditionalCameraData cameraData, bool enable)
		{
			((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[6u] = true;
			((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)6, enable);
		}

		public static void ToggleVolumetricFog(HDAdditionalCameraData cameraData, bool enable)
		{
			((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[28u] = true;
			((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)28, enable);
		}

		public static void SetFogQuality()
		{
			Object[] array = Resources.FindObjectsOfTypeAll(typeof(Volume));
			Fog val2 = default(Fog);
			foreach (Object obj in array)
			{
				Volume val = (Volume)(object)((obj is Volume) ? obj : null);
				if (!val.sharedProfile.TryGet<Fog>(ref val2))
				{
					continue;
				}
				((VolumeParameter<int>)(object)((VolumeComponentWithQuality)val2).quality).Override(3);
				switch (m_setFogQuality)
				{
				case -1:
					if (val2.volumetricFogBudget > 0.05f)
					{
						val2.volumetricFogBudget = 0.05f;
					}
					if (val2.resolutionDepthRatio > 0.5f)
					{
						val2.resolutionDepthRatio = 0.5f;
					}
					break;
				case 0:
					if (val2.volumetricFogBudget > 0.05f)
					{
						val2.volumetricFogBudget = 0.05f;
					}
					if (val2.resolutionDepthRatio > 0.5f)
					{
						val2.resolutionDepthRatio = 0.5f;
					}
					break;
				case 2:
					if (val2.volumetricFogBudget > 0.333f)
					{
						val2.volumetricFogBudget = 0.333f;
					}
					if (val2.resolutionDepthRatio > 0.666f)
					{
						val2.resolutionDepthRatio = 0.666f;
					}
					break;
				case 3:
					if (val2.volumetricFogBudget > 0.666f)
					{
						val2.volumetricFogBudget = 0.666f;
					}
					if (val2.resolutionDepthRatio > 0.5f)
					{
						val2.resolutionDepthRatio = 0.5f;
					}
					break;
				}
			}
		}

		public static void RemoveLodFromGameObject(string name)
		{
			Object[] array = Resources.FindObjectsOfTypeAll(typeof(LODGroup));
			foreach (Object obj in array)
			{
				LODGroup val = (LODGroup)(object)((obj is LODGroup) ? obj : null);
				if (((Object)((Component)val).gameObject).name == name)
				{
					val.enabled = false;
				}
			}
		}
	}
}

BepInEx/plugins/HelmetCamera.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HelmetCamera")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelmetCamera")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b99c4d46-5f13-47b3-a5af-5e3f37772e77")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HelmetCamera
{
	[BepInPlugin("RickArg.lethalcompany.helmetcameras", "Helmet_Cameras", "2.1.5")]
	public class PluginInit : BaseUnityPlugin
	{
		public static Harmony _harmony;

		public static ConfigEntry<int> config_isHighQuality;

		public static ConfigEntry<int> config_renderDistance;

		public static ConfigEntry<int> config_cameraFps;

		private void Awake()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			config_isHighQuality = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "monitorResolution", 0, "Low FPS affection. High Quality mode. 0 - vanilla (48x48), 1 - vanilla+ (128x128), 2 - mid quality (256x256), 3 - high quality (512x512), 4 - Very High Quality (1024x1024)");
			config_renderDistance = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "renderDistance", 20, "Low FPS affection. Render distance for helmet camera.");
			config_cameraFps = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "cameraFps", 30, "Very high FPS affection. FPS for helmet camera. To increase YOUR fps, you should low cameraFps value.");
			_harmony = new Harmony("HelmetCamera");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Helmet_Cameras is loaded with version 2.1.5!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"--------Helmet camera patch done.---------");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RickArg.lethalcompany.helmetcameras";

		public const string PLUGIN_NAME = "Helmet_Cameras";

		public const string PLUGIN_VERSION = "2.1.5";
	}
	public class Plugin : MonoBehaviour
	{
		private RenderTexture renderTexture;

		private bool isMonitorChanged = false;

		private GameObject helmetCameraNew;

		private bool isSceneLoaded = false;

		private bool isCoroutineStarted = false;

		private int currentTransformIndex;

		private int resolution = 0;

		private int renderDistance = 50;

		private float cameraFps = 30f;

		private float elapsed;

		private void Awake()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			resolution = PluginInit.config_isHighQuality.Value;
			renderDistance = PluginInit.config_renderDistance.Value;
			cameraFps = PluginInit.config_cameraFps.Value;
			switch (resolution)
			{
			case 0:
				renderTexture = new RenderTexture(48, 48, 24);
				break;
			case 1:
				renderTexture = new RenderTexture(128, 128, 24);
				break;
			case 2:
				renderTexture = new RenderTexture(256, 256, 24);
				break;
			case 3:
				renderTexture = new RenderTexture(512, 512, 24);
				break;
			case 4:
				renderTexture = new RenderTexture(1024, 1024, 24);
				break;
			}
		}

		public void Start()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			isCoroutineStarted = false;
			while ((Object)(object)helmetCameraNew == (Object)null)
			{
				helmetCameraNew = new GameObject("HelmetCamera");
			}
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "MainMenu")
			{
				activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name != "InitScene")
				{
					activeScene = SceneManager.GetActiveScene();
					if (((Scene)(ref activeScene)).name != "InitSceneLaunchOptions")
					{
						isSceneLoaded = true;
						Debug.Log((object)"[HELMET_CAMERAS] Starting coroutine...");
						((MonoBehaviour)this).StartCoroutine(LoadSceneEnter());
						return;
					}
				}
			}
			isSceneLoaded = false;
			isMonitorChanged = false;
		}

		private IEnumerator LoadSceneEnter()
		{
			Debug.Log((object)"[HELMET_CAMERAS] 5 seconds for init mode... Please wait...");
			yield return (object)new WaitForSeconds(5f);
			isCoroutineStarted = true;
			if ((Object)(object)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera") != (Object)null)
			{
				Debug.Log((object)"[HELMET_CAMERAS] Ship camera founded...");
				if (!isMonitorChanged)
				{
					((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube").GetComponent<MeshRenderer>()).materials[2].mainTexture = ((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture;
					((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture = (Texture)(object)renderTexture;
					helmetCameraNew.AddComponent<Camera>();
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false;
					helmetCameraNew.GetComponent<Camera>().targetTexture = renderTexture;
					helmetCameraNew.GetComponent<Camera>().cullingMask = 20649983;
					helmetCameraNew.GetComponent<Camera>().farClipPlane = renderDistance;
					helmetCameraNew.GetComponent<Camera>().nearClipPlane = 0.55f;
					isMonitorChanged = true;
					Debug.Log((object)"[HELMET_CAMERAS] Monitors were changed...");
					Debug.Log((object)"[HELMET_CAMERAS] Turning off vanilla internal ship camera");
					((Behaviour)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera").GetComponent<Camera>()).enabled = false;
				}
			}
		}

		public void Update()
		{
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			bool flag = isSceneLoaded && isCoroutineStarted;
			if (flag && StartOfRound.Instance.localPlayerController.isInHangarShipRoom)
			{
				helmetCameraNew.SetActive(true);
				elapsed += Time.deltaTime;
				if (elapsed > 1f / cameraFps)
				{
					elapsed = 0f;
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = true;
				}
				else
				{
					((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false;
				}
				GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001/CameraMonitorScript");
				currentTransformIndex = val.GetComponent<ManualCameraRenderer>().targetTransformIndex;
				TransformAndName val2 = val.GetComponent<ManualCameraRenderer>().radarTargets[currentTransformIndex];
				if (!val2.isNonPlayer)
				{
					try
					{
						helmetCameraNew.transform.SetPositionAndRotation(val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").position + new Vector3(0f, 0f, 0f), val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").rotation * Quaternion.Euler(0f, 0f, 0f));
						DeadBodyInfo[] array = Object.FindObjectsOfType<DeadBodyInfo>();
						for (int i = 0; i < array.Length; i++)
						{
							if (array[i].playerScript.playerUsername == val2.name)
							{
								helmetCameraNew.transform.SetPositionAndRotation(((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").position, ((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").rotation * Quaternion.Euler(0f, 0f, 0f));
							}
						}
						return;
					}
					catch (NullReferenceException)
					{
						Debug.Log((object)"[HELMET_CAMERAS] ERROR NULL REFERENCE");
						return;
					}
				}
				helmetCameraNew.transform.SetPositionAndRotation(val2.transform.position + new Vector3(0f, 1.6f, 0f), val2.transform.rotation * Quaternion.Euler(0f, -90f, 0f));
			}
			else if (flag && !StartOfRound.Instance.localPlayerController.isInHangarShipRoom)
			{
				helmetCameraNew.SetActive(false);
			}
		}
	}
}
namespace HelmetCamera.Patches
{
	[HarmonyPatch]
	internal class HelmetCamera
	{
		public static void InitCameras()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/Cameras/ShipCamera");
			val.AddComponent<Plugin>();
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		public static void InitCamera(ref ManualCameraRenderer __instance)
		{
			InitCameras();
		}
	}
}

BepInEx/plugins/InfiniteEmote.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InfiniteEmote")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Adjusts CheckConditionsForEmote conditions")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f7edb28f84d3cc4f0f60c49d31d13f62ad716e1a")]
[assembly: AssemblyProduct("InfiniteEmote")]
[assembly: AssemblyTitle("InfiniteEmote")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace InfiniteEmote
{
	internal class Patches
	{
		private static bool StopEmoteKeyPressed;

		public static string StopEmoteKey;

		[HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")]
		[HarmonyPrefix]
		private static bool CheckConditionsForEmotePatch(PlayerControllerB __instance, ref bool __result)
		{
			__result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu;
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPrefix]
		private static void UpdatePrefix(PlayerControllerB __instance)
		{
			if (__instance.isPlayerControlled && ((NetworkBehaviour)__instance).IsOwner)
			{
				if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[StopEmoteKey], 0f) && !StopEmoteKeyPressed)
				{
					StopEmoteKeyPressed = true;
					__instance.performingEmote = false;
					__instance.StopPerformingEmoteServerRpc();
					__instance.timeSinceStartingEmote = 0f;
				}
				else if (!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[StopEmoteKey], 0f))
				{
					StopEmoteKeyPressed = false;
				}
			}
		}
	}
	[BepInPlugin("InfiniteEmote", "InfiniteEmote", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Texture2D texture;

		public static ManualLogSource StaticLogger;

		private ConfigEntry<string> StopKeyConfig;

		private void Awake()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			StopKeyConfig = ((BaseUnityPlugin)this).Config.Bind<string>("Keybinds", "StopEmoteKey", "0", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			Patches.StopEmoteKey = StopKeyConfig.Value;
			new Harmony("InfiniteEmote").PatchAll(typeof(Patches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin InfiniteEmote is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "InfiniteEmote";

		public const string PLUGIN_NAME = "InfiniteEmote";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/InsanityMeter.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("InsanityMeter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InsanityMeter")]
[assembly: AssemblyTitle("InsanityMeter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace InsanityMeter
{
	[BepInPlugin("MegaPiggy.InsanityMeter", "Insanity Meter", "1.0.0")]
	public class InsanityMeterMod : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(HUDManager))]
		internal class HUDManagerPatch
		{
			[HarmonyPatch("Awake")]
			[HarmonyPostfix]
			public static void AwakePostfix(HUDManager __instance)
			{
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Expected O, but got Unknown
				//IL_004b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0050: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Expected O, but got Unknown
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_0083: Unknown result type (might be due to invalid IL or missing references)
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
				//IL_0116: Unknown result type (might be due to invalid IL or missing references)
				//IL_011d: Expected O, but got Unknown
				//IL_0128: Unknown result type (might be due to invalid IL or missing references)
				//IL_0132: Unknown result type (might be due to invalid IL or missing references)
				//IL_0149: Unknown result type (might be due to invalid IL or missing references)
				//IL_0190: Unknown result type (might be due to invalid IL or missing references)
				//IL_0195: Unknown result type (might be due to invalid IL or missing references)
				Transform parent = ((Component)__instance.HUDElements[2].canvasGroup).transform.parent;
				GameObject val = new GameObject("InsanityMeter", new Type[2]
				{
					typeof(Image),
					typeof(CanvasGroup)
				});
				__instance.HUDElements = CollectionExtensions.AddToArray<HUDElement>(__instance.HUDElements, new HUDElement
				{
					canvasGroup = val.GetComponent<CanvasGroup>(),
					targetAlpha = 1f
				});
				RectTransform component = val.GetComponent<RectTransform>();
				component.pivot = Vector2.one * 0.5f;
				component.sizeDelta = new Vector2(150f, 20f);
				component.anchoredPosition3D = new Vector3(0f, 220f, -0.075f);
				Image component2 = val.GetComponent<Image>();
				component2.sprite = CreateSpriteFromTexture(Texture2D.whiteTexture);
				((Graphic)component2).color = Color.black;
				((Component)component2).transform.SetParent(parent, false);
				GameObject val2 = new GameObject("InsanityBar", new Type[2]
				{
					typeof(Image),
					typeof(InsanityMeterUI)
				});
				RectTransform component3 = val2.GetComponent<RectTransform>();
				component3.pivot = Vector2.one * 0.5f;
				component3.sizeDelta = new Vector2(150f, 20f);
				Image component4 = val2.GetComponent<Image>();
				component4.fillMethod = (FillMethod)0;
				component4.type = (Type)3;
				component4.sprite = CreateSpriteFromTexture(Texture2D.whiteTexture);
				((Graphic)component4).color = Color32.op_Implicit(new Color32((byte)123, (byte)0, (byte)236, byte.MaxValue));
				val2.transform.SetParent(((Component)component2).transform, false);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB))]
		internal class PlayerControllerPatch
		{
			[HarmonyPatch("LateUpdate")]
			[HarmonyPostfix]
			public static void LateUpdatePostfix(PlayerControllerB __instance)
			{
				if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject) && __instance.isPlayerControlled && !__instance.isPlayerDead)
				{
					InsanityMeterUI.Instance.UpdatePercentage(__instance.GetInsanityPercentage());
				}
			}
		}

		private const string modGUID = "MegaPiggy.InsanityMeter";

		private const string modName = "Insanity Meter";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("MegaPiggy.InsanityMeter");

		private static InsanityMeterMod Instance { get; set; }

		private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger;

		public static Sprite CreateSpriteFromTexture(Texture2D texture2D)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			Sprite val = Sprite.Create(texture2D, new Rect(0f, 0f, (float)((Texture)texture2D).width, (float)((Texture)texture2D).height), new Vector2(0.5f, 0.5f));
			((Object)val).name = ((Object)texture2D).name;
			return val;
		}

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Insanity Meter is loaded with version 1.0.0!");
		}
	}
	public class InsanityMeterUI : MonoBehaviour
	{
		private Image image;

		public static InsanityMeterUI Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			image = ((Component)this).GetComponent<Image>();
		}

		public void UpdatePercentage(float insanityPercentage)
		{
			image.fillAmount = insanityPercentage;
		}
	}
	public static class PlayerExtensions
	{
		public static float GetInsanityPercentage(this PlayerControllerB player)
		{
			return player.insanityLevel / player.maxInsanityLevel;
		}
	}
}

BepInEx/plugins/KindTeleporters.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("KindTeleporters")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("KindTeleporters")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9ed8bd95-d965-4a14-8dd4-9049815d47c6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace KindTeleporters
{
	[BepInPlugin("stormytuna.KindTeleporters", "KindTeleporters", "1.0.2")]
	public class KindTeleportersBase : BaseUnityPlugin
	{
		public const string ModGUID = "stormytuna.KindTeleporters";

		public const string ModName = "KindTeleporters";

		public const string ModVersion = "1.0.2";

		public static ManualLogSource Log = Logger.CreateLogSource("stormytuna.KindTeleporters");

		public static KindTeleportersBase Instance;

		private readonly Harmony harmony = new Harmony("stormytuna.KindTeleporters");

		private void Awake()
		{
			if (Instance == null)
			{
				Instance = this;
			}
			Log.LogInfo((object)"Kind Teleporters has awoken!");
			harmony.PatchAll();
		}
	}
}
namespace KindTeleporters.Patches
{
	[HarmonyPatch(typeof(ShipTeleporter))]
	public class ShipTeleporterPatch
	{
		private static readonly CodeMatch[] inverseTeleporterPatchIlMatch = (CodeMatch[])(object)new CodeMatch[4]
		{
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.IsLdloc(i, (LocalBuilder)null)), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.LoadsConstant(i, 1L)), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.LoadsConstant(i, 0L)), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.Calls(i, dropAllHeldItemsMethodInfo)), (string)null)
		};

		private static readonly CodeMatch[] teleporterPatchIlMatch = (CodeMatch[])(object)new CodeMatch[5]
		{
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.IsLdarg(i, (int?)0)), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldfld), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.LoadsConstant(i, 1L)), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.LoadsConstant(i, 0L)), (string)null),
			new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.Calls(i, dropAllHeldItemsMethodInfo)), (string)null)
		};

		private static readonly MethodInfo dropAllHeldItemsMethodInfo = typeof(PlayerControllerB).GetMethod("DropAllHeldItems", BindingFlags.Instance | BindingFlags.Public);

		private static readonly MethodInfo dropAllButHeldItemMethodInfo = typeof(ShipTeleporterPatch).GetMethod("DropAllButHeldItem", BindingFlags.Static | BindingFlags.NonPublic);

		[HarmonyTranspiler]
		[HarmonyPatch("TeleportPlayerOutWithInverseTeleporter")]
		public static IEnumerable<CodeInstruction> InverseTeleporterDropAllButHeldItem(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			val.Start();
			val.MatchStartForward(inverseTeleporterPatchIlMatch);
			val.Advance(1);
			val.RemoveInstructionsWithOffsets(0, 2);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Callvirt, (object)dropAllButHeldItemMethodInfo)
			});
			KindTeleportersBase.Log.LogInfo((object)"Patched 'ShipTeleporterPatch.TeleportPlayerOutWithInverseTeleporter' :D");
			return val.Instructions();
		}

		[HarmonyTranspiler]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static IEnumerable<CodeInstruction> TeleporterDropAllButHeldItem(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			val.End();
			val.MatchStartBackwards(teleporterPatchIlMatch);
			val.Advance(2);
			val.RemoveInstructionsWithOffsets(0, 2);
			val.Insert((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Callvirt, (object)dropAllButHeldItemMethodInfo)
			});
			KindTeleportersBase.Log.LogInfo((object)"Patched 'ShipTeleporterPatch.beamUpPlayer' :D");
			return val.Instructions();
		}

		private static void DropAllButHeldItem(PlayerControllerB player)
		{
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			KindTeleportersBase.Log.LogInfo((object)"Dropping all but held items!");
			for (int i = 0; i < player.ItemSlots.Length; i++)
			{
				GrabbableObject val = player.ItemSlots[i];
				if (val != null && i != player.currentItemSlot)
				{
					val.parentObject = null;
					val.heldByPlayerOnServer = false;
					if (player.isInElevator)
					{
						((Component)val).transform.SetParent(player.playersManager.elevatorTransform, true);
					}
					else
					{
						((Component)val).transform.SetParent(player.playersManager.propsContainer, true);
					}
					player.SetItemInElevator(player.isInHangarShipRoom, player.isInElevator, val);
					val.EnablePhysics(true);
					val.EnableItemMeshes(true);
					((Component)val).transform.localScale = val.originalScale;
					val.isHeld = false;
					val.isPocketed = false;
					val.startFallingPosition = ((Component)val).transform.parent.InverseTransformPoint(((Component)val).transform.position);
					val.FallToGround(true);
					val.fallTime = Random.Range(-0.3f, 0.05f);
					if (((NetworkBehaviour)player).IsOwner)
					{
						val.DiscardItemOnClient();
					}
					else if (!val.itemProperties.syncDiscardFunction)
					{
						val.playerHeldBy = null;
					}
					if (((NetworkBehaviour)player).IsOwner)
					{
						((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false;
						((Behaviour)HUDManager.Instance.itemSlotIcons[i]).enabled = false;
						HUDManager.Instance.ClearControlTips();
						player.activatingItem = false;
					}
					player.ItemSlots[i] = null;
				}
			}
			GrabbableObject val2 = player.ItemSlots[player.currentItemSlot];
			if (val2 == null)
			{
				player.twoHanded = false;
				player.carryWeight = 1f;
				player.currentlyHeldObjectServer = null;
			}
			else
			{
				player.twoHanded = val2.itemProperties.twoHanded;
				player.carryWeight = Mathf.Clamp(1f - (val2.itemProperties.weight - 1f), 0f, 10f);
				player.currentlyHeldObjectServer = val2;
			}
		}
	}
}

BepInEx/plugins/LandMineFartReverb.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LandMineFartReverb.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("LandMineFartReverb")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LandMineFartReverb")]
[assembly: AssemblyTitle("LandMineFartReverb")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LandMineFartReverb
{
	[BepInPlugin("sunnobunno.landminefartreverb", "Land Mine Fart Reverb", "1.0.2")]
	public class LandMineFartReverbBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.landminefartreverb";

		private const string modName = "Land Mine Fart Reverb";

		private const string modVersion = "1.0.2";

		private readonly Harmony harmony = new Harmony("sunnobunno.landminefartreverb");

		private static LandMineFartReverbBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newMineDetonate;

		internal static AudioClip[]? newMineDetonateFar;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.landminefartreverb");
			mls.LogInfo((object)"sunnobunno.landminefartreverb is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "LandMineFartReverb.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "fartwithreverb";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newMineDetonate = val.LoadAssetWithSubAssets<AudioClip>("Assets/fartwithreverb.mp3");
			newMineDetonateFar = val.LoadAssetWithSubAssets<AudioClip>("Assets/fartwithreverb.mp3");
			harmony.PatchAll(typeof(LandminePatch));
			mls.LogInfo((object)"sunnobunno.landminefartreverb is loaded. Pee-yeww.");
		}
	}
}
namespace LandMineFartReverb.Patches
{
	[HarmonyPatch(typeof(Landmine))]
	internal class LandminePatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void hoarderBugAudioPatch(ref AudioClip ___mineDetonate, ref AudioClip ___mineDetonateFar)
		{
			AudioClip val = LandMineFartReverbBase.newMineDetonate[0];
			___mineDetonate = val;
			AudioClip val2 = LandMineFartReverbBase.newMineDetonateFar[0];
			___mineDetonateFar = val2;
		}
	}
}

BepInEx/plugins/LC_SoundTool.dll

Decompiled 2 years ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.3.2.0")]
[assembly: AssemblyInformationalVersion("1.3.2")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.3.2";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !((Object)(object)audioSource.clip == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.indepthDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !((Object)(object)audioSource.clip == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.indepthDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.3.2")]
	public class SoundTool : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, List<RandomAudioClip>> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		private void Awake()
		{
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool to join.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			debugAudioSources = false;
			indepthDebugging = false;
			replacedClips = new Dictionary<string, List<RandomAudioClip>>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place!");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if ((Object)(object)Instance == (Object)null)
			{
				return;
			}
			if (debugAudioSources || indepthDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (debugAudioSources || indepthDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} compatable playOnAwake AudioSources...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.audioSource = val;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (debugAudioSources || indepthDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					val.Play();
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (debugAudioSources || indepthDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
				val.Play();
			}
			if (debugAudioSources || indepthDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} compatable playOnAwake AudioSources!");
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					string s = array[^1];
					if (int.TryParse(s, out var result))
					{
						num = (float)result * 0.01f;
						name = string.Join("-", array, 0, array.Length - 1);
					}
				}
			}
			if (replacedClips.ContainsKey(originalName) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, num));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, num)
				};
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num2 += replacedClips[originalName][i].chance;
			}
			if ((num2 < 1f || num2 > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].Count(); i++)
				{
					if (replacedClips[name][i].chance == chance)
					{
						replacedClips[name].RemoveAt(i);
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				val = WavUtility.LoadFromDiskToAudioClip(text2);
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				((Object)val).name = soundName.Replace(".wav", "");
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
			}
			else if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendAudioClipServerRpc(audioClip.GetName(), WavUtility.AudioClipToByteArray(audioClip, out var _));
			}
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("One shot audio");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			RunDynamicClipReplacement(val2);
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = instance.clip.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in list)
					{
						if (num2 <= item2.chance)
						{
							instance.clip = item2.clip;
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, original);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in list)
				{
					if (num2 <= item2.chance)
					{
						return item2.clip;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(name))
			{
				AudioClip result = originalClips[name];
				originalClips.Remove(name);
				return result;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(NetworkSceneManager))]
	internal class NetworkSceneManagerPatch
	{
		[HarmonyPatch("OnSceneLoaded")]
		[HarmonyPostfix]
		public static void OnSceneLoaded_Patch()
		{
			if ((Object)(object)SoundTool.Instance == (Object)null)
			{
				return;
			}
			SoundTool.Instance.logger.LogDebug((object)"Grabbing all playOnAwake AudioSources...");
			AudioSource[] allPlayOnAwakeAudioSources = SoundTool.Instance.GetAllPlayOnAwakeAudioSources();
			SoundTool.Instance.logger.LogDebug((object)$"Found {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			SoundTool.Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} compatable playOnAwake AudioSources...");
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.audioSource = val;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					SoundTool.Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
				else
				{
					AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
					audioSourceExtension2.audioSource = val;
					audioSourceExtension2.playOnAwake = true;
					audioSourceExtension2.loop = val.loop;
					val.playOnAwake = false;
					SoundTool.Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			SoundTool.Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} compatable playOnAwake AudioSources!");
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (!networkedAudioClips.ContainsKey(clipName))
				{
					AudioClip value = WavUtility.ByteArrayToAudioClip(audioData, clipName);
					networkedAudioClips.Add(clipName, value);
					NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
				}
				else
				{
					SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
				}
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3103497155u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				RemoveAudioClipClientRpc(clipName);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SyncAudioClipsServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(178607916u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 178607916u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Strings clipNames = new Strings(networkedAudioClips.Keys.ToArray());
				if (clipNames.MyStrings.Length < 1)
				{
					SoundTool.Instance.logger.LogDebug((object)"No sounds found in networkedClips. Syncing process cancelled!");
				}
				else
				{
					SyncAudioClipsClientRpc(clipNames);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendExistingAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4006259189u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4006259189u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				if (networkedAudioClips.ContainsKey(clipName))
				{
					ReceiveAudioClipClientRpc(clipName, WavUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _));
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Trying to obtain and sync a sound from the host that does not exist in the host's game!");
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2736638642u, new RpcReceiveHandler(__rpc_handler_2736638642));
			NetworkManager.__rpc_func_table.Add(1355469546u, new RpcReceiveHandler(__rpc_handler_1355469546));
			NetworkManager.__rpc_func_table.Add(3300200130u, new RpcReceiveHandler(__rpc_handler_3300200130));
			NetworkManager.__rpc_func_table.Add(867452943u, new RpcReceiveHandler(__rpc_handler_867452943));
			NetworkManager.__rpc_func_table.Add(3103497155u, new RpcReceiveHandler(__rpc_handler_3103497155));
			NetworkManager.__rpc_func_table.Add(178607916u, new RpcReceiveHandler(__rpc_handler_178607916));
			NetworkManager.__rpc_func_table.Add(4006259189u, new RpcReceiveHandler(__rpc_handler_4006259189));
		}

		private static void __rpc_handler_2736638642(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveAudioClipClientRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1355469546(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).RemoveAudioClipClientRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3300200130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Strings clipNames = default(Strings);
				((FastBufferReader)(ref reader)).ReadValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).SyncAudioClipsClientRpc(clipNames);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_867452943(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendAudioClipServerRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3103497155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).RemoveAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_178607916(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SyncAudioClipsServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4006259189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendExistingAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkHandler";
		}
	}
	public struct Strings : INetworkSerializable
	{
		private string[] myStrings;

		public string[] MyStrings
		{
			get
			{
				return myStrings;
			}
			set
			{
				myStrings = value;
			}
		}

		public Strings(string[] myStrings)
		{
			this.myStrings = myStrings;
		}

		public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			if (serializer.IsWriter)
			{
				FastBufferWriter fastBufferWriter = serializer.GetFastBufferWriter();
				int num = myStrings.Length;
				((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				for (int i = 0; i < myStrings.Length; i++)
				{
					((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe(myStrings[i], false);
				}
			}
			if (serializer.IsReader)
			{
				FastBufferReader fastBufferReader = serializer.GetFastBufferReader();
				int num2 = default(int);
				((FastBufferReader)(ref fastBufferReader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				myStrings = new string[num2];
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref fastBufferReader)).ReadValueSafe(ref myStrings[j], false);
				}
			}
		}
	}
}
namespace LCSoundTool.Resources
{
	public static class Assets
	{
		internal static AssetBundle bundle;
	}
}

BepInEx/plugins/LethalLib.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalLib")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a7bb0da5babd2808c30ccbaf9654dbbf38015de8")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.6.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.6.2";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		private void Awake()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
}
namespace LethalLib.Modules
{
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;

			public static hook_Start <2>__StartOfRound_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__StartOfRound_Start;
			if (obj3 == null)
			{
				hook_Start val3 = StartOfRound_Start;
				<>O.<2>__StartOfRound_Start = val3;
				obj3 = (object)val3;
			}
			StartOfRound.Start += (hook_Start)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Expected O, but got Unknown
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
						if (dungeon.LevelTypes.HasFlag(levelTypes) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list = val.dungeonFlowTypes.ToList();
							list.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list.ToArray();
						}
					}
				}
			}
			Plugin.logger.LogInfo((object)"Added custom dungeons to levels");
			orig.Invoke(self);
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val2 in array2)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName);
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}
	}
	public class Enemies
	{
		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType)
			{
				this.enemy = enemy;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				TerminalKeyword val2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				val2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val2);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val2,
					result = spawnableEnemy.terminalNode
				});
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
				{
					if (!spawnableEnemy.spawnLevels.HasFlag(levelTypes))
					{
						continue;
					}
					SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = spawnableEnemy.rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}
	}
	public class Items
	{
		public class ScrapItem
		{
			public Item item;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string modName;

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels)
			{
				this.item = item;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
			}
		}

		public class ShopItem
		{
			public Item item;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Awake <1>__Terminal_Awake;
		}

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = Terminal_Awake;
				<>O.<1>__Terminal_Awake = val2;
				obj2 = (object)val2;
			}
			Terminal.Awake += (hook_Awake)obj2;
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_0343: Unknown result type (might be due to invalid IL or missing references)
			//IL_0348: Unknown result type (might be due to invalid IL or missing references)
			//IL_037d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Expected O, but got Unknown
			//IL_03e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0403: Expected O, but got Unknown
			//IL_0497: Unknown result type (might be due to invalid IL or missing references)
			//IL_049c: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b1: Expected O, but got Unknown
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName))
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				list.Add(item.item);
				string itemName = item.item.itemName;
				char c = itemName[itemName.Length - 1];
				string text = itemName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = itemName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = list.Count - 1;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = list.Count - 1;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val5 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val5);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val5,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val6 = item.itemInfo;
				if ((Object)(object)val6 == (Object)null)
				{
					val6 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val6).name = itemName.Replace(" ", "-") + "InfoNode";
					val6.displayText = "[No information about this object was found.]\n\n";
					val6.clearPreviousText = true;
					val6.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val5,
					result = val6
				});
				val2.compatibleNouns = list4.ToArray();
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.item.itemName));
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (ScrapItem scrapItem in scrapItems)
				{
					if (scrapItem.spawnLevels.HasFlag(levelTypes))
					{
						SpawnableItemWithRarity item = new SpawnableItemWithRarity
						{
							spawnableItem = scrapItem.item,
							rarity = scrapItem.rarity
						};
						if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
						{
							val.spawnableScrap.Add(item);
						}
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!self.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered item: " + scrapItem2.item.itemName));
					self.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!self.allItemsList.itemsList.Contains(shopItem.item))
				{
					Plugin.logger.LogInfo((object)(shopItem.modName + " registered item: " + shopItem.item.itemName));
					self.allItemsList.itemsList.Add(shopItem.item);
				}
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 2,
			AssuranceLevel = 4,
			VowLevel = 8,
			OffenseLevel = 0x10,
			MarchLevel = 0x20,
			RendLevel = 0x40,
			DineLevel = 0x80,
			TitanLevel = 0x100,
			All = 0x1FE
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val in array2)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (!mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (!val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (!val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			_networkPrefabs.Add(prefab);
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				((Component)self).GetComponent<NetworkManager>().AddNetworkPrefab(networkPrefab);
			}
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				Material[] materials = val.materials;
				foreach (Material val2 in materials)
				{
					if (((Object)val2.shader).name.Contains("Standard"))
					{
						val2.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)val).name = word;
			val.word = word;
			val.isVerb = isVerb;
			val.compatibleNouns = compatibleNouns;
			val.specialKeywordResult = specialKeywordResult;
			val.defaultVerb = defaultVerb;
			val.accessTerminalObjects = accessTerminalObjects;
			return val;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__Terminal_Start;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d3: Expected O, but got Unknown
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_040f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0417: Expected O, but got Unknown
			//IL_049e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Expected O, but got Unknown
			//IL_0551: Unknown result type (might be due to invalid IL or missing references)
			//IL_0556: Unknown result type (might be due to invalid IL or missing references)
			//IL_0563: Unknown result type (might be due to invalid IL or missing references)
			//IL_0570: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == item.unlockable.unlockableName);
				StartOfRound instance = StartOfRound.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					Debug.Log((object)"STARTOFROUND INSTANCE NOT FOUND");
				}
				if (item.price == -1 && (Object)(object)item.buyNode1 != (Object)null)
				{
					item.price = item.buyNode1.itemCost;
				}
				char c = unlockableName[unlockableName.Length - 1];
				string text = unlockableName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = unlockableName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = -1;
				val3.shipUnlockableID = shipUnlockableID;
				val3.buyUnlockable = true;
				val3.creatureName = unlockableName;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = unlockableName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = -1;
				val4.shipUnlockableID = shipUnlockableID;
				val4.creatureName = unlockableName;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				if (item.StoreType == StoreType.Decor)
				{
					item.unlockable.shopSelectionNode = val4;
				}
				else
				{
					item.unlockable.shopSelectionNode = null;
				}
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(keyword3);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val5 = item.itemInfo;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = unlockableName.Replace(" ", "-") + "InfoNode";
					val5.displayText = "[No information about this object was found.]\n\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val5
				});
				val2.compatibleNouns = list4.ToArray();
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.unlockable.unlockableName));
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable in registeredUnlockables)
			{
				if (self.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = self.unlockablesList.unlockables.Count;
					}
				}
				self.unlockablesList.unlockables.Add(unlockable.unlockable);
			}
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, buyNode1, buyNode2, itemInfo, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisteredUnlockable registeredUnlockable = new RegisteredUnlockable(unlockable, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			registeredUnlockable.modName = name;
			registeredUnlockable.StoreType = storeType;
			registeredUnlockables.Add(registeredUnlockable);
		}
	}
}
namespace LethalLib.Extras
{
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonDef")]
	public class DungeonDef : ScriptableObject
	{
		public DungeonFlow dungeonFlow;

		[Range(0f, 300f)]
		public int rarity;

		public AudioClip firstTimeDungeonAudio;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonGraphLine")]
	public class DungeonGraphLineDef : ScriptableObject
	{
		public GraphLine graphLine;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/GameObjectChance")]
	public class GameObjectChanceDef : ScriptableObject
	{
		public GameObjectChance gameObjectChance;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableMapObject")]
	public class SpawnableMapObjectDef : ScriptableObject
	{
		public SpawnableMapObject spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableOutsideObject")]
	public class SpawnableOutsideObjectDef : ScriptableObject
	{
		public SpawnableOutsideObjectWithRarity spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/UnlockableItem")]
	public class UnlockableItemDef : ScriptableObject
	{
		public StoreType storeType = StoreType.None;

		public UnlockableItem unlockable;
	}
}

BepInEx/plugins/LethalPresents.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalPresents")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPresents")]
[assembly: AssemblyTitle("LethalPresents")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPresents
{
	[BepInPlugin("LethalPresents", "LethalPresents", "1.0.0")]
	public class LethalPresentsPlugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("LethalPresents");

		private static bool isHost;

		private static SelectableLevel currentLevel;

		public static ManualLogSource mls;

		private void Awake()
		{
			mls = Logger.CreateLogSource("LethalPresents");
			mls.LogInfo((object)"Plugin LethalPresents is loaded!");
			harmony.PatchAll(typeof(LethalPresentsPlugin));
		}

		[HarmonyPatch(typeof(RoundManager), "Start")]
		[HarmonyPrefix]
		private static void setIsHost()
		{
			isHost = ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost;
		}

		[HarmonyPatch(typeof(RoundManager), "AdvanceHourAndSpawnNewBatchOfEnemies")]
		[HarmonyPrefix]
		private static void updateCurrentLevelInfo(ref EnemyVent[] ___allEnemyVents, ref SelectableLevel ___currentLevel)
		{
			currentLevel = ___currentLevel;
		}

		[HarmonyPatch(typeof(GiftBoxItem), "OpenGiftBoxServerRpc")]
		[HarmonyPrefix]
		private static void spawnRandomEntity(GiftBoxItem __instance)
		{
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			int value = Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue<int>();
			mls.LogInfo((object)("IsServer:" + networkManager.IsServer + " IsHost:" + networkManager.IsHost + " __rpc_exec_stage:" + value));
			if (value != 1 || !isHost || Random.Range(0, 99) >= 4)
			{
				return;
			}
			Vector3 val;
			if (((GrabbableObject)__instance).isInFactory)
			{
				if (currentLevel.Enemies.Count < 1)
				{
					mls.LogInfo((object)"Cant spawn enemy - no other enemies present to copy from");
					return;
				}
				int index = Random.Range(0, currentLevel.Enemies.Count - 1);
				mls.LogInfo((object)("Enemy index" + index + " (" + currentLevel.Enemies[index].enemyType.enemyName + ")"));
				SpawnEnemy(currentLevel.Enemies[index], ((Component)__instance).transform.position + Vector3.up * 0.25f, 0f);
				ManualLogSource obj = mls;
				val = ((Component)__instance).transform.position + Vector3.up * 0.25f;
				obj.LogInfo((object)("spawned at " + ((object)(Vector3)(ref val)).ToString()));
				return;
			}
			bool flag = false;
			if (currentLevel.OutsideEnemies.Count < 1)
			{
				mls.LogInfo((object)"Cant spawn enemy - no other enemies present to copy from");
				return;
			}
			int index2 = Random.Range(0, currentLevel.OutsideEnemies.Count - 1);
			mls.LogInfo((object)("Enemy index" + index2 + " (" + currentLevel.OutsideEnemies[index2].enemyType.enemyName + ")"));
			SpawnEnemy(currentLevel.OutsideEnemies[index2], ((Component)__instance).transform.position + Vector3.up * 0.25f, 0f);
			ManualLogSource obj2 = mls;
			val = ((Component)__instance).transform.position + Vector3.up * 0.25f;
			obj2.LogInfo((object)("spawned at " + ((object)(Vector3)(ref val)).ToString()));
		}

		private static void SpawnEnemy(SpawnableEnemyWithRarity enemy, Vector3 pos, float rot)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			RoundManager.Instance.SpawnEnemyGameObject(pos, rot, -1, enemy.enemyType);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPresents";

		public const string PLUGIN_NAME = "LethalPresents";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/LethalThings.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using LethalLib.Extras;
using LethalLib.Modules;
using LethalThings.Extensions;
using LethalThings.MonoBehaviours;
using LethalThings.Patches;
using Microsoft.CodeAnalysis;
using On;
using On.GameNetcodeStuff;
using TMPro;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalThings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+2f1b398a39dfb0aa0eef0fd49c7d27b56f080c41")]
[assembly: AssemblyProduct("LethalThings")]
[assembly: AssemblyTitle("LethalThings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<HackingTool.HackState>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedValueEquals<HackingTool.HackState>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalThings
{
	public class Config
	{
		public static ConfigEntry<int> arsonSpawnWeight;

		public static ConfigEntry<int> dirtyArsonSpawnWeight;

		public static ConfigEntry<int> toimariSpawnWeight;

		public static ConfigEntry<int> hamisSpawnWeight;

		public static ConfigEntry<int> cookieSpawnWeight;

		public static ConfigEntry<int> maxwellSpawnWeight;

		public static ConfigEntry<float> evilMaxwellChance;

		public static ConfigEntry<bool> maxwellPlayMusicDefault;

		public static ConfigEntry<int> glizzySpawnChance;

		public static ConfigEntry<bool> toyHammerEnabled;

		public static ConfigEntry<int> toyHammerPrice;

		public static ConfigEntry<bool> pouchyBeltEnabled;

		public static ConfigEntry<int> pouchyBeltPrice;

		public static ConfigEntry<bool> remoteRadarEnabled;

		public static ConfigEntry<int> remoteRadarPrice;

		public static ConfigEntry<bool> rocketLauncherEnabled;

		public static ConfigEntry<int> rocketLauncherPrice;

		public static ConfigEntry<bool> hackingToolEnabled;

		public static ConfigEntry<int> hackingToolPrice;

		public static ConfigEntry<int> boombaSpawnWeight;

		public static ConfigEntry<bool> rugsEnabled;

		public static ConfigEntry<int> smallRugPrice;

		public static ConfigEntry<int> largeRugPrice;

		public static ConfigEntry<bool> fatalitiesSignEnabled;

		public static ConfigEntry<int> fatalitiesSignPrice;

		public static ConfigEntry<bool> teleporterTrapsEnabled;

		public static ConfigEntry<bool> enableItemChargerElectrocution;

		public static ConfigEntry<int> itemChargerElectrocutionDamage;

		public static ConfigEntry<bool> disableOverlappingModContent;

		public static ConfigFile VolumeConfig;

		public static void Load()
		{
			//IL_03b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bc: Expected O, but got Unknown
			arsonSpawnWeight = Plugin.config.Bind<int>("Scrap", "Arson", 10, "How much does Arson spawn, higher = more common");
			dirtyArsonSpawnWeight = Plugin.config.Bind<int>("Scrap", "DirtyArson", 10, "How much does Arson (Dirty) spawn, higher = more common");
			toimariSpawnWeight = Plugin.config.Bind<int>("Scrap", "Toimari", 20, "How much does Toimari spawn, higher = more common");
			hamisSpawnWeight = Plugin.config.Bind<int>("Scrap", "Hamis", 20, "How much does Hamis spawn, higher = more common");
			cookieSpawnWeight = Plugin.config.Bind<int>("Scrap", "Cookie", 20, "How much does Cookie spawn, higher = more common");
			maxwellSpawnWeight = Plugin.config.Bind<int>("Scrap", "Maxwell", 3, "How much does Maxwell spawn, higher = more common");
			evilMaxwellChance = Plugin.config.Bind<float>("Scrap", "MaxwellEvilChance", 10f, "Chance for maxwell to be evil, percentage.");
			maxwellPlayMusicDefault = Plugin.config.Bind<bool>("Scrap", "MaxwellPlayMusicDefault", true, "Does Maxwell play music by default?");
			glizzySpawnChance = Plugin.config.Bind<int>("Scrap", "GlizzySpawnChance", 5, "How much do glizzies spawn, higher = more common");
			toyHammerEnabled = Plugin.config.Bind<bool>("Items", "ToyHammer", true, "Is Toy Hammer enabled?");
			toyHammerPrice = Plugin.config.Bind<int>("Items", "ToyHammerPrice", 80, "How much does Toy Hammer cost?");
			pouchyBeltEnabled = Plugin.config.Bind<bool>("Items", "PouchyBelt", true, "Is Pouchy Belt enabled?");
			pouchyBeltPrice = Plugin.config.Bind<int>("Items", "PouchyBeltPrice", 290, "How much does Pouchy Belt cost?");
			remoteRadarEnabled = Plugin.config.Bind<bool>("Items", "RemoteRadar", true, "Is Remote Radar enabled?");
			remoteRadarPrice = Plugin.config.Bind<int>("Items", "RemoteRadarPrice", 240, "How much does Remote Radar cost?");
			rocketLauncherEnabled = Plugin.config.Bind<bool>("Items", "RocketLauncher", true, "Is Rocket Launcher enabled?");
			rocketLauncherPrice = Plugin.config.Bind<int>("Items", "RocketLauncherPrice", 260, "How much does Rocket Launcher cost?");
			hackingToolEnabled = Plugin.config.Bind<bool>("Items", "HackingTool", true, "Is Hacking Tool enabled?");
			hackingToolPrice = Plugin.config.Bind<int>("Items", "HackingToolPrice", 190, "How much does Hacking Tool cost?");
			boombaSpawnWeight = Plugin.config.Bind<int>("Enemies", "Boomba", 20, "How much does Boomba spawn, higher = more common");
			rugsEnabled = Plugin.config.Bind<bool>("Decor", "Rugs", true, "Are rugs enabled?");
			smallRugPrice = Plugin.config.Bind<int>("Decor", "SmallRugPrice", 80, "How much does a small rug cost?");
			largeRugPrice = Plugin.config.Bind<int>("Decor", "LargeRugPrice", 110, "How much does a large rug cost?");
			fatalitiesSignEnabled = Plugin.config.Bind<bool>("Decor", "FatalitiesSign", true, "Is Fatalities Sign enabled?");
			fatalitiesSignPrice = Plugin.config.Bind<int>("Decor", "FatalitiesSignPrice", 100, "How much does Fatalities Sign cost?");
			teleporterTrapsEnabled = Plugin.config.Bind<bool>("Traps", "TeleporterTraps", true, "Are teleporter traps enabled?");
			enableItemChargerElectrocution = Plugin.config.Bind<bool>("Misc", "EnableItemChargerElectrocution", true, "Do players get electrocuted when stuffing conductive objects in the item charger.");
			itemChargerElectrocutionDamage = Plugin.config.Bind<int>("Misc", "ItemChargerElectrocutionDamage", 20, "How much damage does the item charger electrocution do.");
			disableOverlappingModContent = Plugin.config.Bind<bool>("Misc", "DisableOverlappingModContent", true, "Disable content from other mods which exists in this one (e.g. maxwell).");
			VolumeConfig = new ConfigFile(Paths.ConfigPath + "\\LethalThings.AudioVolume.cfg", true);
		}
	}
	public class Content
	{
		public class CustomItem
		{
			public string name = "";

			public string itemPath = "";

			public string infoPath = "";

			public Action<Item> itemAction = delegate
			{
			};

			public bool enabled = true;

			public CustomItem(string name, string itemPath, string infoPath, Action<Item> action = null)
			{
				this.name = name;
				this.itemPath = itemPath;
				this.infoPath = infoPath;
				if (action != null)
				{
					itemAction = action;
				}
			}

			public static CustomItem Add(string name, string itemPath, string infoPath = null, Action<Item> action = null)
			{
				return new CustomItem(name, itemPath, infoPath, action);
			}
		}

		public class CustomUnlockable
		{
			public string name = "";

			public string unlockablePath = "";

			public string infoPath = "";

			public Action<UnlockableItem> unlockableAction = delegate
			{
			};

			public bool enabled = true;

			public int unlockCost = -1;

			public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
			{
				this.name = name;
				this.unlockablePath = unlockablePath;
				this.infoPath = infoPath;
				if (action != null)
				{
					unlockableAction = action;
				}
				this.unlockCost = unlockCost;
			}

			public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
			{
				return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
				{
					enabled = enabled
				};
			}
		}

		public class CustomShopItem : CustomItem
		{
			public int itemPrice;

			public CustomShopItem(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null)
				: base(name, itemPath, infoPath, action)
			{
				this.itemPrice = itemPrice;
			}

			public static CustomShopItem Add(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null, bool enabled = true)
			{
				return new CustomShopItem(name, itemPath, infoPath, itemPrice, action)
				{
					enabled = enabled
				};
			}
		}

		public class CustomScrap : CustomItem
		{
			public LevelTypes levelType = (LevelTypes)510;

			public int rarity;

			public CustomScrap(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
				: base(name, itemPath, null, action)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				this.levelType = levelType;
				this.rarity = rarity;
			}

			public static CustomScrap Add(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				return new CustomScrap(name, itemPath, levelType, rarity, action);
			}
		}

		public class CustomEnemy
		{
			public string name;

			public string enemyPath;

			public int rarity;

			public LevelTypes levelFlags;

			public SpawnType spawnType;

			public string infoKeyword;

			public string infoNode;

			public bool enabled = true;

			public CustomEnemy(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode)
			{
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.enemyPath = enemyPath;
				this.rarity = rarity;
				this.levelFlags = levelFlags;
				this.spawnType = spawnType;
				this.infoKeyword = infoKeyword;
				this.infoNode = infoNode;
			}

			public static CustomEnemy Add(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode, bool enabled = true)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0004: Unknown result type (might be due to invalid IL or missing references)
				return new CustomEnemy(name, enemyPath, rarity, levelFlags, spawnType, infoKeyword, infoNode)
				{
					enabled = enabled
				};
			}
		}

		public class CustomMapObject
		{
			public string name;

			public string objectPath;

			public LevelTypes levelFlags;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public bool enabled = true;

			public CustomMapObject(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.objectPath = objectPath;
				this.levelFlags = levelFlags;
				this.spawnRateFunction = spawnRateFunction;
				this.enabled = enabled;
			}

			public static CustomMapObject Add(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				return new CustomMapObject(name, objectPath, levelFlags, spawnRateFunction, enabled);
			}
		}

		public static AssetBundle MainAssets;

		public static Dictionary<string, GameObject> Prefabs = new Dictionary<string, GameObject>();

		public static List<CustomUnlockable> customUnlockables;

		public static List<CustomItem> customItems;

		public static List<CustomEnemy> customEnemies;

		public static List<CustomMapObject> customMapObjects;

		public static GameObject ConfigManagerPrefab;

		public static void TryLoadAssets()
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "lethalthings"));
				Plugin.logger.LogInfo((object)"Loaded asset bundle");
			}
		}

		public static void Load()
		{
			//IL_0428: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_063a: Unknown result type (might be due to invalid IL or missing references)
			TryLoadAssets();
			customItems = new List<CustomItem>
			{
				CustomScrap.Add("Arson", "Assets/Custom/LethalThings/Scrap/Arson/ArsonPlush.asset", (LevelTypes)510, Config.arsonSpawnWeight.Value),
				CustomScrap.Add("Cookie", "Assets/Custom/LethalThings/Scrap/Cookie/CookieFumo.asset", (LevelTypes)510, Config.cookieSpawnWeight.Value),
				CustomScrap.Add("Bilka", "Assets/Custom/LethalThings/Scrap/Toimari/ToimariPlush.asset", (LevelTypes)510, Config.toimariSpawnWeight.Value),
				CustomScrap.Add("Hamis", "Assets/Custom/LethalThings/Scrap/Hamis/HamisPlush.asset", (LevelTypes)510, Config.hamisSpawnWeight.Value),
				CustomScrap.Add("ArsonDirty", "Assets/Custom/LethalThings/Scrap/Arson/ArsonPlushDirty.asset", (LevelTypes)510, Config.dirtyArsonSpawnWeight.Value),
				CustomScrap.Add("Maxwell", "Assets/Custom/LethalThings/Scrap/Maxwell/Dingus.asset", (LevelTypes)510, Config.maxwellSpawnWeight.Value),
				CustomScrap.Add("Glizzy", "Assets/Custom/LethalThings/Scrap/glizzy/glizzy.asset", (LevelTypes)510, Config.glizzySpawnChance.Value),
				CustomShopItem.Add("RocketLauncher", "Assets/Custom/LethalThings/Items/RocketLauncher/RocketLauncher.asset", "Assets/Custom/LethalThings/Items/RocketLauncher/RocketLauncherInfo.asset", Config.rocketLauncherPrice.Value, delegate(Item item)
				{
					NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab.GetComponent<RocketLauncher>().missilePrefab);
				}, Config.rocketLauncherEnabled.Value),
				CustomShopItem.Add("ToyHammer", "Assets/Custom/LethalThings/Items/ToyHammer/ToyHammer.asset", "Assets/Custom/LethalThings/Items/ToyHammer/ToyHammerInfo.asset", Config.toyHammerPrice.Value, null, Config.toyHammerEnabled.Value),
				CustomShopItem.Add("RemoteRadar", "Assets/Custom/LethalThings/Items/Radar/HandheldRadar.asset", "Assets/Custom/LethalThings/Items/Radar/HandheldRadarInfo.asset", Config.remoteRadarPrice.Value, null, Config.remoteRadarEnabled.Value),
				CustomShopItem.Add("PouchyBelt", "Assets/Custom/LethalThings/Items/Pouch/Pouch.asset", "Assets/Custom/LethalThings/Items/Pouch/PouchInfo.asset", Config.pouchyBeltPrice.Value, null, Config.pouchyBeltEnabled.Value),
				CustomShopItem.Add("HackingTool", "Assets/Custom/LethalThings/Items/HackingTool/HackingTool.asset", "Assets/Custom/LethalThings/Items/HackingTool/HackingToolInfo.asset", Config.hackingToolPrice.Value, null, Config.hackingToolEnabled.Value)
			};
			customEnemies = new List<CustomEnemy> { CustomEnemy.Add("Boomba", "Assets/Custom/LethalThings/Enemies/Roomba/Boomba.asset", Config.boombaSpawnWeight.Value, (LevelTypes)510, (SpawnType)0, null, "Assets/Custom/LethalThings/Enemies/Roomba/BoombaFile.asset") };
			customUnlockables = new List<CustomUnlockable>
			{
				CustomUnlockable.Add("SmallRug", "Assets/Custom/LethalThings/Unlockables/Rug/SmallRug.asset", "Assets/Custom/LethalThings/Unlockables/Rug/RugInfo.asset", null, Config.smallRugPrice.Value, Config.rugsEnabled.Value),
				CustomUnlockable.Add("LargeRug", "Assets/Custom/LethalThings/Unlockables/Rug/LargeRug.asset", "Assets/Custom/LethalThings/Unlockables/Rug/RugInfo.asset", null, Config.largeRugPrice.Value, Config.rugsEnabled.Value),
				CustomUnlockable.Add("FatalitiesSign", "Assets/Custom/LethalThings/Unlockables/Sign/Sign.asset", "Assets/Custom/LethalThings/Unlockables/Sign/SignInfo.asset", null, Config.fatalitiesSignPrice.Value, Config.fatalitiesSignEnabled.Value)
			};
			customMapObjects = new List<CustomMapObject> { CustomMapObject.Add("TeleporterTrap", "Assets/Custom/LethalThings/hazards/TeleporterTrap/TeleporterTrap.asset", (LevelTypes)510, (SelectableLevel level) => new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 0f),
				new Keyframe(1f, 4f)
			}), Config.teleporterTrapsEnabled.Value) };
			foreach (CustomItem customItem in customItems)
			{
				if (customItem.enabled)
				{
					Item val = MainAssets.LoadAsset<Item>(customItem.itemPath);
					if ((Object)(object)val.spawnPrefab.GetComponent<NetworkTransform>() == (Object)null)
					{
						val.spawnPrefab.AddComponent<NetworkTransform>();
					}
					Prefabs.Add(customItem.name, val.spawnPrefab);
					NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
					customItem.itemAction(val);
					if (customItem is CustomShopItem)
					{
						TerminalNode val2 = MainAssets.LoadAsset<TerminalNode>(customItem.infoPath);
						Plugin.logger.LogInfo((object)$"Registering shop item {customItem.name} with price {((CustomShopItem)customItem).itemPrice}");
						Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, ((CustomShopItem)customItem).itemPrice);
					}
					else if (customItem is CustomScrap)
					{
						Items.RegisterScrap(val, ((CustomScrap)customItem).rarity, ((CustomScrap)customItem).levelType);
					}
				}
			}
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = MainAssets.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					Prefabs.Add(customUnlockable.name, unlockable.prefabObject);
					TerminalNode val3 = null;
					if (customUnlockable.infoPath != null)
					{
						val3 = MainAssets.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val3, customUnlockable.unlockCost);
				}
			}
			foreach (CustomEnemy customEnemy in customEnemies)
			{
				if (customEnemy.enabled)
				{
					EnemyType val4 = MainAssets.LoadAsset<EnemyType>(customEnemy.enemyPath);
					TerminalNode val5 = MainAssets.LoadAsset<TerminalNode>(customEnemy.infoNode);
					TerminalKeyword val6 = null;
					if (customEnemy.infoKeyword != null)
					{
						val6 = MainAssets.LoadAsset<TerminalKeyword>(customEnemy.infoKeyword);
					}
					NetworkPrefabs.RegisterNetworkPrefab(val4.enemyPrefab);
					Prefabs.Add(customEnemy.name, val4.enemyPrefab);
					Enemies.RegisterEnemy(val4, customEnemy.rarity, customEnemy.levelFlags, customEnemy.spawnType, val5, val6);
				}
			}
			foreach (CustomMapObject customMapObject in customMapObjects)
			{
				if (customMapObject.enabled)
				{
					SpawnableMapObjectDef val7 = MainAssets.LoadAsset<SpawnableMapObjectDef>(customMapObject.objectPath);
					NetworkPrefabs.RegisterNetworkPrefab(val7.spawnableMapObject.prefabToSpawn);
					Prefabs.Add(customMapObject.name, val7.spawnableMapObject.prefabToSpawn);
					MapObjects.RegisterMapObject(val7, customMapObject.levelFlags, customMapObject.spawnRateFunction);
				}
			}
			foreach (KeyValuePair<string, GameObject> prefab in Prefabs)
			{
				GameObject value = prefab.Value;
				string key = prefab.Key;
				AudioSource[] componentsInChildren = value.GetComponentsInChildren<AudioSource>();
				if (componentsInChildren.Length != 0)
				{
					ConfigEntry<float> val8 = Config.VolumeConfig.Bind<float>("Volume", key ?? "", 100f, "Audio volume for " + key + " (0 - 100)");
					AudioSource[] array = componentsInChildren;
					foreach (AudioSource obj in array)
					{
						obj.volume *= val8.Value / 100f;
					}
				}
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Plugin.logger.LogInfo((object)"Custom content loaded!");
		}
	}
	public class Dingus : GrabbableObject
	{
		public AudioSource noiseAudio;

		public AudioSource noiseAudioFar;

		public AudioSource musicAudio;

		public AudioSource musicAudioFar;

		[Space(3f)]
		public AudioClip[] noiseSFX;

		public AudioClip[] noiseSFXFar;

		public AudioClip evilNoise;

		[Space(3f)]
		public float noiseRange;

		public float maxLoudness;

		public float minLoudness;

		public float minPitch;

		public float maxPitch;

		private Random noisemakerRandom;

		public Animator triggerAnimator;

		private int timesPlayedWithoutTurningOff;

		private RoundManager roundManager;

		private float noiseInterval = 1f;

		public Animator danceAnimator;

		private NetworkVariable<bool> isEvil = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public GameObject evilObject;

		public NetworkVariable<bool> isPlayingMusic = new NetworkVariable<bool>(Config.maxwellPlayMusicDefault.Value, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

		public override void Start()
		{
			((GrabbableObject)this).Start();
			roundManager = Object.FindObjectOfType<RoundManager>();
			noisemakerRandom = new Random(StartOfRound.Instance.randomMapSeed + 85);
			if (((NetworkBehaviour)this).IsOwner)
			{
				isPlayingMusic.Value = Config.maxwellPlayMusicDefault.Value;
			}
			if (((NetworkBehaviour)this).IsHost)
			{
				isEvil.Value = Random.Range(0f, 100f) <= Config.evilMaxwellChance.Value;
			}
			Debug.Log((object)"Making the dingus dance");
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null))
			{
				int num = noisemakerRandom.Next(0, noiseSFX.Length);
				float num2 = (float)noisemakerRandom.Next((int)(minLoudness * 100f), (int)(maxLoudness * 100f)) / 100f;
				float pitch = (float)noisemakerRandom.Next((int)(minPitch * 100f), (int)(maxPitch * 100f)) / 100f;
				noiseAudio.pitch = pitch;
				noiseAudio.PlayOneShot(noiseSFX[num], num2);
				if ((Object)(object)noiseAudioFar != (Object)null)
				{
					noiseAudioFar.pitch = pitch;
					noiseAudioFar.PlayOneShot(noiseSFXFar[num], num2);
				}
				if ((Object)(object)triggerAnimator != (Object)null)
				{
					triggerAnimator.SetTrigger("playAnim");
				}
				WalkieTalkie.TransmitOneShotAudio(noiseAudio, noiseSFX[num], num2);
				RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, num2, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			}
		}

		public override void DiscardItem()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				base.playerHeldBy.equippedUsableItemQE = false;
			}
			base.isBeingUsed = false;
			((GrabbableObject)this).DiscardItem();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			base.playerHeldBy.equippedUsableItemQE = true;
			danceAnimator.Play("dingusIdle");
			Debug.Log((object)"Making the dingus idle");
			if (((NetworkBehaviour)this).IsOwner)
			{
				HUDManager.Instance.DisplayTip("Maxwell acquired", "Press Q to toggle music.", false, true, "LCTip_UseManual");
			}
		}

		public override void ItemInteractLeftRight(bool right)
		{
			((GrabbableObject)this).ItemInteractLeftRight(right);
			if (!right && ((NetworkBehaviour)this).IsOwner)
			{
				isPlayingMusic.Value = !isPlayingMusic.Value;
			}
		}

		public override void InteractItem()
		{
			((GrabbableObject)this).InteractItem();
			if (isEvil.Value)
			{
				if (((NetworkBehaviour)this).IsOwner)
				{
					isPlayingMusic.Value = false;
				}
				danceAnimator.Play("dingusIdle");
				if (musicAudio.isPlaying)
				{
					musicAudio.Pause();
					musicAudioFar.Pause();
				}
				((MonoBehaviour)this).StartCoroutine(evilMaxwellMoment());
			}
		}

		public IEnumerator evilMaxwellMoment()
		{
			yield return (object)new WaitForSeconds(1f);
			noiseAudio.PlayOneShot(evilNoise, 1f);
			evilObject.SetActive(true);
			((Renderer)base.mainObjectRenderer).enabled = false;
			if ((Object)(object)noiseAudioFar != (Object)null)
			{
				noiseAudioFar.PlayOneShot(evilNoise, 1f);
			}
			if ((Object)(object)triggerAnimator != (Object)null)
			{
				triggerAnimator.SetTrigger("playAnim");
			}
			WalkieTalkie.TransmitOneShotAudio(noiseAudio, evilNoise, 1f);
			RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, 1f, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			yield return (object)new WaitForSeconds(1.5f);
			Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, 100, 0f, 6.4f, 6, (CauseOfDeath)3);
			Rigidbody[] componentsInChildren = evilObject.GetComponentsInChildren<Rigidbody>();
			foreach (Rigidbody obj in componentsInChildren)
			{
				obj.isKinematic = false;
				obj.AddExplosionForce(1000f, evilObject.transform.position, 100f);
			}
			yield return (object)new WaitForSeconds(2f);
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public override void Update()
		{
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			if (isEvil.Value)
			{
				base.grabbable = false;
				base.grabbableToEnemies = false;
			}
			if (isPlayingMusic.Value)
			{
				if (!musicAudio.isPlaying)
				{
					musicAudio.Play();
					musicAudioFar.Play();
				}
				if (!base.isHeld)
				{
					danceAnimator.Play("dingusDance");
				}
				else
				{
					danceAnimator.Play("dingusIdle");
				}
				if (noiseInterval <= 0f)
				{
					noiseInterval = 1f;
					timesPlayedWithoutTurningOff++;
					roundManager.PlayAudibleNoise(((Component)this).transform.position, 16f, 0.9f, timesPlayedWithoutTurningOff, false, 5);
				}
				else
				{
					noiseInterval -= Time.deltaTime;
				}
			}
			else
			{
				timesPlayedWithoutTurningOff = 0;
				danceAnimator.Play("dingusIdle");
				if (musicAudio.isPlaying)
				{
					musicAudio.Pause();
					musicAudioFar.Pause();
				}
			}
		}

		protected override void __initializeVariables()
		{
			if (isEvil == null)
			{
				throw new Exception("Dingus.isEvil cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isEvil).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isEvil, "isEvil");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isEvil);
			if (isPlayingMusic == null)
			{
				throw new Exception("Dingus.isPlayingMusic cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isPlayingMusic).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isPlayingMusic, "isPlayingMusic");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isPlayingMusic);
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Dingus";
		}
	}
	public class Missile : NetworkBehaviour
	{
		public int damage = 50;

		public float maxDistance = 10f;

		public float minDistance;

		public float gravity = 2.4f;

		public float flightDelay = 0.5f;

		public float flightForce = 150f;

		public float flightTime = 2f;

		public float autoDestroyTime = 3f;

		private float timeAlive;

		public float LobForce = 100f;

		public ParticleSystem particleSystem;

		private void OnCollisionEnter(Collision collision)
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				Boom();
				BoomClientRpc();
			}
			else
			{
				BoomServerRpc();
			}
		}

		private void Start()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).GetComponent<Rigidbody>().useGravity = false;
			if (((NetworkBehaviour)this).IsHost)
			{
				((Component)this).GetComponent<Rigidbody>().AddForce(((Component)this).transform.forward * LobForce, (ForceMode)1);
			}
		}

		[ClientRpc]
		public void BoomClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3331368301u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3331368301u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Boom();
				}
			}
		}

		[ServerRpc]
		public void BoomServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(452316787u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 452316787u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Boom();
				BoomClientRpc();
			}
		}

		public void CreateExplosion()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB attacker = ((IEnumerable<PlayerControllerB>)StartOfRound.Instance.allPlayerScripts).FirstOrDefault((Func<PlayerControllerB, bool>)((PlayerControllerB x) => ((NetworkBehaviour)x).OwnerClientId == ((NetworkBehaviour)this).OwnerClientId));
			Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, damage, minDistance, maxDistance, 10, (CauseOfDeath)3, attacker);
		}

		public void Boom()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)particleSystem == (Object)null)
			{
				Debug.LogError((object)"No particle system set on missile, destruction time!!");
				CreateExplosion();
				if (((NetworkBehaviour)this).IsHost)
				{
					Object.Destroy((Object)(object)((Component)this).gameObject);
				}
				return;
			}
			particleSystem.Stop(true, (ParticleSystemStopBehavior)1);
			((Component)particleSystem).transform.SetParent((Transform)null);
			((Component)particleSystem).transform.localScale = Vector3.one;
			GameObject gameObject = ((Component)particleSystem).gameObject;
			MainModule main = particleSystem.main;
			float duration = ((MainModule)(ref main)).duration;
			main = particleSystem.main;
			MinMaxCurve startLifetime = ((MainModule)(ref main)).startLifetime;
			Object.Destroy((Object)(object)gameObject, duration + ((MinMaxCurve)(ref startLifetime)).constant);
			CreateExplosion();
			if (((NetworkBehaviour)this).IsHost)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
		}

		private void FixedUpdate()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkBehaviour)this).IsHost)
			{
				return;
			}
			((Component)this).GetComponent<Rigidbody>().useGravity = false;
			((Component)this).GetComponent<Rigidbody>().AddForce(Vector3.down * gravity);
			if (timeAlive <= flightTime && timeAlive >= flightDelay)
			{
				((Component)this).GetComponent<Rigidbody>().AddForce(((Component)this).transform.forward * flightForce);
			}
			timeAlive += Time.fixedDeltaTime;
			if (timeAlive > autoDestroyTime)
			{
				if (((NetworkBehaviour)this).IsHost)
				{
					Boom();
					BoomClientRpc();
				}
				else
				{
					BoomServerRpc();
				}
			}
			else
			{
				Debug.Log((object)("Time alive: " + timeAlive + " / " + autoDestroyTime));
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Missile()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3331368301u, new RpcReceiveHandler(__rpc_handler_3331368301));
			NetworkManager.__rpc_func_table.Add(452316787u, new RpcReceiveHandler(__rpc_handler_452316787));
		}

		private static void __rpc_handler_3331368301(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Missile)(object)target).BoomClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_452316787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((Missile)(object)target).BoomServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "Missile";
		}
	}
	public class PouchyBelt : GrabbableObject
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_SetHoverTipAndCurrentInteractTrigger <0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;

			public static hook_BeginGrabObject <1>__PlayerControllerB_BeginGrabObject;
		}

		public Transform beltCosmetic;

		public Vector3 beltCosmeticPositionOffset = new Vector3(0f, 0f, 0f);

		public Vector3 beltCosmeticRotationOffset = new Vector3(0f, 0f, 0f);

		public int beltCapacity = 3;

		private PlayerControllerB previousPlayerHeldBy;

		public static void Initialize()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;
			if (obj == null)
			{
				hook_SetHoverTipAndCurrentInteractTrigger val = PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;
				<>O.<0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger = val;
				obj = (object)val;
			}
			PlayerControllerB.SetHoverTipAndCurrentInteractTrigger += (hook_SetHoverTipAndCurrentInteractTrigger)obj;
			object obj2 = <>O.<1>__PlayerControllerB_BeginGrabObject;
			if (obj2 == null)
			{
				hook_BeginGrabObject val2 = PlayerControllerB_BeginGrabObject;
				<>O.<1>__PlayerControllerB_BeginGrabObject = val2;
				obj2 = (object)val2;
			}
			PlayerControllerB.BeginGrabObject += (hook_BeginGrabObject)obj2;
		}

		private static void PlayerControllerB_BeginGrabObject(orig_BeginGrabObject orig, PlayerControllerB self)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			self.interactRay = new Ray(((Component)self.gameplayCamera).transform.position, ((Component)self.gameplayCamera).transform.forward);
			if (!Physics.Raycast(self.interactRay, ref self.hit, self.grabDistance, self.interactableObjectsMask) || ((Component)((RaycastHit)(ref self.hit)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref self.hit)).collider).tag == "PhysicsProp") || self.twoHanded || self.sinkingValue > 0.73f)
			{
				return;
			}
			self.currentlyGrabbingObject = ((Component)((Component)((RaycastHit)(ref self.hit)).collider).transform).gameObject.GetComponent<GrabbableObject>();
			if ((!GameNetworkManager.Instance.gameHasStarted && !self.currentlyGrabbingObject.itemProperties.canBeGrabbedBeforeGameStart && !StartOfRound.Instance.testRoom.activeSelf) || (Object)(object)self.currentlyGrabbingObject == (Object)null || self.inSpecialInteractAnimation || self.currentlyGrabbingObject.isHeld || self.currentlyGrabbingObject.isPocketed)
			{
				return;
			}
			NetworkObject networkObject = ((NetworkBehaviour)self.currentlyGrabbingObject).NetworkObject;
			if (!((Object)(object)networkObject == (Object)null) && networkObject.IsSpawned)
			{
				if (self.currentlyGrabbingObject is PouchyBelt && self.ItemSlots.Any((GrabbableObject x) => (Object)(object)x != (Object)null && x is PouchyBelt))
				{
					self.currentlyGrabbingObject.grabbable = false;
				}
				orig.Invoke(self);
				if (self.currentlyGrabbingObject is PouchyBelt)
				{
					self.currentlyGrabbingObject.grabbable = true;
				}
			}
		}

		private static void PlayerControllerB_SetHoverTipAndCurrentInteractTrigger(orig_SetHoverTipAndCurrentInteractTrigger orig, PlayerControllerB self)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (!Physics.Raycast(self.interactRay, ref self.hit, self.grabDistance, self.interactableObjectsMask) || ((Component)((RaycastHit)(ref self.hit)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref self.hit)).collider).tag == "PhysicsProp"))
			{
				return;
			}
			if (self.FirstEmptyItemSlot() == -1)
			{
				((TMP_Text)self.cursorTip).text = "Inventory full!";
			}
			else if (((Component)((RaycastHit)(ref self.hit)).collider).gameObject.GetComponent<GrabbableObject>() is PouchyBelt)
			{
				if (self.ItemSlots.Any((GrabbableObject x) => (Object)(object)x != (Object)null && x is PouchyBelt))
				{
					((TMP_Text)self.cursorTip).text = "(Cannot hold more than 1 belt)";
				}
				else
				{
					((TMP_Text)self.cursorTip).text = "Pick up belt";
				}
			}
		}

		public override void LateUpdate()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).LateUpdate();
			if ((Object)(object)previousPlayerHeldBy != (Object)null)
			{
				((Component)beltCosmetic).gameObject.SetActive(true);
				beltCosmetic.SetParent((Transform)null);
				((Renderer)((Component)beltCosmetic).GetComponent<MeshRenderer>()).enabled = true;
				Transform parent = previousPlayerHeldBy.lowerSpine.parent;
				beltCosmetic.position = parent.position + beltCosmeticPositionOffset;
				Quaternion rotation = parent.rotation;
				Quaternion rotation2 = Quaternion.Euler(((Quaternion)(ref rotation)).eulerAngles + beltCosmeticRotationOffset);
				beltCosmetic.rotation = rotation2;
				((Renderer)base.mainObjectRenderer).enabled = false;
				((Component)this).gameObject.SetActive(true);
			}
			else
			{
				((Component)beltCosmetic).gameObject.SetActive(false);
				((Renderer)base.mainObjectRenderer).enabled = true;
				beltCosmetic.SetParent(((Component)this).transform);
			}
		}

		public void UpdateHUD(bool add)
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			HUDManager instance = HUDManager.Instance;
			if (add)
			{
				int num = 0;
				GrabbableObject[] itemSlots = GameNetworkManager.Instance.localPlayerController.ItemSlots;
				for (int i = 0; i < itemSlots.Length; i++)
				{
					if (itemSlots[i] is PouchyBelt)
					{
						num++;
					}
				}
				Image val = instance.itemSlotIconFrames[0];
				Image val2 = instance.itemSlotIcons[0];
				int num2 = instance.itemSlotIconFrames.Length;
				((Component)val).GetComponentInParent<CanvasScaler>();
				((Component)val).GetComponentInParent<AspectRatioFitter>();
				float x = ((Graphic)val).rectTransform.sizeDelta.x;
				float y = ((Graphic)val).rectTransform.sizeDelta.y;
				float num3 = ((Graphic)val).rectTransform.anchoredPosition.y + 1.125f * y * (float)num;
				Vector3 localEulerAngles = ((Transform)((Graphic)val).rectTransform).localEulerAngles;
				Vector3 localEulerAngles2 = ((Transform)((Graphic)val2).rectTransform).localEulerAngles;
				List<Image> list = instance.itemSlotIconFrames.ToList();
				List<Image> list2 = instance.itemSlotIcons.ToList();
				Debug.Log((object)$"Adding {beltCapacity} item slots! Surely this will go well..");
				for (int j = 0; j < beltCapacity; j++)
				{
					float num4 = ((Graphic)val).rectTransform.anchoredPosition.x + (float)(j + 1) * x;
					Image val3 = Object.Instantiate<Image>(list[num2 - 1], ((Component)val).transform.parent);
					((Object)val3).name = $"Slot{num2 + j}[LethalThingsBelt]";
					((Graphic)val3).rectTransform.anchoredPosition = new Vector2(num4, num3);
					((Transform)((Graphic)val3).rectTransform).eulerAngles = localEulerAngles;
					Image component = ((Component)((Component)val3).transform.GetChild(0)).GetComponent<Image>();
					((Object)component).name = "icon";
					((Behaviour)component).enabled = false;
					((Transform)((Graphic)component).rectTransform).eulerAngles = localEulerAngles2;
					((Transform)((Graphic)component).rectTransform).Rotate(new Vector3(0f, 0f, -90f));
					list.Add(val3);
					list2.Add(component);
				}
				instance.itemSlotIconFrames = list.ToArray();
				instance.itemSlotIcons = list2.ToArray();
				Debug.Log((object)$"Added {beltCapacity} item slots!");
				return;
			}
			List<Image> list3 = instance.itemSlotIconFrames.ToList();
			List<Image> list4 = instance.itemSlotIcons.ToList();
			int count = list3.Count;
			int num5 = 0;
			for (int num6 = count - 1; num6 >= 0; num6--)
			{
				if (((Object)list3[num6]).name.Contains("[LethalThingsBelt]"))
				{
					num5++;
					Image obj = list3[num6];
					list3.RemoveAt(num6);
					list4.RemoveAt(num6);
					Object.Destroy((Object)(object)((Component)obj).gameObject);
					if (num5 >= beltCapacity)
					{
						break;
					}
				}
			}
			instance.itemSlotIconFrames = list3.ToArray();
			instance.itemSlotIcons = list4.ToArray();
			Debug.Log((object)$"Removed {beltCapacity} item slots!");
		}

		public void AddItemSlots()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				List<GrabbableObject> list = base.playerHeldBy.ItemSlots.ToList();
				base.playerHeldBy.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count + beltCapacity];
				for (int i = 0; i < list.Count; i++)
				{
					base.playerHeldBy.ItemSlots[i] = list[i];
				}
				if ((Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					UpdateHUD(add: true);
				}
			}
		}

		public void RemoveItemSlots()
		{
			if (!((Object)(object)base.playerHeldBy != (Object)null))
			{
				return;
			}
			int num = base.playerHeldBy.ItemSlots.Length - beltCapacity;
			int currentItemSlot = base.playerHeldBy.currentItemSlot;
			for (int i = 0; i < beltCapacity; i++)
			{
				GrabbableObject val = base.playerHeldBy.ItemSlots[num + i];
				if ((Object)(object)val != (Object)null)
				{
					base.playerHeldBy.DropItem(val, num + i);
				}
			}
			int currentItemSlot2 = base.playerHeldBy.currentItemSlot;
			currentItemSlot2 = ((currentItemSlot < base.playerHeldBy.ItemSlots.Length) ? currentItemSlot : 0);
			List<GrabbableObject> list = base.playerHeldBy.ItemSlots.ToList();
			base.playerHeldBy.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count - beltCapacity];
			for (int j = 0; j < base.playerHeldBy.ItemSlots.Length; j++)
			{
				base.playerHeldBy.ItemSlots[j] = list[j];
			}
			if ((Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				UpdateHUD(add: false);
			}
			base.playerHeldBy.SwitchItemSlots(currentItemSlot2);
		}

		public override void DiscardItem()
		{
			RemoveItemSlots();
			previousPlayerHeldBy = null;
			((GrabbableObject)this).DiscardItem();
		}

		public void GrabItemOnClient()
		{
			((GrabbableObject)this).GrabItemOnClient();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				if ((Object)(object)base.playerHeldBy != (Object)(object)previousPlayerHeldBy)
				{
					AddItemSlots();
				}
				previousPlayerHeldBy = base.playerHeldBy;
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "PouchyBelt";
		}
	}
	public class PowerOutletStun : NetworkBehaviour
	{
		private Coroutine electrocutionCoroutine;

		public AudioSource strikeAudio;

		public ParticleSystem strikeParticle;

		private NetworkVariable<int> damage = new NetworkVariable<int>(20, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public void Electrocute(ItemCharger socket)
		{
			Debug.Log((object)"Attempting electrocution");
			if (electrocutionCoroutine != null)
			{
				((MonoBehaviour)this).StopCoroutine(electrocutionCoroutine);
			}
			electrocutionCoroutine = ((MonoBehaviour)this).StartCoroutine(electrocutionDelayed(socket));
		}

		public void Awake()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			StormyWeather val = Object.FindObjectOfType<StormyWeather>(true);
			GameObject gameObject = ((Component)val.targetedStrikeAudio).gameObject;
			strikeAudio = Object.Instantiate<GameObject>(gameObject, ((Component)this).transform).GetComponent<AudioSource>();
			((Component)strikeAudio).transform.localPosition = Vector3.zero;
			((Component)strikeAudio).gameObject.SetActive(true);
			strikeParticle = Object.Instantiate<GameObject>(((Component)val.explosionEffectParticle).gameObject, ((Component)this).transform).GetComponent<ParticleSystem>();
			((Component)strikeParticle).transform.localPosition = Vector3.zero;
			((Component)strikeParticle).gameObject.SetActive(true);
			if (((NetworkBehaviour)this).IsHost)
			{
				damage.Value = Config.itemChargerElectrocutionDamage.Value;
			}
		}

		private IEnumerator electrocutionDelayed(ItemCharger socket)
		{
			Debug.Log((object)"Electrocution started");
			socket.zapAudio.Play();
			yield return (object)new WaitForSeconds(0.75f);
			socket.chargeStationAnimator.SetTrigger("zap");
			Debug.Log((object)"Electrocution finished");
			if (((NetworkBehaviour)this).NetworkObject.IsOwner && !((NetworkBehaviour)this).NetworkObject.IsOwnedByServer)
			{
				Debug.Log((object)"Sending stun to server!!");
				ElectrocutedServerRpc(((Component)this).transform.position);
			}
			else if (((NetworkBehaviour)this).NetworkObject.IsOwner && ((NetworkBehaviour)this).NetworkObject.IsOwnedByServer)
			{
				Debug.Log((object)"Sending stun to clients!!");
				ElectrocutedClientRpc(((Component)this).transform.position);
				Electrocuted(((Component)this).transform.position);
			}
		}

		[ClientRpc]
		private void ElectrocutedClientRpc(Vector3 position)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(328188188u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 328188188u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Debug.Log((object)"Stun received!!");
					Electrocuted(position);
				}
			}
		}

		private void Electrocuted(Vector3 position)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			StormyWeather obj = Object.FindObjectOfType<StormyWeather>(true);
			Utilities.CreateExplosion(position, spawnExplosionEffect: false, 20, 0f, 5f, 3, (CauseOfDeath)11);
			strikeParticle.Play();
			obj.PlayThunderEffects(position, strikeAudio);
		}

		[ServerRpc]
		private void ElectrocutedServerRpc(Vector3 position)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Invalid comparison between Unknown and I4
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2844681185u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2844681185u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ElectrocutedClientRpc(position);
			}
		}

		protected override void __initializeVariables()
		{
			if (damage == null)
			{
				throw new Exception("PowerOutletStun.damage cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)damage).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)damage, "damage");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)damage);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_PowerOutletStun()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(328188188u, new RpcReceiveHandler(__rpc_handler_328188188));
			NetworkManager.__rpc_func_table.Add(2844681185u, new RpcReceiveHandler(__rpc_handler_2844681185));
		}

		private static void __rpc_handler_328188188(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PowerOutletStun)(object)target).ElectrocutedClientRpc(position);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2844681185(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PowerOutletStun)(object)target).ElectrocutedServerRpc(position);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "PowerOutletStun";
		}
	}
	public class RocketLauncher : GrabbableObject
	{
		public Light laserPointer;

		public Transform lightSource;

		public AudioSource mainAudio;

		public AudioClip[] activateClips;

		public AudioClip[] noAmmoSounds;

		public Transform aimDirection;

		public int maxAmmo = 4;

		private int currentAmmo;

		public GameObject missilePrefab;

		private float timeSinceLastShot;

		private PlayerControllerB previousPlayerHeldBy;

		public Material[] ammoLampMaterials;

		public Animator Animator;

		public ParticleSystem particleSystem;

		public override void Start()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			currentAmmo = maxAmmo;
			for (int i = 0; i < ammoLampMaterials.Length; i++)
			{
				if (i >= currentAmmo)
				{
					ammoLampMaterials[i].SetColor("_BaseColor", Color.red);
					ammoLampMaterials[i].SetColor("_EmissiveColorMap", Color.red);
				}
				else
				{
					ammoLampMaterials[i].SetColor("_BaseColor", Color.green);
					ammoLampMaterials[i].SetColor("_EmissiveColorMap", Color.green);
				}
			}
			((GrabbableObject)this).Start();
		}

		public override void OnDestroy()
		{
			((NetworkBehaviour)this).OnDestroy();
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (currentAmmo > 0)
			{
				currentAmmo--;
				PlayRandomAudio(mainAudio, activateClips);
				Animator.Play("fire");
				particleSystem.Play();
				for (int i = 0; i < ammoLampMaterials.Length; i++)
				{
					if (i >= currentAmmo)
					{
						ammoLampMaterials[i].SetColor("_BaseColor", Color.red);
					}
					else
					{
						ammoLampMaterials[i].SetColor("_BaseColor", Color.green);
					}
				}
				if (((NetworkBehaviour)this).IsOwner)
				{
					if (((NetworkBehaviour)this).IsHost)
					{
						MissileSpawner();
					}
					else
					{
						SpawnMissileServerRpc();
					}
				}
			}
			else
			{
				PlayRandomAudio(mainAudio, noAmmoSounds);
			}
		}

		[ServerRpc]
		private void SpawnMissileServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(336477477u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 336477477u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				MissileSpawner();
			}
		}

		private void MissileSpawner()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Object.Instantiate<GameObject>(missilePrefab, aimDirection.position, aimDirection.rotation).GetComponent<NetworkObject>().SpawnWithOwnership(((NetworkBehaviour)this).OwnerClientId, false);
		}

		private void PlayRandomAudio(AudioSource audioSource, AudioClip[] audioClips)
		{
			if (audioClips.Length != 0)
			{
				audioSource.PlayOneShot(audioClips[Random.Range(0, audioClips.Length)]);
			}
		}

		public override void LateUpdate()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).LateUpdate();
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(lightSource.position, lightSource.forward, ref val, 100f, 8))
			{
				((Component)laserPointer).transform.position = ((RaycastHit)(ref val)).point;
				((Behaviour)laserPointer).enabled = true;
			}
			else
			{
				((Behaviour)laserPointer).enabled = false;
			}
		}

		private void OnEnable()
		{
		}

		private void OnDisable()
		{
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				previousPlayerHeldBy = base.playerHeldBy;
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_RocketLauncher()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(336477477u, new RpcReceiveHandler(__rpc_handler_336477477));
		}

		private static void __rpc_handler_336477477(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RocketLauncher)(object)target).SpawnMissileServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "RocketLauncher";
		}
	}
	public class RoombaAI : EnemyAI
	{
		private float angeredTimer;

		[Header("Behaviors")]
		public AISearchRoutine searchForPlayers;

		public bool investigating;

		public bool hasBegunInvestigating;

		public Vector3 investigatePosition;

		[Header("Landmine")]
		private bool mineActivated = true;

		public bool hasExploded;

		public AudioSource mineAudio;

		public AudioSource mineFarAudio;

		public AudioSource idleSound;

		public AudioClip mineDetonate;

		public AudioClip mineTrigger;

		public AudioClip mineDetonateFar;

		public AudioClip beepNoise;

		public AudioClip minePress;

		private bool sendingExplosionRPC;

		private RaycastHit hit;

		private RoundManager roundManager;

		private bool localPlayerOnMine;

		private MeshRenderer meshRenderer;

		public Rigidbody Rigidbody;

		private List<Light> lights = new List<Light>();

		public float lightInterval = 1f;

		public float lightTimer;

		public float lightOnDuration = 0.1f;

		public override void Start()
		{
			((EnemyAI)this).Start();
			Transform val = ((Component)this).transform.Find("BoombaModel/Roomba/Cube");
			meshRenderer = ((Component)val).GetComponent<MeshRenderer>();
			lights = ((Component)val.parent).GetComponentsInChildren<Light>().ToList();
		}

		public override void DoAIInterval()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			Vector3 velocity = Rigidbody.velocity;
			float magnitude = ((Vector3)(ref velocity)).magnitude;
			idleSound.pitch = Mathf.Lerp(0.8f, 1.2f, magnitude / 2f);
			if (((EnemyAI)this).TargetClosestPlayer(4f, true, 70f))
			{
				((EnemyAI)this).StopSearch(searchForPlayers, true);
				base.movingTowardsTargetPlayer = true;
				hasBegunInvestigating = false;
				investigating = false;
			}
			else if (investigating)
			{
				if (!hasBegunInvestigating)
				{
					hasBegunInvestigating = true;
					((EnemyAI)this).StopSearch(base.currentSearch, false);
					((EnemyAI)this).SetDestinationToPosition(investigatePosition, false);
				}
				if (Vector3.Distance(((Component)this).transform.position, investigatePosition) < 5f)
				{
					investigating = false;
					hasBegunInvestigating = false;
				}
			}
			else if (!searchForPlayers.inProgress)
			{
				base.movingTowardsTargetPlayer = false;
				((EnemyAI)this).StartSearch(((Component)this).transform.position, searchForPlayers);
			}
		}

		private void FixedUpdate()
		{
			_ = base.ventAnimationFinished;
		}

		public IEnumerator disableLights(float timer)
		{
			yield return (object)new WaitForSeconds(timer);
			foreach (Light light in lights)
			{
				((Behaviour)light).enabled = false;
			}
		}

		public override void Update()
		{
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Update();
			if (lightTimer > 0f)
			{
				lightTimer -= Time.deltaTime;
				if (lightTimer <= 0f)
				{
					foreach (Light light in lights)
					{
						((Behaviour)light).enabled = true;
					}
					((MonoBehaviour)this).StartCoroutine(disableLights(lightOnDuration));
					mineAudio.PlayOneShot(beepNoise);
					WalkieTalkie.TransmitOneShotAudio(mineAudio, beepNoise, 1f);
				}
			}
			else
			{
				lightTimer = lightInterval;
			}
			if (!base.ventAnimationFinished || !((Object)(object)base.creatureAnimator != (Object)null))
			{
				return;
			}
			((Behaviour)base.creatureAnimator).enabled = false;
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			_ = base.serverPosition;
			if (base.stunNormalizedTimer > 0f)
			{
				base.agent.speed = 0f;
				angeredTimer = 7f;
			}
			else if (angeredTimer > 0f)
			{
				angeredTimer -= Time.deltaTime;
				if (((NetworkBehaviour)this).IsOwner)
				{
					base.agent.stoppingDistance = 0.1f;
					base.agent.speed = 1f;
				}
			}
			else if (((NetworkBehaviour)this).IsOwner)
			{
				base.agent.stoppingDistance = 5f;
				base.agent.speed = 0.8f;
			}
		}

		private IEnumerator StartIdleAnimation()
		{
			roundManager = Object.FindObjectOfType<RoundManager>();
			if (!((Object)(object)roundManager == (Object)null))
			{
				if (roundManager.BreakerBoxRandom != null)
				{
					yield return (object)new WaitForSeconds((float)roundManager.BreakerBoxRandom.NextDouble() + 0.5f);
				}
				mineAudio.pitch = Random.Range(0.9f, 1.1f);
			}
		}

		private void OnTriggerEnter(Collider other)
		{
			if (hasExploded)
			{
				return;
			}
			Plugin.logger.LogInfo((object)("[Boomba] Trigger enter, tag: " + ((Component)other).tag + ", name: " + ((Object)other).name));
			if (((Component)other).CompareTag("Player") || ((Component)((Component)other).transform.parent).CompareTag("Player"))
			{
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if (!((Component)other).CompareTag("Player"))
				{
					component = ((Component)((Component)other).transform.parent).GetComponent<PlayerControllerB>();
				}
				if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController) && (Object)(object)component != (Object)null && !component.isPlayerDead)
				{
					localPlayerOnMine = true;
					PressMineServerRpc();
					((MonoBehaviour)this).StartCoroutine(TriggerMine(other));
				}
			}
			else
			{
				if (!((Component)other).CompareTag("PlayerRagdoll"))
				{
					return;
				}
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					if ((Object)(object)((Component)other).GetComponent<DeadBodyInfo>().playerScript != (Object)(object)GameNetworkManager.Instance.localPlayerController)
					{
						return;
					}
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && !((NetworkBehaviour)((Component)other).GetComponent<GrabbableObject>()).NetworkObject.IsOwner)
				{
					return;
				}
				PressMineServerRpc();
				((MonoBehaviour)this).StartCoroutine(TriggerMine(other));
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PressMineServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3418551494u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3418551494u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					PressMineClientRpc();
				}
			}
		}

		[ClientRpc]
		public void PressMineClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2561781742u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2561781742u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					mineAudio.PlayOneShot(minePress);
					WalkieTalkie.TransmitOneShotAudio(mineAudio, minePress, 1f);
				}
			}
		}

		public IEnumerator TriggerMine(Collider other)
		{
			Debug.Log((object)("Object entering mine trigger, gameobject name: " + ((Object)((Component)other).gameObject).name));
			yield return (object)new WaitForSeconds(0.5f);
			MineGoesBoom(other);
		}

		public void MineGoesBoom(Collider other)
		{
			if (hasExploded)
			{
				return;
			}
			Debug.Log((object)("Object leaving mine trigger, gameobject name: " + ((Object)((Component)other).gameObject).name));
			if (((Component)other).CompareTag("Player") || ((Component)((Component)other).transform.parent).CompareTag("Player"))
			{
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if (!((Component)other).CompareTag("Player"))
				{
					component = ((Component)((Component)other).transform.parent).GetComponent<PlayerControllerB>();
				}
				if ((Object)(object)component != (Object)null && !component.isPlayerDead && !((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController))
				{
					localPlayerOnMine = false;
					TriggerMineOnLocalClientByExiting();
				}
			}
			else
			{
				if (!((Component)other).CompareTag("PlayerRagdoll"))
				{
					return;
				}
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					if ((Object)(object)((Component)other).GetComponent<DeadBodyInfo>().playerScript != (Object)(object)GameNetworkManager.Instance.localPlayerController)
					{
						return;
					}
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && !((NetworkBehaviour)((Component)other).GetComponent<GrabbableObject>()).NetworkObject.IsOwner)
				{
					return;
				}
				TriggerMineOnLocalClientByExiting();
			}
		}

		private void TriggerMineOnLocalClientByExiting()
		{
			if (!hasExploded)
			{
				hasExploded = true;
				SetOffMineAnimation();
				sendingExplosionRPC = true;
				ExplodeMineServerRpc();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void ExplodeMineServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2745793768u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2745793768u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					hasExploded = true;
					ExplodeMineClientRpc();
				}
			}
		}

		[ClientRpc]
		public void ExplodeMineClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2242285281u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2242285281u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (sendingExplosionRPC)
				{
					sendingExplosionRPC = false;
				}
				else
				{
					SetOffMineAnimation();
				}
			}
		}

		public void SetOffMineAnimation()
		{
			hasExploded = true;
			mineAudio.PlayOneShot(mineTrigger, 1f);
			((MonoBehaviour)this).StartCoroutine(detonateMineDelayed());
		}

		private IEnumerator detonateMineDelayed()
		{
			yield return (object)new WaitForSeconds(0.5f);
			Detonate();
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public void Detonate()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			mineAudio.pitch = Random.Range(0.93f, 1.07f);
			mineAudio.PlayOneShot(mineDetonate, 1f);
			Utilities.CreateExplosion(((Component)this).transform.position + Vector3.up, spawnExplosionEffect: true, 100, 5.7f, 6.4f, 6, (CauseOfDeath)3);
		}

		public bool MineHasLineOfSight(Vector3 pos)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			return !Physics.Linecast(((Component)this).transform.position, pos, ref hit, 256);
		}

		public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
		{
			((EnemyAI)this).HitEnemy(force, playerWhoHit, false);
			angeredTimer = 18f;
			SetOffMineAnimation();
			sendingExplosionRPC = true;
			ExplodeMineServerRpc();
		}

		public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID);
			if (!(Vector3.Distance(noisePosition, ((Component)this).transform.position) > 15f) && !base.movingTowardsTargetPlayer)
			{
				investigatePosition = noisePosition;
			}
		}

		public void InvestigatePosition(Vector3 position)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			if (!hasBegunInvestigating)
			{
				investigatePosition = position;
				investigating = true;
			}
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_RoombaAI()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3418551494u, new RpcReceiveHandler(__rpc_handler_3418551494));
			NetworkManager.__rpc_func_table.Add(2561781742u, new RpcReceiveHandler(__rpc_handler_2561781742));
			NetworkManager.__rpc_func_table.Add(2745793768u, new RpcReceiveHandler(__rpc_handler_2745793768));
			NetworkManager.__rpc_func_table.Add(2242285281u, new RpcReceiveHandler(__rpc_handler_2242285281));
		}

		private static void __rpc_handler_3418551494(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RoombaAI)(object)target).PressMineServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2561781742(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((RoombaAI)(object)target).PressMineClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2745793768(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RoombaAI)(object)target).ExplodeMineServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2242285281(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((RoombaAI)(object)target).ExplodeMineClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "RoombaAI";
		}
	}
	internal class ToyHammer : GrabbableObject
	{
		public int hammerHitForce = 1;

		public float hammerHitPercentage = 1f;

		public bool reelingUp;

		public bool isHoldingButton;

		private RaycastHit rayHit;

		private Coroutine reelingUpCoroutine;

		private RaycastHit[] objectsHitByHammer;

		private List<RaycastHit> objectsHitByHammerList = new List<RaycastHit>();

		public AudioClip reelUp;

		public AudioClip swing;

		public AudioClip[] hitSFX;

		public AudioSource hammerAudio;

		private PlayerControllerB previousPlayerHeldBy;

		private int hammerMask = 11012424;

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if ((Object)(object)base.playerHeldBy == (Object)null)
			{
				return;
			}
			isHoldingButton = buttonDown;
			if (!reelingUp && buttonDown)
			{
				reelingUp = true;
				previousPlayerHeldBy = base.playerHeldBy;
				if (reelingUpCoroutine != null)
				{
					((MonoBehaviour)this).StopCoroutine(reelingUpCoroutine);
				}
				reelingUpCoroutine = ((MonoBehaviour)this).StartCoroutine(reelUpHammer());
			}
		}

		private IEnumerator reelUpHammer()
		{
			base.playerHeldBy.activatingItem = true;
			base.playerHeldBy.twoHanded = true;
			base.playerHeldBy.playerBodyAnimator.ResetTrigger("hammerHit");
			base.playerHeldBy.playerBodyAnimator.SetBool("reelingUp", true);
			hammerAudio.PlayOneShot(reelUp);
			ReelUpSFXServerRpc();
			yield return (object)new WaitForSeconds(0.35f);
			yield return (object)new WaitUntil((Func<bool>)(() => !isHoldingButton || !base.isHeld));
			SwingHammer(!base.isHeld);
			yield return (object)new WaitForSeconds(0.13f);
			HitHammer(!base.isHeld);
			yield return (object)new WaitForSeconds(0.3f);
			reelingUp = false;
			reelingUpCoroutine = null;
		}

		[ServerRpc]
		public void ReelUpSFXServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3129286724u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3129286724u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReelUpSFXClientRpc();
			}
		}

		[ClientRpc]
		public void ReelUpSFXClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4160876605u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4160876605u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					hammerAudio.PlayOneShot(reelUp);
				}
			}
		}

		public override void DiscardItem()
		{
			base.playerHeldBy.activatingItem = false;
			((GrabbableObject)this).DiscardItem();
		}

		public void SwingHammer(bool cancel = false)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			previousPlayerHeldBy.playerBodyAnimator.SetBool("reelingUp", false);
			if (!cancel)
			{
				hammerAudio.PlayOneShot(swing);
				previousPlayerHeldBy.UpdateSpecialAnimationValue(true, (short)((Component)previousPlayerHeldBy).transform.localEulerAngles.y, 0.4f, false);
			}
		}

		public void HitHammer(bool cancel = false)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0342: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)previousPlayerHeldBy == (Object)null)
			{
				return;
			}
			previousPlayerHeldBy.activatingItem = false;
			bool flag = false;
			if (!cancel)
			{
				previousPlayerHeldBy.twoHanded = false;
				Debug.DrawRay(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward * 1.85f, Color.blue, 5f);
				objectsHitByHammer = Physics.SphereCastAll(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, 0.75f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, 1.85f, hammerMask, (QueryTriggerInteraction)2);
				objectsHitByHammerList = objectsHitByHammer.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
				Vector3 val = ((Component)previousPlayerHeldBy.gameplayCamera).transform.position;
				IHittable val3 = default(IHittable);
				RaycastHit val5 = default(RaycastHit);
				for (int i = 0; i < objectsHitByHammerList.Count; i++)
				{
					RaycastHit val2 = objectsHitByHammerList[i];
					if (((Component)((RaycastHit)(ref val2)).transform).gameObject.layer != 8)
					{
						val2 = objectsHitByHammerList[i];
						if (((Component)((RaycastHit)(ref val2)).transform).gameObject.layer != 11)
						{
							val2 = objectsHitByHammerList[i];
							if (!((Component)((RaycastHit)(ref val2)).transform).TryGetComponent<IHittable>(ref val3))
							{
								continue;
							}
							val2 = objectsHitByHammerList[i];
							if ((Object)(object)((RaycastHit)(ref val2)).transform == (Object)(object)((Component)previousPlayerHeldBy).transform)
							{
								continue;
							}
							val2 = objectsHitByHammerList[i];
							if (!(((RaycastHit)(ref val2)).point == Vector3.zero))
							{
								Vector3 val4 = val;
								val2 = objectsHitByHammerList[i];
								if (Physics.Linecast(val4, ((RaycastHit)(ref val2)).point, ref val5, StartOfRou

BepInEx/plugins/LRCCosmetics.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LRCCosmetics.Cosmetics;
using Microsoft.CodeAnalysis;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LRCCosmetics")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A cool collection of cosmetics")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ccf3acd7d1d43cfb4a5019d73ca7883cdebc10cc")]
[assembly: AssemblyProduct("LRCCosmetics")]
[assembly: AssemblyTitle("LRCCosmetics")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LRCCosmetics
{
	[BepInPlugin("LRCCosmetics", "LRCCosmetics", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private static Harmony _harmony;

		private bool _initialized;

		private void Awake()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			if (_harmony == null)
			{
				_harmony = new Harmony("LRCCosmetics");
			}
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LRCCosmetics is loaded!");
		}

		public void Start()
		{
			if (_initialized)
			{
				_initialized = true;
				Init();
			}
		}

		public void OnDestroy()
		{
			if (!_initialized)
			{
				_initialized = true;
				Init();
			}
		}

		private void Init()
		{
			List<StreamCosmeticGeneric> cosmetics = new List<StreamCosmeticGeneric>
			{
				new BraixenHead(),
				new DittoHead(),
				new GardevoirHead(),
				new LegoSharkHeadBlueCosmetic(),
				new MeowscaradaHead(),
				new VaporeonCosmetic(),
				new ZoruaHead()
			};
			LoadAssets(cosmetics);
		}

		private void LoadAssets(IEnumerable<StreamCosmeticGeneric> cosmetics)
		{
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading assets for LRCCosmetics");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			if ((object)executingAssembly == null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to get assemlby.");
			}
			foreach (StreamCosmeticGeneric cosmetic in cosmetics)
			{
				AssetBundle val = BundleUtilities.LoadBundleFromInternalAssembly(cosmetic.StreamingPath, executingAssembly);
				GameObject val2 = AssetBundleExtension.LoadPersistentAsset<GameObject>(val, ((CosmeticGeneric)cosmetic).gameObjectPath);
				if (val2 == null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Failed to find GameObject for cosmetic '" + ((CosmeticGeneric)cosmetic).cosmeticId + "' at path '" + ((CosmeticGeneric)cosmetic).gameObjectPath + "'"));
					continue;
				}
				Texture2D val3 = AssetBundleExtension.LoadPersistentAsset<Texture2D>(val, ((CosmeticGeneric)cosmetic).textureIconPath);
				if (val3 == null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Failed to find icon Texture2D for cosmetic '" + ((CosmeticGeneric)cosmetic).cosmeticId + " at path '" + ((CosmeticGeneric)cosmetic).textureIconPath + "'"));
				}
				else
				{
					CosmeticInstance val4 = val2.AddComponent<CosmeticInstance>();
					val4.cosmeticId = ((CosmeticGeneric)cosmetic).cosmeticId;
					val4.icon = val3;
					val4.cosmeticType = ((CosmeticGeneric)cosmetic).cosmeticType;
					CosmeticRegistry.cosmeticInstances.Add(((CosmeticGeneric)cosmetic).cosmeticId, val4);
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Successfully loaded cosmetic: " + ((CosmeticGeneric)cosmetic).cosmeticId));
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LRCCosmetics";

		public const string PLUGIN_NAME = "LRCCosmetics";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LRCCosmetics.Cosmetics
{
	public class BraixenHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.braixenhead";

		public override string gameObjectPath => "assets/LRCCosmetics/BraixenHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/BraixenHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.braixenhead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class DittoHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.dittohead";

		public override string gameObjectPath => "assets/LRCCosmetics/DittoHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/DittoHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.dittohead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class GardevoirHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.gardevoirhead";

		public override string gameObjectPath => "assets/LRCCosmetics/GardevoirHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/GardevoirHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.gardevoirhead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class LegoSharkHeadBlueCosmetic : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.legosharkbluehead";

		public override string gameObjectPath => "assets/LRCCosmetics/LegoSharkBlueHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/LegoSharkBlueHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.legosharkbluehead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class MeowscaradaHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.meowscaradahead";

		public override string gameObjectPath => "assets/LRCCosmetics/MeowscaradaHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/MeowscaradaHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.meowscaradahead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public abstract class StreamCosmeticGeneric : CosmeticGeneric
	{
		public virtual string StreamingPath => string.Empty;
	}
	public class VaporeonCosmetic : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.vaporeonhead";

		public override string gameObjectPath => "assets/LRCCosmetics/VaporeonHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/VaporeonHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.vaporeonhead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class ZoruaHead : StreamCosmeticGeneric
	{
		public override string cosmeticId => "lrccosmetics.zoruahead";

		public override string gameObjectPath => "assets/LRCCosmetics/ZoruaHead.prefab";

		public override string textureIconPath => "assets/LRCCosmetics/Icons/ZoruaHeadIconTexture.png";

		public override string StreamingPath => "LRCCosmetics.Assets.zoruahead";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
}

BepInEx/plugins/MMHOOK_AmazingAssets.TerrainToMesh.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using AmazingAssets.TerrainToMesh;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.AmazingAssets.TerrainToMesh;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(TerrainData P_0, bool P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e orig, TerrainData P_1, bool P_2, bool P_3);

		public static event hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Add<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		public static event Manipulator \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Modify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class \u200f\u202c\u202d\u202a\u206a\u200b\u200b\u202c\u200e\u200c\u200f\u206f\u200d\u200c\u206c\u206e\u200e\u206f\u206b\u206b\u202c\u200f\u206b\u200f\u200c\u206f\u200d\u202d\u206e\u206c\u202c\u200f\u202b\u202a\u200c\u202a\u202a\u206c\u200d\u206f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(Texture P_0, RenderTexture P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e orig, Texture P_1, RenderTexture P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(Texture P_0, RenderTexture P_1, Material P_2, bool P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, bool P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(Color P_0, TextureFormat P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e orig, Color P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(int P_0, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e orig, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(RenderTexture P_0, TextureFormat P_1, ref Texture2D P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e orig, RenderTexture P_1, TextureFormat P_2, ref Texture2D P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(Texture2D P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(TerrainData P_0, int P_1, out int P_2, out int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e orig, TerrainData P_1, int P_2, out int P_3, out int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(int P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e orig, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace hook_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e(orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(bool P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e orig, bool P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(Object P_0, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e orig, Object P_1, Object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(Texture P_0, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e orig, Texture P_1, RenderTexture P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(Texture P_0, RenderTexture P_1, Material P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(Texture2D P_0, Color[] P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e orig, Texture2D P_1, Color[] P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(int P_0, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e orig, int P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e(orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e(orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(Texture2D P_0, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, TextureFormat P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(Texture2D P_0, Rect P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e orig, Texture2D P_1, Rect P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e(orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(string P_0, object P_1, object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e orig, string P_1, object P_2, object P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(Texture2D P_0, int P_1, int P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] hook_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat hook_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(Texture P_0, TextureWrapMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode hook_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(Texture P_0, FilterMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e orig, Texture P_1, FilterMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(string P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e orig, string P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(Object P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e orig, Object P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(TerrainData P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 hook_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e orig, TerrainData P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e(orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e orig);

		public static class \u206b\u206a\u200c\u206b\u206a\u202a\u200d\u202a\u200f\u202b\u200b\u206b\u200d\u202c\u206c\u206c\u202a\u206e\u200c\u206d\u202a\u206b\u206c\u200e\u200c\u202b\u206e\u206e\u200b\u206f\u200f\u200e\u202e\u206b\u202d\u200f\u200b\u202a\u206d\u202c\u202e
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(object self, int P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6, int P_7, int P_8);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(object self, int P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(object self, int P_1, bool P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 hook_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(Object P_0, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e orig, Object P_1, Object P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(string P_0, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e orig, string P_1, string P_2, string P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader hook_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(Shader P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material hook_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e orig, Shader P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(Material P_0, string P_1, float P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e orig, Material P_1, string P_2, float P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(int P_0, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e orig, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat hook_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(Texture P_0, TextureWrapMode P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(string P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e orig, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(Object P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e orig, Object P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e(orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace hook_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e(orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(Material P_0, string P_1, Vector4 P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e orig, Material P_1, string P_2, Vector4 P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(Texture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e orig, Texture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat hook_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(RenderTextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e orig, RenderTextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(TextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e orig, TextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(int P_0, int P_1, int P_2, RenderTextureFormat P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e orig, int P_1, int P_2, int P_3, RenderTextureFormat P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture hook_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(TerrainData P_0, bool P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e orig, TerrainData P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(int P_0, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e orig, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(Texture P_0, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e orig, Texture P_1, RenderTexture P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] hook_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e orig, IEnumerable<float> P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e orig, IEnumerable<float> P_1);

			public static class \u206f\u202d\u200c\u206d\u200c\u200f\u206d\u206e\u202b\u200b\u202d\u206f\u206e\u200e\u206d\u206d\u206b\u206c\u206d\u200d\u202d\u202c\u200b\u206f\u200e\u202e\u206c\u206f\u202b\u202d\u206a\u200c\u202a\u200b\u200e\u206a\u200f\u200b\u200c\u202c\u202e
			{
				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_cctor();

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_cctor(orig_cctor orig);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_ctor(object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_ctor(orig_ctor orig, object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(object self, Color P_1);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float hook_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e orig, object self, Color P_2);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206d\u202d\u200c\u202e\u200c\u206b\u202d\u200c\u202a\u206b\u202d\u206c\u200e\u206b\u200b\u206c\u200e\u200c\u200f\u206c\u200d\u200d\u200b\u206a\u202d\u202d\u202

BepInEx/plugins/MMHOOK_Assembly-CSharp.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Reflection;
using DigitalRuby.ThunderAndLightning;
using Discord;
using Dissonance;
using Dissonance.Integrations.Unity_NFGO;
using DunGen;
using DunGen.Adapters;
using DunGen.Analysis;
using DunGen.Editor;
using DunGen.Graph;
using DunGen.Tags;
using GameNetcodeStuff;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.DigitalRuby.ThunderAndLightning;
using On.Dissonance.Integrations.Unity_NFGO;
using On.DunGen;
using On.DunGen.Adapters;
using On.DunGen.Analysis;
using On.DunGen.Editor;
using On.DunGen.Graph;
using On.DunGen.Tags;
using On.GameNetcodeStuff;
using On.__GEN;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class AlarmButton
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PushAlarmButton(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PushAlarmButton(orig_PushAlarmButton orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AlarmButton self);

		public static event hook_PushAlarmButton PushAlarmButton
		{
			add
			{
				HookEndpointManager.Add<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AlarmButton
	{
		public static event Manipulator PushAlarmButton
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedItem
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EquipItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EquipItem(orig_EquipItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DiscardItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DiscardItem(orig_DiscardItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PocketItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PocketItem(orig_PocketItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AnimatedItem self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EquipItem EquipItem
		{
			add
			{
				HookEndpointManager.Add<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DiscardItem DiscardItem
		{
			add
			{
				HookEndpointManager.Add<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PocketItem PocketItem
		{
			add
			{
				HookEndpointManager.Add<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedItem
	{
		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EquipItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DiscardItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PocketItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedTextureUV
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_AnimateUV(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_AnimateUV(orig_AnimateUV orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedTextureUV self);

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateUV AnimateUV
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedTextureUV
	{
		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AnimateUV
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimationStopPoints
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition1(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition1(orig_SetAnimationStopPosition1 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationGo(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationGo(orig_SetAnimationGo orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition2(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition2(orig_SetAnimationStopPosition2 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimationStopPoints self);

		public static event hook_SetAnimationStopPosition1 SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationGo SetAnimationGo
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationStopPosition2 SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimationStopPoints
	{
		public static event Manipulator SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationGo
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AudioReverbPresets
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AudioReverbPresets self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AudioReverbPresets self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AudioReverbPresets
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AutoParentToShip
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartSuckingOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartSuckingOutOfShip(orig_StartSuckingOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_SuckObjectOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_SuckObjectOutOfShip(orig_SuckObjectOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_MoveToOffset(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_MoveToOffset(orig_MoveToOffset orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AutoParentToShip self);

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartSuckingOutOfShip StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SuckObjectOutOfShip SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MoveToOffset MoveToOffset
		{
			add
			{
				HookEndpointManager.Add<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AutoParentToShip
	{
		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LateUpdate
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator MoveToOffset
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class BaboonBirdAI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesServerRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesServerRpc(orig_SyncInitialValuesServerRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesClientRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesClientRpc(orig_SyncInitialValuesClientRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithPlayer(BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithPlayer(orig_OnCollideWithPlayer orig, BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithEnemy(BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithEnemy(orig_OnCollideWithEnemy orig, BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_HitEnemy(BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_HitEnemy(orig_HitEnemy orig, BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_KillEnemy(BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_KillEnemy(orig_KillEnemy orig, BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopKillAnimation(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopKillAnimation(orig_StopKillAnimation orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimServerRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimServerRpc(orig_StabPlayerDeathAnimServerRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimClientRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimClientRpc(orig_StabPlayerDeathAnimClientRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_killPlayerAnimation(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_killPlayerAnimation(orig_killPlayerAnimation orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InteractWithScrap(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InteractWithScrap(orig_InteractWithScrap orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CanGrabScrap(BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CanGrabScrap(orig_CanGrabScrap orig, BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropHeldItemAndSync(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropHeldItemAndSync(orig_DropHeldItemAndSync orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapServerRpc(orig_DropScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapClientRpc(orig_DropScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrap(BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrap(orig_DropScrap orig, BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabItemAndSync(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabItemAndSync(orig_GrabItemAndSync orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapServerRpc(orig_GrabScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapClientRpc(orig_GrabScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrap(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrap(orig_GrabScrap orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReachedNodeInSearch(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReachedNodeInSearch(orig_ReachedNodeInSearch orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoAIInterval(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoAIInterval(orig_DoAIInterval orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreat(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreat(orig_StopFocusingThreat orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatServerRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatServerRpc(orig_StopFocusingThreatServerRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatClientRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatClientRpc(orig_StopFocusingThreatClientRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveMode(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveMode(orig_SetAggressiveMode orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeServerRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeServerRpc(orig_SetAggressiveModeServerRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeClientRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeClientRpc(orig_SetAggressiveModeClientRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInView(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInView(orig_SetThreatInView orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewServerRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewServerRpc(orig_SetThreatInViewServerRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewClientRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewClientRpc(orig_SetThreatInViewClientRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeServerRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeServerRpc(orig_EnemyEnterRestModeServerRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeClientRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeClientRpc(orig_EnemyEnterRestModeClientRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpServerRpc(orig_EnemyGetUpServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpClientRpc(orig_EnemyGetUpClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDrawGizmos(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDrawGizmos(orig_OnDrawGizmos orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DetectNoise(BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DetectNoise(orig_DetectNoise orig, BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_AnimateLooking(BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_AnimateLooking(orig_AnimateLooking orig, BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_GetComfortableDistanceToThreat(BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_GetComfortableDistanceToThreat(orig_GetComfortableDistanceToThreat orig, BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReactToThreat(BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReactToThreat(orig_ReactToThreat orig, BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatServerRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatServerRpc(orig_StartFocusOnThreatServerRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatClientRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatClientRpc(orig_StartFocusOnThreatClientRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_ReactToOtherBaboonSighted(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_ReactToOtherBaboonSighted(orig_ReactToOtherBaboonSighted orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoLOSCheck(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoLOSCheck(orig_DoLOSCheck orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBaboonInterest(BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBaboonInterest(orig_PingBaboonInterest orig, BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestServerRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestServerRpc(orig_PingBirdInterestServerRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestClientRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestClientRpc(orig_PingBirdInterestClientRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroup(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroup(orig_JoinScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroup(BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroup(orig_StartScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveCurrentScoutingGroup(BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveCurrentScoutingGroup(orig_LeaveCurrentScoutingGroup orig, BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupServerRpc(orig_LeaveScoutingGroupServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupClientRpc(orig_LeaveScoutingGroupClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupServerRpc(orig_StartScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupClientRpc(orig_StartScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupServerRpc(orig_JoinScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupClientRpc(orig_JoinScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CallToOtherBaboon(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CallToOtherBaboon(orig_CallToOtherBaboon orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimation(BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimation(orig_StartMiscAnimation orig, BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationServerRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationServerRpc(orig_StartMiscAnimationServerRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationClientRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationClientRpc(orig_StartMiscAnimationClientRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CalculateAnimationDirection(BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CalculateAnimationDirection(orig_CalculateAnimationDirection orig, BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeRPCS_BaboonBirdAI();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeRPCS_BaboonBirdAI(orig_InitializeRPCS_BaboonBirdAI orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3452382367(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3452382367(orig___rpc_handler_3452382367 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3856685904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3856685904(orig___rpc_handler_3856685904 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2476579270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2476579270(orig___rpc_handler_2476579270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3749667856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3749667856(orig___rpc_handler_3749667856 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1418775270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1418775270(orig___rpc_handler_1418775270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1865475504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1865475504(orig___rpc_handler_1865475504 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_869682226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_869682226(orig___rpc_handler_869682226 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1564051222(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1564051222(orig___rpc_handler_1564051222 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1546030380(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1546030380(orig___rpc_handler_1546030380 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3360048400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3360048400(orig___rpc_handler_3360048400 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_443869275(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_443869275(orig___rpc_handler_443869275 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1782649174(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1782649174(orig___rpc_handler_1782649174 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3428942850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3428942850(orig___rpc_handler_3428942850 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2073937320(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2073937320(orig___rpc_handler_2073937320 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1806580287(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1806580287(orig___rpc_handler_1806580287 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1567928363(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1567928363(orig___rpc_handler_1567928363 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3614203845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3614203845(orig___rpc_handler_3614203845 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1155909339(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1155909339(orig___rpc_handler_1155909339 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3933590138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3933590138(orig___rpc_handler_3933590138 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_991811456(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_991811456(orig___rpc_handler_991811456 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1670979535(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1670979535(orig___rpc_handler_1670979535 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2348332192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2348332192(orig___rpc_handler_2348332192 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2459653399(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2459653399(orig___rpc_handler_2459653399 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_696889160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_696889160(orig___rpc_handler_696889160 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3367846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3367846835(orig___rpc_handler_3367846835 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1737299197(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1737299197(orig___rpc_handler_1737299197 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1775372234(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1775372234(orig___rpc_handler_1775372234 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1078565091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1078565091(orig___rpc_handler_1078565091 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1580405641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1580405641(orig___rpc_handler_1580405641 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3995026000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3995026000(orig___rpc_handler_3995026000 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, BaboonBirdAI self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesServerRpc SyncInitialValuesServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesClientRpc SyncInitialValuesClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithPlayer OnCollideWithPlayer
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithEnemy OnCollideWithEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HitEnemy HitEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_KillEnemy KillEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopKillAnimation StopKillAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimServerRpc StabPlayerDeathAnimServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimClientRpc StabPlayerDeathAnimClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_killPlayerAnimation killPlayerAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InteractWithScrap InteractWithScrap
		{
			add
			{
				HookEndpointManager.Add<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CanGrabScrap CanGrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropHeldItemAndSync DropHeldItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapServerRpc DropScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapClientRpc DropScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrap DropScrap
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabItemAndSync GrabItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapServerRpc GrabScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapClientRpc GrabScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrap GrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReachedNodeInSearch ReachedNodeInSearch
		{
			add
			{
				HookEndpointManager.Add<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoAIInterval DoAIInterval
		{
			add
			{
				HookEndpointManager.Add<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreat StopFocusingThreat
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatServerRpc StopFocusingThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatClientRpc StopFocusingThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveMode SetAggressiveMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeServerRpc SetAggressiveModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeClientRpc SetAggressiveModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInView SetThreatInView
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewServerRpc SetThreatInViewServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewClientRpc SetThreatInViewClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeServerRpc EnemyEnterRestModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeClientRpc EnemyEnterRestModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpServerRpc EnemyGetUpServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpClientRpc EnemyGetUpClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDrawGizmos OnDrawGizmos
		{
			add
			{
				HookEndpointManager.Add<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DetectNoise DetectNoise
		{
			add
			{
				HookEndpointManager.Add<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateLooking AnimateLooking
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetComfortableDistanceToThreat GetComfortableDistanceToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToThreat ReactToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatServerRpc StartFocusOnThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatClientRpc StartFocusOnThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToOtherBaboonSighted ReactToOtherBaboonSighted
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoLOSCheck DoLOSCheck
		{
			add
			{
				HookEndpointManager.Add<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBaboonInterest PingBaboonInterest
		{
			add
			{
				HookEndpointManager.Add<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestServerRpc PingBirdInterestServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestClientRpc PingBirdInterestClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroup JoinScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroup StartScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveCurrentScoutingGroup LeaveCurrentScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupServerRpc LeaveScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupClientRpc LeaveScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupServerRpc StartScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupClientRpc StartScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupServerRpc JoinScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupClientRpc JoinScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallToOtherBaboon CallToOtherBaboon
		{
			add
			{
				HookEndpointManager.Add<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimation StartMiscAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationServerRpc StartMiscAnimationServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationClientRpc StartMiscAnimationClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CalculateAnimationDirection CalculateAnimationDirection
		{
			add
			{
				HookEndpointManager.Add<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitializeRPCS_BaboonBirdAI InitializeRPCS_BaboonBirdAI
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3452382367 __rpc_handler_3452382367
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3856685904 __rpc_handler_3856685904
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_2476579270 __rpc_handler_2476579270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3749667856 __rpc_handler_3749667856
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1418775270 __rpc_handler_1418775270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1865475504 __rpc_handler_1865475504
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_869682226 __rpc_handler_869682226
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1564051222 __rpc_handler_1564051222
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1546030380 __rpc_handler_1546030380
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3360048400 __rpc_handler_3360048400
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_443869275 __rpc_handler_443869275
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1782649174 __rpc_handler_1782649174
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3428942850 __rpc_handler_3428942850

BepInEx/plugins/MMHOOK_ClientNetworkTransform.dll

Decompiled 2 years ago
using System;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.Unity.Netcode.Samples;
using On.__GEN;
using Unity.Netcode.Samples;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnNetworkSpawn(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnNetworkSpawn(orig_OnNetworkSpawn orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, ClientNetworkTransform self);

		public static event hook_OnNetworkSpawn OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Add<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		public static event Manipulator OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size6144
	{
	}
}

BepInEx/plugins/MMHOOK_DissonanceVoip.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using Dissonance;
using Dissonance.Audio;
using Dissonance.Audio.Capture;
using Dissonance.Audio.Codecs;
using Dissonance.Audio.Playback;
using Dissonance.Config;
using Dissonance.Datastructures;
using Dissonance.Networking;
using Dissonance.VAD;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using NAudio.Wave;
using On;
using On.Dissonance;
using On.Dissonance.Audio;
using On.Dissonance.Audio.Capture;
using On.Dissonance.Audio.Codecs;
using On.Dissonance.Audio.Codecs.Identity;
using On.Dissonance.Audio.Codecs.Opus;
using On.Dissonance.Audio.Codecs.Silence;
using On.Dissonance.Audio.Playback;
using On.Dissonance.Config;
using On.Dissonance.Datastructures;
using On.Dissonance.Extensions;
using On.Dissonance.Networking;
using On.Dissonance.Networking.Client;
using On.Dissonance.Threading;
using On.NAudio.Dsp;
using On.NAudio.Wave;
using UnityEngine;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Dsp
{
	public static class WdlResampler
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetMode(object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetMode(orig_SetMode orig, object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFilterParms(object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFilterParms(orig_SetFilterParms orig, object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFeedMode(object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFeedMode(orig_SetFeedMode orig, object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Reset(object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Reset(orig_Reset orig, object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetRates(object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetRates(orig_SetRates orig, object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double orig_GetCurrentLatency(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double hook_GetCurrentLatency(orig_GetCurrentLatency orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResamplePrepare(object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResamplePrepare(orig_ResamplePrepare orig, object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResampleOut(object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResampleOut(orig_ResampleOut orig, object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_BuildLowPass(object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_BuildLowPass(orig_BuildLowPass orig, object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample(orig_SincSample orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample1(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample1(orig_SincSample1 orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample2(object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample2(orig_SincSample2 orig, object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		public static class WDL_Resampler_IIRFilter
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Reset(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Reset(orig_Reset orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_setParms(object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_setParms(orig_setParms orig, object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Apply(object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Apply(orig_Apply orig, object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_float(object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_float(orig_denormal_filter_float orig, object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_double(object self, double x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_double(orig_denormal_filter_double orig, object self, double x);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Reset Reset
			{
				add
				{
					HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_setParms setParms
			{
				add
				{
					HookEndpointManager.Add<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Apply Apply
			{
				add
				{
					HookEndpointManager.Add<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_float denormal_filter_float
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_double denormal_filter_double
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetMode SetMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFilterParms SetFilterParms
		{
			add
			{
				HookEndpointManager.Add<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFeedMode SetFeedMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Reset Reset
		{
			add
			{
				HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetRates SetRates
		{
			add
			{
				HookEndpointManager.Add<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentLatency GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResamplePrepare ResamplePrepare
		{
			add
			{
				HookEndpointManager.Add<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResampleOut ResampleOut
		{
			add
			{
				HookEndpointManager.Add<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BuildLowPass BuildLowPass
		{
			add
			{
				HookEndpointManager.Add<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample SincSample
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample1 SincSample1
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample2 SincSample2
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Dsp
{
	public static class WdlResampler
	{
		public static class WDL_Resampler_IIRFilter
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Reset
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator setParms
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Apply
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_float
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_double
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFilterParms
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFeedMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Reset
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetRates
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResamplePrepare
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResampleOut
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator BuildLowPass
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample1
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample2
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFileWriter
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_Stream_WaveFormat(Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_Stream_WaveFormat(orig_ctor_Stream_WaveFormat orig, Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_string_WaveFormat(Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_string_WaveFormat(orig_ctor_string_WaveFormat orig, Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteDataChunkHeader(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteDataChunkHeader(orig_WriteDataChunkHeader orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CreateFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CreateFactChunk(orig_CreateFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_HasFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_HasFactChunk(orig_HasFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_Read(Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_Read(orig_Read orig, Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long orig_Seek(Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long hook_Seek(orig_Seek orig, Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetLength(Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetLength(orig_SetLength orig, Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Write(Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Write(orig_Write orig, Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSample(Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSample(orig_WriteSample orig, Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSamples(Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSamples(orig_WriteSamples orig, Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Flush(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Flush(orig_Flush orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateHeader(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateHeader(orig_UpdateHeader orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateDataChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateDataChunk(orig_UpdateDataChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateRiffChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateRiffChunk(orig_UpdateRiffChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateFactChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateFactChunk(orig_UpdateFactChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Finalize(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Finalize(orig_Finalize orig, Stream self);

		public static event hook_ctor_Stream_WaveFormat ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor_string_WaveFormat ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteDataChunkHeader WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Add<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateFactChunk CreateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HasFactChunk HasFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Read Read
		{
			add
			{
				HookEndpointManager.Add<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Seek Seek
		{
			add
			{
				HookEndpointManager.Add<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetLength SetLength
		{
			add
			{
				HookEndpointManager.Add<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Write Write
		{
			add
			{
				HookEndpointManager.Add<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSample WriteSample
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSamples WriteSamples
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Flush Flush
		{
			add
			{
				HookEndpointManager.Add<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateHeader UpdateHeader
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateDataChunk UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateRiffChunk UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateFactChunk UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Finalize Finalize
		{
			add
			{
				HookEndpointManager.Add<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFileWriter
	{
		public static event Manipulator ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator HasFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Read
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Seek
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetLength
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Write
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSamples
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Flush
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Finalize
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFormat
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals(WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals(orig_Equals orig, WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, WaveFormat self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Equals Equals
		{
			add
			{
				HookEndpointManager.Add<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFormat
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Equals
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator ToString
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class BaseCommsTrigger
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_TokensModified(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_TokensModified(orig_TokensModified orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ContainsToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ContainsToken(orig_ContainsToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_AddToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_AddToken(orig_AddToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RemoveToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RemoveToken(orig_RemoveToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ColliderTriggerChanged(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ColliderTriggerChanged(orig_ColliderTriggerChanged orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter2D(orig_OnTriggerEnter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit2D(orig_OnTriggerExit2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter(orig_OnTriggerEnter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit(orig_OnTriggerExit orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter(orig_ColliderTriggerFilter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter2D(orig_ColliderTriggerFilter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms orig_FindLocalVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms hook_FindLocalVoiceComm(orig_FindLocalVoiceComm orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CheckVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CheckVoiceComm(orig_CheckVoiceComm orig, BaseCommsTrigger self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_TokensModified TokensModified
		{
			add
			{
				HookEndpointManager.Add<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ContainsToken ContainsToken
		{
			add
			{
				HookEndpointManager.Add<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AddToken AddToken
		{
			add
			{
				HookEndpointManager.Add<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RemoveToken RemoveToken
		{
			add
			{
				HookEndpointManager.Add<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerChanged ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter2D OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit2D OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit OnTriggerExit
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter2D ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_FindLocalVoiceComm FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckVoiceComm CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class BaseCommsTrigger
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator TokensModified
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ContainsToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AddToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RemoveToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class ChannelProperties
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ChannelProperties self, object defaultPriority);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ChannelProperties self, object defaultPriority);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class ChannelProperties
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_PlayerChannel(ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_PlayerChannel(orig_Equals_PlayerChannel orig, ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref PlayerChannel self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_PlayerChannel Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel orig_CreateChannel(PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel hook_CreateChannel(orig_CreateChannel orig, PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RemoteChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RemoteChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_RoomChannel(ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_RoomChannel(orig_Equals_RoomChannel orig, ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_RoomChannel Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel orig_CreateChannel(RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel hook_CreateChannel(orig_CreateChannel orig, RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class CodecSettings
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(ref CodecSettings self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, ref CodecSettings self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)

BepInEx/plugins/MMHOOK_Facepunch Transport for Netcode for GameObjects.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using Netcode.Transports.Facepunch;
using On;
using On.Netcode.Transports.Facepunch;
using On.__GEN;
using Steamworks.Data;
using Unity.Netcode;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectLocalClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectLocalClient(orig_DisconnectLocalClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectRemoteClient(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectRemoteClient(orig_DisconnectRemoteClient orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong orig_GetCurrentRtt(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong hook_GetCurrentRtt(orig_GetCurrentRtt orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Initialize(FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Initialize(orig_Initialize orig, FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType orig_NetworkDeliveryToSendType(FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType hook_NetworkDeliveryToSendType(orig_NetworkDeliveryToSendType orig, FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Send(FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Send(orig_Send orig, FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent orig_PollEvent(FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent hook_PollEvent(orig_PollEvent orig, FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartClient(orig_StartClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartServer(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartServer(orig_StartServer orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnsurePayloadCapacity(FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnsurePayloadCapacity(orig_EnsurePayloadCapacity orig, FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnecting(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnecting(orig_Steamworks_IConnectionManager_OnConnecting orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnected(orig_Steamworks_IConnectionManager_OnConnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnDisconnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnDisconnected(orig_Steamworks_IConnectionManager_OnDisconnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnMessage(FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnMessage(orig_Steamworks_IConnectionManager_OnMessage orig, FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnecting(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnecting(orig_Steamworks_ISocketManager_OnConnecting orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnected(orig_Steamworks_ISocketManager_OnConnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnDisconnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnDisconnected(orig_Steamworks_ISocketManager_OnDisconnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnMessage(FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnMessage(orig_Steamworks_ISocketManager_OnMessage orig, FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_InitSteamworks(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_InitSteamworks(orig_InitSteamworks orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, FacepunchTransport self);

		public static class Client
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectLocalClient DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectRemoteClient DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentRtt GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Initialize Initialize
		{
			add
			{
				HookEndpointManager.Add<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_NetworkDeliveryToSendType NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Add<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Send Send
		{
			add
			{
				HookEndpointManager.Add<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PollEvent PollEvent
		{
			add
			{
				HookEndpointManager.Add<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartClient StartClient
		{
			add
			{
				HookEndpointManager.Add<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartServer StartServer
		{
			add
			{
				HookEndpointManager.Add<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnsurePayloadCapacity EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Add<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnecting Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnected Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnDisconnected Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnMessage Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnecting Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnected Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnDisconnected Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnMessage Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitSteamworks InitSteamworks
		{
			add
			{
				HookEndpointManager.Add<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		public static class Client
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Initialize
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Send
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PollEvent
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartServer
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator InitSteamworks
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ReadOnlyAttribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ReadOnlyAttribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size14336
	{
	}
}

BepInEx/plugins/MMHOOK_Facepunch.Steamworks.Win64.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On.Microsoft.CodeAnalysis;
using On.Steamworks;
using On.Steamworks.Data;
using On.Steamworks.ServerList;
using On.Steamworks.Ugc;
using On.System.Runtime.CompilerServices;
using Steamworks;
using Steamworks.Data;
using Steamworks.ServerList;
using Steamworks.Ugc;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class AuthTicket
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Cancel(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Cancel(orig_Cancel orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AuthTicket self);

		public static event hook_Cancel Cancel
		{
			add
			{
				HookEndpointManager.Add<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class AuthTicket
	{
		public static event Manipulator Cancel
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class Dispatch
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_Init(orig_SteamAPI_ManualDispatch_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_RunFrame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_RunFrame(orig_SteamAPI_ManualDispatch_RunFrame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_GetNextCallback(ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_GetNextCallback(orig_SteamAPI_ManualDispatch_GetNextCallback orig, ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_FreeLastCallback(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_FreeLastCallback(orig_SteamAPI_ManualDispatch_FreeLastCallback orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Frame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Frame(orig_Frame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessCallback(ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessCallback(orig_ProcessCallback orig, ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_CallbackToString(CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_CallbackToString(orig_CallbackToString orig, CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessResult(ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessResult(orig_ProcessResult orig, ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopClientAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopClientAsync(orig_LoopClientAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopServerAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopServerAsync(orig_LoopServerAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownServer();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownServer(orig_ShutdownServer orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownClient();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownClient(orig_ShutdownClient orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_SteamAPI_ManualDispatch_Init SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_RunFrame SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_GetNextCallback SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_FreeLastCallback SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Frame Frame
		{
			add
			{
				HookEndpointManager.Add<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessCallback ProcessCallback
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallbackToString CallbackToString
		{
			add
			{
				HookEndpointManager.Add<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessResult ProcessResult
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopClientAsync LoopClientAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopServerAsync LoopServerAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownServer ShutdownServer
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownClient ShutdownClient
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class Dispatch
	{
		public static event Manipulator SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Frame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CallbackToString
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessResult
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopClientAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopServerAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownServer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownClient
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamAPI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RestartAppIfNecessary(uint unOwnAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RestartAppIfNecessary(orig_RestartAppIfNecessary orig, uint unOwnAppID);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_Init();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_Init(orig_SteamAPI_Init orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamAPI_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamAPI_Shutdown(orig_SteamAPI_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamAPI_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamAPI_GetHSteamPipe(orig_SteamAPI_GetHSteamPipe orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_RestartAppIfNecessary(uint unOwnAppID);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_RestartAppIfNecessary(orig_SteamAPI_RestartAppIfNecessary orig, uint unOwnAppID);

			public static event hook_SteamAPI_Init SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_Shutdown SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_GetHSteamPipe SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_RestartAppIfNecessary SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RestartAppIfNecessary RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Add<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamAPI
	{
		public static class Native
		{
			public static event Manipulator SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamGameServer
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RunCallbacks();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RunCallbacks(orig_RunCallbacks orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_RunCallbacks();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_RunCallbacks(orig_SteamGameServer_RunCallbacks orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_Shutdown(orig_SteamGameServer_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamGameServer_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamGameServer_GetHSteamPipe(orig_SteamGameServer_GetHSteamPipe orig);

			public static event hook_SteamGameServer_RunCallbacks SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_Shutdown SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_GetHSteamPipe SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_RunCallbacks RunCallbacks
		{
			add
			{
				HookEndpointManager.Add<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamGameServer
	{
		public static class Native
		{
			public static event Manipulator SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator RunCallbacks
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamInternal
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GameServer_Init(orig_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamInternal_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamInternal_GameServer_Init(orig_SteamInternal_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			public static event hook_SteamInternal_GameServer_Init SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_GameServer_Init GameServer_Init
		{
			add
			{
				HookEndpointManager.Add<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamInternal
	{
		public static class Native
		{
			public static event Manipulator SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator GameServer_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class CallbackTypeFactory
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class CallbackTypeFactory
	{
		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamAppList
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamAppList_v001();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamAppList_v001(orig_SteamAPI_SteamAppList_v001 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetNumInstalledApps(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetNumInstalledApps(orig__GetNumInstalledApps orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetNumInstalledApps(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetNumInstalledApps(orig_GetNumInstalledApps orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledApps(IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledApps(orig__GetInstalledApps orig, IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledApps(object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledApps(orig_GetInstalledApps orig, object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppName(IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppName(orig__GetAppName orig, IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppName(object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppName(orig_GetAppName orig, object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppInstallDir(IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppInstallDir(object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self, AppId nAppID);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamAppList_v001 SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetNumInstalledApps _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetNumInstalledApps GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledApps _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledApps GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppName _GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppName GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class ISteamAppList
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamApps
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamApps_v008(orig_SteamAPI_SteamApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamGameServerApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamGameServerApps_v008(orig_SteamAPI_SteamGameServerApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetServerInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetServerInterfacePointer(orig_GetServerInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribed(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribed(orig__BIsSubscribed orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribed(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribed(orig_BIsSubscribed orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsLowViolence(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsLowViolence(orig__BIsLowViolence orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsLowViolence(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsLowViolence(orig_BIsLowViolence orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsCybercafe(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsCybercafe(orig__BIsCybercafe orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsCybercafe(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsCybercafe(orig_BIsCybercafe orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsVACBanned(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsVACBanned(orig__BIsVACBanned orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsVACBanned(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsVACBanned(orig_BIsVACBanned orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetCurrentGameLanguage(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetCurrentGameLanguage(orig__GetCurrentGameLanguage orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetCurrentGameLanguage(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetCurrentGameLanguage(orig_GetCurrentGameLanguage orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetAvailableGameLanguages(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetAvailableGameLanguages(orig__GetAvailableGameLanguages orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetAvailableGameLanguages(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetAvailableGameLanguages(orig_GetAvailableGameLanguages orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedApp(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedApp(orig__BIsSubscribedApp orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedApp(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedApp(orig_BIsSubscribedApp orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsDlcInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsDlcInstalled(orig__BIsDlcInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsDlcInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsDlcInstalled(orig_BIsDlcInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetEarliestPurchaseUnixTime(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetEarliestPurchaseUnixTime(orig__GetEarliestPurchaseUnixTime orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetEarliestPurchaseUnixTime(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetEarliestPurchaseUnixTime(orig_GetEarliestPurchaseUnixTime orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFreeWeekend(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFreeWeekend(orig__BIsSubscribedFromFreeWeekend orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFreeWeekend(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFreeWeekend(orig_BIsSubscribedFromFreeWeekend orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetDLCCount(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetDLCCount(orig__GetDLCCount orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetDLCCount(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetDLCCount(orig_GetDLCCount orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BGetDLCDataByIndex(IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BGetDLCDataByIndex(orig__BGetDLCDataByIndex orig, IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BGetDLCDataByIndex(object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BGetDLCDataByIndex(orig_BGetDLCDataByIndex orig, object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__InstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__InstallDLC(orig__InstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InstallDLC(orig_InstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__UninstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__UninstallDLC(orig__UninstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UninstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UninstallDLC(orig_UninstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAppProofOfPurchaseKey(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAppProofOfPurchaseKey(orig__RequestAppProofOfPurchaseKey orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAppProofOfPurchaseKey(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAppProofOfPurchaseKey(orig_RequestAppProofOfPurchaseKey orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetCurrentBetaName(IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetCurrentBetaName(orig__GetCurrentBetaName orig, IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetCurrentBetaName(object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetCurrentBetaName(orig_GetCurrentBetaName orig, object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__MarkContentCorrupt(IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__MarkContentCorrupt(orig__MarkContentCorrupt orig, IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_MarkContentCorrupt(object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_MarkContentCorrupt(orig_MarkContentCorrupt orig, object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledDepots(IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledDepots(orig__GetInstalledDepots orig, IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledDepots(object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledDepots(orig_GetInstalledDepots orig, object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetAppInstallDir(IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetAppInstallDir(object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsAppInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsAppInstalled(orig__BIsAppInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsAppInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsAppInstalled(orig_BIsAppInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig__GetAppOwner(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook__GetAppOwner(orig__GetAppOwner orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig_GetAppOwner(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook_GetAppOwner(orig_GetAppOwner orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetLaunchQueryParam(IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetLaunchQueryParam(orig__GetLaunchQueryParam orig, IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetLaunchQueryParam(object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetLaunchQueryParam(orig_GetLaunchQueryParam orig, object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetDlcDownloadProgress(IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetDlcDownloadProgress(orig__GetDlcDownloadProgress orig, IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetDlcDownloadProgress(object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetDlcDownloadProgress(orig_GetDlcDownloadProgress orig, object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAllProofOfPurchaseKeys(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAllProofOfPurchaseKeys(orig__RequestAllProofOfPurchaseKeys orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAllProofOfPurchaseKeys(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAllProofOfPurchaseKeys(orig_RequestAllProofOfPurchaseKeys orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetFileDetails(IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetFileDetails(orig__GetFileDetails orig, IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetFileDetails(object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetFileDetails(orig_GetFileDetails orig, object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetLaunchCommandLine(IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetLaunchCommandLine(orig__GetLaunchCommandLine orig, IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetLaunchCommandLine(object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetLaunchCommandLine(orig_GetLaunchCommandLine orig, object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFamilySharing(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFamilySharing(orig__BIsSubscribedFromFamilySharing orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFamilySharing(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFamilySharing(orig_BIsSubscribedFromFamilySharing orig, object self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamApps_v008 SteamAPI_SteamApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamGameServerApps_v008 SteamAPI_SteamGameServerApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetServerInterfacePointer GetServerInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribed _BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribed BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsLowViolence _BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsLowViolence BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsCybercafe _BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsCybercafe BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsVACBanned _BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsVACBanned BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentGameLanguage _GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentGameLanguage GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAvailableGameLanguages _GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAvailableGameLanguages GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedApp _BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedApp BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsDlcInstalled _BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsDlcInstalled BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetEarliestPurchaseUnixTime _GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetEarliestPurchaseUnixTime GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedFromFreeWeekend _BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedFromFreeWeekend BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDLCCount _GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDLCCount GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BGetDLCDataByIndex _BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BGetDLCDataByIndex BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__InstallDLC _InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InstallDLC InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__UninstallDLC _UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UninstallDLC UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAppProofOfPurchaseKey _RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RequestAppProofOfPurchaseKey RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentBetaName _GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentBetaName GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__MarkContentCorrupt _MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MarkContentCorrupt MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledDepots _GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledDepots GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsAppInstalled _BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsAppInstalled BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppOwner _GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppOwner GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetLaunchQueryParam _GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetLaunchQueryParam GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDlcDownloadProgress _GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDlcDownloadProgress GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAllProofOfPurchaseKeys _RequestAllProofOfPurchaseKeys
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((Runt

BepInEx/plugins/MonoMod.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Mdb;
using Mono.Cecil.Pdb;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.InlineRT;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("General purpose .NET assembly modding \"basework\". This package contains the core IL patcher and relinker.")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod")]
[assembly: AssemblyTitle("MonoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	[MonoMod__SafeToCopy__]
	public class MonoModAdded : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModConstructor : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomAttributeAttribute : Attribute
	{
		public MonoModCustomAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomMethodAttributeAttribute : Attribute
	{
		public MonoModCustomMethodAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModEnumReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCall : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCallvirt : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	[Obsolete("Use MonoModLinkFrom or RuntimeDetour / HookGen instead.")]
	public class MonoModHook : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModHook(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModHook(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIfFlag : Attribute
	{
		public MonoModIfFlag(string key)
		{
		}

		public MonoModIfFlag(string key, bool fallback)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIgnore : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	public class MonoModLinkFrom : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModLinkFrom(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModLinkFrom(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModLinkTo : Attribute
	{
		public MonoModLinkTo(string t)
		{
		}

		public MonoModLinkTo(Type t)
		{
		}

		public MonoModLinkTo(string t, string n)
		{
		}

		public MonoModLinkTo(Type t, string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModNoNew : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOnPlatform : Attribute
	{
		public MonoModOnPlatform(params Platform[] p)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginal : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginalName : Attribute
	{
		public MonoModOriginalName(string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPatch : Attribute
	{
		public MonoModPatch(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPublic : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModRemove : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModTargetModule : Attribute
	{
		public MonoModTargetModule(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	internal class MonoMod__SafeToCopy__ : Attribute
	{
	}
	public delegate bool MethodParser(MonoModder modder, MethodBody body, Instruction instr, ref int instri);
	public delegate void MethodRewriter(MonoModder modder, MethodDefinition method);
	public delegate void MethodBodyRewriter(MonoModder modder, MethodBody body, Instruction instr, int instri);
	public delegate ModuleDefinition MissingDependencyResolver(MonoModder modder, ModuleDefinition main, string name, string fullName);
	public delegate void PostProcessor(MonoModder modder);
	public delegate void ModReadEventHandler(MonoModder modder, ModuleDefinition mod);
	public class RelinkMapEntry
	{
		public string Type;

		public string FindableID;

		public RelinkMapEntry()
		{
		}

		public RelinkMapEntry(string type, string findableID)
		{
			Type = type;
			FindableID = findableID;
		}
	}
	public enum DebugSymbolFormat
	{
		Auto,
		MDB,
		PDB
	}
	public class MonoModder : IDisposable
	{
		public static readonly bool IsMono = (object)Type.GetType("Mono.Runtime") != null;

		public static readonly Version Version = typeof(MonoModder).Assembly.GetName().Version;

		public Dictionary<string, object> SharedData = new Dictionary<string, object>();

		public Dictionary<string, object> RelinkMap = new Dictionary<string, object>();

		public Dictionary<string, ModuleDefinition> RelinkModuleMap = new Dictionary<string, ModuleDefinition>();

		public HashSet<string> SkipList = new HashSet<string>(EqualityComparer<string>.Default);

		public Dictionary<string, IMetadataTokenProvider> RelinkMapCache = new Dictionary<string, IMetadataTokenProvider>();

		public Dictionary<string, TypeReference> RelinkModuleMapCache = new Dictionary<string, TypeReference>();

		public Dictionary<string, OpCode> ForceCallMap = new Dictionary<string, OpCode>();

		public ModReadEventHandler OnReadMod;

		public PostProcessor PostProcessors;

		public Dictionary<string, Action<object, object[]>> CustomAttributeHandlers = new Dictionary<string, Action<object, object[]>> { 
		{
			"MonoMod.MonoModPublic",
			delegate
			{
			}
		} };

		public Dictionary<string, Action<object, object[]>> CustomMethodAttributeHandlers = new Dictionary<string, Action<object, object[]>>();

		public MissingDependencyResolver MissingDependencyResolver;

		public MethodParser MethodParser;

		public MethodRewriter MethodRewriter;

		public MethodBodyRewriter MethodBodyRewriter;

		public Stream Input;

		public string InputPath;

		public Stream Output;

		public string OutputPath;

		public List<string> DependencyDirs = new List<string>();

		public ModuleDefinition Module;

		public Dictionary<ModuleDefinition, List<ModuleDefinition>> DependencyMap = new Dictionary<ModuleDefinition, List<ModuleDefinition>>();

		public Dictionary<string, ModuleDefinition> DependencyCache = new Dictionary<string, ModuleDefinition>();

		public Func<ICustomAttributeProvider, TypeReference, bool> ShouldCleanupAttrib;

		public bool LogVerboseEnabled;

		public bool CleanupEnabled;

		public bool PublicEverything;

		public List<ModuleReference> Mods = new List<ModuleReference>();

		public bool Strict;

		public bool MissingDependencyThrow;

		public bool RemovePatchReferences;

		public bool PreventInline;

		public bool? UpgradeMSCORLIB;

		public ReadingMode ReadingMode = (ReadingMode)1;

		public DebugSymbolFormat DebugSymbolOutputFormat;

		public int CurrentRID;

		protected IAssemblyResolver _assemblyResolver;

		protected ReaderParameters _readerParameters;

		protected WriterParameters _writerParameters;

		public bool GACEnabled;

		private string[] _GACPathsNone = new string[0];

		protected string[] _GACPaths;

		protected MethodDefinition _mmOriginalCtor;

		protected MethodDefinition _mmOriginalNameCtor;

		protected MethodDefinition _mmAddedCtor;

		protected MethodDefinition _mmPatchCtor;

		public virtual IAssemblyResolver AssemblyResolver
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				if (_assemblyResolver == null)
				{
					DefaultAssemblyResolver val = new DefaultAssemblyResolver();
					foreach (string dependencyDir in DependencyDirs)
					{
						((BaseAssemblyResolver)val).AddSearchDirectory(dependencyDir);
					}
					_assemblyResolver = (IAssemblyResolver)(object)val;
				}
				return _assemblyResolver;
			}
			set
			{
				_assemblyResolver = value;
			}
		}

		public virtual ReaderParameters ReaderParameters
		{
			get
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				if (_readerParameters == null)
				{
					_readerParameters = new ReaderParameters(ReadingMode)
					{
						AssemblyResolver = AssemblyResolver,
						ReadSymbols = true
					};
				}
				return _readerParameters;
			}
			set
			{
				_readerParameters = value;
			}
		}

		public virtual WriterParameters WriterParameters
		{
			get
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0067: Expected O, but got Unknown
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Expected O, but got Unknown
				if (_writerParameters == null)
				{
					bool flag = DebugSymbolOutputFormat == DebugSymbolFormat.PDB;
					bool flag2 = DebugSymbolOutputFormat == DebugSymbolFormat.MDB;
					if (DebugSymbolOutputFormat == DebugSymbolFormat.Auto)
					{
						if ((PlatformHelper.Current & 0x25) == 37)
						{
							flag = true;
						}
						else
						{
							flag2 = true;
						}
					}
					WriterParameters val = new WriterParameters
					{
						WriteSymbols = true
					};
					object symbolWriterProvider;
					if (!flag)
					{
						if (!flag2)
						{
							symbolWriterProvider = null;
						}
						else
						{
							ISymbolWriterProvider val2 = (ISymbolWriterProvider)new MdbWriterProvider();
							symbolWriterProvider = val2;
						}
					}
					else
					{
						ISymbolWriterProvider val2 = (ISymbolWriterProvider)new NativePdbWriterProvider();
						symbolWriterProvider = val2;
					}
					val.SymbolWriterProvider = (ISymbolWriterProvider)symbolWriterProvider;
					_writerParameters = val;
				}
				return _writerParameters;
			}
			set
			{
				_writerParameters = value;
			}
		}

		public string[] GACPaths
		{
			get
			{
				if (!GACEnabled)
				{
					return _GACPathsNone;
				}
				if (_GACPaths != null)
				{
					return _GACPaths;
				}
				if (!IsMono)
				{
					string environmentVariable = Environment.GetEnvironmentVariable("windir");
					if (string.IsNullOrEmpty(environmentVariable))
					{
						return _GACPaths = _GACPathsNone;
					}
					environmentVariable = Path.Combine(environmentVariable, "Microsoft.NET");
					environmentVariable = Path.Combine(environmentVariable, "assembly");
					_GACPaths = new string[3]
					{
						Path.Combine(environmentVariable, "GAC_32"),
						Path.Combine(environmentVariable, "GAC_64"),
						Path.Combine(environmentVariable, "GAC_MSIL")
					};
				}
				else
				{
					List<string> list = new List<string>();
					string text = Path.Combine(Path.GetDirectoryName(Path.GetDirectoryName(typeof(object).Module.FullyQualifiedName)), "gac");
					if (Directory.Exists(text))
					{
						list.Add(text);
					}
					string environmentVariable2 = Environment.GetEnvironmentVariable("MONO_GAC_PREFIX");
					if (!string.IsNullOrEmpty(environmentVariable2))
					{
						string[] array = environmentVariable2.Split(new char[1] { Path.PathSeparator });
						foreach (string text2 in array)
						{
							if (!string.IsNullOrEmpty(text2))
							{
								string path = text2;
								path = Path.Combine(path, "lib");
								path = Path.Combine(path, "mono");
								path = Path.Combine(path, "gac");
								if (Directory.Exists(path) && !list.Contains(path))
								{
									list.Add(path);
								}
							}
						}
					}
					_GACPaths = list.ToArray();
				}
				return _GACPaths;
			}
			set
			{
				GACEnabled = true;
				_GACPaths = value;
			}
		}

		public MonoModder()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			MethodParser = DefaultParser;
			MissingDependencyResolver = DefaultMissingDependencyResolver;
			PostProcessors = (PostProcessor)Delegate.Combine(PostProcessors, new PostProcessor(DefaultPostProcessor));
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DEPDIRS");
			if (!string.IsNullOrEmpty(environmentVariable))
			{
				foreach (string item in from dir in environmentVariable.Split(new char[1] { Path.PathSeparator })
					select dir.Trim())
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(item);
					}
					DependencyDirs.Add(item);
				}
			}
			LogVerboseEnabled = Environment.GetEnvironmentVariable("MONOMOD_LOG_VERBOSE") == "1";
			CleanupEnabled = Environment.GetEnvironmentVariable("MONOMOD_CLEANUP") != "0";
			PublicEverything = Environment.GetEnvironmentVariable("MONOMOD_PUBLIC_EVERYTHING") == "1";
			PreventInline = Environment.GetEnvironmentVariable("MONOMOD_PREVENTINLINE") == "1";
			Strict = Environment.GetEnvironmentVariable("MONOMOD_STRICT") == "1";
			MissingDependencyThrow = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") != "0";
			RemovePatchReferences = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_REMOVE_PATCH") != "0";
			string environmentVariable2 = Environment.GetEnvironmentVariable("MONOMOD_DEBUG_FORMAT");
			if (environmentVariable2 != null)
			{
				environmentVariable2 = environmentVariable2.ToLowerInvariant();
				if (environmentVariable2 == "pdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.PDB;
				}
				else if (environmentVariable2 == "mdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.MDB;
				}
			}
			string environmentVariable3 = Environment.GetEnvironmentVariable("MONOMOD_MSCORLIB_UPGRADE");
			UpgradeMSCORLIB = (string.IsNullOrEmpty(environmentVariable3) ? null : new bool?(environmentVariable3 != "0"));
			GACEnabled = Environment.GetEnvironmentVariable("MONOMOD_GAC_ENABLED") != "0";
			MonoModRulesManager.Register(this);
		}

		public virtual void ClearCaches(bool all = false, bool shareable = false, bool moduleSpecific = false)
		{
			if (all || shareable)
			{
				foreach (KeyValuePair<string, ModuleDefinition> item in DependencyCache)
				{
					item.Value.Dispose();
				}
				DependencyCache.Clear();
			}
			if (all || moduleSpecific)
			{
				RelinkMapCache.Clear();
				RelinkModuleMapCache.Clear();
			}
		}

		public virtual void Dispose()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			ClearCaches(all: true);
			ModuleDefinition module = Module;
			if (module != null)
			{
				module.Dispose();
			}
			Module = null;
			((IDisposable)AssemblyResolver)?.Dispose();
			AssemblyResolver = null;
			foreach (ModuleDefinition mod in Mods)
			{
				if ((int)mod != 0)
				{
					mod.Dispose();
				}
			}
			foreach (List<ModuleDefinition> value in DependencyMap.Values)
			{
				foreach (ModuleDefinition item in value)
				{
					if (item != null)
					{
						item.Dispose();
					}
				}
			}
			DependencyMap.Clear();
			Input?.Dispose();
			Output?.Dispose();
		}

		public virtual void Log(object value)
		{
			Log(value.ToString());
		}

		public virtual void Log(string text)
		{
			Console.Write("[MonoMod] ");
			Console.WriteLine(text);
		}

		public virtual void LogVerbose(object value)
		{
			if (LogVerboseEnabled)
			{
				Log(value);
			}
		}

		public virtual void LogVerbose(string text)
		{
			if (LogVerboseEnabled)
			{
				Log(text);
			}
		}

		private static ModuleDefinition _ReadModule(Stream input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
					input.Seek(0L, SeekOrigin.Begin);
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		private static ModuleDefinition _ReadModule(string input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		public virtual void Read()
		{
			if (Module != null)
			{
				return;
			}
			if (Input != null)
			{
				Log("Reading input stream into module.");
				Module = _ReadModule(Input, GenReaderParameters(mainModule: true));
			}
			else if (InputPath != null)
			{
				Log("Reading input file into module.");
				IAssemblyResolver assemblyResolver = AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Path.GetDirectoryName(InputPath));
				}
				DependencyDirs.Add(Path.GetDirectoryName(InputPath));
				Module = _ReadModule(InputPath, GenReaderParameters(mainModule: true, InputPath));
			}
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_MODS");
			if (string.IsNullOrEmpty(environmentVariable))
			{
				return;
			}
			foreach (string item in from path in environmentVariable.Split(new char[1] { Path.PathSeparator })
				select path.Trim())
			{
				ReadMod(item);
			}
		}

		public virtual void MapDependencies()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition main = mod;
				MapDependencies(main);
			}
			MapDependencies(Module);
		}

		public virtual void MapDependencies(ModuleDefinition main)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (DependencyMap.ContainsKey(main))
			{
				return;
			}
			DependencyMap[main] = new List<ModuleDefinition>();
			Enumerator<AssemblyNameReference> enumerator = main.AssemblyReferences.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					AssemblyNameReference current = enumerator.Current;
					MapDependency(main, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
		{
			MapDependency(main, depRef.Name, depRef.FullName, depRef);
		}

		public virtual void MapDependency(ModuleDefinition main, string name, string fullName = null, AssemblyNameReference depRef = null)
		{
			if (!DependencyMap.TryGetValue(main, out var value))
			{
				value = (DependencyMap[main] = new List<ModuleDefinition>());
			}
			if (fullName != null && (DependencyCache.TryGetValue(fullName, out var value2) || DependencyCache.TryGetValue(fullName + " [RT:" + main.RuntimeVersion + "]", out value2)))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			if (DependencyCache.TryGetValue(name, out value2) || DependencyCache.TryGetValue(name + " [RT:" + main.RuntimeVersion + "]", out value2))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " (" + name + ") from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			string text = Path.GetExtension(name).ToLowerInvariant();
			bool flag = text == "pdb" || text == "mdb";
			string text2 = null;
			foreach (string dependencyDir in DependencyDirs)
			{
				text2 = Path.Combine(dependencyDir, name + ".dll");
				if (!File.Exists(text2))
				{
					text2 = Path.Combine(dependencyDir, name + ".exe");
				}
				if (!File.Exists(text2) && !flag)
				{
					text2 = Path.Combine(dependencyDir, name);
				}
				if (File.Exists(text2))
				{
					break;
				}
				text2 = null;
			}
			if (text2 == null && depRef != null)
			{
				try
				{
					AssemblyDefinition obj = AssemblyResolver.Resolve(depRef);
					value2 = ((obj != null) ? obj.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (text2 == null)
			{
				string[] gACPaths = GACPaths;
				for (int i = 0; i < gACPaths.Length; i++)
				{
					text2 = Path.Combine(gACPaths[i], name);
					if (Directory.Exists(text2))
					{
						string[] directories = Directory.GetDirectories(text2);
						int num = 0;
						int num2 = 0;
						for (int j = 0; j < directories.Length; j++)
						{
							string text3 = directories[j];
							if (text3.StartsWith(text2))
							{
								text3 = text3.Substring(text2.Length + 1);
							}
							Match match = Regex.Match(text3, "\\d+");
							if (match.Success)
							{
								int num3 = int.Parse(match.Value);
								if (num3 > num)
								{
									num = num3;
									num2 = j;
								}
							}
						}
						text2 = Path.Combine(directories[num2], name + ".dll");
						break;
					}
					text2 = null;
				}
			}
			if (text2 == null)
			{
				try
				{
					AssemblyDefinition obj3 = AssemblyResolver.Resolve(AssemblyNameReference.Parse(fullName ?? name));
					value2 = ((obj3 != null) ? obj3.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (value2 == null)
			{
				if (text2 != null && File.Exists(text2))
				{
					value2 = _ReadModule(text2, GenReaderParameters(mainModule: false, text2));
				}
				else if ((value2 = MissingDependencyResolver?.Invoke(this, main, name, fullName)) == null)
				{
					return;
				}
			}
			LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) loaded");
			value.Add(value2);
			if (fullName == null)
			{
				fullName = value2.Assembly.FullName;
			}
			DependencyCache[fullName] = value2;
			DependencyCache[name] = value2;
			MapDependencies(value2);
		}

		public virtual ModuleDefinition DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, string name, string fullName)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (MissingDependencyThrow && Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") == "0")
			{
				Log("[MissingDependencyResolver] [WARNING] Use MMILRT.Modder.MissingDependencyThrow instead of setting the env var MONOMOD_DEPENDENCY_MISSING_THROW");
				MissingDependencyThrow = false;
			}
			if (MissingDependencyThrow || Strict)
			{
				throw new RelinkTargetNotFoundException("MonoMod cannot map dependency " + ((ModuleReference)main).Name + " -> ((" + fullName + "), (" + name + ")) - not found", (IMetadataTokenProvider)(object)main, (IMetadataTokenProvider)null);
			}
			return null;
		}

		public virtual void Write(Stream output = null, string outputPath = null)
		{
			output = output ?? Output;
			outputPath = outputPath ?? OutputPath;
			PatchRefsInType(PatchWasHere());
			if (output != null)
			{
				Log("[Write] Writing modded module into output stream.");
				Module.Write(output, WriterParameters);
			}
			else
			{
				Log("[Write] Writing modded module into output file.");
				Module.Write(outputPath, WriterParameters);
			}
		}

		public virtual ReaderParameters GenReaderParameters(bool mainModule, string path = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ReaderParameters readerParameters = ReaderParameters;
			ReaderParameters val = new ReaderParameters(readerParameters.ReadingMode);
			val.AssemblyResolver = readerParameters.AssemblyResolver;
			val.MetadataResolver = readerParameters.MetadataResolver;
			val.InMemory = readerParameters.InMemory;
			val.MetadataImporterProvider = readerParameters.MetadataImporterProvider;
			val.ReflectionImporterProvider = readerParameters.ReflectionImporterProvider;
			val.ThrowIfSymbolsAreNotMatching = readerParameters.ThrowIfSymbolsAreNotMatching;
			val.ApplyWindowsRuntimeProjections = readerParameters.ApplyWindowsRuntimeProjections;
			val.SymbolStream = readerParameters.SymbolStream;
			val.SymbolReaderProvider = readerParameters.SymbolReaderProvider;
			val.ReadSymbols = readerParameters.ReadSymbols;
			if (path != null && !File.Exists(path + ".mdb") && !File.Exists(Path.ChangeExtension(path, "pdb")))
			{
				val.ReadSymbols = false;
			}
			return val;
		}

		public virtual void ReadMod(string path)
		{
			if (Directory.Exists(path))
			{
				Log("[ReadMod] Loading mod dir: " + path);
				string text = ((ModuleReference)Module).Name.Substring(0, ((ModuleReference)Module).Name.Length - 3);
				string value = text.Replace(" ", "");
				if (!DependencyDirs.Contains(path))
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(path);
					}
					DependencyDirs.Add(path);
				}
				string[] files = Directory.GetFiles(path);
				foreach (string text2 in files)
				{
					if ((Path.GetFileName(text2).StartsWith(text) || Path.GetFileName(text2).StartsWith(value)) && text2.ToLower().EndsWith(".mm.dll"))
					{
						ReadMod(text2);
					}
				}
				return;
			}
			Log("[ReadMod] Loading mod: " + path);
			ModuleDefinition val = _ReadModule(path, GenReaderParameters(mainModule: false, path));
			string directoryName = Path.GetDirectoryName(path);
			if (!DependencyDirs.Contains(directoryName))
			{
				IAssemblyResolver assemblyResolver2 = AssemblyResolver;
				IAssemblyResolver obj2 = ((assemblyResolver2 is BaseAssemblyResolver) ? assemblyResolver2 : null);
				if (obj2 != null)
				{
					((BaseAssemblyResolver)obj2).AddSearchDirectory(directoryName);
				}
				DependencyDirs.Add(directoryName);
			}
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ReadMod(Stream stream)
		{
			Log($"[ReadMod] Loading mod: stream#{(uint)stream.GetHashCode()}");
			ModuleDefinition val = _ReadModule(stream, GenReaderParameters(mainModule: false));
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ParseRules(ModuleDefinition mod)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			TypeDefinition type = mod.GetType("MonoMod.MonoModRules");
			Type rulesTypeMMILRT = null;
			if (type != null)
			{
				rulesTypeMMILRT = this.ExecuteRules(type);
				mod.Types.Remove(type);
			}
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					ParseRulesInType(current, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void ParseRulesInType(TypeDefinition type, Type rulesTypeMMILRT = null)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			Extensions.GetPatchFullName((MemberReference)(object)type);
			if (!MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				return;
			}
			CustomAttribute customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomAttributeAttribute");
			CustomAttributeArgument val;
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method2 = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				CustomAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
				{
					method2.Invoke(self, args);
				};
			}
			customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomMethodAttributeAttribute");
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				ParameterInfo[] parameters = method.GetParameters();
				if (parameters.Length == 2 && Extensions.IsCompatible(parameters[0].ParameterType, typeof(ILContext)))
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						//IL_0024: Unknown result type (might be due to invalid IL or missing references)
						//IL_002e: Expected O, but got Unknown
						//IL_0029: Unknown result type (might be due to invalid IL or missing references)
						//IL_0033: Expected O, but got Unknown
						//IL_0040: Unknown result type (might be due to invalid IL or missing references)
						//IL_004a: Expected O, but got Unknown
						ILContext il = new ILContext((MethodDefinition)args[0]);
						il.Invoke((Manipulator)delegate
						{
							method.Invoke(self, new object[2]
							{
								il,
								args[1]
							});
						});
						if (il.IsReadOnly)
						{
							il.Dispose();
						}
					};
				}
				else
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						method.Invoke(self, args);
					};
				}
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModHook"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
			{
				ParseLinkTo((MemberReference)(object)type, val2);
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore"))
			{
				return;
			}
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current, val2);
						}
						if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCall"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Call;
						}
						else if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCallvirt"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Callvirt;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<FieldDefinition> enumerator2 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					FieldDefinition current2 = enumerator2.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current2, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current2, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<PropertyDefinition> enumerator3 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					PropertyDefinition current3 = enumerator3.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current3, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current3, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<TypeDefinition> enumerator4 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					TypeDefinition current4 = enumerator4.Current;
					ParseRulesInType(current4, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
		}

		public virtual void ParseLinkFrom(MemberReference target, CustomAttribute hook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			CustomAttributeArgument val = hook.ConstructorArguments[0];
			string key = (string)((CustomAttributeArgument)(ref val)).Value;
			object value;
			if (target is TypeReference)
			{
				value = Extensions.GetPatchFullName((MemberReference)(TypeReference)target);
			}
			else if (target is MethodReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(MethodReference)target).DeclaringType), Extensions.GetID((MethodReference)target, (string)null, (string)null, false, false));
			}
			else if (target is FieldReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(FieldReference)target).DeclaringType), ((MemberReference)(FieldReference)target).Name);
			}
			else
			{
				if (!(target is PropertyReference))
				{
					return;
				}
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(PropertyReference)target).DeclaringType), ((MemberReference)(PropertyReference)target).Name);
			}
			RelinkMap[key] = value;
		}

		public virtual void ParseLinkTo(MemberReference from, CustomAttribute hook)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			MemberReference obj = ((from is MethodReference) ? from : null);
			string key = ((obj != null) ? Extensions.GetID((MethodReference)(object)obj, (string)null, (string)null, true, false) : null) ?? Extensions.GetPatchFullName(from);
			CustomAttributeArgument val;
			if (hook.ConstructorArguments.Count == 1)
			{
				Dictionary<string, object> relinkMap = RelinkMap;
				val = hook.ConstructorArguments[0];
				relinkMap[key] = (string)((CustomAttributeArgument)(ref val)).Value;
			}
			else
			{
				Dictionary<string, object> relinkMap2 = RelinkMap;
				val = hook.ConstructorArguments[0];
				string type = (string)((CustomAttributeArgument)(ref val)).Value;
				val = hook.ConstructorArguments[1];
				relinkMap2[key] = new RelinkMapEntry(type, (string)((CustomAttributeArgument)(ref val)).Value);
			}
		}

		public virtual void RunCustomAttributeHandlers(ICustomAttributeProvider cap)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			if (!cap.HasCustomAttributes)
			{
				return;
			}
			CustomAttribute[] array = cap.CustomAttributes.ToArray();
			foreach (CustomAttribute val in array)
			{
				if (CustomAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out var value))
				{
					value?.Invoke(null, new object[2] { cap, val });
				}
				if (cap is MethodReference && CustomMethodAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out value))
				{
					value?.Invoke(null, new object[2]
					{
						(object)(MethodDefinition)cap,
						val
					});
				}
			}
		}

		public virtual void AutoPatch()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			Log("[AutoPatch] Parsing rules in loaded mods");
			foreach (ModuleDefinition mod4 in Mods)
			{
				ModuleDefinition mod = mod4;
				ParseRules(mod);
			}
			Log("[AutoPatch] PrePatch pass");
			foreach (ModuleDefinition mod5 in Mods)
			{
				ModuleDefinition mod2 = mod5;
				PrePatchModule(mod2);
			}
			Log("[AutoPatch] Patch pass");
			foreach (ModuleDefinition mod6 in Mods)
			{
				ModuleDefinition mod3 = mod6;
				PatchModule(mod3);
			}
			Log("[AutoPatch] PatchRefs pass");
			PatchRefs();
			if (PostProcessors != null)
			{
				Delegate[] invocationList = PostProcessors.GetInvocationList();
				for (int i = 0; i < invocationList.Length; i++)
				{
					Log($"[PostProcessor] PostProcessor pass #{i + 1}");
					((PostProcessor)invocationList[i])?.Invoke(this);
				}
			}
		}

		public virtual IMetadataTokenProvider Relinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return PostRelinker(MainRelinker(mtp, context) ?? mtp, context) ?? throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
			}
			catch (Exception ex)
			{
				throw new RelinkFailedException((string)null, ex, mtp, (IMetadataTokenProvider)(object)context);
			}
		}

		public virtual IMetadataTokenProvider MainRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((mtp is TypeReference) ? mtp : null);
			if (val != null)
			{
				if (((MemberReference)val).Module == Module)
				{
					return (IMetadataTokenProvider)(object)val;
				}
				if (((MemberReference)val).Module != null && !Mods.Contains((ModuleReference)(object)((MemberReference)val).Module))
				{
					return (IMetadataTokenProvider)(object)Module.ImportReference(val);
				}
				val = (TypeReference)(((object)Extensions.SafeResolve(val)) ?? ((object)val));
				TypeReference val2 = FindTypeDeep(Extensions.GetPatchFullName((MemberReference)(object)val));
				if (val2 == null)
				{
					if (RelinkMap.ContainsKey(((MemberReference)val).FullName))
					{
						return null;
					}
					throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(val2);
			}
			if (mtp is FieldReference || mtp is MethodReference || mtp is PropertyReference || mtp is EventReference)
			{
				return Extensions.ImportReference(Module, mtp);
			}
			throw new InvalidOperationException($"MonoMod default relinker can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public virtual IMetadataTokenProvider PostRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			return ResolveRelinkTarget(mtp) ?? mtp;
		}

		public virtual IMetadataTokenProvider ResolveRelinkTarget(IMetadataTokenProvider mtp, bool relink = true, bool relinkModule = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			string text = null;
			string text2;
			if (mtp is TypeReference)
			{
				text2 = ((MemberReference)(TypeReference)mtp).FullName;
			}
			else if (mtp is MethodReference)
			{
				text2 = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, false);
				text = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, true);
			}
			else if (mtp is FieldReference)
			{
				text2 = ((MemberReference)(FieldReference)mtp).FullName;
			}
			else
			{
				if (!(mtp is PropertyReference))
				{
					return null;
				}
				text2 = ((MemberReference)(PropertyReference)mtp).FullName;
			}
			if (RelinkMapCache.TryGetValue(text2, out var value))
			{
				return value;
			}
			if (relink && (RelinkMap.TryGetValue(text2, out var value2) || (text != null && RelinkMap.TryGetValue(text, out value2))))
			{
				if (value2 is IMetadataTokenProvider)
				{
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is RelinkMapEntry)
				{
					string type = ((RelinkMapEntry)value2).Type;
					string findableID = ((RelinkMapEntry)value2).FindableID;
					TypeReference obj = FindTypeDeep(type);
					TypeDefinition val2 = ((obj != null) ? Extensions.SafeResolve(obj) : null);
					if (val2 == null)
					{
						return RelinkMapCache[text2] = ResolveRelinkTarget(mtp, relink: false, relinkModule);
					}
					value2 = Extensions.FindMethod(val2, findableID, true) ?? ((object)Extensions.FindField(val2, findableID)) ?? ((object)(Extensions.FindProperty(val2, findableID) ?? null));
					if (value2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} ({1}, {2}) (remap: {3})", "MonoMod relinker failed finding", type, findableID, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is string && mtp is TypeReference)
				{
					IMetadataTokenProvider val5 = (IMetadataTokenProvider)(object)FindTypeDeep((string)value2);
					if (val5 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", value2, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					value2 = Extensions.ImportReference(Module, ResolveRelinkTarget(val5, relink: false, relinkModule) ?? val5);
				}
				if (value2 is IMetadataTokenProvider)
				{
					Dictionary<string, IMetadataTokenProvider> relinkMapCache = RelinkMapCache;
					string key = text2;
					IMetadataTokenProvider val6 = (IMetadataTokenProvider)value2;
					IMetadataTokenProvider result = val6;
					relinkMapCache[key] = val6;
					return result;
				}
				throw new InvalidOperationException($"MonoMod doesn't support RelinkMap value of type {value2.GetType()} (remap: {mtp})");
			}
			if (relinkModule && mtp is TypeReference)
			{
				if (RelinkModuleMapCache.TryGetValue(text2, out var value3))
				{
					return (IMetadataTokenProvider)(object)value3;
				}
				value3 = (TypeReference)mtp;
				if (RelinkModuleMap.TryGetValue(value3.Scope.Name, out var value4))
				{
					TypeReference type2 = (TypeReference)(object)value4.GetType(((MemberReference)value3).FullName);
					if (type2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", ((MemberReference)value3).FullName, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return (IMetadataTokenProvider)(object)(RelinkModuleMapCache[text2] = Module.ImportReference(type2));
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(value3);
			}
			return null;
		}

		public virtual bool DefaultParser(MonoModder mod, MethodBody body, Instruction instr, ref int instri)
		{
			return true;
		}

		public virtual TypeReference FindType(string name)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, false);
		}

		public virtual TypeReference FindType(string name, bool runtimeName)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, runtimeName);
		}

		protected virtual TypeReference FindType(ModuleDefinition main, string fullName, Stack<ModuleDefinition> crawled)
		{
			TypeReference type;
			if ((type = main.GetType(fullName, false)) != null)
			{
				return type;
			}
			if (fullName.StartsWith("<PrivateImplementationDetails>/"))
			{
				return null;
			}
			if (crawled.Contains(main))
			{
				return null;
			}
			crawled.Push(main);
			foreach (ModuleDefinition item in DependencyMap[main])
			{
				if ((!RemovePatchReferences || !((AssemblyNameReference)item.Assembly.Name).Name.EndsWith(".mm")) && (type = FindType(item, fullName, crawled)) != null)
				{
					return type;
				}
			}
			return null;
		}

		public virtual TypeReference FindTypeDeep(string name)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			TypeReference val = FindType(name, runtimeName: false);
			if (val != null)
			{
				return val;
			}
			Stack<ModuleDefinition> crawled = new Stack<ModuleDefinition>();
			val = null;
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition key = mod;
				foreach (ModuleDefinition item in DependencyMap[key])
				{
					if ((val = FindType(item, name, crawled)) != null)
					{
						IMetadataScope scope = val.Scope;
						AssemblyNameReference dllRef = (AssemblyNameReference)(object)((scope is AssemblyNameReference) ? scope : null);
						if (dllRef != null && !((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference n) => n.Name == dllRef.Name))
						{
							Module.AssemblyReferences.Add(dllRef);
						}
						return Module.ImportReference(val);
					}
				}
			}
			return null;
		}

		public virtual void PrePatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PrePatchType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ModuleReference> enumerator2 = mod.ModuleReferences.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ModuleReference current2 = enumerator2.Current;
					if (!Module.ModuleReferences.Contains(current2))
					{
						Module.ModuleReferences.Add(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<Resource> enumerator3 = mod.Resources.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					Resource current3 = enumerator3.Current;
					if (current3 is EmbeddedResource)
					{
						Module.Resources.Add((Resource)new EmbeddedResource(current3.Name.StartsWith(((AssemblyNameReference)mod.Assembly.Name).Name) ? (((AssemblyNameReference)Module.Assembly.Name).Name + current3.Name.Substring(((AssemblyNameReference)mod.Assembly.Name).Name.Length)) : current3.Name, current3.Attributes, ((EmbeddedResource)current3).GetResourceData()));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
		}

		public virtual void PrePatchType(TypeDefinition type, bool forceAdd = false)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module) || (((MemberReference)type).FullName == "MonoMod.MonoModRules" && !forceAdd))
			{
				return;
			}
			TypeReference val = (forceAdd ? null : Module.GetType(patchFullName, false));
			TypeDefinition val2 = ((val != null) ? Extensions.SafeResolve(val) : null);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModReplace") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					if (val2.DeclaringType == null)
					{
						Module.Types.Remove(val2);
					}
					else
					{
						val2.DeclaringType.NestedTypes.Remove(val2);
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			else if (val != null)
			{
				PrePatchNested(type);
				return;
			}
			LogVerbose("[PrePatchType] Adding " + patchFullName + " to the target module.");
			TypeDefinition val3 = new TypeDefinition(((TypeReference)type).Namespace, ((MemberReference)type).Name, type.Attributes, type.BaseType);
			Enumerator<GenericParameter> enumerator = ((TypeReference)type).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((TypeReference)val3).GenericParameters.Add(Extensions.Clone(current));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<InterfaceImplementation> enumerator2 = type.Interfaces.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					InterfaceImplementation current2 = enumerator2.Current;
					val3.Interfaces.Add(current2);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ClassSize = type.ClassSize;
			if (type.DeclaringType != null)
			{
				val3.DeclaringType = Extensions.Relink((TypeReference)(object)type.DeclaringType, new Relinker(Relinker), (IGenericParameterProvider)(object)val3).Resolve();
				val3.DeclaringType.NestedTypes.Add(val3);
			}
			else
			{
				Module.Types.Add(val3);
			}
			val3.PackingSize = type.PackingSize;
			Extensions.AddRange<SecurityDeclaration>(val3.SecurityDeclarations, (IEnumerable<SecurityDeclaration>)type.SecurityDeclarations);
			val3.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
			val = (TypeReference)(object)val3;
			PrePatchNested(type);
		}

		protected virtual void PrePatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PrePatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					if ((((TypeReference)current).Namespace == "MonoMod" || ((TypeReference)current).Namespace.StartsWith("MonoMod.")) && ((MemberReference)current.BaseType).FullName == "System.Attribute")
					{
						PatchType(current);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current2 = enumerator.Current;
					if ((!(((TypeReference)current2).Namespace == "MonoMod") && !((TypeReference)current2).Namespace.StartsWith("MonoMod.")) || !(((MemberReference)current2.BaseType).FullName == "System.Attribute"))
					{
						PatchType(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchType(TypeDefinition type)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			TypeReference type2 = Module.GetType(patchFullName, false);
			if (type2 == null)
			{
				return;
			}
			TypeDefinition val = ((type2 != null) ? Extensions.SafeResolve(type2) : null);
			Enumerator<CustomAttribute> enumerator;
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore") && val != null)
				{
					enumerator = type.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				PatchNested(type);
				return;
			}
			if (patchFullName == ((MemberReference)type).FullName)
			{
				LogVerbose("[PatchType] Patching type " + patchFullName);
			}
			else
			{
				LogVerbose("[PatchType] Patching type " + patchFullName + " (prefixed: " + ((MemberReference)type).FullName + ")");
			}
			enumerator = type.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					if (!Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)val, ((MemberReference)current2.AttributeType).FullName))
					{
						val.CustomAttributes.Add(Extensions.Clone(current2));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			HashSet<MethodDefinition> hashSet = new HashSet<MethodDefinition>();
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current3 = enumerator2.Current;
					PatchProperty(val, current3, hashSet);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			HashSet<MethodDefinition> hashSet2 = new HashSet<MethodDefinition>();
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current4 = enumerator3.Current;
					PatchEvent(val, current4, hashSet2);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current5 = enumerator4.Current;
					if (!hashSet.Contains(current5) && !hashSet2.Contains(current5))
					{
						PatchMethod(val, current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModEnumReplace"))
			{
				int num = 0;
				while (num < val.Fields.Count)
				{
					if (((MemberReference)val.Fields[num]).Name == "value__")
					{
						num++;
					}
					else
					{
						val.Fields.RemoveAt(num);
					}
				}
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current6 = enumerator5.Current;
					PatchField(val, current6);
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			PatchNested(type);
		}

		protected virtual void PatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchProperty(TypeDefinition targetType, PropertyDefinition prop, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_022b: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Expected O, but got Unknown
			//IL_02b5: Expected O, but got Unknown
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			if (!MatchingConditionals((ICustomAttributeProvider)(object)prop, Module))
			{
				return;
			}
			((MemberReference)prop).Name = Extensions.GetPatchName((MemberReference)(object)prop);
			PropertyDefinition val = Extensions.FindProperty(targetType, ((MemberReference)prop).Name);
			string text = "<" + ((MemberReference)prop).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(prop.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = prop.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (prop.GetMethod != null)
				{
					propMethods?.Add(prop.GetMethod);
				}
				if (prop.SetMethod != null)
				{
					propMethods?.Add(prop.SetMethod);
				}
				enumerator2 = prop.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Properties.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.GetMethod != null)
					{
						targetType.Methods.Remove(val.GetMethod);
					}
					if (val.SetMethod != null)
					{
						targetType.Methods.Remove(val.SetMethod);
					}
					enumerator2 = val.OtherMethods.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							MethodDefinition current3 = enumerator2.Current;
							targetType.Methods.Remove(current3);
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				PropertyDefinition val4 = new PropertyDefinition(((MemberReference)prop).Name, prop.Attributes, ((PropertyReference)prop).PropertyType);
				val = val4;
				PropertyDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				Enumerator<ParameterDefinition> enumerator3 = ((PropertyReference)prop).Parameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						ParameterDefinition current4 = enumerator3.Current;
						((PropertyReference)val5).Parameters.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				val5.DeclaringType = targetType;
				targetType.Properties.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					val3 = val6;
					FieldDefinition val7 = val6;
					targetType.Fields.Add(val7);
				}
			}
			enumerator = prop.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current5 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current5));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition getMethod = prop.GetMethod;
			MethodDefinition getMethod2;
			if (getMethod != null && (getMethod2 = PatchMethod(targetType, getMethod)) != null)
			{
				val.GetMethod = getMethod2;
				propMethods?.Add(getMethod);
			}
			MethodDefinition setMethod = prop.SetMethod;
			if (setMethod != null && (getMethod2 = PatchMethod(targetType, setMethod)) != null)
			{
				val.SetMethod = getMethod2;
				propMethods?.Add(setMethod);
			}
			enumerator2 = prop.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current6 = enumerator2.Current;
					if ((getMethod2 = PatchMethod(targetType, current6)) != null)
					{
						val.OtherMethods.Add(getMethod2);
						propMethods?.Add(current6);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchEvent(TypeDefinition targetType, EventDefinition srcEvent, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0252: Expected O, but got Unknown
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			((MemberReference)srcEvent).Name = Extensions.GetPatchName((MemberReference)(object)srcEvent);
			EventDefinition val = Extensions.FindEvent(targetType, ((MemberReference)srcEvent).Name);
			string text = "<" + ((MemberReference)srcEvent).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(srcEvent.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = srcEvent.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (srcEvent.AddMethod != null)
				{
					propMethods?.Add(srcEvent.AddMethod);
				}
				if (srcEvent.RemoveMethod != null)
				{
					propMethods?.Add(srcEvent.RemoveMethod);
				}
				if (srcEvent.InvokeMethod != null)
				{
					propMethods?.Add(srcEvent.InvokeMethod);
				}
				enumerator2 = srcEvent.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Events.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.AddMethod != null)
					{
						targetType.Methods.Remove(val.AddMethod);
					}
					if (val.RemoveMethod != null)
					{
						targetType.Methods.Remove(val.RemoveMethod);
					}
					if (val.InvokeMethod != null)
					{
						targetType.Methods.Remove(val.InvokeMethod);
					}
					if (val.OtherMethods != null)
					{
						enumerator2 = val.OtherMethods.GetEnumerator();
						try
						{
							while (enumerator2.MoveNext())
							{
								MethodDefinition current3 = enumerator2.Current;
								targetType.Methods.Remove(current3);
							}
						}
						finally
						{
							((IDisposable)enumerator2).Dispose();
						}
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				EventDefinition val4 = new EventDefinition(((MemberReference)srcEvent).Name, srcEvent.Attributes, ((EventReference)srcEvent).EventType);
				val = val4;
				EventDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val5.DeclaringType = targetType;
				targetType.Events.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					targetType.Fields.Add(val6);
				}
			}
			enumerator = srcEvent.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current4 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current4));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition addMethod = srcEvent.AddMethod;
			MethodDefinition addMethod2;
			if (addMethod != null && (addMethod2 = PatchMethod(targetType, addMethod)) != null)
			{
				val.AddMethod = addMethod2;
				propMethods?.Add(addMethod);
			}
			MethodDefinition removeMethod = srcEvent.RemoveMethod;
			if (removeMethod != null && (addMethod2 = PatchMethod(targetType, removeMethod)) != null)
			{
				val.RemoveMethod = addMethod2;
				propMethods?.Add(removeMethod);
			}
			MethodDefinition invokeMethod = srcEvent.InvokeMethod;
			if (invokeMethod != null && (addMethod2 = PatchMethod(targetType, invokeMethod)) != null)
			{
				val.InvokeMethod = addMethod2;
				propMethods?.Add(invokeMethod);
			}
			enumerator2 = srcEvent.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current5 = enumerator2.Current;
					if ((addMethod2 = PatchMethod(targetType, current5)) != null)
					{
						val.OtherMethods.Add(addMethod2);
						propMethods?.Add(current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchField(TypeDefinition targetType, FieldDefinition field)
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)field.DeclaringType);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModNoNew") || SkipList.Contains(patchFullName + "::" + ((MemberReference)field).Name) || !MatchingConditionals((ICustomAttributeProvider)(object)field, Module))
			{
				return;
			}
			((MemberReference)field).Name = Extensions.GetPatchName((MemberReference)(object)field);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModReplace"))
			{
				FieldDefinition val = Extensions.FindField(targetType, ((MemberReference)field).Name);
				if (val != null)
				{
					targetType.Fields.Remove(val);
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			FieldDefinition val2 = Extensions.FindField(targetType, ((MemberReference)field).Name);
			Enumerator<CustomAttribute> enumerator;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModIgnore") && val2 != null)
			{
				enumerator = field.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
						{
							val2.CustomAttributes.Add(Extensions.Clone(current));
						}
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (val2 == null)
			{
				val2 = new FieldDefinition(((MemberReference)field).Name, field.Attributes, ((FieldReference)field).FieldType);
				val2.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val2.InitialValue = field.InitialValue;
				if (field.HasConstant)
				{
					val2.Constant = field.Constant;
				}
				targetType.Fields.Add(val2);
			}
			enumerator = field.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					val2.CustomAttributes.Add(Extensions.Clone(current2));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual MethodDefinition PatchMethod(TypeDefinition targetType, MethodDefinition method)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bb: Expected O, but got Unknown
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0504: Unknown result type (might be due to invalid IL or missing references)
			//IL_0511: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Unknown result type (might be due to invalid IL or missing references)
			//IL_0453: Unknown result type (might be due to invalid IL or missing references)
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_06be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0630: Unknown result type (might be due to invalid IL or missing references)
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0676: Unknown result type (might be due to invalid IL or missing references)
			//IL_0680: Expected O, but got Unknown
			if (((MemberReference)method).Name.StartsWith("orig_") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginal"))
			{
				return null;
			}
			if (!AllowedSpecialName(method, targetType) || !MatchingConditionals((ICustomAttributeProvider)(object)method, Module))
			{
				return null;
			}
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)targetType);
			if (SkipList.Contains(Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false)))
			{
				return null;
			}
			((MemberReference)method).Name = Extensions.GetPatchName((MemberReference)(object)method);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				if (!method.IsSpecialName && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginalName"))
				{
					CustomAttribute val = new CustomAttribute(GetMonoModOriginalNameCtor());
					val.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)("orig_" + ((MemberReference)method).Name)));
					method.CustomAttributes.Add(val);
				}
				((MemberReference)method).Name = (method.IsStatic ? ".cctor" : ".ctor");
				method.IsSpecialName = true;
				method.IsRuntimeSpecialName = true;
			}
			MethodDefinition val2 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false), true);
			MethodDefinition obj = method;
			string text = patchFullName;
			MethodDefinition val3 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)obj, method.GetOriginalName(), text, true, false), true);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModIgnore"))
			{
				if (val2 != null)
				{
					Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val2.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				return null;
			}
			if (val2 == null && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModNoNew"))
			{
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					targetType.Methods.Remove(val2);
				}
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModReplace"))
			{
				if (val2 != null)
				{
					val2.CustomAttributes.Clear();
					val2.Attributes = method.Attributes;
					val2.IsPInvokeImpl = method.IsPInvokeImpl;
					val2.ImplAttributes = method.ImplAttributes;
				}
			}
			else if (val2 != null && val3 == null)
			{
				val3 = Extensions.Clone(val2, (MethodDefinition)null);
				((MemberReference)val3).Name = method.GetOriginalName();
				val3.Attributes = (MethodAttributes)(val2.Attributes & 0xF7FF & 0xEFFF);
				((MemberReference)val3).MetadataToken = GetMetadataToken((TokenType)100663296);
				val3.IsVirtual = false;
				val3.Overrides.Clear();
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current2 = enumerator2.Current;
						val3.Overrides.Add(current2);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val3.CustomAttributes.Add(new CustomAttribute(GetMonoModOriginalCtor()));
				MethodDefinition val4 = Extensions.FindMethod(method.DeclaringType, Extensions.GetID((MethodReference)(object)method, method.GetOriginalName(), (string)null, true, false), true);
				if (val4 != null)
				{
					Enumerator<CustomAttribute> enumerator = val4.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current3 = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName))
							{
								val3.CustomAttributes.Add(Extensions.Clone(current3));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				targetType.Methods.Add(val3);
			}
			if (val3 != null && method.IsConstructor && method.IsStatic && method.HasBody && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				Collection<Instruction> instructions = method.Body.Instructions;
				ILProcessor iLProcessor = method.Body.GetILProcessor();
				iLProcessor.InsertBefore(instructions[instructions.Count - 1], iLProcessor.Create(OpCodes.Call, (MethodReference)(object)val3));
			}
			if (val2 != null)
			{
				val2.Body = Extensions.Clone(method.Body, val2);
				val2.IsManaged = method.IsManaged;
				val2.IsIL = method.IsIL;
				val2.IsNative = method.IsNative;
				val2.PInvokeInfo = method.PInvokeInfo;
				val2.IsPreserveSig = method.IsPreserveSig;
				val2.IsInternalCall = method.IsInternalCall;
				val2.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current4 = enumerator.Current;
						val2.CustomAttributes.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				method = val2;
			}
			else
			{
				MethodDefinition val5 = new MethodDefinition(((MemberReference)method).Name, method.Attributes, Module.TypeSystem.Void);
				((MemberReference)val5).MetadataToken = GetMetadataToken((TokenType)100663296);
				((MethodReference)val5).CallingConvention = ((MethodReference)method).CallingConvention;
				((MethodReference)val5).ExplicitThis = ((MethodReference)method).ExplicitThis;
				((MethodReference)val5).MethodReturnType = ((MethodReference)method).MethodReturnType;
				val5.Attributes = method.Attributes;
				val5.ImplAttributes = method.ImplAttributes;
				val5.SemanticsAttributes = method.SemanticsAttributes;
				val5.DeclaringType = targetType;
				((MethodReference)val5).ReturnType = ((MethodReference)method).ReturnType;
				val5.Body = Extensions.Clone(method.Body, val5);
				val5.PInvokeInfo = method.PInvokeInfo;
				val5.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<GenericParameter> enumerator3 = ((MethodReference)method).GenericParameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						GenericParameter current5 = enumerator3.Current;
						((MethodReference)val5).GenericParameters.Add(Extensions.Clone(current5));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				Enumerator<ParameterDefinition> enumerator4 = ((MethodReference)method).Parameters.GetEnumerator();
				try
				{
					while (enumerator4.MoveNext())
					{
						ParameterDefinition current6 = enumerator4.Current;
						((MethodReference)val5).Parameters.Add(Extensions.Clone(current6));
					}
				}
				finally
				{
					((IDisposable)enumerator4).Dispose();
				}
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current7 = enumerator.Current;
						val5.CustomAttributes.Add(Extensions.Clone(current7));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current8 = enumerator2.Current;
						val5.Overrides.Add(current8);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				targetType.Methods.Add(val5);
				method = val5;
			}
			if (val3 != null)
			{
				CustomAttribute val6 = new CustomAttribute(GetMonoModOriginalNameCtor());
				val6.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)((MemberReference)val3).Name));
				method.CustomAttributes.Add(val6);
			}
			return method;
		}

		public virtual void PatchRefs()
		{
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			if (!UpgradeMSCORLIB.HasValue)
			{
				Version fckUnity = new Version(2, 0, 5, 0);
				UpgradeMSCORLIB = ((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference x) => x.Version == fckUnity);
			}
			if (UpgradeMSCORLIB.Value)
			{
				List<AssemblyNameReference> list = new List<AssemblyNameReference>();
				for (int i = 0; i < Module.AssemblyReferences.Count; i++)
				{
					AssemblyNameReference val = Module.AssemblyReferences[i];
					if (val.Name == "mscorlib")
					{
						list.Add(val);
					}
				}
				if (list.Count > 1)
				{
					AssemblyNameReference val2 = list.OrderByDescending((AssemblyNameReference x) => x.Version).First();
					if (DependencyCache.TryGetValue(val2.FullName, out var value))
					{
						for (int j = 0; j < Module.AssemblyReferences.Count; j++)
						{
							AssemblyNameReference val3 = Module.AssemblyReferences[j];
							if (val3.Name == "mscorlib" && val2.Version > val3.Version)
							{
								LogVerbose("[PatchRefs] Removing and relinking duplicate mscorlib: " + val3.Version);
								RelinkModuleMap[val3.FullName] = value;
								Module.AssemblyReferences.RemoveAt(j);
								j--;
							}
						}
					}
				}
			}
			Enumerator<TypeDefinition> enumerator = Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefs(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefsInType(TypeDefinition type)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0308: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			LogVerbose($"[VERBOSE] [PatchRefsInType] Patching refs in {type}");
			if (type.BaseType != null)
			{
				type.BaseType = Extensions.Relink(type.BaseType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int i = 0; i < ((TypeReference)type).GenericParameters.Count; i++)
			{
				((TypeReference)type).GenericParameters[i] = Extensions.Relink(((TypeReference)type).GenericParameters[i], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int j = 0; j < type.Interfaces.Count; j++)
			{
				InterfaceImplementation obj = type.Interfaces[j];
				InterfaceImplementation val = new InterfaceImplementation(Extensions.Relink(obj.InterfaceType, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
				Enumerator<CustomAttribute> enumerator = obj.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						val.CustomAttributes.Add(Extensions.Relink(current, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				type.Interfaces[j] = val;
			}
			for (int k = 0; k < type.CustomAttributes.Count; k++)
			{
				type.CustomAttributes[k] = Extensions.Relink(type.CustomAttributes[k], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current2 = enumerator2.Current;
					((PropertyReference)current2).PropertyType = Extensions.Relink(((PropertyReference)current2).PropertyType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int l = 0; l < current2.CustomAttributes.Count; l++)
					{
						current2.CustomAttributes[l] = Extensions.Relink(current2.CustomAttributes[l], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current3 = enumerator3.Current;
					((EventReference)current3).EventType = Extensions.Relink(((EventReference)current3).EventType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int m = 0; m < current3.CustomAttributes.Count; m++)
					{
						current3.CustomAttributes[m] = Extensions.Relink(current3.CustomAttributes[m], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current4 = enumerator4.Current;
					PatchRefsInMethod(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current5 = enumerator5.Current;
					((FieldReference)current5).FieldType = Extensions.Relink(((FieldReference)current5).FieldType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int n = 0; n < current5.CustomAttributes.Count; n++)
					{
						current5.CustomAttributes[n] = Extensions.Relink(current5.CustomAttributes[n], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			for (int num = 0; num < type.NestedTypes.Count; num++)
			{
				PatchRefsInType(type.NestedTypes[num]);
			}
		}

		public virtual void PatchRefsInMethod(MethodDefinition method)
		{
			//IL_0030: Unknown result t

BepInEx/plugins/MonoMod.RuntimeDetour.HookGen.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour.HookGen")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour.HookGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1" || (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG")?.ToLowerInvariant()?.Contains(Tag.ToLowerInvariant())).GetValueOrDefault())
			{
				Start();
			}
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(str, value));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour.HookGen
{
	public class HookGenerator
	{
		private const string ObsoleteMessageBackCompat = "This method only exists for backwards-compatibility purposes.";

		private static readonly Regex NameVerifyRegex;

		private static readonly Dictionary<Type, string> ReflTypeNameMap;

		private static readonly Dictionary<string, string> TypeNameMap;

		public MonoModder Modder;

		public ModuleDefinition OutputModule;

		public string Namespace;

		public string NamespaceIL;

		public bool HookOrig;

		public bool HookPrivate;

		public string HookExtName;

		public ModuleDefinition module_RuntimeDetour;

		public ModuleDefinition module_Utils;

		public TypeReference t_MulticastDelegate;

		public TypeReference t_IAsyncResult;

		public TypeReference t_AsyncCallback;

		public TypeReference t_MethodBase;

		public TypeReference t_RuntimeMethodHandle;

		public TypeReference t_EditorBrowsableState;

		public MethodReference m_Object_ctor;

		public MethodReference m_ObsoleteAttribute_ctor;

		public MethodReference m_EditorBrowsableAttribute_ctor;

		public MethodReference m_GetMethodFromHandle;

		public MethodReference m_Add;

		public MethodReference m_Remove;

		public MethodReference m_Modify;

		public MethodReference m_Unmodify;

		public TypeReference t_ILManipulator;

		static HookGenerator()
		{
			NameVerifyRegex = new Regex("[^a-zA-Z]");
			ReflTypeNameMap = new Dictionary<Type, string>
			{
				{
					typeof(string),
					"string"
				},
				{
					typeof(object),
					"object"
				},
				{
					typeof(bool),
					"bool"
				},
				{
					typeof(byte),
					"byte"
				},
				{
					typeof(char),
					"char"
				},
				{
					typeof(decimal),
					"decimal"
				},
				{
					typeof(double),
					"double"
				},
				{
					typeof(short),
					"short"
				},
				{
					typeof(int),
					"int"
				},
				{
					typeof(long),
					"long"
				},
				{
					typeof(sbyte),
					"sbyte"
				},
				{
					typeof(float),
					"float"
				},
				{
					typeof(ushort),
					"ushort"
				},
				{
					typeof(uint),
					"uint"
				},
				{
					typeof(ulong),
					"ulong"
				},
				{
					typeof(void),
					"void"
				}
			};
			TypeNameMap = new Dictionary<string, string>();
			foreach (KeyValuePair<Type, string> item in ReflTypeNameMap)
			{
				TypeNameMap[item.Key.FullName] = item.Value;
			}
		}

		public HookGenerator(MonoModder modder, string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0326: Expected O, but got Unknown
			Modder = modder;
			OutputModule = ModuleDefinition.CreateModule(name, new ModuleParameters
			{
				Architecture = modder.Module.Architecture,
				AssemblyResolver = modder.Module.AssemblyResolver,
				Kind = (ModuleKind)0,
				Runtime = modder.Module.Runtime
			});
			modder.MapDependencies();
			Extensions.AddRange<AssemblyNameReference>(OutputModule.AssemblyReferences, (IEnumerable<AssemblyNameReference>)modder.Module.AssemblyReferences);
			modder.DependencyMap[OutputModule] = new List<ModuleDefinition>(modder.DependencyMap[modder.Module]);
			Namespace = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE");
			if (string.IsNullOrEmpty(Namespace))
			{
				Namespace = "On";
			}
			NamespaceIL = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL");
			if (string.IsNullOrEmpty(NamespaceIL))
			{
				NamespaceIL = "IL";
			}
			HookOrig = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG") == "1";
			HookPrivate = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE") == "1";
			modder.MapDependency(modder.Module, "MonoMod.RuntimeDetour", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.RuntimeDetour", out module_RuntimeDetour))
			{
				throw new FileNotFoundException("MonoMod.RuntimeDetour not found!");
			}
			modder.MapDependency(modder.Module, "MonoMod.Utils", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.Utils", out module_Utils))
			{
				throw new FileNotFoundException("MonoMod.Utils not found!");
			}
			t_MulticastDelegate = OutputModule.ImportReference(modder.FindType("System.MulticastDelegate"));
			t_IAsyncResult = OutputModule.ImportReference(modder.FindType("System.IAsyncResult"));
			t_AsyncCallback = OutputModule.ImportReference(modder.FindType("System.AsyncCallback"));
			t_MethodBase = OutputModule.ImportReference(modder.FindType("System.Reflection.MethodBase"));
			t_RuntimeMethodHandle = OutputModule.ImportReference(modder.FindType("System.RuntimeMethodHandle"));
			t_EditorBrowsableState = OutputModule.ImportReference(modder.FindType("System.ComponentModel.EditorBrowsableState"));
			TypeDefinition type = module_RuntimeDetour.GetType("MonoMod.RuntimeDetour.HookGen.HookEndpointManager");
			t_ILManipulator = OutputModule.ImportReference((TypeReference)(object)module_Utils.GetType("MonoMod.Cil.ILContext/Manipulator"));
			m_Object_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.Object").Resolve(), "System.Void .ctor()", true));
			m_ObsoleteAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ObsoleteAttribute").Resolve(), "System.Void .ctor(System.String,System.Boolean)", true));
			m_EditorBrowsableAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ComponentModel.EditorBrowsableAttribute").Resolve(), "System.Void .ctor(System.ComponentModel.EditorBrowsableState)", true));
			ModuleDefinition outputModule = OutputModule;
			MethodReference val = new MethodReference("GetMethodFromHandle", t_MethodBase, t_MethodBase);
			val.Parameters.Add(new ParameterDefinition(t_RuntimeMethodHandle));
			m_GetMethodFromHandle = outputModule.ImportReference(val);
			m_Add = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Add", true));
			m_Remove = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Remove", true));
			m_Modify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Modify", true));
			m_Unmodify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Unmodify", true));
		}

		public void Generate()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = Modder.Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					GenerateFor(current, out var hookType, out var hookILType);
					if (hookType != null && hookILType != null && !((TypeReference)hookType).IsNested)
					{
						OutputModule.Types.Add(hookType);
						OutputModule.Types.Add(hookILType);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void GenerateFor(TypeDefinition type, out TypeDefinition hookType, out TypeDefinition hookILType)
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			hookType = (hookILType = null);
			if (((TypeReference)type).HasGenericParameters || type.IsRuntimeSpecialName || ((MemberReference)type).Name.StartsWith("<") || (!HookPrivate && type.IsNotPublic))
			{
				return;
			}
			Modder.LogVerbose("[HookGen] Generating for type " + ((MemberReference)type).FullName);
			hookType = new TypeDefinition(((TypeReference)type).IsNested ? null : (Namespace + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			hookILType = new TypeDefinition(((TypeReference)type).IsNested ? null : (NamespaceIL + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			bool flag = false;
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					flag |= GenerateFor(hookType, hookILType, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<TypeDefinition> enumerator2 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					TypeDefinition current2 = enumerator2.Current;
					GenerateFor(current2, out var hookType2, out var hookILType2);
					if (hookType2 != null && hookILType2 != null)
					{
						flag = true;
						hookType.NestedTypes.Add(hookType2);
						hookILType.NestedTypes.Add(hookILType2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			if (!flag)
			{
				hookType = (hookILType = null);
			}
		}

		public bool GenerateFor(TypeDefinition hookType, TypeDefinition hookILType, MethodDefinition method)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0328: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Expected O, but got Unknown
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_047a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			//IL_04be: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053a: Expected O, but got Unknown
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_0553: Expected O, but got Unknown
			//IL_0557: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_057b: Unknown result type (might be due to invalid IL or missing references)
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a3: Expected O, but got Unknown
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0601: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Expected O, but got Unknown
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_0653: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_0679: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c0: Expected O, but got Unknown
			if (((MethodReference)method).HasGenericParameters || method.IsAbstract || (method.IsSpecialName && !method.IsConstructor))
			{
				return false;
			}
			if (!HookOrig && ((MemberReference)method).Name.StartsWith("orig_"))
			{
				return false;
			}
			if (!HookPrivate && method.IsPrivate)
			{
				return false;
			}
			string name = GetFriendlyName((MethodReference)(object)method);
			bool flag = true;
			if (((MethodReference)method).Parameters.Count == 0)
			{
				flag = false;
			}
			IEnumerable<MethodDefinition> source = null;
			if (flag)
			{
				source = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name && other != method);
				if (source.Count() == 0)
				{
					flag = false;
				}
			}
			if (flag)
			{
				StringBuilder stringBuilder = new StringBuilder();
				for (int parami = 0; parami < ((MethodReference)method).Parameters.Count; parami++)
				{
					ParameterDefinition param = ((MethodReference)method).Parameters[parami];
					if (!TypeNameMap.TryGetValue(((MemberReference)((ParameterReference)param).ParameterType).FullName, out var typeName))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: false);
					}
					if (source.Any(delegate(MethodDefinition other)
					{
						ParameterDefinition val11 = ((IEnumerable<ParameterDefinition>)((MethodReference)other).Parameters).ElementAtOrDefault(parami);
						return val11 != null && GetFriendlyName(((ParameterReference)val11).ParameterType, full: false) == typeName && ((ParameterReference)val11).ParameterType.Namespace != ((ParameterReference)param).ParameterType.Namespace;
					}))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: true);
					}
					stringBuilder.Append("_");
					stringBuilder.Append(typeName.Replace(".", "").Replace("`", ""));
				}
				name += stringBuilder.ToString();
			}
			if (Extensions.FindEvent(hookType, name) != null)
			{
				int num = 1;
				string text;
				while (Extensions.FindEvent(hookType, text = name + "_" + num) != null)
				{
					num++;
				}
				name = text;
			}
			TypeDefinition val = GenerateDelegateFor(method);
			((MemberReference)val).Name = "orig_" + name;
			val.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val);
			TypeDefinition val2 = GenerateDelegateFor(method);
			((MemberReference)val2).Name = "hook_" + name;
			((MethodReference)Extensions.FindMethod(val2, "Invoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			((MethodReference)Extensions.FindMethod(val2, "BeginInvoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			val2.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val2);
			MethodReference val3 = OutputModule.ImportReference((MethodReference)(object)method);
			MethodDefinition val4 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val4).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val4.Body = new MethodBody(val4);
			ILProcessor iLProcessor = val4.Body.GetILProcessor();
			iLProcessor.Emit(OpCodes.Ldtoken, val3);
			iLProcessor.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor.Emit(OpCodes.Ldarg_0);
			GenericInstanceMethod val5 = new GenericInstanceMethod(m_Add);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor.Emit(OpCodes.Ret);
			hookType.Methods.Add(val4);
			MethodDefinition val6 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val6).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val6.Body = new MethodBody(val6);
			ILProcessor iLProcessor2 = val6.Body.GetILProcessor();
			iLProcessor2.Emit(OpCodes.Ldtoken, val3);
			iLProcessor2.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor2.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Remove);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor2.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor2.Emit(OpCodes.Ret);
			hookType.Methods.Add(val6);
			EventDefinition val7 = new EventDefinition(name, (EventAttributes)0, (TypeReference)(object)val2)
			{
				AddMethod = val4,
				RemoveMethod = val6
			};
			hookType.Events.Add(val7);
			MethodDefinition val8 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val8).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val8.Body = new MethodBody(val8);
			ILProcessor iLProcessor3 = val8.Body.GetILProcessor();
			iLProcessor3.Emit(OpCodes.Ldtoken, val3);
			iLProcessor3.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor3.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Modify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor3.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor3.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val8);
			MethodDefinition val9 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val9).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val9.Body = new MethodBody(val9);
			ILProcessor iLProcessor4 = val9.Body.GetILProcessor();
			iLProcessor4.Emit(OpCodes.Ldtoken, val3);
			iLProcessor4.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor4.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Unmodify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor4.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor4.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val9);
			EventDefinition val10 = new EventDefinition(name, (EventAttributes)0, t_ILManipulator)
			{
				AddMethod = val8,
				RemoveMethod = val9
			};
			hookILType.Events.Add(val10);
			return true;
		}

		public TypeDefinition GenerateDelegateFor(MethodDefinition method)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected O, but got Unknown
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Expected O, but got Unknown
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			string name = GetFriendlyName((MethodReference)(object)method);
			int num = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name).ToList().IndexOf(method);
			if (num != 0)
			{
				string suffix = num.ToString();
				do
				{
					name = name + "_" + suffix;
				}
				while (((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Any((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name + suffix));
			}
			name = "d_" + name;
			TypeDefinition val = new TypeDefinition((string)null, (string)null, (TypeAttributes)258, t_MulticastDelegate);
			MethodDefinition val2 = new MethodDefinition(".ctor", (MethodAttributes)6278, OutputModule.TypeSystem.Void)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.Object));
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.IntPtr));
			val2.Body = new MethodBody(val2);
			val.Methods.Add(val2);
			MethodDefinition val3 = new MethodDefinition("Invoke", (MethodAttributes)454, ImportVisible(((MethodReference)method).ReturnType))
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			if (!method.IsStatic)
			{
				TypeReference val4 = ImportVisible((TypeReference)(object)method.DeclaringType);
				if (((TypeReference)method.DeclaringType).IsValueType)
				{
					val4 = (TypeReference)new ByReferenceType(val4);
				}
				((MethodReference)val3).Parameters.Add(new ParameterDefinition("self", (ParameterAttributes)0, val4));
			}
			Enumerator<ParameterDefinition> enumerator = ((MethodReference)method).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current = enumerator.Current;
					((MethodReference)val3).Parameters.Add(new ParameterDefinition(((ParameterReference)current).Name, (ParameterAttributes)(current.Attributes & 0xFFEF & 0xEFFF), ImportVisible(((ParameterReference)current).ParameterType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			val3.Body = new MethodBody(val3);
			val.Methods.Add(val3);
			MethodDefinition val5 = new MethodDefinition("BeginInvoke", (MethodAttributes)454, t_IAsyncResult)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			enumerator = ((MethodReference)val3).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current2 = enumerator.Current;
					((MethodReference)val5).Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			((MethodReference)val5).Parameters.Add(new ParameterDefinition("callback", (ParameterAttributes)0, t_AsyncCallback));
			((MethodReference)val5).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, OutputModule.TypeSystem.Object));
			val5.Body = new MethodBody(val5);
			val.Methods.Add(val5);
			MethodDefinition val6 = new MethodDefinition("EndInvoke", (MethodAttributes)454, OutputModule.TypeSystem.Object)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val6).Parameters.Add(new ParameterDefinition("result", (ParameterAttributes)0, t_IAsyncResult));
			val6.Body = new MethodBody(val6);
			val.Methods.Add(val6);
			return val;
		}

		private string GetFriendlyName(MethodReference method)
		{
			string text = ((MemberReference)method).Name;
			if (text.StartsWith("."))
			{
				text = text.Substring(1);
			}
			return text.Replace('.', '_');
		}

		private string GetFriendlyName(TypeReference type, bool full)
		{
			if (type is TypeSpecification)
			{
				StringBuilder stringBuilder = new StringBuilder();
				BuildFriendlyName(stringBuilder, type, full);
				return stringBuilder.ToString();
			}
			if (!full)
			{
				return ((MemberReference)type).Name;
			}
			return ((MemberReference)type).FullName;
		}

		private void BuildFriendlyName(StringBuilder builder, TypeReference type, bool full)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!(type is TypeSpecification))
			{
				builder.Append((full ? ((MemberReference)type).FullName : ((MemberReference)type).Name).Replace("_", ""));
				return;
			}
			if (type.IsByReference)
			{
				builder.Append("ref");
			}
			else if (type.IsPointer)
			{
				builder.Append("ptr");
			}
			BuildFriendlyName(builder, ((TypeSpecification)type).ElementType, full);
			if (type.IsArray)
			{
				builder.Append("Array");
			}
		}

		private bool IsPublic(TypeDefinition typeDef)
		{
			if (typeDef != null && (typeDef.IsNestedPublic || typeDef.IsPublic))
			{
				return !typeDef.IsNotPublic;
			}
			return false;
		}

		private bool HasPublicArgs(GenericInstanceType typeGen)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeReference> enumerator = typeGen.GenericArguments.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeReference current = enumerator.Current;
					if (current.IsGenericParameter)
					{
						return false;
					}
					GenericInstanceType val = (GenericInstanceType)(object)((current is GenericInstanceType) ? current : null);
					if (val != null && !HasPublicArgs(val))
					{
						return false;
					}
					if (!IsPublic(Extensions.SafeResolve(current)))
					{
						return false;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return true;
		}

		private TypeReference ImportVisible(TypeReference typeRef)
		{
			for (TypeDefinition val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null); val != null; val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null))
			{
				GenericInstanceType val2 = (GenericInstanceType)(object)((typeRef is GenericInstanceType) ? typeRef : null);
				if (val2 == null || HasPublicArgs(val2))
				{
					TypeDefinition val3 = val;
					while (true)
					{
						if (val3 != null)
						{
							if (IsPublic(val3) && (val3 == val || !((TypeReference)val3).HasGenericParameters))
							{
								val3 = val3.DeclaringType;
								continue;
							}
							if (!val.IsEnum)
							{
								break;
							}
							typeRef = ((FieldReference)Extensions.FindField(val, "value__")).FieldType;
						}
						try
						{
							return OutputModule.ImportReference(typeRef);
						}
						catch
						{
							return OutputModule.TypeSystem.Object;
						}
					}
				}
				typeRef = val.BaseType;
			}
			return OutputModule.TypeSystem.Object;
		}

		private CustomAttribute GenerateObsolete(string message, bool error)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_ObsoleteAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.String, (object)message));
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.Boolean, (object)error));
			return val;
		}

		private CustomAttribute GenerateEditorBrowsable(EditorBrowsableState state)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_EditorBrowsableAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(t_EditorBrowsableState, (object)state));
			return val;
		}
	}
	internal class Program
	{
		private static void Main(string[] args)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Expected O, but got Unknown
			Console.WriteLine("MonoMod.RuntimeDetour.HookGen " + typeof(Program).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod " + typeof(MonoModder).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod.RuntimeDetour " + typeof(Detour).Assembly.GetName().Version);
			if (args.Length == 0)
			{
				Console.WriteLine("No valid arguments (assembly path) passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			int num = 0;
			for (int i = 0; i < args.Length; i++)
			{
				if (args[i] == "--namespace" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE", args[i]);
					continue;
				}
				if (args[i] == "--namespace-il" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL", args[i]);
					continue;
				}
				if (args[i] == "--orig")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG", "1");
					continue;
				}
				if (args[i] == "--private")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
					continue;
				}
				num = i;
				break;
			}
			if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW")))
			{
				Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			}
			if (num >= args.Length)
			{
				Console.WriteLine("No assembly path passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			string text = args[num];
			string text2 = ((args.Length != 1 && num != args.Length - 1) ? args[^1] : null);
			text2 = text2 ?? Path.Combine(Path.GetDirectoryName(text), "MMHOOK_" + Path.ChangeExtension(Path.GetFileName(text), "dll"));
			MonoModder val = new MonoModder
			{
				InputPath = text,
				OutputPath = text2,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				val.Read();
				val.MapDependencies();
				if (File.Exists(text2))
				{
					val.Log("[HookGen] Clearing " + text2);
					File.Delete(text2);
				}
				val.Log("[HookGen] Starting HookGenerator");
				HookGenerator hookGenerator = new HookGenerator(val, Path.GetFileName(text2));
				ModuleDefinition outputModule = hookGenerator.OutputModule;
				try
				{
					hookGenerator.Generate();
					outputModule.Write(text2);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				val.Log("[HookGen] Done.");
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			if (Debugger.IsAttached)
			{
				Console.ReadKey();
			}
		}
	}
}

BepInEx/plugins/MoreBlood.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreBlood.Config;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreBlood")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreBlood")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d1f1321d-30a3-4600-9bf8-1e69fe1abf8c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MoreBlood
{
	[BepInPlugin("FlipMods.MoreBlood", "MoreBlood", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			instance = this;
			_harmony = new Harmony("MoreBlood");
			ConfigSettings.BindConfigSettings();
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreBlood loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.MoreBlood";

		public const string PLUGIN_NAME = "MoreBlood";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}
namespace MoreBlood.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class MoreBloodPatcher
	{
		private static int bloodCount;

		[HarmonyPatch("DropBlood")]
		[HarmonyPostfix]
		public static void MoreBlood(PlayerControllerB __instance, Vector3 direction = default(Vector3), bool leaveBlood = true, bool leaveFootprint = false)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			bloodCount++;
			if (bloodCount < ConfigSettings.numBloodPools.Value)
			{
				__instance.DropBlood(direction, leaveBlood, leaveFootprint);
			}
			else
			{
				bloodCount = 0;
			}
		}

		[HarmonyPatch("RandomizeBloodRotationAndScale")]
		[HarmonyPostfix]
		public static void RandomizeBloodScale(ref Transform blood, PlayerControllerB __instance)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			Transform obj = blood;
			obj.localScale *= ConfigSettings.bloodScale.Value;
			blood.position += new Vector3((float)Random.Range(-1, 1) * ConfigSettings.bloodScale.Value, 0.55f, (float)Random.Range(-1, 1) * ConfigSettings.bloodScale.Value);
		}
	}
}
namespace MoreBlood.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<float> bloodScale;

		public static ConfigEntry<int> numBloodPools;

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			bloodScale = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("MoreBlood", "BloodScale", 4f, "The size of the blood pools");
			numBloodPools = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("MoreBlood", "NumberOfBloodPools", 4, "Max number of blood pools spread around the blood source.");
		}
	}
}

BepInEx/plugins/MoreCompany.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreCompany")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")]
[assembly: AssemblyFileVersion("1.7.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.7.1.0")]
namespace MoreCompany
{
	[HarmonyPatch(typeof(AudioMixer), "SetFloat")]
	public static class AudioMixerSetFloatPatch
	{
		public static bool Prefix(string name, float value)
		{
			if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch"))
			{
				string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", "");
				int num = int.Parse(s);
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num];
				AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource;
				if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource))
				{
					if (name.StartsWith("PlayerVolume"))
					{
						currentVoiceChatAudioSource.volume = value / 16f;
					}
					else if (name.StartsWith("PlayerPitch"))
					{
						currentVoiceChatAudioSource.pitch = value;
					}
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")]
	public static class SendChatToServerPatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1)
		{
			if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 });
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
	public static class ServerReceiveMessagePatch
	{
		public static string previousDataMessage = "";

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer)
			{
				previousDataMessage = chatMessage;
				chatMessage = "[replacewithdata]";
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
	public static class ConnectClientToPlayerObjectPatch
	{
		public static void Postfix(PlayerControllerB __instance)
		{
			string text = "[morecompanycosmetics]";
			text = text + ";" + __instance.playerClientId;
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + ";" + locallySelectedCosmetic;
			}
			HUDManager.Instance.AddTextToChatOnServer(text, -1);
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class AddChatMessagePatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	public static class ClientReceiveMessagePatch
	{
		public static bool ignoreSample;

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (networkManager.IsServer)
			{
				if (chatMessage.StartsWith("[replacewithdata]"))
				{
					chatMessage = ServerReceiveMessagePatch.previousDataMessage;
					HandleDataMessage(chatMessage);
				}
				else if (chatMessage.StartsWith("[morecompanycosmetics]"))
				{
					return false;
				}
			}
			else if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				HandleDataMessage(chatMessage);
			}
			return true;
		}

		private static void HandleDataMessage(string chatMessage)
		{
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			if (ignoreSample)
			{
				return;
			}
			chatMessage = chatMessage.Replace("[morecompanycosmetics]", "");
			string[] array = chatMessage.Split(new char[1] { ';' });
			string text = array[1];
			int num = int.Parse(text);
			CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>();
			if (Object.op_Implicit((Object)(object)component))
			{
				component.ClearCosmetics();
				Object.Destroy((Object)(object)component);
			}
			CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>();
			cosmeticApplication.ClearCosmetics();
			List<string> list = new List<string>();
			string[] array2 = array;
			foreach (string text2 in array2)
			{
				if (!(text2 == text))
				{
					list.Add(text2);
					if (MainClass.showCosmetics)
					{
						cosmeticApplication.ApplyCosmetic(text2, startEnabled: true);
					}
				}
			}
			if (num == StartOfRound.Instance.thisClientPlayerId)
			{
				cosmeticApplication.ClearCosmetics();
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
			}
			MainClass.playerIdsAndCosmetics.Remove(num);
			MainClass.playerIdsAndCosmetics.Add(num, list);
			if (!GameNetworkManager.Instance.isHostingGame || num == 0)
			{
				return;
			}
			ignoreSample = true;
			foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics)
			{
				string text3 = "[morecompanycosmetics]";
				text3 = text3 + ";" + playerIdsAndCosmetic.Key;
				foreach (string item in playerIdsAndCosmetic.Value)
				{
					text3 = text3 + ";" + item;
				}
				HUDManager.Instance.AddTextToChatOnServer(text3, -1);
			}
			ignoreSample = false;
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")]
	public static class LookForPlayersForestGiantPatch
	{
		public static void Prefix(ForestGiantAI __instance)
		{
			if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount)
			{
				__instance.playerStealthMeters = new float[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					__instance.playerStealthMeters[i] = 0f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "Update")]
	public static class SpringManAIUpdatePatch
	{
		public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation)
		{
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation);
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex;
			if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1)
			{
				if (___timeSinceHittingPlayer >= 0f)
				{
					___timeSinceHittingPlayer -= Time.deltaTime;
				}
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					if (___stopAndGoMinimumInterval > 0f)
					{
						___stopAndGoMinimumInterval -= Time.deltaTime;
					}
					if (!___wasOwnerLastFrame)
					{
						___wasOwnerLastFrame = true;
						if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f)
						{
							((EnemyAI)__instance).agent.speed = ___currentChaseSpeed;
						}
						else
						{
							((EnemyAI)__instance).agent.speed = 0f;
						}
					}
					bool flag = false;
					for (int i = 0; i < MainClass.newPlayerCount; i++)
					{
						if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f)
						{
							flag = true;
						}
					}
					if (((EnemyAI)__instance).stunNormalizedTimer > 0f)
					{
						flag = true;
					}
					if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f)
					{
						___stopAndGoMinimumInterval = 0.15f;
						if (flag)
						{
							__instance.SetAnimationStopServerRpc();
						}
						else
						{
							__instance.SetAnimationGoServerRpc();
						}
						___stoppingMovement = flag;
					}
				}
				if (___stoppingMovement)
				{
					if (__instance.animStopPoints.canAnimationStop)
					{
						if (!___hasStopped)
						{
							___hasStopped = true;
							__instance.mainCollider.isTrigger = false;
							if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f))
							{
								float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
								if (num < 4f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true);
								}
								else if (num < 9f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true);
								}
							}
							if (___currentAnimSpeed > 2f)
							{
								RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0);
								if (__instance.animStopPoints.animationPosition == 1)
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing");
								}
								else
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2");
								}
							}
						}
						((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f);
						___currentAnimSpeed = 0f;
						if (((NetworkBehaviour)__instance).IsOwner)
						{
							((EnemyAI)__instance).agent.speed = 0f;
							return false;
						}
					}
				}
				else
				{
					if (___hasStopped)
					{
						___hasStopped = false;
						__instance.mainCollider.isTrigger = true;
					}
					___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime);
					((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed);
					if (((NetworkBehaviour)__instance).IsOwner)
					{
						((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime);
					}
				}
			}
			return false;
		}

		private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_0454: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving)
			{
				ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null);
			}
			if (__instance.stunnedIndefinitely <= 0)
			{
				if ((double)__instance.stunNormalizedTimer >= 0.0)
				{
					__instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier;
				}
				else
				{
					__instance.stunnedByPlayer = null;
					if ((double)__instance.postStunInvincibilityTimer >= 0.0)
					{
						__instance.postStunInvincibilityTimer -= Time.deltaTime * 5f;
					}
				}
			}
			if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene)
			{
				__instance.timeSinceSpawn += Time.deltaTime;
				if (!((NetworkBehaviour)__instance).IsOwner)
				{
					Vector3 serverPosition = __instance.serverPosition;
					if (__instance.serverPosition != Vector3.zero)
					{
						((Component)__instance).transform.position = __instance.serverPosition;
						((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z);
					}
				}
				else if ((double)updateDestinationInterval >= 0.0)
				{
					updateDestinationInterval -= Time.deltaTime;
				}
				else
				{
					__instance.SyncPositionToClients();
					updateDestinationInterval = 0.1f;
				}
				return;
			}
			if (!__instance.ventAnimationFinished)
			{
				__instance.ventAnimationFinished = true;
				if ((Object)(object)__instance.creatureAnimator != (Object)null)
				{
					__instance.creatureAnimator.SetBool("inSpawningAnimation", false);
				}
			}
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				if (__instance.currentSearch.inProgress)
				{
					__instance.StopSearch(__instance.currentSearch, true);
				}
				__instance.SetClientCalculatingAI(false);
				if (!__instance.inSpecialAnimation)
				{
					((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed);
					((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z);
				}
				__instance.timeSinceSpawn += Time.deltaTime;
				return;
			}
			if (__instance.isEnemyDead)
			{
				__instance.SetClientCalculatingAI(false);
				return;
			}
			if (!__instance.inSpecialAnimation)
			{
				__instance.SetClientCalculatingAI(true);
			}
			if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null)
			{
				if ((double)setDestinationToPlayerInterval <= 0.0)
				{
					setDestinationToPlayerInterval = 0.25f;
					__instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1);
				}
				else
				{
					__instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z);
					setDestinationToPlayerInterval -= Time.deltaTime;
				}
			}
			if (__instance.inSpecialAnimation)
			{
				return;
			}
			if ((double)updateDestinationInterval >= 0.0)
			{
				updateDestinationInterval -= Time.deltaTime;
			}
			else
			{
				__instance.DoAIInterval();
				updateDestinationInterval = __instance.AIIntervalTime;
			}
			if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0))
			{
				previousYRotation = ((Component)__instance).transform.eulerAngles.y;
				targetYRotation = previousYRotation;
				if (((NetworkBehaviour)__instance).IsServer)
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation });
				}
				else
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation });
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
	public static class SpringManAIIntervalPatch
	{
		public static bool Prefix(SpringManAI __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			if (((EnemyAI)__instance).moveTowardsDestination)
			{
				((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination);
			}
			((EnemyAI)__instance).SyncPositionToClients();
			if (StartOfRound.Instance.allPlayersDead)
			{
				return false;
			}
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			switch (((EnemyAI)__instance).currentBehaviourStateIndex)
			{
			default:
				return false;
			case 1:
				if (__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true);
				}
				if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f))
				{
					PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget");
					if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer)
					{
						ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer);
						((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId);
					}
					((EnemyAI)__instance).movingTowardsTargetPlayer = true;
					return false;
				}
				((EnemyAI)__instance).SwitchToBehaviourState(0);
				((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
				break;
			case 0:
			{
				if (!((NetworkBehaviour)__instance).IsServer)
				{
					((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
					return false;
				}
				for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f)
					{
						((EnemyAI)__instance).SwitchToBehaviourState(1);
						return false;
					}
				}
				if (!__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).movingTowardsTargetPlayer = false;
					((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers);
					return false;
				}
				break;
			}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
	public static class GetClosestPlayerPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false)
		{
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = null;
			__instance.mostOptimalDistance = 2000f;
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false))
				{
					continue;
				}
				if (cannotBeNearShip)
				{
					if (StartOfRound.Instance.allPlayerScripts[i].isInElevator)
					{
						continue;
					}
					bool flag = false;
					for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++)
					{
						if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f)
						{
							flag = true;
							break;
						}
					}
					if (flag)
					{
						continue;
					}
				}
				if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256))
				{
					__instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
					if (__instance.tempDist < __instance.mostOptimalDistance)
					{
						__instance.mostOptimalDistance = __instance.tempDist;
						val = StartOfRound.Instance.allPlayerScripts[i];
					}
				}
			}
			__result = val;
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")]
	public static class GetAllPlayersInLineOfSightPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			if (layerMask == -1)
			{
				layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
			}
			if ((Object)(object)eyeObject == (Object)null)
			{
				eyeObject = __instance.eye;
			}
			if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3)
			{
				range = Mathf.Clamp(range, 0, 30);
			}
			List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount);
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false))
				{
					continue;
				}
				Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position;
				if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
				{
					Vector3 val = position - eyeObject.position;
					if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck)
					{
						list.Add(StartOfRound.Instance.allPlayerScripts[i]);
					}
				}
			}
			if (list.Count == MainClass.newPlayerCount)
			{
				__result = StartOfRound.Instance.allPlayerScripts;
				return false;
			}
			if (list.Count > 0)
			{
				__result = list.ToArray();
				return false;
			}
			__result = null;
			return false;
		}
	}
	[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
	public static class DressGirlHauntPatch
	{
		public static bool Prefix(DressGirlAI __instance)
		{
			ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1);
			if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1)
			{
				__instance.timer = __instance.hauntInterval - 1f;
			}
			__instance.SFXVolumeLerpTo = 0f;
			((EnemyAI)__instance).creatureVoice.Stop();
			__instance.heartbeatMusic.volume = 0f;
			if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed"))
			{
				ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158));
			}
			float num = 0f;
			float num2 = 0f;
			int num3 = 0;
			int num4 = 0;
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3)
				{
					num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount;
					num4 = i;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num)
				{
					num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel;
					num2 = i;
				}
			}
			int[] array = new int[MainClass.newPlayerCount];
			for (int j = 0; j < MainClass.newPlayerCount; j++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled)
				{
					array[j] = 0;
					continue;
				}
				array[j] += 80;
				if (num2 == (float)j && num > 1f)
				{
					array[j] += 50;
				}
				if (num4 == j)
				{
					array[j] += 30;
				}
				if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured)
				{
					array[j] += 10;
				}
				if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150)
				{
					array[j] += 30;
				}
			}
			__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))];
			if (__instance.hauntingPlayer.isPlayerDead)
			{
				for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
				{
					if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
					{
						__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k];
						break;
					}
				}
			}
			Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}");
			((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId);
			__instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer;
			if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine"));
			}
			ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null)));
			return false;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class HudChatPatch
	{
		public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					string oldValue = $"[playerNum{i}]";
					string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername;
					stringBuilder.Replace(oldValue, playerUsername);
				}
				chatMessage = stringBuilder.ToString();
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerLogoOverridePatch
	{
		public static void Postfix(MenuManager __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
				GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject;
				Image component = gameObject2.GetComponent<Image>();
				MainClass.ReadSettingsFromFile();
				component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f));
				CosmeticRegistry.SpawnCosmeticGUI();
				Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel")
					.Find("LobbyHostOptions")
					.Find("OptionsNormal");
				GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val);
				RectTransform component2 = val2.GetComponent<RectTransform>();
				((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f);
				TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>();
				inputField.characterLimit = 3;
				inputField.text = MainClass.newPlayerCount.ToString();
				((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s)
				{
					if (int.TryParse(s, out var result))
					{
						MainClass.newPlayerCount = result;
						MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount);
						inputField.text = MainClass.newPlayerCount.ToString();
						MainClass.SaveSettingsToFile();
					}
					else if (s.Length != 0)
					{
						inputField.text = MainClass.newPlayerCount.ToString();
						inputField.caretPosition = 1;
					}
				});
			}
			catch (Exception)
			{
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
	public static class AddUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			MainClass.EnablePlayerObjectsBasedOnConnected();
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")]
	public static class RemoveUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Update")]
	public static class QuickMenuUpdatePatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")]
	public static class QuickMenuDisplayPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Start")]
	public static class QuickmenuVisualInjectPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__2_2;

			internal void <PopulateQuickMenu>b__2_2()
			{
				if (!GameNetworkManager.Instance.disableSteam)
				{
				}
			}
		}

		public static GameObject quickMenuScrollInstance;

		public static void Postfix(QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent);
			val.transform.SetParent(gameObject.transform);
			RectTransform component = val.GetComponent<RectTransform>();
			((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f);
			((Transform)component).localScale = Vector3.one;
			quickMenuScrollInstance = val;
		}

		public static void PopulateQuickMenu(QuickMenuManager __instance)
		{
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Expected O, but got Unknown
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Expected O, but got Unknown
			int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount;
			List<GameObject> list = new List<GameObject>();
			for (int i = 0; i < childCount; i++)
			{
				list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject);
			}
			foreach (GameObject item in list)
			{
				Object.Destroy((Object)(object)item);
			}
			if (!Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				return;
			}
			for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j];
				if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead)
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder"));
				RectTransform component = val.GetComponent<RectTransform>();
				((Transform)component).localScale = Vector3.one;
				((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f);
				TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>();
				((TMP_Text)component2).text = playerScript.playerUsername;
				Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>();
				int finalIndex = j;
				((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f)
				{
					if (playerScript.isPlayerControlled || playerScript.isPlayerDead)
					{
						float num = f / playerVolume.maxValue + 1f;
						if (num <= -1f)
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f;
						}
						else
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = num;
						}
					}
				});
				if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId)
				{
					((Component)playerVolume).gameObject.SetActive(false);
					((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false);
				}
				Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>();
				((UnityEvent)component3.onClick).AddListener((UnityAction)delegate
				{
					__instance.KickUserFromServer(finalIndex);
				});
				if (!GameNetworkManager.Instance.isHostingGame)
				{
					((Component)component3).gameObject.SetActive(false);
				}
				Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>();
				ButtonClickedEvent onClick = component4.onClick;
				object obj = <>c.<>9__2_2;
				if (obj == null)
				{
					UnityAction val2 = delegate
					{
						if (!GameNetworkManager.Instance.disableSteam)
						{
						}
					};
					<>c.<>9__2_2 = val2;
					obj = (object)val2;
				}
				((UnityEvent)onClick).AddListener((UnityAction)obj);
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")]
	public static class SpectatorBoxUpdatePatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes");
			int num = -64;
			int num2 = 0;
			int num3 = 0;
			int num4 = -70;
			int num5 = 230;
			int num6 = 4;
			foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue)
			{
				if (((Component)item.Key).gameObject.activeInHierarchy)
				{
					GameObject gameObject = ((Component)item.Key).gameObject;
					RectTransform component = gameObject.GetComponent<RectTransform>();
					int num7 = (int)Math.Floor((double)num3 / (double)num6);
					int num8 = num3 % num6;
					int num9 = num8 * num4;
					int num10 = num7 * num5;
					component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f));
					num3++;
				}
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
	public static class HudFillEndGameFix
	{
		public static bool Prefix(HUDManager __instance, EndOfGameStats stats)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Invalid comparison between Unknown and I4
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++)
			{
				PlayerControllerB val = __instance.playersManager.allPlayerScripts[i];
				((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = "";
				((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false;
				((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n";
				if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled)
				{
					if (val.isPlayerDead)
					{
						num++;
					}
					else if (val.isPlayerControlled)
					{
						num2++;
					}
					((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername;
					((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true;
					if (__instance.playersManager.allPlayerScripts[i].isPlayerDead)
					{
						if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10)
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon;
						}
						else
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon;
						}
					}
					else
					{
						__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon;
					}
					for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++)
					{
						TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i];
						((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n";
					}
				}
				else
				{
					((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "";
				}
			}
			((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString();
			((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString();
			if (StartOfRound.Instance.allPlayersDead)
			{
				((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true;
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F";
				return false;
			}
			((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false;
			int num3 = 0;
			float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel;
			if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1)
			{
				num3++;
			}
			else if (num > 1)
			{
				num3--;
			}
			if (num4 >= 0.99f)
			{
				num3 += 2;
			}
			else if (num4 >= 0.6f)
			{
				num3++;
			}
			else if (num4 <= 0.25f)
			{
				num3--;
			}
			switch (num3)
			{
			case -1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D";
				return false;
			case 0:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C";
				return false;
			case 1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B";
				return false;
			case 2:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A";
				return false;
			case 3:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S";
				return false;
			default:
				return false;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "Start")]
	public static class HudStartPatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			EndOfGameStatUIElements statsUIElements = __instance.statsUIElements;
			GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject;
			GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject;
			GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject;
			gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3);
			gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f);
			MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f));
			MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f));
			MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f));
			MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f));
			for (int i = 8; i < MainClass.newPlayerCount; i++)
			{
				MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f));
			}
		}

		public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (index + 1 <= MainClass.newPlayerCount)
			{
				GameObject val = Object.Instantiate<GameObject>(original);
				RectTransform component = val.GetComponent<RectTransform>();
				RectTransform component2 = original.GetComponent<RectTransform>();
				((Transform)component).SetParent(((Transform)component2).parent);
				((Transform)component).localScale = new Vector3(1f, 1f, 1f);
				((Transform)component).localPosition = localPosition;
				GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject;
				GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject;
				((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f);
				GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject;
				if (index >= uiElements.playerNamesText.Length)
				{
					Array.Resize(ref uiElements.playerNamesText, index + 1);
					Array.Resize(ref uiElements.playerStates, index + 1);
					Array.Resize(ref uiElements.playerNotesText, index + 1);
				}
				uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>();
				uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>();
				uiElements.playerStates[index] = gameObject3.GetComponent<Image>();
			}
		}
	}
	public static class PluginInformation
	{
		public const string PLUGIN_NAME = "MoreCompany";

		public const string PLUGIN_VERSION = "1.7.1";

		public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany";
	}
	[BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.1")]
	public class MainClass : BaseUnityPlugin
	{
		public static int newPlayerCount = 32;

		public static int maxPlayerCount = 50;

		public static bool showCosmetics = true;

		public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>();

		public static Texture2D mainLogo;

		public static GameObject quickMenuScrollParent;

		public static GameObject playerEntry;

		public static GameObject crewCountUI;

		public static GameObject cosmeticGUIInstance;

		public static GameObject cosmeticButton;

		public static ManualLogSource StaticLogger;

		public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>();

		public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt";

		public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt";

		public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics";

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("me.swipez.melonloader.morecompany");
			try
			{
				val.PatchAll();
			}
			catch (Exception ex)
			{
				StaticLogger.LogError((object)("Failed to patch: " + ex));
			}
			ManualHarmonyPatches.ManualPatch(val);
			StaticLogger.LogInfo((object)"Loading MoreCompany...");
			StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath));
			if (!Directory.Exists(dynamicCosmeticsPath))
			{
				StaticLogger.LogInfo((object)"Creating cosmetics directory");
				Directory.CreateDirectory(dynamicCosmeticsPath);
			}
			StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY");
			ReadSettingsFromFile();
			ReadCosmeticsFromFile();
			StaticLogger.LogInfo((object)"Read settings and cosmetics");
			AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly());
			AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly());
			CosmeticRegistry.LoadCosmeticsFromBundle(val2);
			val2.Unload(false);
			SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			StaticLogger.LogInfo((object)"Loading USER COSMETICS...");
			RecursiveCosmeticLoad(dynamicCosmeticsPath);
			LoadAssets(bundle);
		}

		private void RecursiveCosmeticLoad(string directory)
		{
			string[] directories = Directory.GetDirectories(directory);
			foreach (string directory2 in directories)
			{
				RecursiveCosmeticLoad(directory2);
			}
			string[] files = Directory.GetFiles(directory);
			foreach (string text in files)
			{
				if (text.EndsWith(".cosmetics"))
				{
					AssetBundle val = AssetBundle.LoadFromFile(text);
					CosmeticRegistry.LoadCosmeticsFromBundle(val);
					val.Unload(false);
				}
			}
		}

		private void ReadCosmeticsFromFile()
		{
			if (File.Exists(cosmeticSavePath))
			{
				string[] array = File.ReadAllLines(cosmeticSavePath);
				string[] array2 = array;
				foreach (string item in array2)
				{
					CosmeticRegistry.locallySelectedCosmetics.Add(item);
				}
			}
		}

		public static void WriteCosmeticsToFile()
		{
			string text = "";
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + locallySelectedCosmetic + "\n";
			}
			File.WriteAllText(cosmeticSavePath, text);
		}

		public static void SaveSettingsToFile()
		{
			string text = "";
			text = text + newPlayerCount + "\n";
			text = text + showCosmetics + "\n";
			File.WriteAllText(moreCompanySave, text);
		}

		public static void ReadSettingsFromFile()
		{
			if (File.Exists(moreCompanySave))
			{
				string[] array = File.ReadAllLines(moreCompanySave);
				try
				{
					newPlayerCount = int.Parse(array[0]);
					showCosmetics = bool.Parse(array[1]);
				}
				catch (Exception)
				{
					StaticLogger.LogError((object)"Failed to read settings from file, resetting to default");
					newPlayerCount = 32;
					showCosmetics = true;
				}
			}
		}

		private static void LoadAssets(AssetBundle bundle)
		{
			if (Object.op_Implicit((Object)(object)bundle))
			{
				mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png");
				quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab");
				playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab");
				cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab");
				cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab");
				crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab");
				bundle.Unload(false);
			}
		}

		public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			if (instance.allPlayerObjects.Length == newPlayerCount)
			{
				return;
			}
			playerIdsAndCosmetics.Clear();
			uint num = 10000u;
			int num2 = newPlayerCount - instance.allPlayerObjects.Length;
			int num3 = instance.allPlayerObjects.Length;
			GameObject val = instance.allPlayerObjects[3];
			for (int i = 0; i < num2; i++)
			{
				uint num4 = num + (uint)i;
				GameObject val2 = Object.Instantiate<GameObject>(val);
				NetworkObject component = val2.GetComponent<NetworkObject>();
				ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4);
				Scene scene = ((Component)component).gameObject.scene;
				int handle = ((Scene)(ref scene)).handle;
				uint num5 = num4;
				if (!ScenePlacedObjects.ContainsKey(num5))
				{
					ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>());
				}
				if (ScenePlacedObjects[num5].ContainsKey(handle))
				{
					string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry");
					throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg));
				}
				ScenePlacedObjects[num5].Add(handle, component);
				((Object)val2).name = $"Player ({4 + i})";
				val2.transform.parent = null;
				PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>();
				notSupposedToExistPlayers.Add(componentInChildren);
				componentInChildren.playerClientId = (ulong)(4 + i);
				componentInChildren.isPlayerControlled = false;
				componentInChildren.isPlayerDead = false;
				componentInChildren.DropAllHeldItems(false, false);
				componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true);
				UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false);
				Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1);
				Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1);
				Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1);
				Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1);
				instance.allPlayerObjects[num3 + i] = val2;
				instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats();
				instance.allPlayerScripts[num3 + i] = componentInChildren;
				instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3];
			}
		}

		public static void EnablePlayerObjectsBasedOnConnected()
		{
			int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				for (int j = 0; j < connectedPlayersAmount + 1; j++)
				{
					if (!val.isPlayerControlled)
					{
						((Component)val).gameObject.SetActive(false);
					}
					else
					{
						((Component)val).gameObject.SetActive(true);
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
	public static class SendNewPlayerValuesServerRpcPatch
	{
		public static ulong lastId;

		public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				lastId = newPlayerSteamId;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")]
	public static class SendNewPlayerValuesClientRpcPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return;
			}
			if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount)
			{
				List<PlayerControllerB> useless = new List<PlayerControllerB>();
				foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers)
				{
					if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer))
					{
						StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false));
					}
					else
					{
						useless.Add(notSupposedToExistPlayer);
					}
				}
				MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x));
			}
			if (!networkManager.IsServer)
			{
				return;
			}
			List<ulong> list = new List<ulong>();
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (i == (int)__instance.playerClientId)
				{
					list.Add(SendNewPlayerValuesServerRpcPatch.lastId);
				}
				else
				{
					list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId);
				}
			}
			playerSteamIds = list.ToArray();
		}
	}
	public static class HUDManagerBullshitPatch
	{
		public static bool ManualPrefix(HUDManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
	public static class SyncShipUnlockablePatch
	{
		public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				int[] array = new int[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					array[i] = __instance.allPlayerScripts[i].currentSuitID;
				}
				playerSuitIDs = array;
			}
		}
	}
	[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
	public static class ScenePlacedObjectsInitPatch
	{
		public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects)
		{
			MainClass.ResizePlayerCache(___ScenePlacedObjects);
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
	public static class LobbyDataJoinablePatch
	{
		public static bool Prefix(ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")]
	public static class ConnectionApprovalTest
	{
		public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response)
		{
			if (Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount)
				{
					response.Approved = false;
					response.Reason = "Server is full";
				}
				else
				{
					response.Approved = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
	public static class LobbyThingPatch
	{
		public static void Prefix(ref int maxMembers)
		{
			MainClass.ReadSettingsFromFile();
			maxMembers = MainClass.newPlayerCount;
		}
	}
	public class ManualHarmonyPatches
	{
		public static void ManualPatch(Harmony HarmonyInstance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public class ReflectionUtils
	{
		public static void InvokeMethod(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters)
		{
			MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void SetPropertyValue(object obj, string propertyName, object value)
		{
			Type type = obj.GetType();
			PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			property.SetValue(obj, value);
		}

		public static T InvokeMethod<T>(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)method.Invoke(obj, parameters);
		}

		public static T GetFieldValue<T>(object obj, string fieldName)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)field.GetValue(obj);
		}

		public static void SetFieldValue(object obj, string fieldName, object value)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			field.SetValue(obj, value);
		}
	}
	[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
	public static class ShipTeleporterAwakePatch
	{
		public static void Postfix(ShipTeleporter __instance)
		{
			int[] array = new int[MainClass.newPlayerCount];
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				array[i] = -1;
			}
			ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
	public static class SpectatePatches
	{
		public static bool Prefix(PlayerControllerB __instance)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			if ((Object)(object)__instance.spectatedPlayerScript != (Object)null)
			{
				num = (int)__instance.spectatedPlayerScript.playerClientId;
			}
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				num = (num + 1) % MainClass.newPlayerCount;
				if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance)
				{
					__instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num];
					__instance.SetSpectatedPlayerEffects(false);
					return false;
				}
			}
			if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf)
			{
				__instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position;
				ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null);
			}
			StartOfRound.Instance.SetPlayerSafeInShip();
			return false;
		}
	}
	[HarmonyPatch(typeof(SoundManager), "Start")]
	public static class SoundManagerStartPatch
	{
		public static void Postfix()
		{
			int num = MainClass.newPlayerCount - 4;
			int num2 = 4;
			for (int i = 0; i < num; i++)
			{
				Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1);
				AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice")));
				SoundManager.Instance.playerVoicePitches[num2 + i] = 1f;
				SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f;
				SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f;
				SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f;
				SoundManager.Instance.playerVoiceMixers[num2 + i] = val;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
	public static class SpawnPositionClampPatch
	{
		public static void Prefix(ref int playerNum, bool simpleTeleport = false)
		{
			if (playerNum > 3)
			{
				playerNum = 3;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
	public static class OnClientConnectedPatch
	{
		public static bool Prefix(StartOfRound __instance, ulong clientId)
		{
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				return false;
			}
			Debug.Log((object)"player connected");
			Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}");
			try
			{
				List<int> list = __instance.ClientPlayerList.Values.ToList();
				Debug.Log((object)$"Connecting new player on host; clientId: {clientId}");
				int num = 0;
				for (int i = 1; i < MainClass.newPlayerCount; i++)
				{
					if (!list.Contains(i))
					{
						num = i;
						break;
					}
				}
				__instance.allPlayerScripts[num].actualClientId = clientId;
				__instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId);
				Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}");
				List<ulong> list2 = new List<ulong>();
				for (int j = 0; j < __instance.allPlayerObjects.Length; j++)
				{
					NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>();
					if (!component.IsOwnedByServer)
					{
						list2.Add(component.OwnerClientId);
					}
					else if (j == 0)
					{
						list2.Add(NetworkManager.Singleton.LocalClientId);
					}
					else
					{
						list2.Add(999uL);
					}
				}
				int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits;
				int profitQuota = TimeOfDay.Instance.profitQuota;
				int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled;
				int num2 = (int)TimeOfDay.Instance.timeUntilDeadline;
				ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10]
				{
					clientId,
					__instance.connectedPlayersAmount,
					list2.ToArray(),
					num,
					groupCredits,
					__instance.currentLevelID,
					profitQuota,
					num2,
					quotaFulfilled,
					__instance.randomMapSeed
				});
				__instance.ClientPlayerList.Add(clientId, num);
				Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}");
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}");
				GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!";
				GameNetworkManager.Instance.Disconnect();
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")]
	public static class LoadServerListPatch
	{
		public static bool Prefix(SteamLobbyManager __instance)
		{
			OverrideMethod(__instance);
			return false;
		}

		private static async void OverrideMethod(SteamLobbyManager __instance)
		{
			if (GameNetworkManager.Instance.waitingForLobbyDataRefresh)
			{
				return;
			}
			ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f);
			((TMP_Text)__instance.serverListBlankText).text = "Loading server list...";
			ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList");
			LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>();
			for (int i = 0; i < array.Length; i++)
			{
				Object.Destroy((Object)(object)((Component)array[i]).gameObject);
			}
			LobbyQuery val;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceClose();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceFar();
				break;
			case 2:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				break;
			}
			Debug.Log((object)"Requested server list");
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = true;
			Lobby[] currentLobbyList;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceClose();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceFar();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			default:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			}
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = false;
			if (currentLobbyList != null)
			{
				Debug.Log((object)"Got lobby list!");
				ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null);
				if (currentLobbyList.Length == 0)
				{
					((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
				}
				else
				{
					((TMP_Text)__instance.serverListBlankText).text = "";
				}
				ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f);
				for (int j = 0; j < currentLobbyList.Length; j++)
				{
					Friend[] array2 = SteamFriends.GetBlocked().ToArray();
					if (array2 != null)
					{
						for (int k = 0; k < array2.Length; k++)
						{
							Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}");
							if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id))
							{
								Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name));
							}
						}
					}
					else
					{
						Debug.Log((object)"Blocked users list is null");
					}
					GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer);
					gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset"));
					ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f);
					LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>();
					((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name");
					((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}";
					componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id;
					componentInChildren.thisLobby = currentLobbyList[j];
					ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList);
				}
			}
			else
			{
				Debug.Log((object)"Lobby list is null after request.");
				((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Awake")]
	public static class GameNetworkAwakePatch
	{
		public static int originalVersion;

		public static void Postfix(GameNetworkManager __instance)
		{
			originalVersion = __instance.gameVersionNum;
			if (!AssemblyChecker.HasAssemblyLoaded("lc_api"))
			{
				__instance.gameVersionNum = 9999;
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerVersionDisplayPatch
	{
		public static void Postfix(MenuManager __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null)
			{
				((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)";
			}
		}
	}
}
namespace MoreCompany.Utils
{
	public class AssemblyChecker
	{
		public static bool HasAssemblyLoaded(string name)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			Assembly[] array = assemblies;
			foreach (Assembly assembly in array)
			{
				if (assembly.GetName().Name.ToLower().Equals(name))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class BundleUtilities
	{
		public static byte[] GetResourceBytes(string filename, Assembly assembly)
		{
			string[] manifestResourceNames = assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				if (!text.Contains(filename))
				{
					continue;
				}
				using Stream stream = assembly.GetManifestResourceStream(text);
				if (stream == null)
				{
					return null;
				}
				byte[] array = new byte[stream.Length];
				stream.Read(array, 0, array.Length);
				return array;
			}
			return null;
		}

		public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly)
		{
			return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly));
		}
	}
	public static class AssetBundleExtension
	{
		public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object
		{
			Object val = bundle.LoadAsset(name);
			if (val != (Object)null)
			{
				val.hideFlags = (HideFlags)32;
				return (T)(object)val;
			}
			return default(T);
		}
	}
}
namespace MoreCompany.Cosmetics
{
	public class CosmeticApplication : MonoBehaviour
	{
		public Transform head;

		public Transform hip;

		public Transform lowerArmRight;

		public Transform shinLeft;

		public Transform shinRight;

		public Transform chest;

		public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>();

		public void Awake()
		{
			head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("spine.004");
			chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003");
			lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("shoulder.R")
				.Find("arm.R_upper")
				.Find("arm.R_lower");
			hip = ((Component)this).transform.Find("spine");
			shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L");
			shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R");
			RefreshAllCosmeticPositions();
		}

		private void OnDisable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(false);
			}
		}

		private void OnEnable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(true);
			}
		}

		public void ClearCosmetics()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject);
			}
			spawnedCosmetics.Clear();
		}

		public void ApplyCosmetic(string cosmeticId, bool startEnabled)
		{
			if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId))
			{
				CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId];
				GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject);
				val.SetActive(startEnabled);
				CosmeticInstance component = val.GetComponent<CosmeticInstance>();
				spawnedCosmetics.Add(component);
				if (startEnabled)
				{
					ParentCosmetic(component);
				}
			}
		}

		public void RefreshAllCosmeticPositions()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				ParentCosmetic(spawnedCosmetic);
			}
		}

		private void ParentCosmetic(CosmeticInstance cosmeticInstance)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = null;
			switch (cosmeticInstance.cosmeticType)
			{
			case CosmeticType.HAT:
				val = head;
				break;
			case CosmeticType.R_LOWER_ARM:
				val = lowerArmRight;
				break;
			case CosmeticType.HIP:
				val = hip;
				break;
			case CosmeticType.L_SHIN:
				val = shinLeft;
				break;
			case CosmeticType.R_SHIN:
				val = shinRight;
				break;
			case CosmeticType.CHEST:
				val = chest;
				break;
			}
			((Component)cosmeticInstance).transform.position = val.position;
			((Component)cosmeticInstance).transform.rotation = val.rotation;
			((Component)cosmeticInstance).transform.parent = val;
		}
	}
	public class CosmeticInstance : MonoBehaviour
	{
		public CosmeticType cosmeticType;

		public string cosmeticId;

		public Texture2D icon;
	}
	public class CosmeticGeneric
	{
		public virtual string gameObjectPath { get; }

		public virtual string cosmeticId { get; }

		public virtual string textureIconPath { get; }

		public CosmeticType cosmeticType { get; }

		public void LoadFromBundle(AssetBundle bundle)
		{
			GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath);
			Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath);
			CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>();
			cosmeticInstance.cosmeticId = cosmeticId;
			cosmeticInstance.icon = icon;
			cosmeticInstance.cosmeticType = cosmeticType;
			MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name));
			CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance);
		}
	}
	public enum CosmeticType
	{
		HAT,
		WRIST,
		CHEST,
		R_LOWER_ARM,
		HIP,
		L_SHIN,
		R_SHIN
	}
	public class CosmeticRegistry
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__7_0;

			public static UnityAction <>9__7_1;

			internal void <SpawnCosmeticGUI>b__7_0()
			{
				MainClass.showCosmetics = true;
				MainClass.SaveSettingsToFile();
			}

			internal void <SpawnCosmeticGUI>b__7_1()
			{
				MainClass.showCosmetics = false;
				MainClass.SaveSettingsToFile();
			}
		}

		public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>();

		public static GameObject cosmeticGUI;

		private static GameObject displayGuy;

		private static CosmeticApplication cosmeticApplication;

		public static List<string> locallySelectedCosmetics = new List<string>();

		public static void LoadCosmeticsFromBundle(AssetBundle bundle)
		{
			string[] allAssetNames = bundle.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				if (text.EndsWith(".prefab"))
				{
					GameObject val = bundle.LoadPersistentAsset<GameObject>(text);
					CosmeticInstance component = val.GetComponent<CosmeticInstance>();
					if (!((Object)(object)component == (Object)null))
					{
						MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle"));
						cosmeticInstances.Add(component.cosmeticId, component);
					}
				}
			}
		}

		public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle)
		{
			Type[] types = assembly.GetTypes();
			foreach (Type type in types)
			{
				if (type.IsSubclassOf(typeof(CosmeticGeneric)))
				{
					CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]);
					cosmeticGeneric.LoadFromBundle(bundle);
				}
			}
		}

		public static void SpawnCosmeticGUI()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Expected O, but got Unknown
			cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance);
			((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f);
			displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("ObjectHolder")
				.Find("ScavengerModel")
				.Find("metarig")).gameObject;
			cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>();
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("EnableButton")).gameObject;
			ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick;
			object obj = <>c.<>9__7_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					MainClass.showCosmetics = true;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__7_0 = val;
				obj = (object)val;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
			GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("DisableButton")).gameObject;
			ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick;
			object obj2 = <>c.<>9__7_1;
			if (obj2 == null)
			{
				UnityAction val2 = delegate
				{
					MainClass.showCosmetics = false;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__7_1 = val2;
				obj2 = (object)val2;
			}
			((UnityEvent)onClick2).AddListener((UnityAction)obj2);
			if (MainClass.showCosmetics)
			{
				gameObject.SetActive(false);
				gameObject2.SetActive(true);
			}
			else
			{
				gameObject.SetActive(true);
				gameObject2.SetActive(false);
			}
			PopulateCosmetics();
			UpdateCosmeticsOnDisplayGuy(startEnabled: false);
		}

		public static void PopulateCosmetics()
		{
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Expected O, but got Unknown
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("CosmeticsHolder")
				.Find("Content")).gameObject;
			List<Transform> list = new List<Transform>();
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				list.Add(gameObject.transform.GetChild(i));
			}
			foreach (Transform item in list)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances)
			{
				GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform);
				val.transform.localScale = Vector3.one;
				GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject;
				disabledOverlay.SetActive(true);
				GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject;
				enabledOverlay.SetActive(true);
				if (IsEquipped(cosmeticInstance.Value.cosmeticId))
				{
					enabledOverlay.SetActive(true);
					disabledOverlay.SetActive(false);
				}
				else
				{
					enabledOverlay.SetActive(false);
					disabledOverlay.SetActive(true);
				}
				RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>();
				component.texture = (Texture)(object)cosmeticInstance.Value.icon;
				Button component2 = val.GetComponent<Button>();
				((UnityEvent)component2.onClick).AddListener((UnityAction)delegate
				{
					ToggleCosmetic(cosmeticInstance.Value.cosmeticId);
					if (IsEquipped(cosmeticInstance.Value.cosmeticId))
					{
						enabledOverlay.SetActive(true);
						disabledOverlay.SetActive(false);
					}
					else
					{
						enabledOverlay.SetActive(false);
						disabledOverlay.SetActive(true);
					}
					MainClass.WriteCosmeticsToFile();
					UpdateCosmeticsOnDisplayGuy(startEnabled: true);
				});
			}
		}

		private static Color HexToColor(string hex)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			ColorUtility.TryParseHtmlString(hex, ref result);
			return result;
		}

		public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled)
		{
			cosmeticApplication.ClearCosmetics();
			foreach (string locallySelectedCosmetic in locallySelectedCosmetics)
			{
				cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled);
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5);
			}
		}

		private static void RecursiveLayerChange(Transform transform, int layer)
		{
			((Component)transform).gameObject.layer = layer;
			for (int i = 0; i < transform.childCount; i++)
			{
				RecursiveLayerChange(transform.GetChild(i), layer);
			}
		}

		public static bool IsEquipped(string cosmeticId)
		{
			return locallySelectedCosmetics.Contains(cosmeticId);
		}

		public static void ToggleCosmetic(string cosmeticId)
		{
			if (locallySelectedCosmetics.Contains(cosmeticId))
			{
				locallySelectedCosmetics.Remove(cosmeticId);
			}
			else
			{
				locallySelectedCosmetics.Add(cosmeticId);
			}
		}
	}
}

BepInEx/plugins/MoreEmotes1.1.2.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreEmotes.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FuckYouMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FuckYouMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace MoreEmotes
{
	[BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.1.2")]
	public class FuckYouModInitialization : BaseUnityPlugin
	{
		private Harmony _harmony;

		private ConfigEntry<string> config_KeyEmote3;

		private ConfigEntry<string> config_KeyEmote4;

		private ConfigEntry<string> config_KeyEmote5;

		private ConfigEntry<string> config_KeyEmote6;

		private ConfigEntry<bool> config_toggleEmote3;

		private ConfigEntry<bool> config_toggleEmote4;

		private ConfigEntry<bool> config_toggleEmote5;

		private ConfigEntry<bool> config_toggleEmote6;

		private void Awake()
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded");
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller");
			ConfigFile();
			_harmony = new Harmony("MoreEmotes");
			_harmony.PatchAll(typeof(EmotePatch));
		}

		private void ConfigFile()
		{
			config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("MIDDLEFINGER", "EmoteKey", "3", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote3 = ((BaseUnityPlugin)this).Config.Bind<bool>("MIDDLEFINGER", "Enable", true, "TOGGLE MIDDLEFINGER EMOTE KEY");
			EmotePatch.keyBind_Emote3 = config_KeyEmote3.Value;
			EmotePatch.enable3 = config_toggleEmote3.Value;
			config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("THE GRIDDY", "EmoteKey", "6", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote4 = ((BaseUnityPlugin)this).Config.Bind<bool>("THE GRIDDY", "Enable", true, "TOGGLE THE GRIDDY EMOTE KEY");
			EmotePatch.keyBind_Emote4 = config_KeyEmote4.Value;
			EmotePatch.enable4 = config_toggleEmote4.Value;
			config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("SHY", "EmoteKey", "5", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote5 = ((BaseUnityPlugin)this).Config.Bind<bool>("SHY", "Enable", true, "TOGGLE SHY EMOTE KEY");
			EmotePatch.keyBind_Emote5 = config_KeyEmote5.Value;
			EmotePatch.enable5 = config_toggleEmote5.Value;
			config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("CLAP", "EmoteKey", "4", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			config_toggleEmote6 = ((BaseUnityPlugin)this).Config.Bind<bool>("CLAP", "Enable", true, "TOGGLE CLAP EMOTE KEY");
			EmotePatch.keyBind_Emote6 = config_KeyEmote6.Value;
			EmotePatch.enable6 = config_toggleEmote6.Value;
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "MoreEmotes";

		public const string Name = "MoreEmotes-Sligili";

		public const string Ver = "1.1.2";
	}
}
namespace MoreEmotes.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		private static bool keyFlag_Emote3;

		public static bool enable3;

		private static bool keyFlag_Emote4;

		public static bool enable4;

		private static bool keyFlag_Emote5;

		public static bool enable5;

		private static bool keyFlag_Emote6;

		public static bool enable6;

		public static string keyBind_Emote3;

		public static string keyBind_Emote4;

		public static string keyBind_Emote5;

		public static string keyBind_Emote6;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		private static AudioClip _clap1;

		private static AudioClip _clap2;

		private static int currentEmoteID;

		private static float svMovSpeed;

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		private static void StartPostfix(PlayerControllerB __instance)
		{
			GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject;
			CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>();
			customAudioAnimationEvent.player = __instance;
			svMovSpeed = __instance.movementSpeed;
			if ((Object)(object)_clap1 == (Object)null)
			{
				_clap1 = animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav");
			}
			if ((Object)(object)_clap2 == (Object)null)
			{
				_clap2 = animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav");
			}
			customAudioAnimationEvent.clap1 = _clap1;
			customAudioAnimationEvent.clap2 = _clap2;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePrefix(PlayerControllerB __instance)
		{
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 4 && __instance.performingEmote;
			__instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed);
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote3], 0f) && !keyFlag_Emote3 && enable3)
			{
				keyFlag_Emote3 = true;
				currentEmoteID = 3;
				__instance.PerformEmote(context, currentEmoteID);
			}
			else if (!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote3], 0f))
			{
				keyFlag_Emote3 = false;
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote4], 0f) && !keyFlag_Emote4 && enable4 && !__instance.isHoldingObject)
			{
				keyFlag_Emote4 = true;
				currentEmoteID = 4;
				__instance.PerformEmote(context, currentEmoteID);
			}
			else if (!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote4], 0f))
			{
				keyFlag_Emote4 = false;
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote5], 0f) && !keyFlag_Emote5 && enable5 && !__instance.isHoldingObject)
			{
				keyFlag_Emote5 = true;
				currentEmoteID = 5;
				__instance.PerformEmote(context, currentEmoteID);
			}
			else if (!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote5], 0f))
			{
				keyFlag_Emote5 = false;
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote6], 0f) && !keyFlag_Emote6 && enable6 && !__instance.isHoldingObject)
			{
				keyFlag_Emote6 = true;
				currentEmoteID = 6;
				__instance.PerformEmote(context, currentEmoteID);
			}
			else if (!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote6], 0f))
			{
				keyFlag_Emote6 = false;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")]
		[HarmonyPrefix]
		private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance)
		{
			bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping");
			if (currentEmoteID == 4)
			{
				__result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat;
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
	public class CustomAudioAnimationEvent : MonoBehaviour
	{
		private Animator animator;

		private AudioSource SoundsSource;

		public AudioClip clap1;

		public AudioClip clap2;

		public AudioClip clap3;

		public PlayerControllerB player;

		private void Start()
		{
			animator = ((Component)this).GetComponent<Animator>();
			SoundsSource = player.movementAudio;
		}

		public void PlayClapSound()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6))
			{
				bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed;
				RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6);
				SoundsSource.pitch = Random.Range(0.59f, 0.79f);
				switch (Random.Range(0, 2))
				{
				case 0:
					SoundsSource.PlayOneShot(clap1);
					break;
				case 1:
					SoundsSource.PlayOneShot(clap2);
					break;
				}
			}
		}

		public void PlayFootstepSound()
		{
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4))
			{
				player.PlayFootstepLocal();
				player.PlayFootstepServer();
			}
		}
	}
}

BepInEx/plugins/MoreEmotes-v0.1.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreEmotes.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FuckYouMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FuckYouMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace MoreEmotes
{
	[BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "0.1.0")]
	public class FuckYouModInitialization : BaseUnityPlugin
	{
		private Harmony _harmony;

		private ConfigEntry<string> config_KeyEmote3;

		private void Awake()
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded");
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller");
			ConfigFile();
			_harmony = new Harmony("MoreEmotes");
			_harmony.PatchAll(typeof(EmotePatch));
		}

		private void ConfigFile()
		{
			config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("KEYBINDS", "Emote3", "3", "SUPPORTED KEYS A-Z | 0-9 | F1-F12 ");
			EmotePatch.keyBind_Emote3 = config_KeyEmote3.Value;
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "MoreEmotes";

		public const string Name = "MoreEmotes-Sligili";

		public const string Ver = "0.1.0";
	}
}
namespace MoreEmotes.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		private static int emote3ID = 3;

		private static bool keyFlag_Emote3;

		public static string keyBind_Emote3;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePrefix(PlayerControllerB __instance)
		{
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote3], 0f) && !keyFlag_Emote3)
			{
				Debug.Log((object)"Pressed the Emote3 key");
				keyFlag_Emote3 = true;
				__instance.PerformEmote(context, emote3ID);
			}
			else if (!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind_Emote3], 0f))
			{
				keyFlag_Emote3 = false;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
}

BepInEx/plugins/MoreSuits.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.3.3.0")]
[assembly: AssemblyInformationalVersion("1.3.3")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.3.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.3.3")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_0398: Unknown result type (might be due to invalid IL or missing references)
			//IL_039f: Expected O, but got Unknown
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Expected O, but got Unknown
			//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val.suitMaterial != (Object)null) || !val.alreadyUnlocked)
					{
						continue;
					}
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = DisabledSuits.Value.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list4 = new List<string>();
					if (!LoadAllSuits.Value)
					{
						foreach (string item in list)
						{
							if (File.Exists(Path.Combine(item, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list4.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item2 in list)
					{
						if (item2 != "")
						{
							string[] files = Directory.GetFiles(item2, "*.png");
							list2.AddRange(files);
						}
					}
					list2.Sort();
					foreach (string item3 in list2)
					{
						if (list3.Contains(Path.GetFileNameWithoutExtension(item3).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list4.Contains(Path.GetFileNameWithoutExtension(item3).ToLower()) && item3.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val2;
						Material val3;
						if (Path.GetFileNameWithoutExtension(item3).ToLower() == "default")
						{
							val2 = val;
							val3 = val2.suitMaterial;
						}
						else
						{
							val2 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val3 = Object.Instantiate<Material>(val2.suitMaterial);
						}
						byte[] array = File.ReadAllBytes(item3);
						Texture2D val4 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val4, array);
						val3.mainTexture = (Texture)(object)val4;
						val2.unlockableName = Path.GetFileNameWithoutExtension(item3);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item3), "advanced", val2.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array2 = File.ReadAllLines(path);
								for (int j = 0; j < array2.Length; j++)
								{
									string[] array3 = array2[j].Trim().Split(':');
									if (array3.Length != 2)
									{
										continue;
									}
									string text = array3[0].Trim('"', ' ', ',');
									string text2 = array3[1].Trim('"', ' ', ',');
									float result2;
									Vector4 vector;
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											AddToRotatingShop(val2, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex));
										}
									}
									else if (text2 == "KEYWORD")
									{
										val3.EnableKeyword(text);
									}
									else if (text2.Contains(".png"))
									{
										byte[] array4 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item3), "advanced", text2));
										Texture2D val5 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val5, array4);
										val3.SetTexture(text, (Texture)(object)val5);
									}
									else if (float.TryParse(text2, out result2))
									{
										val3.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val3.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex2)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex2));
						}
						val2.suitMaterial = val3;
						if (val2.unlockableName.ToLower() != "default")
						{
							__instance.unlockablesList.unlockables.Add(val2);
						}
					}
					SuitsAdded = true;
					break;
				}
			}
			catch (Exception ex3)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> list = (from suit in Object.FindObjectsOfType<UnlockableSuit>().ToList()
				orderby suit.syncedSuitID.Value
				select suit).ToList();
			int num = 0;
			foreach (UnlockableSuit item in list)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * 0.18f * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.3.3";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded;

	public static ConfigEntry<string> DisabledSuits;

	public static ConfigEntry<bool> LoadAllSuits;

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded");
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.");
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static void AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f4: Expected O, but got Unknown
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b7: Expected O, but got Unknown
		//IL_027b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

BepInEx/plugins/NameplateTweaks.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("NameplateTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Configurable client-side mod for player username billboards. Speaking indicators, better visibility, etc.")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("NameplateTweaks")]
[assembly: AssemblyTitle("NameplateTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace NameplateTweaks;

[BepInPlugin("taffyko.NameplateTweaks", "NameplateTweaks", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
	public const string modGUID = "taffyko.NameplateTweaks";

	public const string modName = "NameplateTweaks";

	public const string modVersion = "1.0.2";

	public static ConfigEntry<bool> ConfigEnableSpeakingIndicator;

	public static ConfigEntry<bool> ConfigVariableSpeakingIndicatorOpacity;

	public static ConfigEntry<bool> ConfigSpeakingIndicatorAlwaysVisible;

	public static ConfigEntry<float> ConfigNameplateScale;

	public static ConfigEntry<float> ConfigNameplateVisibilityDistance;

	public static ConfigEntry<bool> ConfigNameplateScaleWithDistance;

	public static ManualLogSource log;

	private readonly Harmony harmony = new Harmony("taffyko.NameplateTweaks");

	public static Vector3? OriginalNameplateScale = new Vector3(-0.0025f, 0.0025f, 0.0025f);

	private void Awake()
	{
		log = Logger.CreateLogSource("NameplateTweaks");
		log.LogInfo((object)"Loading taffyko.NameplateTweaks");
		ConfigEnableSpeakingIndicator = ((BaseUnityPlugin)this).Config.Bind<bool>("Speaking Indicator", "EnableSpeakingIndicator", true, "Enable a voice-activity speaking indicator above player nameplates");
		ConfigVariableSpeakingIndicatorOpacity = ((BaseUnityPlugin)this).Config.Bind<bool>("Speaking Indicator", "VariableSpeakingIndicatorOpacity", true, "Speaking indicator opacity changes depending on volume");
		ConfigSpeakingIndicatorAlwaysVisible = ((BaseUnityPlugin)this).Config.Bind<bool>("Speaking Indicator", "SpeakingIndicatorAlwaysVisible", true, "Display speaking indicators even when the nameplate is hidden");
		ConfigNameplateScale = ((BaseUnityPlugin)this).Config.Bind<float>("Nameplate", "NameplateScale", 1.5f, "Nameplate size multiplier (1.0 is the vanilla size)");
		ConfigNameplateVisibilityDistance = ((BaseUnityPlugin)this).Config.Bind<float>("Nameplate", "NameplateVisibilityDistance", 20f, "Distance from the camera within which nameplates are visible (0.0 reverts to vanilla behavior). The length of the ship is ~20 units, for reference");
		ConfigNameplateScaleWithDistance = ((BaseUnityPlugin)this).Config.Bind<bool>("Nameplate", "NameplateScaleWithDistance", false, "Scale nameplates so that they retain their apparent size as they get further away");
		harmony.PatchAll(Assembly.GetExecutingAssembly());
	}

	private void OnDestroy()
	{
	}
}
public class SpeakingIndicator : MonoBehaviour
{
	public PlayerControllerB player;

	public Canvas canvas;

	public GameObject canvasItem;

	public CanvasGroup canvasItemAlpha;

	public static Dictionary<PlayerControllerB, SpeakingIndicator> speakingIndicators = new Dictionary<PlayerControllerB, SpeakingIndicator>();

	private static Texture2D speakingIconTexture = null;

	public static Texture2D GetSpeakingIconTexture()
	{
		if ((Object)(object)speakingIconTexture != (Object)null)
		{
			return speakingIconTexture;
		}
		return GameObject.Find("PTTIcon").GetComponent<Image>().sprite.texture;
	}

	public static SpeakingIndicator GetSpeakingIndicator(PlayerControllerB player)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		speakingIndicators.TryGetValue(player, out var value);
		if ((Object)(object)value == (Object)null)
		{
			GameObject val = new GameObject("SpeakingIndicator");
			val.SetActive(false);
			value = val.AddComponent<SpeakingIndicator>();
			value.player = player;
			((Component)value).transform.SetParent(((Component)player).transform, false);
			speakingIndicators.Add(player, value);
			val.SetActive(true);
		}
		return value;
	}

	public void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0010: Expected O, but got Unknown
		//IL_0073: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
		canvasItem = new GameObject("SpeakingIndicatorCanvasItem");
		canvasItem.transform.SetParent(player.usernameBillboard, false);
		canvasItem.AddComponent<CanvasRenderer>();
		canvasItemAlpha = canvasItem.AddComponent<CanvasGroup>();
		canvasItemAlpha.alpha = 0f;
		canvasItem.transform.localPosition = new Vector3(0f, 60f, 0f);
		canvasItem.AddComponent<Image>().sprite = Sprite.Create(GetSpeakingIconTexture(), new Rect(0f, 0f, 260f, 280f), new Vector2(130f, 140f), 100f);
	}

	private float lexp(float a, float b, float t)
	{
		return Mathf.Lerp(a, b, Mathf.Exp(0f - t));
	}

	public void Update()
	{
		VoicePlayerState voicePlayerState = player.voicePlayerState;
		if (voicePlayerState != null)
		{
			float num = Mathf.Clamp(voicePlayerState.Amplitude * 35f, 0f, 1f);
			if (Plugin.ConfigVariableSpeakingIndicatorOpacity.Value)
			{
				if (num > 0.01f)
				{
					canvasItemAlpha.alpha = lexp(canvasItemAlpha.alpha, num, Time.deltaTime * 100f);
				}
				else
				{
					canvasItemAlpha.alpha = lexp(canvasItemAlpha.alpha, num, Time.deltaTime * 50f);
				}
			}
			else if (num > 0.05f)
			{
				canvasItemAlpha.alpha = 1f;
			}
			else if (num < 0.01f)
			{
				canvasItemAlpha.alpha = 0f;
			}
		}
		if (!Plugin.ConfigSpeakingIndicatorAlwaysVisible.Value)
		{
			canvasItemAlpha.alpha = Math.Min(canvasItemAlpha.alpha, player.usernameAlpha.alpha);
		}
		if (!Plugin.ConfigEnableSpeakingIndicator.Value)
		{
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}
	}

	public void OnDestroy()
	{
		speakingIndicators.Remove(player);
		Object.Destroy((Object)(object)canvasItem);
	}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatches
{
	[HarmonyPatch("Update")]
	[HarmonyPostfix]
	private static void Update_Postfix(PlayerControllerB __instance)
	{
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0097: Unknown result type (might be due to invalid IL or missing references)
		//IL_0117: Unknown result type (might be due to invalid IL or missing references)
		//IL_0126: Unknown result type (might be due to invalid IL or missing references)
		//IL_012c: Unknown result type (might be due to invalid IL or missing references)
		((TMP_Text)__instance.usernameBillboardText).text = __instance.playerUsername;
		if (Plugin.ConfigEnableSpeakingIndicator.Value)
		{
			SpeakingIndicator.GetSpeakingIndicator(__instance);
		}
		__instance.usernameBillboard.position = new Vector3(__instance.playerGlobalHead.position.x, __instance.playerGlobalHead.position.y + 0.55f, __instance.playerGlobalHead.position.z);
		PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
		if ((Object)(object)localPlayerController != (Object)null)
		{
			float num = Vector3.Distance(((Component)localPlayerController.gameplayCamera).transform.position, __instance.usernameBillboard.position);
			if (num < Plugin.ConfigNameplateVisibilityDistance.Value)
			{
				__instance.usernameAlpha.alpha = 1f;
				((Behaviour)__instance.usernameBillboardText).enabled = true;
				((Component)__instance.usernameCanvas).gameObject.SetActive(true);
			}
			float num2 = 1f;
			if (Plugin.ConfigNameplateScaleWithDistance.Value)
			{
				num2 = 1f + Math.Max(0f, (num - 4f) * 0.11f);
			}
			__instance.usernameBillboard.localScale = Plugin.OriginalNameplateScale.Value * Plugin.ConfigNameplateScale.Value * num2;
		}
	}
}
public static class PluginInfo
{
	public const string PLUGIN_GUID = "NameplateTweaks";

	public const string PLUGIN_NAME = "NameplateTweaks";

	public const string PLUGIN_VERSION = "1.0.2";
}

BepInEx/plugins/NicholaScott.LethalCompany.GlowSteps.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using NicholaScott.BepInEx.Utils.Configuration;
using NicholaScott.BepInEx.Utils.Instancing;
using NicholaScott.BepInEx.Utils.Patching;
using NicholaScott.BepInEx.Utils.Resources;
using NicholaScott.LethalCompany.GlowSteps.UnityScripts;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Pool;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NicholaScott.LethalCompany.GlowSteps")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NicholaScott.LethalCompany.GlowSteps")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("F0F641E1-26A9-4BAE-8411-9D3681207A6F")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NicholaScott.LethalCompany.GlowSteps
{
	public class FootstepManager : MonoBehaviour
	{
		public readonly List<GlowingFootstep.Data> FootstepData = new List<GlowingFootstep.Data>();

		public readonly FootstepPool PooledObjects = new FootstepPool();

		private static Material _catwalkMaterial;

		public static Material CatwalkMaterial
		{
			get
			{
				if ((Object)(object)_catwalkMaterial == (Object)null)
				{
					GameObject obj = GameObject.Find("Environment/HangarShip/CatwalkShip");
					object catwalkMaterial;
					if (obj == null)
					{
						catwalkMaterial = null;
					}
					else
					{
						Renderer component = obj.GetComponent<Renderer>();
						catwalkMaterial = ((component != null) ? component.material : null);
					}
					_catwalkMaterial = (Material)catwalkMaterial;
				}
				return _catwalkMaterial;
			}
		}

		public void Start()
		{
			((MonoBehaviour)this).InvokeRepeating("UpdateAllFootstepData", 1f, Singleton<GlowSteps, GlowSteps.Configuration>.Configuration.UpdateRate);
		}

		public void AddNewFootstep(GlowingFootstep.Data footstepData)
		{
			FootstepData.Add(footstepData);
		}

		public void UpdateAllFootstepData()
		{
			if ((Object)(object)CatwalkMaterial == (Object)null)
			{
				return;
			}
			for (int i = 0; i < FootstepData.Count; i++)
			{
				GlowingFootstep.Data data = FootstepData[i];
				data.UpdateFootstepData(Singleton<GlowSteps, GlowSteps.Configuration>.Configuration.UpdateRate);
				if (data.IsEnabled && data.ShouldDraw)
				{
					data.Linked.SyncColorIntensity(data);
				}
				if (!data.IsEnabled && data.ShouldDraw)
				{
					GlowingFootstep glowingFootstep = ((ObjectPool<GlowingFootstep>)PooledObjects).Get();
					data.IsEnabled = true;
					data.Linked = glowingFootstep;
					glowingFootstep.SyncAll(data);
				}
				if (data.IsEnabled && !data.ShouldDraw)
				{
					((ObjectPool<GlowingFootstep>)PooledObjects).Release(data.Linked);
					data.IsEnabled = false;
				}
				FootstepData[i] = data;
			}
			FootstepData.RemoveAll((GlowingFootstep.Data d) => !d.IsEnabled && !d.ShouldDraw && d.TimeLeftAlive <= 0f);
		}
	}
	[Production]
	public static class FootstepPatcher
	{
		private static Dictionary<ulong, float> _leftFoots = new Dictionary<ulong, float>();

		[HarmonyPatch(typeof(Terminal), "Start")]
		[HarmonyPostfix]
		public static void CreateFootstepManager(Terminal __instance)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			if (!((Object)(object)Singleton<GlowSteps>.Instance.footyManager != (Object)null))
			{
				GameObject val = new GameObject("Footstep Manager", new Type[1] { typeof(FootstepManager) });
				Singleton<GlowSteps>.Instance.footyManager = val.GetComponent<FootstepManager>();
				Object.DontDestroyOnLoad((Object)(object)((Component)Singleton<GlowSteps>.Instance.footyManager).gameObject);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PlayFootstepSound")]
		[HarmonyPrefix]
		public static void AddPositionToTracking(PlayerControllerB __instance)
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			GlowSteps.Configuration configuration = Singleton<GlowSteps, GlowSteps.Configuration>.Configuration;
			int num = (((NetworkBehaviour)__instance).IsOwner ? Mathf.RoundToInt(__instance.sprintMeter * 3f) : 3);
			if (num != 0 && (!((NetworkBehaviour)__instance).IsOwner || __instance.isSprinting) && (__instance.isInsideFactory || !configuration.InFactory))
			{
				if (!_leftFoots.ContainsKey(__instance.playerSteamId))
				{
					_leftFoots.Add(__instance.playerSteamId, -1f);
				}
				float num2 = _leftFoots[__instance.playerSteamId];
				Transform transform = ((Component)__instance).transform;
				Ray val = default(Ray);
				((Ray)(ref val))..ctor(transform.position + transform.right * 0.2f * num2, Vector3.down);
				RaycastHit val2 = default(RaycastHit);
				if (Physics.Raycast(val, ref val2, 10f, LayerMask.GetMask(new string[3] { "Room", "Railing", "Default" })))
				{
					Vector3 val3 = new Vector3((float)((__instance.playerSteamId & 0xFF0000) >> 16), (float)((__instance.playerSteamId & 0xFF00) >> 8), (float)(__instance.playerSteamId & 0xFF)) / 255f;
					GlowingFootstep.Data footstepData = new GlowingFootstep.Data
					{
						Color = (((NetworkBehaviour)__instance).IsOwner ? configuration.Color : val3),
						LeftFoot = (num2 <= 0f),
						Strength = num,
						TimeLeftAlive = configuration.SecondsUntilFade,
						Position = ((RaycastHit)(ref val2)).point + new Vector3(0f, 0.001f, 0f),
						Rotation = Quaternion.LookRotation(((Component)__instance).transform.forward * -1f, ((RaycastHit)(ref val2)).normal)
					};
					Singleton<GlowSteps>.Instance.footyManager.AddNewFootstep(footstepData);
					_leftFoots[__instance.playerSteamId] *= -1f;
				}
			}
		}
	}
	public class FootstepPool : ObjectPool<GlowingFootstep>
	{
		public FootstepPool()
			: base((Func<GlowingFootstep>)CreateNewFootstep, (Action<GlowingFootstep>)delegate(GlowingFootstep fs)
			{
				((Component)fs).gameObject.SetActive(true);
			}, (Action<GlowingFootstep>)delegate(GlowingFootstep fs)
			{
				((Component)fs).gameObject.SetActive(false);
			}, (Action<GlowingFootstep>)DestroyFootstep, true, 10, 10000)
		{
		}

		private static GlowingFootstep CreateNewFootstep()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			Singleton<GlowSteps>.Logger.LogInfo((object)($"Creating new footstep object in pool. Object count {((ObjectPool<GlowingFootstep>)Singleton<GlowSteps>.Instance.footyManager.PooledObjects).CountAll} " + $"& active {((ObjectPool<GlowingFootstep>)Singleton<GlowSteps>.Instance.footyManager.PooledObjects).CountActive}"));
			GameObject val = new GameObject("Glow Step", new Type[1] { typeof(GlowingFootstep) });
			val.transform.SetParent(((Component)Singleton<GlowSteps>.Instance.footyManager).transform);
			return val.GetComponent<GlowingFootstep>();
		}

		private static void DestroyFootstep(GlowingFootstep footstep)
		{
			Singleton<GlowSteps>.Logger.LogInfo((object)($"Destroying footstep object in pool. Object count {((ObjectPool<GlowingFootstep>)Singleton<GlowSteps>.Instance.footyManager.PooledObjects).CountAll} " + $"& active {((ObjectPool<GlowingFootstep>)Singleton<GlowSteps>.Instance.footyManager.PooledObjects).CountActive}"));
			Object.Destroy((Object)(object)((Component)footstep).gameObject);
		}
	}
	[BepInDependency("NicholaScott.BepInEx.Utils", "1.1.0")]
	[BepInPlugin("NicholaScott.LethalCompany.GlowSteps", "Glow Steps", "1.1.1")]
	public class GlowSteps : BaseUnityPlugin
	{
		public struct Configuration
		{
			[ConfigEntryDefinition(Description = "The distance until footsteps are no longer visible.")]
			public float DistanceFalloff;

			public float SecondsUntilFade;

			[ConfigEntryDefinition(Description = "The rate to update footsteps. This should be kept <= 0.1")]
			public float UpdateRate;

			[ConfigEntryDefinition(Description = "Whether the footsteps show up only in the factory or outside as well.")]
			public bool InFactory;

			[ConfigEntryDefinition(Description = "Three normalized(0-1) numbers representing an RGB value.")]
			public Vector3 Color;
		}

		public readonly Dictionary<string, Texture2D> FootstepTexts = new Dictionary<string, Texture2D>();

		public FootstepManager footyManager;

		public void Awake()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			Singleton<GlowSteps>.Instance = this;
			Singleton<GlowSteps, Configuration>.Configuration = Extensions.BindStruct<Configuration>(((BaseUnityPlugin)this).Config, new Configuration
			{
				DistanceFalloff = 20f,
				SecondsUntilFade = 60f,
				InFactory = true,
				Color = new Vector3(0.1f, 1f, 0.1f),
				UpdateRate = 0.1f
			});
			Vector2Int dimensions = default(Vector2Int);
			((Vector2Int)(ref dimensions))..ctor(512, 512);
			LoadResource("LHeavy", dimensions);
			LoadResource("LMedium", dimensions);
			LoadResource("LLight", dimensions);
			LoadResource("RHeavy", dimensions);
			LoadResource("RMedium", dimensions);
			LoadResource("RLight", dimensions);
			Extensions.PatchAttribute<Production>(Assembly.GetExecutingAssembly(), ((BaseUnityPlugin)this).Info.Metadata.GUID, (Action<object>)((BaseUnityPlugin)this).Logger.LogInfo);
		}

		private void LoadResource(string resourceName, Vector2Int dimensions)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetName().Name + ".Images." + resourceName + ".png";
			Texture2D val = new Texture2D(((Vector2Int)(ref dimensions)).x, ((Vector2Int)(ref dimensions)).y);
			ImageConversion.LoadImage(val, Extensions.ReadAllBytes(executingAssembly.GetManifestResourceStream(name)));
			FootstepTexts[resourceName] = val;
		}
	}
}
namespace NicholaScott.LethalCompany.GlowSteps.UnityScripts
{
	public class GlowingFootstep : MonoBehaviour
	{
		public class Data : INetworkSerializable
		{
			public Vector3 Position;

			public Quaternion Rotation;

			public float TimeLeftAlive;

			public int Strength;

			public bool LeftFoot;

			public Vector3 Color;

			public bool ShouldDraw;

			public bool IsEnabled;

			public GlowingFootstep Linked;

			public float LastDistance;

			public void UpdateFootstepData(float delta)
			{
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
				{
					LastDistance = Vector3.Distance(Position, GameNetworkManager.Instance.localPlayerController.playerEye.position);
					float distanceFalloff = Singleton<GlowSteps, GlowSteps.Configuration>.Configuration.DistanceFalloff;
					if (LastDistance <= distanceFalloff)
					{
						ShouldDraw = true;
					}
					if (LastDistance > distanceFalloff || TimeLeftAlive <= 0f)
					{
						ShouldDraw = false;
					}
				}
				else
				{
					ShouldDraw = false;
				}
				TimeLeftAlive -= delta;
			}

			public unsafe void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
			{
				//IL_0027: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_005b: Unknown result type (might be due to invalid IL or missing references)
				serializer.SerializeValue(ref Position);
				serializer.SerializeValue(ref Rotation);
				((BufferSerializer<float>*)(&serializer))->SerializeValue<float>(ref TimeLeftAlive, default(ForPrimitives));
				((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref Strength, default(ForPrimitives));
				((BufferSerializer<bool>*)(&serializer))->SerializeValue<bool>(ref LeftFoot, default(ForPrimitives));
				serializer.SerializeValue(ref Color);
			}

			public static int SizeOf()
			{
				return 45;
			}
		}

		private Material _materialReference;

		private GameObject _subPlane;

		private static readonly int EmissiveExposureWeight = Shader.PropertyToID("_EmissiveExposureWeight");

		private static readonly int EmissiveColorMode = Shader.PropertyToID("_EmissiveColorMode");

		private static readonly int EmissiveColor = Shader.PropertyToID("_EmissiveColor");

		private static readonly int BaseColorMap = Shader.PropertyToID("_BaseColorMap");

		private static readonly int NormalMap = Shader.PropertyToID("_NormalMap");

		private static readonly int MainTex = Shader.PropertyToID("_MainTex");

		public void Awake()
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			_materialReference = CreateNewMaterial();
			_subPlane = GameObject.CreatePrimitive((PrimitiveType)4);
			_subPlane.GetComponent<Renderer>().material = _materialReference;
			_subPlane.GetComponent<Collider>().enabled = false;
			_subPlane.transform.SetParent(((Component)this).transform, false);
			_subPlane.transform.localScale = Vector3.one / 15f;
		}

		public void SyncAll(Data footstepData)
		{
			SyncTransform(footstepData);
			SyncMaterial(footstepData);
			SyncColorIntensity(footstepData);
		}

		private void SyncTransform(Data footstepData)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)this).transform;
			transform.position = footstepData.Position;
			transform.rotation = footstepData.Rotation;
		}

		private void SyncMaterial(Data footstepData)
		{
			string key = (footstepData.LeftFoot ? "L" : "R") + ((footstepData.Strength >= 3) ? "Heavy" : ((footstepData.Strength >= 2) ? "Medium" : "Light"));
			Texture2D val = Singleton<GlowSteps>.Instance.FootstepTexts[key];
			_materialReference.SetTexture(MainTex, (Texture)(object)val);
			_materialReference.SetTexture(BaseColorMap, (Texture)(object)val);
		}

		public void SyncColorIntensity(Data footstepData)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			float num = Mathf.Clamp(footstepData.TimeLeftAlive, 0f, 30f) / 30f;
			GlowSteps.Configuration configuration = Singleton<GlowSteps, GlowSteps.Configuration>.Configuration;
			num = Mathf.Min(num, Mathf.Pow(Mathf.Clamp(2f - footstepData.LastDistance / configuration.DistanceFalloff, 0f, 1f), 4f));
			_subPlane.GetComponent<Renderer>().material.SetVector(EmissiveColor, new Vector4(footstepData.Color.x, footstepData.Color.y, footstepData.Color.z, 1f) * num);
		}

		private static Material CreateNewMaterial()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			Material val = new Material(FootstepManager.CatwalkMaterial);
			val.SetTexture(NormalMap, (Texture)null);
			val.SetFloat(EmissiveColorMode, 1f);
			val.SetFloat(EmissiveExposureWeight, 1f);
			val.mainTextureScale = Vector2.one;
			val.color = Color.white;
			return val;
		}
	}
}

BepInEx/plugins/ReservedFlashlightSlot.dll

Decompiled 2 years ago
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedFlashlightSlot.Patches;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedFlashlightSlot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedFlashlightSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5b7d6563-4e51-4a69-bcf9-fa1dea6eff75")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedFlashlightSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateFlashlightKey;

		public static ConfigEntry<bool> hideFlashlightMeshShoulder;

		public static string activateFlashlightDisplayName;

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateFlashlightKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "ActivateFlashlightKey", "<Keyboard>/f", "Activate flashlight keybind.");
			hideFlashlightMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "HideFlashlightOnShoulder", false, "Hides the flashlight mesh while on your shoulder.");
			activateFlashlightDisplayName = GetDisplayName(activateFlashlightKey.Value);
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		private static InputAction activateFlashlightAction;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			localPlayerController = __instance;
			activateFlashlightAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.activateFlashlightKey.Value, "Press", (string)null, (string)null);
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (activateFlashlightAction != null)
			{
				activateFlashlightAction.Enable();
				activateFlashlightAction.performed += OnActivateFlashlightPerformed;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (activateFlashlightAction != null && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				activateFlashlightAction.performed -= OnActivateFlashlightPerformed;
				activateFlashlightAction.Disable();
			}
		}

		private static void OnActivateFlashlightPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || localPlayerController.inTerminalMenu || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			FlashlightItem mainFlashlight = ReservedFlashlightSlotPatcher.GetMainFlashlight(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainFlashlight == (Object)null))
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					((GrabbableObject)mainFlashlight).UseItemOnClient(!((GrabbableObject)mainFlashlight).isBeingUsed);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedFlashlightSlot", "ReservedFlashlightSlot", "1.4.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo proFlashlightInfo = new ReservedItemInfo("Pro-flashlight", 120, true, true, true, true);

		public static ReservedItemInfo flashlightInfo = new ReservedItemInfo("Flashlight", 120, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedFlashlightSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedFlashlightSlot loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedFlashlightSlot";

		public const string PLUGIN_NAME = "ReservedFlashlightSlot";

		public const string PLUGIN_VERSION = "1.4.5";
	}
}
namespace ReservedFlashlightSlot.Patches
{
	[HarmonyPatch]
	internal static class ReservedFlashlightSlotPatcher
	{
		private static Vector3 playerShoulderPositionOffset = new Vector3(0.2f, 0f, 0f);

		private static Vector3 playerShoulderRotationOffset = new Vector3(90f, 0f, 0f);

		private static string originalControlTooltip = "";

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static PlayerControllerB GetPreviousPlayerHeldBy(FlashlightItem flashlightItem)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (PlayerControllerB)Traverse.Create((object)flashlightItem).Field("previousPlayerHeldBy").GetValue();
		}

		public static FlashlightItem GetMainFlashlight(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedFlashlight(playerController) ?? GetReservedFlashlight(playerController);
		}

		public static FlashlightItem GetReservedFlashlight(PlayerControllerB playerController)
		{
			GrabbableObject obj = ((playerController != null) ? playerController.ItemSlots[Plugin.flashlightInfo.indexInInventory] : null);
			return (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
		}

		public static FlashlightItem GetCurrentlySelectedFlashlight(PlayerControllerB playerController)
		{
			GrabbableObject obj = ((playerController != null) ? playerController.ItemSlots[playerController.currentItemSlot] : null);
			return (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
		}

		public static bool IsFlashlightOn(PlayerControllerB playerController)
		{
			return ((GrabbableObject)(GetMainFlashlight(playerController)?)).isBeingUsed ?? false;
		}

		[HarmonyPatch(typeof(FlashlightItem), "__initializeVariables")]
		[HarmonyPostfix]
		public static void EditTooltips(FlashlightItem __instance)
		{
			if (originalControlTooltip == "")
			{
				originalControlTooltip = ((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1];
			}
			((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1] = $"{originalControlTooltip}[{ConfigSettings.activateFlashlightDisplayName.ToUpper()}]";
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void ResetVariables()
		{
			Keybinds.localPlayerController = null;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ActivateItem_performed")]
		[HarmonyPrefix]
		public static bool PreventActivatingDuplicateItem(CallbackContext context, PlayerControllerB __instance)
		{
			FlashlightItem currentlySelectedFlashlight = GetCurrentlySelectedFlashlight(__instance);
			if ((Object)(object)__instance != (Object)(object)localPlayerController || (Object)(object)currentlySelectedFlashlight == (Object)null)
			{
				return true;
			}
			if (!((CallbackContext)(ref context)).performed)
			{
				return false;
			}
			FlashlightItem reservedFlashlight = GetReservedFlashlight(__instance);
			if ((Object)(object)currentlySelectedFlashlight != (Object)(object)reservedFlashlight && (!((GrabbableObject)reservedFlashlight).itemProperties.requiresBattery || !((GrabbableObject)reservedFlashlight).insertedBattery.empty))
			{
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(FlashlightItem), "SwitchFlashlight")]
		[HarmonyPostfix]
		public static void OnSwitchOnOffFlashlight(bool on, FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, on);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketFlashlightLocal(FlashlightItem __instance)
		{
			OnPocketFlashlight(__instance, ((GrabbableObject)__instance).isBeingUsed);
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketFlashlightClientRpc")]
		[HarmonyPrefix]
		public static bool OnPocketFlashlightClientRpc(bool stillUsingFlashlight, FlashlightItem __instance)
		{
			if (!NetworkHelper.IsValidClientRpcExecStage((NetworkBehaviour)(object)__instance) || ((NetworkBehaviour)__instance).IsOwner || (Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null || (Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return false;
			}
			((MonoBehaviour)__instance).StartCoroutine(OnPocketFlashlightEndOfFrame(__instance, stillUsingFlashlight));
			return true;
		}

		private static IEnumerator OnPocketFlashlightEndOfFrame(FlashlightItem flashlightItem, bool stillUsingFlashlight)
		{
			yield return (object)new WaitForEndOfFrame();
			OnPocketFlashlight(flashlightItem, stillUsingFlashlight);
		}

		private static void OnPocketFlashlight(FlashlightItem flashlightItem, bool stillUsingFlashlight = false)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)flashlightItem;
				((GrabbableObject)flashlightItem).parentObject = ((GrabbableObject)flashlightItem).playerHeldBy.playerGlobalHead;
				bool flag = (Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)(object)localPlayerController;
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipFlashlight(FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				if ((Object)(object)__instance == (Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight)
				{
					((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = null;
				}
				((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && __instance.isPocketed && (Object)(object)__instance.parentObject != (Object)null && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && ((Object)(object)__instance == (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy) || ((Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && (Object)(object)__instance.playerHeldBy != (Object)(object)localPlayerController)))
			{
				enable = true;
			}
		}

		private static void UpdateAllFlashlightStates(PlayerControllerB playerController, bool mainFlashlightActive = true)
		{
			FlashlightItem mainFlashlight = GetMainFlashlight(playerController);
			if ((Object)(object)mainFlashlight == (Object)null)
			{
				((Behaviour)playerController.helmetLight).enabled = false;
				mainFlashlightActive = false;
			}
			else
			{
				playerController.ChangeHelmetLight(mainFlashlight.flashlightTypeID, mainFlashlightActive && (Object)(object)playerController == (Object)(object)localPlayerController && (Object)(object)playerController.ItemSlots[playerController.currentItemSlot] != (Object)(object)mainFlashlight);
			}
			for (int i = 0; i < PlayerPatcher.combinedHotbarSize; i++)
			{
				GrabbableObject obj = playerController.ItemSlots[i];
				FlashlightItem val = (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
				if ((Object)(object)val != (Object)null)
				{
					UpdateFlashlightState(val, (Object)(object)val == (Object)(object)mainFlashlight && mainFlashlightActive);
				}
			}
		}

		private static void UpdateFlashlightState(FlashlightItem flashlightItem, bool active)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				PlayerControllerB playerHeldBy = ((GrabbableObject)flashlightItem).playerHeldBy;
				((GrabbableObject)flashlightItem).isBeingUsed = active;
				bool flag = (Object)(object)playerHeldBy != (Object)(object)localPlayerController || (Object)(object)playerHeldBy.ItemSlots[playerHeldBy.currentItemSlot] == (Object)(object)flashlightItem;
				((Behaviour)flashlightItem.flashlightBulb).enabled = active && flag;
				((Behaviour)flashlightItem.flashlightBulbGlow).enabled = active && flag;
				flashlightItem.usingPlayerHelmetLight = active && !flag;
			}
		}
	}
}

BepInEx/plugins/ReservedItemSlotCore.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedItemSlotCore")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedItemSlotCore")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("238ce080-e339-46b6-9b08-992a950453a1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedItemSlotCore
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> focusReservedHotbarHotkey;

		public static ConfigEntry<string> specialReservedItemUseHotkey;

		public static string focusReservedHotbarHotkeyDisplayName;

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			focusReservedHotbarHotkey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "FocusReservedItemSlotsHotkey", "<Keyboard>/leftAlt", "Which key will focus your reserved item slots hotbar to allow selcting, dropping, charging, etc.");
			specialReservedItemUseHotkey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "SpecialReservedItemUseHotkey", "<Mouse>/middleButton", "[REMOVED] Which key will focus your reserved item slots hotbar to allow selcting, dropping, charging, etc.");
			focusReservedHotbarHotkeyDisplayName = GetDisplayName(focusReservedHotbarHotkey.Value);
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}
	}
	[HarmonyPatch]
	internal static class HotbarSlotSync
	{
		public static PlayerControllerB localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			localPlayerController = __instance;
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("OnSwapHotbarClientRpc", new HandleNamedMessageDelegate(OnSwapHotbarClientRpc));
			if (NetworkManager.Singleton.IsServer)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("OnSwapHotbarServerRpc", new HandleNamedMessageDelegate(OnSwapHotbarServerRpc));
			}
		}

		private static void SendSwapHotbarUpdate(int hotbarSlot)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				try
				{
					Plugin.Log("Sending hotbar swap slot: " + hotbarSlot);
					((FastBufferWriter)(ref val)).WriteValue<int>(ref hotbarSlot, default(ForPrimitives));
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("OnSwapHotbarServerRpc", 0uL, val, (NetworkDelivery)3);
					return;
				}
				finally
				{
					((IDisposable)(FastBufferWriter)(ref val)).Dispose();
				}
			}
			Plugin.Log("Failed to send hotbar swap index.");
		}

		private static void OnSwapHotbarServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(4))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving request for hotbar swap. Slot: " + num + " ClientId: " + clientId);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
				try
				{
					((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
					((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref clientId, default(ForPrimitives));
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("OnSwapHotbarClientRpc", val, (NetworkDelivery)3);
					return;
				}
				finally
				{
					((IDisposable)(FastBufferWriter)(ref val)).Dispose();
				}
			}
			Plugin.Log("Failed to receive hotbar swap index from Client: " + clientId);
		}

		private static void OnSwapHotbarClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(12))
			{
				int hotbarSlot = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
				ulong num = default(ulong);
				((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving update for hotbar swap. Slot: " + hotbarSlot + " ClientId: " + num);
				if (num == localPlayerController.actualClientId || UpdateClientHotbarSlot(num, hotbarSlot))
				{
					return;
				}
				Plugin.Log("Failed to receive hotbar swap index from Client: " + num);
			}
			Plugin.Log("Failed to receive hotbar swap index from Client");
		}

		private static bool UpdateClientHotbarSlot(ulong clientId, int hotbarSlot)
		{
			Plugin.Log("Updating hotbar slot: " + hotbarSlot + " ClientId: " + clientId);
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (StartOfRound.Instance.allPlayerScripts[i].actualClientId == clientId)
				{
					CallSwitchToItemSlotMethod(StartOfRound.Instance.allPlayerScripts[i], hotbarSlot);
					return true;
				}
			}
			return false;
		}

		public static void SwapHotbarSlot(int hotbarIndex)
		{
			SendSwapHotbarUpdate(hotbarIndex);
			CallSwitchToItemSlotMethod(localPlayerController, hotbarIndex);
			Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
		}

		private static void CallSwitchToItemSlotMethod(PlayerControllerB playerController, int hotbarIndex)
		{
			ShipBuildModeManager.Instance.CancelBuildMode(true);
			MethodInfo method = ((object)playerController).GetType().GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { hotbarIndex, null });
			if ((Object)(object)playerController.currentlyHeldObjectServer != (Object)null)
			{
				((Component)playerController.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(playerController.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f);
			}
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		public static InputAction focusReservedHotbarAction;

		public static bool holdingModifierKey;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			localPlayerController = __instance;
			focusReservedHotbarAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.focusReservedHotbarHotkey.Value, (string)null, (string)null, (string)null);
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (focusReservedHotbarAction != null && Plugin.numReservedItemSlots > 0)
			{
				focusReservedHotbarAction.performed += FocusReservedHotbarSlotsAction;
				focusReservedHotbarAction.canceled += UnfocusReservedHotbarSlotsPerformed;
				focusReservedHotbarAction.Enable();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (focusReservedHotbarAction != null && Plugin.numReservedItemSlots > 0 && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				focusReservedHotbarAction.performed -= FocusReservedHotbarSlotsAction;
				focusReservedHotbarAction.canceled -= UnfocusReservedHotbarSlotsPerformed;
				focusReservedHotbarAction.Disable();
			}
		}

		private static void FocusReservedHotbarSlotsAction(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && localPlayerController.isPlayerControlled && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				holdingModifierKey = true;
				bool flag = (bool)Traverse.Create((object)localPlayerController).Field("throwingObject").GetValue();
				if (!(localPlayerController.inTerminalMenu || localPlayerController.isPlayerDead || localPlayerController.isGrabbingObjectAnimation || localPlayerController.inSpecialInteractAnimation || flag) && !localPlayerController.isTypingChat && !localPlayerController.twoHanded && !localPlayerController.activatingItem && ((CallbackContext)(ref context)).performed)
				{
					ReservedItemPatcher.SetFocusReservedHotbarSlots(active: true);
				}
			}
		}

		private static void UnfocusReservedHotbarSlotsPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				holdingModifierKey = false;
				if (ReservedItemPatcher.CanSwapToReservedHotbarSlot() && ((CallbackContext)(ref context)).canceled)
				{
					ReservedItemPatcher.SetFocusReservedHotbarSlots(active: false);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedItemSlotCore", "ReservedItemSlotCore", "1.4.4")]
	public class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static Dictionary<string, ReservedItemInfo> reservedItemsDict => ReservedItemInfo.reservedItemsDict;

		public static List<ReservedItemInfo> reservedItemsList => ReservedItemInfo.reservedItemsList;

		public static List<ReservedItemInfo> reservedItemSlotReps => ReservedItemInfo.reservedItemSlotReps;

		public static int numReservedItemSlots => ReservedItemInfo.numReservedItemSlots;

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			instance = this;
			_harmony = new Harmony("ReservedItemSlotCore");
			ConfigSettings.BindConfigSettings();
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedItemSlotCore loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static bool IsReservedItem(string itemName)
		{
			return reservedItemsDict.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfo(string itemName)
		{
			return IsReservedItem(itemName) ? reservedItemsDict[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfo(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfo(item.itemProperties.itemName) : null;
		}

		public static int GetReservedItemHotbarIndex(string itemName)
		{
			return IsReservedItem(itemName) ? reservedItemsDict[itemName].indexInInventory : (-1);
		}
	}
	public class ReservedItemInfo
	{
		public static Dictionary<string, ReservedItemInfo> reservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotReps = new List<ReservedItemInfo>();

		public static int defaultHotbarSlotPriority = 10;

		public static int currentUndefinedHotbarSlotPriority = 0;

		public string itemName;

		public int hotbarSlotPriority;

		private int undefinedHotbarSlotPriority = -1;

		public int reservedItemIndex;

		public bool forceUpdateCanBeGrabbedBeforeGameStart = false;

		public bool canBeGrabbedBeforeGameStart = false;

		public bool forceUpdateRequiresBattery = false;

		public bool requiresBattery = false;

		public static int numReservedItemSlots => reservedItemSlotReps.Count;

		public int indexInInventory => ((Object)(object)PlayerPatcher.localPlayerController != (Object)null) ? (PlayerPatcher.localPlayerController.ItemSlots.Length - (numReservedItemSlots - reservedItemIndex)) : (-1);

		public ReservedItemInfo(string itemName, int hotbarSlotPriority = -1, bool forceUpdateCanBeGrabbedBeforeGameStart = false, bool canBeGrabbedBeforeGameStart = false, bool forceUpdateRequiresBattery = false, bool requiresBattery = false)
		{
			this.itemName = itemName;
			this.forceUpdateCanBeGrabbedBeforeGameStart = forceUpdateCanBeGrabbedBeforeGameStart;
			this.canBeGrabbedBeforeGameStart = canBeGrabbedBeforeGameStart;
			this.forceUpdateRequiresBattery = forceUpdateRequiresBattery;
			this.requiresBattery = requiresBattery;
			if (hotbarSlotPriority != -1)
			{
				this.hotbarSlotPriority = hotbarSlotPriority;
			}
			else
			{
				this.hotbarSlotPriority = defaultHotbarSlotPriority;
				undefinedHotbarSlotPriority = ++currentUndefinedHotbarSlotPriority;
			}
			if (!reservedItemsDict.ContainsKey(this.itemName))
			{
				reservedItemsDict.Add(this.itemName, this);
				reservedItemsList.Add(this);
				int i;
				for (i = 0; i < reservedItemSlotReps.Count; i++)
				{
					ReservedItemInfo reservedItemInfo = reservedItemSlotReps[i];
					if (this.hotbarSlotPriority == reservedItemInfo.hotbarSlotPriority)
					{
						if (undefinedHotbarSlotPriority == reservedItemInfo.undefinedHotbarSlotPriority)
						{
							i = -1;
						}
						break;
					}
					if (this.hotbarSlotPriority > reservedItemInfo.hotbarSlotPriority)
					{
						break;
					}
				}
				if (i >= 0)
				{
					reservedItemIndex = i;
					reservedItemSlotReps.Insert(i, this);
					for (int j = i + 1; j < reservedItemSlotReps.Count; j++)
					{
						reservedItemSlotReps[j].reservedItemIndex = j;
					}
				}
			}
			else
			{
				Plugin.Log($"Tried to add duplicate item name to the ReservedItems list: {this.itemName}");
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedItemSlotCore";

		public const string PLUGIN_NAME = "ReservedItemSlotCore";

		public const string PLUGIN_VERSION = "1.4.4";
	}
}
namespace ReservedItemSlotCore.Networking
{
	public static class NetworkHelper
	{
		private static int NONE_EXEC_STAGE = 0;

		private static int SERVER_EXEC_STAGE = 1;

		private static int CLIENT_EXEC_STAGE = 2;

		public static int GetExecStage(NetworkBehaviour __instance)
		{
			return (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
		}

		public static bool IsClientExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == CLIENT_EXEC_STAGE;
		}

		public static bool IsServerExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == SERVER_EXEC_STAGE;
		}

		public static bool IsValidClientRpcExecStage(NetworkBehaviour __instance)
		{
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton == (Object)null || !singleton.IsListening)
			{
				return false;
			}
			int num = (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
			if ((singleton.IsServer || singleton.IsHost) && num != 2)
			{
				return false;
			}
			return true;
		}
	}
}
namespace ReservedItemSlotCore.Patches
{
	[HarmonyPatch]
	public static class HUDPatcher
	{
		private static CanvasScaler canvasScaler;

		private static AspectRatioFitter aspectRatioFitter;

		private static float iconWidth;

		private static float xPos;

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPrefix]
		public static void Initialize(HUDManager __instance)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			canvasScaler = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<CanvasScaler>();
			aspectRatioFitter = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<AspectRatioFitter>();
			iconWidth = ((Component)__instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.x;
			xPos = canvasScaler.referenceResolution.x / 2f / aspectRatioFitter.aspectRatio - iconWidth / 4f;
		}

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPostfix]
		public static void AddNewHotbarSlotsHud(HUDManager __instance)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_026a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_0298: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			if (PlayerPatcher.reservedHotbarSize > 0)
			{
				List<Image> list = new List<Image>(__instance.itemSlotIconFrames);
				List<Image> list2 = new List<Image>(__instance.itemSlotIcons);
				float y = ((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.y;
				Vector3 eulerAngles = ((Transform)((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>()).eulerAngles;
				Vector3 eulerAngles2 = ((Transform)((Component)HUDManager.Instance.itemSlotIcons[0]).GetComponent<RectTransform>()).eulerAngles;
				Plugin.Log($"Adding {ReservedItemInfo.reservedItemsList.Count} Reserved Item slots to the inventory HUD. Previous inventory HUD size: {PlayerPatcher.unreservedHotbarSize}");
				for (int i = 0; i < Plugin.reservedItemSlotReps.Count; i++)
				{
					ReservedItemInfo reservedItemInfo = Plugin.reservedItemSlotReps[i];
					Plugin.Log($"Adding Reserved Item slot for item types [{reservedItemInfo.itemName}]. Inventory index: {list.Count}");
					float num = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * y * (float)i;
					Image val = Object.Instantiate<Image>(HUDManager.Instance.itemSlotIconFrames[PlayerPatcher.unreservedHotbarSize - 1], ((Component)HUDManager.Instance.itemSlotIconFrames[0]).transform.parent);
					((Object)val).name = $"ReservedItemSlot{i} [{reservedItemInfo.itemName}]";
					((Graphic)val).rectTransform.anchoredPosition = new Vector2(xPos, num);
					((Transform)((Graphic)val).rectTransform).eulerAngles = eulerAngles;
					CanvasGroup val2 = ((Component)val).gameObject.AddComponent<CanvasGroup>();
					val2.ignoreParentGroups = true;
					val2.alpha = 1f;
					Image component = ((Component)((Component)val).transform.GetChild(0)).GetComponent<Image>();
					((Object)component).name = "Icon";
					((Transform)((Graphic)component).rectTransform).eulerAngles = eulerAngles2;
					list.Add(val);
					list2.Add(component);
				}
				if (Plugin.numReservedItemSlots > 0)
				{
					TextMeshProUGUI component2 = new GameObject("ReservedItemSlotTooltip", new Type[2]
					{
						typeof(RectTransform),
						typeof(TextMeshProUGUI)
					}).GetComponent<TextMeshProUGUI>();
					RectTransform rectTransform = ((TMP_Text)component2).rectTransform;
					((Component)rectTransform).transform.parent = ((Component)list[PlayerPatcher.unreservedHotbarSize]).transform;
					((Transform)rectTransform).localScale = Vector3.one;
					rectTransform.sizeDelta = new Vector2(((Graphic)list[0]).rectTransform.sizeDelta.x * 2f, 10f);
					rectTransform.pivot = Vector2.one / 2f;
					rectTransform.anchoredPosition3D = new Vector3(0f, (0f - rectTransform.sizeDelta.x / 2f) * 1.2f, 0f);
					((TMP_Text)component2).font = ((TMP_Text)__instance.controlTipLines[0]).font;
					((TMP_Text)component2).fontSize = 7f;
					((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
					((TMP_Text)component2).text = string.Format($"Hold: [{ConfigSettings.GetDisplayName(ConfigSettings.focusReservedHotbarHotkey.Value)}]");
				}
				__instance.itemSlotIconFrames = list.ToArray();
				__instance.itemSlotIcons = list2.ToArray();
				Plugin.Log($"Finished adding {PlayerPatcher.reservedHotbarSize} Reserved Item slots in the inventory HUD.");
			}
		}
	}
	[HarmonyPatch]
	public static class ReservedItemPatcher
	{
		public static bool isReservedHotbarFocused;

		public static int indexUnfocusedReservedHotbar;

		public static int indexFocusedReservedHotbar;

		public static Dictionary<PlayerControllerB, ReservedItemInfo> grabbingReservedItemInfoDict;

		private static GrabbableObject previouslyHeldObjectServer;

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static int unreservedHotbarSize => PlayerPatcher.unreservedHotbarSize;

		public static int reservedHotbarSize => Plugin.numReservedItemSlots;

		public static int combinedHotbarSize => PlayerPatcher.combinedHotbarSize;

		public static ReservedItemInfo grabbingReservedItemInfoLocal
		{
			get
			{
				return ((Object)(object)localPlayerController != (Object)null) ? grabbingReservedItemInfoDict[localPlayerController] : null;
			}
			set
			{
				if (!((Object)(object)localPlayerController == (Object)null))
				{
					grabbingReservedItemInfoDict[localPlayerController] = value;
				}
			}
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPrefix]
		public static void ResetVariables(MenuManager __instance)
		{
			if (grabbingReservedItemInfoDict == null)
			{
				grabbingReservedItemInfoDict = new Dictionary<PlayerControllerB, ReservedItemInfo>();
			}
			if (grabbingReservedItemInfoDict.Count > 0)
			{
				grabbingReservedItemInfoDict.Clear();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPrefix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			grabbingReservedItemInfoDict[__instance] = null;
		}

		private static GrabbableObject GetCurrentlyGrabbingObject(PlayerControllerB playerController)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			return (GrabbableObject)Traverse.Create((object)playerController).Field("currentlyGrabbingObject").GetValue();
		}

		private static void SetCurrentlyGrabbingObject(PlayerControllerB playerController, GrabbableObject grabbable)
		{
			Traverse.Create((object)playerController).Field("currentlyGrabbingObject").SetValue((object)grabbable);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPrefix]
		public static bool GrabReservedItemPrefix(PlayerControllerB __instance)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_026e: Expected O, but got Unknown
			if (isReservedHotbarFocused)
			{
				return false;
			}
			Ray val = default(Ray);
			((Ray)(ref val))..ctor(((Component)__instance.gameplayCamera).transform.position, ((Component)__instance.gameplayCamera).transform.forward);
			RaycastHit val2 = default(RaycastHit);
			if (!Physics.Raycast(val, ref val2, __instance.grabDistance, PlayerPatcher.INTERACTABLE_OBJECT_MASK) || ((Component)((RaycastHit)(ref val2)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref val2)).collider).tag == "PhysicsProp") || __instance.twoHanded || __instance.sinkingValue > 0.73f)
			{
				grabbingReservedItemInfoLocal = null;
				return true;
			}
			GrabbableObject component = ((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>();
			grabbingReservedItemInfoLocal = Plugin.GetReservedItemInfo(component);
			if (grabbingReservedItemInfoLocal == null)
			{
				return true;
			}
			if (!GameNetworkManager.Instance.gameHasStarted && !component.itemProperties.canBeGrabbedBeforeGameStart && !StartOfRound.Instance.testRoom.activeSelf)
			{
				return false;
			}
			Traverse.Create((object)__instance).Field("grabInvalidated").SetValue((object)false);
			SetCurrentlyGrabbingObject(__instance, component);
			if (__instance.inSpecialInteractAnimation || component.isHeld || component.isPocketed)
			{
				return false;
			}
			NetworkObject networkObject = ((NetworkBehaviour)component).NetworkObject;
			if ((Object)(object)networkObject == (Object)null || !networkObject.IsSpawned)
			{
				return false;
			}
			if (grabbingReservedItemInfoLocal == null || !IsItemSlotEmpty(grabbingReservedItemInfoLocal))
			{
				return true;
			}
			((Behaviour)__instance.cursorIcon).enabled = false;
			((TMP_Text)__instance.cursorTip).text = "";
			__instance.twoHanded = component.itemProperties.twoHanded;
			__instance.carryWeight += Mathf.Clamp(component.itemProperties.weight - 1f, 0f, 10f);
			__instance.grabObjectAnimationTime = 0f;
			MethodInfo method = ((object)__instance).GetType().GetMethod("GrabObjectServerRpc", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(__instance, new object[1] { NetworkObjectReference.op_Implicit(networkObject) });
			Coroutine val3 = (Coroutine)Traverse.Create((object)__instance).Field("grabObjectCoroutine").GetValue();
			if (val3 != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(val3);
			}
			MethodInfo method2 = ((object)__instance).GetType().GetMethod("GrabObject", BindingFlags.Instance | BindingFlags.NonPublic);
			val3 = ((MonoBehaviour)__instance).StartCoroutine((IEnumerator)method2.Invoke(__instance, new object[0]));
			Traverse.Create((object)__instance).Field("grabObjectCoroutine").SetValue((object)val3);
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPrefix]
		public static bool GrabReservedItemClientRpcPrefix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if (!NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return true;
			}
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening)
			{
				if (grabValidated)
				{
					NetworkObject val = default(NetworkObject);
					if (((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
					{
						GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
						ReservedItemInfo reservedItemInfo = Plugin.GetReservedItemInfo(component);
						if (reservedItemInfo != null && IsItemSlotEmpty(reservedItemInfo, __instance))
						{
							__instance.ItemSlots[reservedItemInfo.indexInInventory] = component;
							component.playerHeldBy = __instance;
							component.isHeld = true;
							component.EnablePhysics(false);
							component.hasHitGround = false;
							component.isInFactory = __instance.isInsideFactory;
							component.EnableItemMeshes(false);
							Traverse.Create((object)component).Field("previousPlayerHeldBy").SetValue((object)__instance);
							component.PocketItem();
							if ((Object)(object)__instance != (Object)(object)localPlayerController)
							{
								Plugin.Log("Grab object completed on player: " + ((Object)__instance).name);
								if ((Object)(object)component.itemProperties.grabSFX != (Object)null)
								{
									__instance.itemAudio.PlayOneShot(component.itemProperties.grabSFX, 1f);
								}
								grabbingReservedItemInfoDict[__instance] = null;
							}
							else
							{
								HUDManager.Instance.itemSlotIcons[reservedItemInfo.indexInInventory].sprite = component.itemProperties.itemIcon;
								((Behaviour)HUDManager.Instance.itemSlotIcons[reservedItemInfo.indexInInventory]).enabled = true;
								HUDManager.Instance.PingHUDElement(HUDManager.Instance.Inventory, 1.5f, 1f, 0.13f);
								previouslyHeldObjectServer = localPlayerController.currentlyHeldObjectServer;
								localPlayerController.currentlyHeldObjectServer = component;
							}
							return false;
						}
					}
				}
				else if ((Object)(object)__instance == (Object)(object)localPlayerController)
				{
					Plugin.Log("Failed to validate ReservedItemGrab by the local player. Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
					Traverse.Create((object)localPlayerController).Field("grabInvalidated").SetValue((object)true);
				}
				else
				{
					Plugin.Log("Failed to validate ReservedItemGrab by player with id: " + ((Object)__instance).name + ". Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
				}
			}
			grabbingReservedItemInfoDict[__instance] = null;
			return true;
		}

		[HarmonyPatch(typeof(GrabbableObject), "GrabItemOnClient")]
		[HarmonyPrefix]
		public static void OnReservedItemGrabbed(GrabbableObject __instance)
		{
			if (grabbingReservedItemInfoLocal != null && !((Object)(object)__instance != (Object)(object)GetCurrentlyGrabbingObject(localPlayerController)))
			{
				OnLocalPlayerGrabbedReservedItem();
				__instance.PocketItem();
			}
		}

		private static void OnLocalPlayerGrabbedReservedItem()
		{
			localPlayerController.currentlyHeldObjectServer = previouslyHeldObjectServer;
			previouslyHeldObjectServer = null;
			grabbingReservedItemInfoLocal = null;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "FirstEmptyItemSlot")]
		[HarmonyPostfix]
		public static void GetReservedItemSlotPlacementIndex(ref int __result, PlayerControllerB __instance)
		{
			ReservedItemInfo reservedItemInfo = grabbingReservedItemInfoDict[__instance];
			if (reservedItemInfo != null)
			{
				if (__result == reservedItemInfo.indexInInventory && IsItemSlotEmpty(reservedItemInfo, __instance))
				{
					return;
				}
				grabbingReservedItemInfoDict[__instance] = null;
			}
			if (__result < unreservedHotbarSize)
			{
				return;
			}
			__result = -1;
			for (int i = 0; i < unreservedHotbarSize; i++)
			{
				if ((Object)(object)__instance.ItemSlots[i] == (Object)null)
				{
					__result = i;
					break;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPrefix]
		public static bool PreventScrollingOtherHotbar(ref int __result, bool forward, PlayerControllerB __instance)
		{
			__result = __instance.currentItemSlot;
			bool flag = __instance.currentItemSlot >= unreservedHotbarSize;
			int num = (forward ? 1 : (-1));
			if (!flag)
			{
				__result = Mathf.Clamp(__result, 0, unreservedHotbarSize - 1) + num;
				if (__result < 0)
				{
					__result = unreservedHotbarSize - 1;
				}
				else if (__result >= unreservedHotbarSize)
				{
					__result = 0;
				}
			}
			else
			{
				__result = Mathf.Clamp(__result, unreservedHotbarSize, combinedHotbarSize - 1) + num;
				if (__result < unreservedHotbarSize)
				{
					__result = combinedHotbarSize - 1;
				}
				else if (__result >= combinedHotbarSize)
				{
					__result = unreservedHotbarSize;
				}
			}
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPrefix]
		public static void RefocusReservedHotbarAfterAnimation(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController) && Keybinds.holdingModifierKey != isReservedHotbarFocused && CanSwapToReservedHotbarSlot())
			{
				SetFocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static bool CanSwapToReservedHotbarSlot()
		{
			bool flag = (bool)Traverse.Create((object)localPlayerController).Field("throwingObject").GetValue();
			return !(localPlayerController.inTerminalMenu || localPlayerController.isPlayerDead || localPlayerController.isGrabbingObjectAnimation || localPlayerController.inSpecialInteractAnimation || flag) && !localPlayerController.isTypingChat && !localPlayerController.twoHanded && !localPlayerController.activatingItem;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "UpdateSpecialAnimationValue")]
		[HarmonyPostfix]
		public static void OnSpecialAnimationUpdate(bool specialAnimation, PlayerControllerB __instance, short yVal = 0, float timed = 0f, bool climbingLadder = false)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				if (specialAnimation && isReservedHotbarFocused)
				{
					SetFocusReservedHotbarSlots(active: false);
				}
				if (!specialAnimation && isReservedHotbarFocused != Keybinds.holdingModifierKey)
				{
					SetFocusReservedHotbarSlots(Keybinds.holdingModifierKey);
				}
			}
		}

		public static void SetFocusReservedHotbarSlots(bool active)
		{
			if (reservedHotbarSize <= 0 || isReservedHotbarFocused == active)
			{
				return;
			}
			Plugin.Log("SettingFocusReservedHotbar to: " + active);
			isReservedHotbarFocused = active;
			int num = localPlayerController.currentItemSlot;
			if (isReservedHotbarFocused && num < unreservedHotbarSize)
			{
				if (indexFocusedReservedHotbar == -1)
				{
					indexFocusedReservedHotbar = unreservedHotbarSize;
				}
				indexUnfocusedReservedHotbar = num;
				num = Mathf.Max(indexFocusedReservedHotbar, unreservedHotbarSize);
				if ((Object)(object)localPlayerController.ItemSlots[num] == (Object)null)
				{
					for (int i = 0; i < reservedHotbarSize; i++)
					{
						int num2 = unreservedHotbarSize + i;
						if ((Object)(object)localPlayerController.ItemSlots[num2] != (Object)null)
						{
							num = num2;
							break;
						}
					}
				}
			}
			else if (!isReservedHotbarFocused && num >= unreservedHotbarSize)
			{
				indexFocusedReservedHotbar = num;
				num = Mathf.Min(indexUnfocusedReservedHotbar, unreservedHotbarSize - 1);
			}
			HotbarSlotSync.SwapHotbarSlot(num);
		}

		public static bool IsItemSlotEmpty(string itemName, PlayerControllerB player = null)
		{
			return IsItemSlotEmpty(Plugin.GetReservedItemInfo(itemName), player);
		}

		public static bool IsItemSlotEmpty(ReservedItemInfo itemInfo, PlayerControllerB player = null)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = localPlayerController;
			}
			if ((Object)(object)player == (Object)null)
			{
				return false;
			}
			return itemInfo != null && itemInfo.indexInInventory < player.ItemSlots.Length && (Object)(object)player.ItemSlots[itemInfo.indexInInventory] == (Object)null;
		}

		public static GrabbableObject GetHeldReservedObject(string itemName, PlayerControllerB player = null)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = localPlayerController;
			}
			if ((Object)(object)player == (Object)null)
			{
				return null;
			}
			int reservedItemHotbarIndex = Plugin.GetReservedItemHotbarIndex(itemName);
			return (reservedItemHotbarIndex >= 0 && reservedItemHotbarIndex < player.ItemSlots.Length && (Object)(object)player.ItemSlots[reservedItemHotbarIndex] != (Object)null) ? player.ItemSlots[reservedItemHotbarIndex] : null;
		}

		[HarmonyPatch(typeof(GrabbableObject), "Start")]
		[HarmonyPostfix]
		public static void InitializeReservedItemProperties(GrabbableObject __instance)
		{
			ReservedItemInfo reservedItemInfo = Plugin.GetReservedItemInfo(__instance.itemProperties.itemName);
			if (reservedItemInfo != null)
			{
				if (reservedItemInfo.forceUpdateCanBeGrabbedBeforeGameStart)
				{
					__instance.itemProperties.canBeGrabbedBeforeGameStart = reservedItemInfo.canBeGrabbedBeforeGameStart;
				}
				if (reservedItemInfo.forceUpdateRequiresBattery)
				{
					__instance.itemProperties.requiresBattery = reservedItemInfo.requiresBattery;
				}
			}
		}
	}
	[HarmonyPatch]
	public static class PlayerPatcher
	{
		public static PlayerControllerB localPlayerController;

		public static int vanillaHotbarSize = -1;

		public static int INTERACTABLE_OBJECT_MASK { get; private set; }

		public static int unreservedHotbarSize => ((Object)(object)localPlayerController != (Object)null) ? (localPlayerController.ItemSlots.Length - reservedHotbarSize) : vanillaHotbarSize;

		public static int reservedHotbarSize => Plugin.numReservedItemSlots;

		public static int combinedHotbarSize => unreservedHotbarSize + reservedHotbarSize;

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPrefix]
		public static void ResetVariables(MenuManager __instance)
		{
			localPlayerController = null;
			vanillaHotbarSize = -1;
			ReservedItemPatcher.isReservedHotbarFocused = false;
			ReservedItemPatcher.indexUnfocusedReservedHotbar = 0;
			ReservedItemPatcher.indexFocusedReservedHotbar = -1;
			Keybinds.localPlayerController = null;
			Keybinds.focusReservedHotbarAction = null;
			Keybinds.holdingModifierKey = false;
			HotbarSlotSync.localPlayerController = null;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void InitializePlayerController(PlayerControllerB __instance)
		{
			if (vanillaHotbarSize == -1)
			{
				vanillaHotbarSize = __instance.ItemSlots.Length;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		public static void InitializePlayerControllerLate(PlayerControllerB __instance)
		{
			__instance.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[__instance.ItemSlots.Length + reservedHotbarSize];
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPrefix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			INTERACTABLE_OBJECT_MASK = (int)Traverse.Create((object)__instance).Field("interactableObjectsMask").GetValue();
		}
	}
}

BepInEx/plugins/ReservedWalkieSlot.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Patches;
using ReservedWalkieSlot.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedWalkieSlot")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedWalkieSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c15c320f-d8fc-4f1c-be3c-f2d2ffc41edd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedWalkieSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateWalkieKey;

		public static string activateWalkieDisplayName;

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateWalkieKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedWalkieSlot", "ActivateWalkieKey", "<Keyboard>/x", "Activate walkie keybind.");
			activateWalkieDisplayName = GetDisplayName(activateWalkieKey.Value);
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		private static InputAction activateWalkieAction;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			localPlayerController = __instance;
			activateWalkieAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.activateWalkieKey.Value, (string)null, (string)null, (string)null);
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (activateWalkieAction != null)
			{
				activateWalkieAction.performed += OnPressWalkieButtonPerformed;
				activateWalkieAction.canceled += OnReleaseWalkieButtonPerformed;
				activateWalkieAction.Enable();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (activateWalkieAction != null && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				activateWalkieAction.performed -= OnPressWalkieButtonPerformed;
				activateWalkieAction.canceled -= OnReleaseWalkieButtonPerformed;
				activateWalkieAction.Disable();
			}
		}

		private static void OnPressWalkieButtonPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			WalkieTalkie mainWalkie = ReservedWalkieSlotPatcher.GetMainWalkie(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainWalkie == (Object)null) && ((GrabbableObject)mainWalkie).isBeingUsed)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					Plugin.Log("Talking into walkie");
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					((GrabbableObject)mainWalkie).UseItemOnClient(true);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}

		private static void OnReleaseWalkieButtonPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && localPlayerController.isPlayerControlled && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				WalkieTalkie mainWalkie = ReservedWalkieSlotPatcher.GetMainWalkie(localPlayerController);
				if (((CallbackContext)(ref context)).canceled && !((Object)(object)mainWalkie == (Object)null))
				{
					Plugin.Log("Not talking into walkie");
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					((GrabbableObject)mainWalkie).UseItemOnClient(false);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedWalkieSlot", "ReservedWalkieSlot", "1.4.6")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo walkieInfo = new ReservedItemInfo("Walkie-talkie", 100, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedWalkieSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedWalkieSlot loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedWalkieSlot";

		public const string PLUGIN_NAME = "ReservedWalkieSlot";

		public const string PLUGIN_VERSION = "1.4.6";
	}
}
namespace ReservedWalkieSlot.Patches
{
	[HarmonyPatch]
	internal static class ReservedWalkieSlotPatcher
	{
		private static Vector3 localPlayerShoulderPositionOffset = new Vector3(0.125f, 0.4f, 0.125f);

		private static Vector3 playerShoulderPositionOffset = new Vector3(0.15f, -0.05f, 0.25f);

		private static Vector3 playerShoulderRotationOffset = new Vector3(0f, 270f, 100f);

		private static string originalControlTooltip = "";

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static WalkieTalkie GetMainWalkie(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedWalkie(playerController) ?? GetReservedWalkie(playerController);
		}

		public static WalkieTalkie GetReservedWalkie(PlayerControllerB playerController)
		{
			GrabbableObject obj = ((playerController != null) ? playerController.ItemSlots[Plugin.walkieInfo.indexInInventory] : null);
			return (WalkieTalkie)(object)((obj is WalkieTalkie) ? obj : null);
		}

		public static WalkieTalkie GetCurrentlySelectedWalkie(PlayerControllerB playerController)
		{
			GrabbableObject obj = ((playerController != null) ? playerController.ItemSlots[playerController.currentItemSlot] : null);
			return (WalkieTalkie)(object)((obj is WalkieTalkie) ? obj : null);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "__initializeVariables")]
		[HarmonyPostfix]
		public static void EditTooltips(WalkieTalkie __instance)
		{
			if (originalControlTooltip == "")
			{
				originalControlTooltip = ((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1];
			}
			((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1] = $"{originalControlTooltip}[{ConfigSettings.activateWalkieDisplayName.ToUpper()}]";
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void ResetVariables()
		{
			Keybinds.localPlayerController = null;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ActivateItem_performed")]
		[HarmonyPrefix]
		public static bool PreventActivatingDuplicateItem(CallbackContext context, PlayerControllerB __instance)
		{
			WalkieTalkie currentlySelectedWalkie = GetCurrentlySelectedWalkie(__instance);
			if ((Object)(object)__instance != (Object)(object)localPlayerController || (Object)(object)currentlySelectedWalkie == (Object)null)
			{
				return true;
			}
			if (!((CallbackContext)(ref context)).performed)
			{
				return false;
			}
			WalkieTalkie reservedWalkie = GetReservedWalkie(__instance);
			if ((Object)(object)currentlySelectedWalkie != (Object)(object)reservedWalkie && (!((GrabbableObject)reservedWalkie).itemProperties.requiresBattery || !((GrabbableObject)reservedWalkie).insertedBattery.empty))
			{
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(WalkieTalkie), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketWalkie(WalkieTalkie __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				((GrabbableObject)__instance).parentObject = ((Component)((GrabbableObject)__instance).playerHeldBy.playerBadgeMesh).transform.parent;
			}
		}

		[HarmonyPatch(typeof(WalkieTalkie), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipWalkie(WalkieTalkie __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && __instance.isPocketed && (Object)(object)__instance.parentObject != (Object)null && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedWalkie(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && ((Object)(object)__instance == (Object)(object)GetCurrentlySelectedWalkie(__instance.playerHeldBy) || ((Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && (Object)(object)__instance.playerHeldBy != (Object)(object)localPlayerController)))
			{
				enable = true;
			}
		}
	}
}

BepInEx/plugins/ShipLobby.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLobby")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLobby")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace ShipLobby
{
	[BepInPlugin("com.github.tinyhoot.ShipLobby", "ShipLobby", "1.0.2")]
	internal class ShipLobby : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLobby";

		public const string NAME = "ShipLobby";

		public const string VERSION = "1.0.2";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLobby").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLobby.Patches
{
	[HarmonyPatch]
	internal class GameNetworkManagerPatcher
	{
		private static QuickMenuManager _quickMenuManager;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientConnectedCallback")]
		private static void LogConnect()
		{
			ShipLobby.Log.LogDebug((object)"Player connected.");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientDisconnectCallback")]
		private static void LogDisconnect()
		{
			ShipLobby.Log.LogDebug((object)"Player disconnected.");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
		private static void FixConnectionApproval(GameNetworkManager __instance, ConnectionApprovalResponse response)
		{
			if (!response.Approved && !(response.Reason != "Game has already started!") && __instance.gameHasStarted && StartOfRound.Instance.inShipPhase)
			{
				ShipLobby.Log.LogDebug((object)"Approving incoming late connection.");
				response.Reason = "";
				response.Approved = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
		private static void FixFriendInviteButton()
		{
			if (GameNetworkManager.Instance.gameHasStarted && StartOfRound.Instance.inShipPhase)
			{
				GameNetworkManager.Instance.InviteFriendsUI();
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
		private static bool PreventSteamLobbyLeaving(GameNetworkManager __instance)
		{
			ShipLobby.Log.LogDebug((object)"Preventing the closing of Steam lobby.");
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(StartOfRound), "StartGame")]
		private static void CloseSteamLobby(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsServer && __instance.inShipPhase)
			{
				ShipLobby.Log.LogDebug((object)"Setting lobby to not joinable.");
				GameNetworkManager.Instance.SetLobbyJoinable(false);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
		private static IEnumerator ReopenSteamLobby(IEnumerator coroutine, StartOfRound __instance)
		{
			while (coroutine.MoveNext())
			{
				yield return coroutine.Current;
			}
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				yield break;
			}
			yield return (object)new WaitForSeconds(0.5f);
			yield return (object)new WaitUntil((Func<bool>)(() => !__instance.firingPlayersCutsceneRunning));
			ShipLobby.Log.LogDebug((object)"Reopening lobby, setting to joinable.");
			GameNetworkManager instance = GameNetworkManager.Instance;
			if (instance.currentLobby.HasValue)
			{
				instance.SetLobbyJoinable(true);
				if ((Object)(object)_quickMenuManager == (Object)null)
				{
					_quickMenuManager = Object.FindObjectOfType<QuickMenuManager>();
				}
				_quickMenuManager.inviteFriendsTextAlpha.alpha = 1f;
			}
		}
	}
}

BepInEx/plugins/ShipLoot.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

BepInEx/plugins/SkinwalkerMod.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance.Config;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkinwalkerMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkinwalkerMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace SkinwalkerMod;

[BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")]
internal class PluginLoader : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod");

	private const string modGUID = "RugbugRedfern.SkinwalkerMod";

	private const string modVersion = "1.0.8";

	private static bool initialized;

	public static PluginLoader Instance { get; private set; }

	private void Awake()
	{
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Expected O, but got Unknown
		if (initialized)
		{
			return;
		}
		initialized = true;
		Instance = this;
		harmony.PatchAll(Assembly.GetExecutingAssembly());
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod");
		SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8");
		SkinwalkerConfig.InitConfig();
		SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer;
		GameObject val = new GameObject("Skinwalker Mod");
		val.AddComponent<SkinwalkerModPersistent>();
		((Object)val).hideFlags = (HideFlags)61;
		Object.DontDestroyOnLoad((Object)(object)val);
	}

	public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "")
	{
		config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
	}
}
internal class SkinwalkerBehaviour : MonoBehaviour
{
	private AudioSource audioSource;

	public const float PLAY_INTERVAL_MIN = 15f;

	public const float PLAY_INTERVAL_MAX = 40f;

	private const float MAX_DIST = 100f;

	private float nextTimeToPlayAudio;

	private EnemyAI ai;

	public void Initialize(EnemyAI ai)
	{
		this.ai = ai;
		audioSource = ai.creatureVoice;
		SetNextTime();
	}

	private void Update()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		if (!(Time.time > nextTimeToPlayAudio))
		{
			return;
		}
		SetNextTime();
		float num = -1f;
		if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f)
			{
				AudioClip sample = SkinwalkerModPersistent.Instance.GetSample();
				if (Object.op_Implicit((Object)(object)sample))
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 1");
					audioSource.PlayOneShot(sample);
				}
				else
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 0");
				}
			}
			else
			{
				SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num);
			}
		}
		else
		{
			SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai);
		}
	}

	private void SetNextTime()
	{
		if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f)
		{
			nextTimeToPlayAudio = Time.time + 100000000f;
		}
		else
		{
			nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value;
		}
	}

	private T CopyComponent<T>(T original, GameObject destination) where T : Component
	{
		Type type = ((object)original).GetType();
		Component val = destination.AddComponent(type);
		FieldInfo[] fields = type.GetFields();
		FieldInfo[] array = fields;
		foreach (FieldInfo fieldInfo in array)
		{
			fieldInfo.SetValue(val, fieldInfo.GetValue(original));
		}
		return (T)(object)((val is T) ? val : null);
	}
}
internal class SkinwalkerConfig
{
	public static ConfigEntry<bool> VoiceEnabled_BaboonHawk;

	public static ConfigEntry<bool> VoiceEnabled_Bracken;

	public static ConfigEntry<bool> VoiceEnabled_BunkerSpider;

	public static ConfigEntry<bool> VoiceEnabled_Centipede;

	public static ConfigEntry<bool> VoiceEnabled_CoilHead;

	public static ConfigEntry<bool> VoiceEnabled_EyelessDog;

	public static ConfigEntry<bool> VoiceEnabled_ForestGiant;

	public static ConfigEntry<bool> VoiceEnabled_GhostGirl;

	public static ConfigEntry<bool> VoiceEnabled_GiantWorm;

	public static ConfigEntry<bool> VoiceEnabled_HoardingBug;

	public static ConfigEntry<bool> VoiceEnabled_Hygrodere;

	public static ConfigEntry<bool> VoiceEnabled_Jester;

	public static ConfigEntry<bool> VoiceEnabled_Masked;

	public static ConfigEntry<bool> VoiceEnabled_Nutcracker;

	public static ConfigEntry<bool> VoiceEnabled_SporeLizard;

	public static ConfigEntry<bool> VoiceEnabled_Thumper;

	public static ConfigEntry<float> VoiceLineFrequency;

	public static void InitConfig()
	{
		PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc.");
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true);
		SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]");
		SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]");
	}
}
internal static class SkinwalkerLogger
{
	internal static ManualLogSource logSource;

	public static void Initialize(string modGUID)
	{
		logSource = Logger.CreateLogSource(modGUID);
	}

	public static void Log(object message)
	{
		logSource.LogInfo(message);
	}

	public static void LogError(object message)
	{
		logSource.LogError(message);
	}

	public static void LogWarning(object message)
	{
		logSource.LogWarning(message);
	}
}
public class SkinwalkerModPersistent : MonoBehaviour
{
	private string audioFolder;

	private List<AudioClip> cachedAudio = new List<AudioClip>();

	private float nextTimeToCheckFolder = 30f;

	private float nextTimeToCheckEnemies = 30f;

	private const float folderScanInterval = 8f;

	private const float enemyScanInterval = 5f;

	public static SkinwalkerModPersistent Instance { get; private set; }

	private void Awake()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		((Component)this).transform.position = Vector3.zero;
		SkinwalkerLogger.Log("Skinwalker Mod Object Initialized");
		audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics");
		EnableRecording();
		if (!Directory.Exists(audioFolder))
		{
			Directory.CreateDirectory(audioFolder);
		}
	}

	private void Start()
	{
		try
		{
			if (Directory.Exists(audioFolder))
			{
				Directory.Delete(audioFolder, recursive: true);
			}
		}
		catch (Exception message)
		{
			SkinwalkerLogger.Log(message);
		}
	}

	private void OnApplicationQuit()
	{
		DisableRecording();
	}

	private void EnableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = true;
		DebugSettings.Instance.RecordFinalAudio = true;
	}

	private void Update()
	{
		if (Time.realtimeSinceStartup > nextTimeToCheckFolder)
		{
			nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f;
			if (!Directory.Exists(audioFolder))
			{
				SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")");
				return;
			}
			string[] files = Directory.GetFiles(audioFolder);
			SkinwalkerLogger.Log($"Got audio file paths ({files.Length})");
			string[] array = files;
			foreach (string path in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip)
				{
					cachedAudio.Add(audioClip);
				}));
			}
		}
		if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies))
		{
			return;
		}
		nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f;
		EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true);
		EnemyAI[] array3 = array2;
		SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour);
		foreach (EnemyAI val in array3)
		{
			SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val));
			if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour))
			{
				((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val);
			}
		}
	}

	private bool IsEnemyEnabled(EnemyAI enemy)
	{
		if ((Object)(object)enemy == (Object)null)
		{
			return false;
		}
		return ((Object)((Component)enemy).gameObject).name switch
		{
			"MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, 
			"NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, 
			"BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, 
			"Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, 
			"SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, 
			"RedLocustBees(Clone)" => false, 
			"Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, 
			"SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, 
			"MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, 
			"ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, 
			"DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, 
			"SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, 
			"HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, 
			"Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, 
			"JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, 
			"PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, 
			"Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, 
			"DocileLocustBees(Clone)" => false, 
			"DoublewingedBird(Clone)" => false, 
			_ => true, 
		};
	}

	internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback)
	{
		UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
		try
		{
			yield return www.SendWebRequest();
			if ((int)www.result == 1)
			{
				SkinwalkerLogger.Log("Loaded clip from path " + path);
				AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
				if (audioClip.length > 0.9f)
				{
					callback(audioClip);
				}
				try
				{
					File.Delete(path);
				}
				catch (Exception e)
				{
					SkinwalkerLogger.LogWarning(e);
				}
			}
		}
		finally
		{
			((IDisposable)www)?.Dispose();
		}
	}

	private void DisableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = false;
		DebugSettings.Instance.RecordFinalAudio = false;
		if (Directory.Exists(audioFolder))
		{
			Directory.Delete(audioFolder, recursive: true);
		}
	}

	public AudioClip GetSample()
	{
		if (cachedAudio.Count > 0)
		{
			int index = Random.Range(0, cachedAudio.Count - 1);
			AudioClip result = cachedAudio[index];
			cachedAudio.RemoveAt(index);
			return result;
		}
		while (cachedAudio.Count > 200)
		{
			cachedAudio.RemoveAt(0);
		}
		return null;
	}

	public void ClearCache()
	{
		cachedAudio.Clear();
	}
}
internal static class SkinwalkerNetworkManagerHandler
{
	internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		if (((Scene)(ref sceneName)).name == "SampleSceneRelay")
		{
			GameObject val = new GameObject("SkinwalkerNetworkManager");
			val.AddComponent<NetworkObject>();
			val.AddComponent<SkinwalkerNetworkManager>();
			Debug.Log((object)"Initialized SkinwalkerNetworkManager");
		}
	}
}
internal class SkinwalkerNetworkManager : NetworkBehaviour
{
	public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public static SkinwalkerNetworkManager Instance { get; private set; }

	private void Awake()
	{
		Instance = this;
		if (GameNetworkManager.Instance.isHostingGame)
		{
			VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value;
			VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value;
			VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value;
			VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value;
			VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value;
			VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value;
			VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value;
			VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value;
			VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value;
			VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value;
			VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value;
			VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value;
			VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value;
			VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value;
			VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value;
			VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value;
			VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value;
			SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS");
		}
		SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake");
	}

	public override void OnDestroy()
	{
		((NetworkBehaviour)this).OnDestroy();
		SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy");
		SkinwalkerModPersistent.Instance?.ClearCache();
	}

	protected override void __initializeVariables()
	{
		if (VoiceEnabled_BaboonHawk == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk);
		if (VoiceEnabled_Bracken == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken);
		if (VoiceEnabled_BunkerSpider == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider);
		if (VoiceEnabled_Centipede == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede);
		if (VoiceEnabled_CoilHead == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead);
		if (VoiceEnabled_EyelessDog == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog);
		if (VoiceEnabled_ForestGiant == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant);
		if (VoiceEnabled_GhostGirl == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl);
		if (VoiceEnabled_GiantWorm == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm);
		if (VoiceEnabled_HoardingBug == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug);
		if (VoiceEnabled_Hygrodere == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere);
		if (VoiceEnabled_Jester == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester);
		if (VoiceEnabled_Masked == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked);
		if (VoiceEnabled_Nutcracker == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker);
		if (VoiceEnabled_SporeLizard == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard);
		if (VoiceEnabled_Thumper == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper);
		if (VoiceLineFrequency == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency);
		((NetworkBehaviour)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "SkinwalkerNetworkManager";
	}
}

BepInEx/plugins/Teleporter Cooldown Reset.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Teleporter_Cooldown_Reset")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Teleporter_Cooldown_Reset")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3bbc7bbc-ba96-40e0-a606-f86260a16fd9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Teleporter_Cooldown_Reset
{
	[BepInPlugin("rattenbonkers.Teleporter_Cooldown_Reset", "Teleporter_Cooldown_Reset", "1.0.1")]
	public class Teleporter_Cooldown_ResetPlugin : BaseUnityPlugin
	{
		private const string MyGUID = "rattenbonkers.Teleporter_Cooldown_Reset";

		private const string PluginName = "Teleporter_Cooldown_Reset";

		private const string VersionString = "1.0.1";

		private static readonly Harmony Harmony = new Harmony("rattenbonkers.Teleporter_Cooldown_Reset");

		public static ManualLogSource Log = new ManualLogSource("Teleporter_Cooldown_Reset");

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: Teleporter_Cooldown_Reset, VersionString: 1.0.1 is loaded.");
		}
	}
}
namespace Teleporter_Cooldown_Reset.Patches
{
	[HarmonyPatch(typeof(ShipTeleporter))]
	internal class TeleporterPatches
	{
		private static FieldInfo cooldownProp = typeof(ShipTeleporter).GetField("cooldownTime", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void Awake(ShipTeleporter __instance)
		{
			cooldownProp.SetValue(__instance, 0f);
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatches
	{
		private static FieldInfo cooldownProp = typeof(ShipTeleporter).GetField("cooldownTime", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPostfix]
		[HarmonyPatch("EndOfGame")]
		private static void EndGame(StartOfRound __instance)
		{
			ResetCooldown(__instance);
		}

		[HarmonyPostfix]
		[HarmonyPatch("EndGameServerRpc")]
		private static void EndGameServerRpc(StartOfRound __instance)
		{
			ResetCooldown(__instance);
		}

		[HarmonyPostfix]
		[HarmonyPatch("EndOfGameClientRpc")]
		private static void EndOfGameClientRpc(StartOfRound __instance)
		{
			ResetCooldown(__instance);
		}

		[HarmonyPostfix]
		[HarmonyPatch("StartGameServerRpc")]
		private static void StartGameServerRpc(StartOfRound __instance)
		{
			ResetCooldown(__instance);
		}

		[HarmonyPostfix]
		[HarmonyPatch("StartGame")]
		private static void StartGame(StartOfRound __instance)
		{
			ResetCooldown(__instance);
		}

		private static void ResetCooldown(StartOfRound instance)
		{
			ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>();
			foreach (ShipTeleporter obj in array)
			{
				cooldownProp.SetValue(obj, 0f);
			}
		}
	}
}

BepInEx/plugins/TooManySuits.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManySuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManySuits")]
[assembly: AssemblyTitle("TooManySuits")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooManySuits
{
	public class LocalPlayer
	{
		public static PlayerControllerB localPlayer;

		public static bool isActive()
		{
			return (Object)(object)localPlayer != (Object)null;
		}

		public static void PlayerControllerStart(PlayerControllerB __instance)
		{
			if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId)
			{
				localPlayer = __instance;
			}
		}
	}
	[BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource LogSource;

		public static ConfigEntry<string> NextButton;

		public static ConfigEntry<string> BackButton;

		public static ConfigEntry<float> TextScale;

		private void Awake()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button.");
			BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button.");
			TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack.");
			GameObject val = new GameObject("TooManySuits");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private class Hooks
		{
			public static bool SetUI;

			public static GameObject SuitPanel;

			public static void HookStartGame()
			{
				Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect"));
				SuitPanel = GameObject.Find("SuitPanel");
				SuitPanel.SetActive(false);
				SetUI = true;
			}
		}

		private readonly Harmony Harmony = new Harmony("TooManySuits");

		private InputAction moveRightAction;

		private InputAction moveLeftAction;

		private int currentPage;

		private const int suitsPerPage = 13;

		private int suitsLength;

		private UnlockableSuit[] allSuits;

		private static AssetBundle suitSelectBundle;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded.");
			moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null);
			moveRightAction.performed += MoveRightAction;
			moveRightAction.Enable();
			moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null);
			moveLeftAction.performed += MoveLeftAction;
			moveLeftAction.Enable();
			MethodInfo method = typeof(StartOfRound).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame");
			Harmony.Patch((MethodBase)method, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method3 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method4 = typeof(LocalPlayer).GetMethod("PlayerControllerStart");
			Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect"));
		}

		private void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>()
					orderby suit.syncedSuitID.Value
					select suit).ToArray();
				DisplaySuits();
			}
		}

		private void DisplaySuits()
		{
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			if (allSuits.Length == 0)
			{
				return;
			}
			int num = currentPage * 13;
			int num2 = Mathf.Min(num + 13, allSuits.Length);
			int num3 = 0;
			for (int i = 0; i < allSuits.Length; i++)
			{
				UnlockableSuit val = allSuits[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if (!((Object)(object)component == (Object)null))
				{
					bool flag = i >= num && i < num2;
					((Component)val).gameObject.SetActive(flag);
					if (flag)
					{
						component.overrideOffset = true;
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
						num3++;
					}
				}
			}
			suitsLength = allSuits.Length;
			if (!LocalPlayer.isActive())
			{
				return;
			}
			if (LocalPlayer.localPlayer.isInHangarShipRoom)
			{
				((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{suitsLength / 13 + 1}";
				Hooks.SuitPanel.SetActive(true);
				return;
			}
			Hooks.SuitPanel.SetActive(false);
			if (Hooks.SetUI)
			{
				Hooks.SetUI = false;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera;
				Transform transform = Hooks.SuitPanel.transform;
				Bounds bounds = StartOfRound.Instance.shipBounds.bounds;
				transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f);
				Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f);
				Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value);
				Hooks.SuitPanel.SetActive(true);
			}
		}

		private void MoveRightAction(CallbackContext obj)
		{
			currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / 13f) - 1);
		}

		private void MoveLeftAction(CallbackContext obj)
		{
			currentPage = Mathf.Max(currentPage - 1, 0);
		}
	}
}

BepInEx/plugins/WackyCosmetics.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using UnityEngine;
using WackyCosmetics.Cosmetics;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EliteMasterEric")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("New interesting cosmetics for Lethal Company")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("WackyCosmetics")]
[assembly: AssemblyTitle("WackyCosmetics")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WackyCosmetics
{
	public static class PluginInfo
	{
		public const string PLUGIN_ID = "WackyCosmetics";

		public const string PLUGIN_NAME = "EliteMasterEric's Wacky Cosmetics";

		public const string PLUGIN_VERSION = "1.0.0";

		public const string PLUGIN_GUID = "com.elitemastereric.wackycosmetics";
	}
	[BepInPlugin("com.elitemastereric.wackycosmetics", "EliteMasterEric's Wacky Cosmetics", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public ManualLogSource PluginLogger;

		public PluginConfig PluginConfig;

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			Instance = this;
			PluginLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("com.elitemastereric.wackycosmetics");
			val.PatchAll();
			PluginLogger.LogInfo((object)"Plugin EliteMasterEric's Wacky Cosmetics (com.elitemastereric.wackycosmetics) is loaded!");
			LoadConfig();
			LoadCosmetics();
		}

		private void LoadConfig()
		{
			PluginConfig = new PluginConfig();
			PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
		}

		private void LoadCosmetics()
		{
			WackyCosmeticGeneric.LoadCosmeticsFromThisAssembly();
		}
	}
	internal class PluginAssets
	{
		public static AssetBundle LoadBundleFromThisAssembly(string filename)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			if (executingAssembly == null)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Failed to get assembly reference while loading bundle: " + filename));
				return null;
			}
			return BundleUtilities.LoadBundleFromInternalAssembly(filename, executingAssembly);
		}

		public static string[] ListEmbeddedResourcesInThisAssembly()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			if (executingAssembly == null)
			{
				Plugin.Instance.PluginLogger.LogError((object)"Failed to get assembly reference while listing embedded resources.");
				return null;
			}
			return executingAssembly.GetManifestResourceNames();
		}
	}
	public class PluginConfig
	{
		public Dictionary<string, ConfigEntry<bool>> CosmeticConfigEntries;

		public PluginConfig()
		{
			CosmeticConfigEntries = new Dictionary<string, ConfigEntry<bool>>();
		}

		public void BindConfig(ConfigFile config)
		{
			WackyCosmeticGeneric.GenerateCosmeticConfigEntries(config);
		}

		internal void GenerateCosmeticConfigEntry(ConfigFile config, WackyCosmeticGeneric cosmetic)
		{
			ConfigEntry<bool> value = config.Bind<bool>("Cosmetics", "EnableCosmetic_" + ((CosmeticGeneric)cosmetic).cosmeticId, true, "Enable the " + cosmetic.cosmeticName + " cosmetic.");
			CosmeticConfigEntries.Add(((CosmeticGeneric)cosmetic).cosmeticId, value);
		}

		public bool IsCosmeticEnabled(WackyCosmeticGeneric cosmetic)
		{
			return CosmeticConfigEntries[((CosmeticGeneric)cosmetic).cosmeticId].Value;
		}
	}
}
namespace WackyCosmetics.Cosmetics
{
	public class BurningFlamesTeamCaptain : WackyCosmeticGeneric
	{
		public override string gameObjectPath => "assets/WackyCosmetics/BurningFlamesTeamCaptain/BurningFlamesTeamCaptain.prefab";

		public override string cosmeticId => "wackycosmetics.burningflamesteamcaptain";

		public override string textureIconPath => "assets/WackyCosmetics/BurningFlamesTeamCaptain/BurningFlamesTeamCaptain_Icon.png";

		public override string cosmeticName => "Burning Flames Team Captain";

		public override string assetBundlePath => "WackyCosmetics.cosmetic_burningflamesteamcaptain";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class Maxwell : WackyCosmeticGeneric
	{
		public override string gameObjectPath => "assets/WackyCosmetics/Maxwell/Maxwell.prefab";

		public override string cosmeticId => "wackycosmetics.maxwell";

		public override string textureIconPath => "assets/WackyCosmetics/Maxwell/Maxwell_Icon.png";

		public override string cosmeticName => "Maxwell";

		public override string assetBundlePath => "WackyCosmetics.cosmetic_maxwell";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class OSCAR : WackyCosmeticGeneric
	{
		public override string gameObjectPath => "assets/WackyCosmetics/OSCAR/OSCAR.prefab";

		public override string cosmeticId => "wackycosmetics.oscar";

		public override string textureIconPath => "assets/WackyCosmetics/OSCAR/OSCAR_Icon.png";

		public override string cosmeticName => "OSCAR";

		public override string assetBundlePath => "WackyCosmetics.cosmetic_oscar";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class TBHCreature : WackyCosmeticGeneric
	{
		public override string gameObjectPath => "assets/WackyCosmetics/TBHCreature/TBHCreature.prefab";

		public override string cosmeticId => "wackycosmetics.tbhcreature";

		public override string textureIconPath => "assets/WackyCosmetics/TBHCreature/TBHCreature_Icon.png";

		public override string cosmeticName => "TBHCreature";

		public override string assetBundlePath => "WackyCosmetics.cosmetic_tbhcreature";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class ToweringPillarOfHats : WackyCosmeticGeneric
	{
		public override string gameObjectPath => "assets/WackyCosmetics/ToweringPillarOfHats/ToweringPillarOfHats.prefab";

		public override string cosmeticId => "wackycosmetics.toweringpillarofhats";

		public override string textureIconPath => "assets/WackyCosmetics/ToweringPillarOfHats/ToweringPillarOfHats_Icon.png";

		public override string cosmeticName => "Towering Pillar of Hats";

		public override string assetBundlePath => "WackyCosmetics.cosmetic_toweringpillarofhats";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class ValkyrieHelm : WackyCosmeticGeneric
	{
		public override string gameObjectPath => "assets/WackyCosmetics/ValkyrieHelm/ValkyrieHelm.prefab";

		public override string cosmeticId => "wackycosmetics.valkyriehelm";

		public override string textureIconPath => "assets/WackyCosmetics/ValkyrieHelm/ValkyrieHelm_Icon.png";

		public override string cosmeticName => "ValkyrieHelm";

		public override string assetBundlePath => "WackyCosmetics.cosmetic_valkyriehelm";

		public override CosmeticType cosmeticType => (CosmeticType)0;
	}
	public class WackyCosmeticGeneric : CosmeticGeneric
	{
		public virtual string cosmeticName { get; }

		public virtual string assetBundlePath { get; }

		public AssetBundle assetBundle { get; private set; }

		public void LoadFromAssetBundle()
		{
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			if (!Plugin.Instance.PluginConfig.IsCosmeticEnabled(this))
			{
				Plugin.Instance.PluginLogger.LogInfo((object)("Skipped Wacky cosmetic: " + ((CosmeticGeneric)this).cosmeticId));
				return;
			}
			assetBundle = PluginAssets.LoadBundleFromThisAssembly(assetBundlePath);
			if ((Object)(object)assetBundle == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Failed to load cosmetic asset bundle: " + assetBundlePath));
				return;
			}
			GameObject val = AssetBundleExtension.LoadPersistentAsset<GameObject>(assetBundle, ((CosmeticGeneric)this).gameObjectPath);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Failed to load cosmetic prefab: " + ((CosmeticGeneric)this).gameObjectPath));
				return;
			}
			Texture2D val2 = AssetBundleExtension.LoadPersistentAsset<Texture2D>(assetBundle, ((CosmeticGeneric)this).textureIconPath);
			if ((Object)(object)val2 == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Failed to load cosmetic icon: " + ((CosmeticGeneric)this).textureIconPath));
				return;
			}
			CosmeticInstance val3 = val.AddComponent<CosmeticInstance>();
			val3.cosmeticId = ((CosmeticGeneric)this).cosmeticId;
			val3.icon = val2;
			val3.cosmeticType = ((CosmeticGeneric)this).cosmeticType;
			CosmeticRegistry.cosmeticInstances.Add(((CosmeticGeneric)this).cosmeticId, val3);
			Plugin.Instance.PluginLogger.LogInfo((object)("Loaded Wacky cosmetic: " + ((CosmeticGeneric)this).cosmeticId));
		}

		public static void GenerateCosmeticConfigEntries(ConfigFile config)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			if (executingAssembly == null)
			{
				Plugin.Instance.PluginLogger.LogError((object)"Failed to get assembly reference while generating config entries.");
				return;
			}
			Plugin.Instance.PluginLogger.LogInfo((object)"Generating config entries for Wacky cosmetics.");
			Type[] types = executingAssembly.GetTypes();
			foreach (Type type in types)
			{
				if (!(type == null) && type.IsSubclassOf(typeof(WackyCosmeticGeneric)))
				{
					WackyCosmeticGeneric cosmetic = (WackyCosmeticGeneric)Activator.CreateInstance(type);
					Plugin.Instance.PluginConfig.GenerateCosmeticConfigEntry(config, cosmetic);
				}
			}
		}

		public static void LoadCosmeticsFromThisAssembly()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			if (executingAssembly == null)
			{
				Plugin.Instance.PluginLogger.LogError((object)"Failed to get assembly reference while loading cosmetics.");
				return;
			}
			Plugin.Instance.PluginLogger.LogInfo((object)"Loading Wacky cosmetics.");
			Type[] types = executingAssembly.GetTypes();
			foreach (Type type in types)
			{
				if (!(type == null) && type.IsSubclassOf(typeof(WackyCosmeticGeneric)))
				{
					WackyCosmeticGeneric wackyCosmeticGeneric = (WackyCosmeticGeneric)Activator.CreateInstance(type);
					wackyCosmeticGeneric.LoadFromAssetBundle();
				}
			}
		}
	}
}

BepInEx/plugins/Walkie.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Walkie")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+343d6574f91124fc6d07c26b80f76f9a052bb1f2")]
[assembly: AssemblyProduct("Walkie")]
[assembly: AssemblyTitle("Walkie")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Walkie
{
	[BepInPlugin("rr.Walkie", "WalkieUse", "1.3.0")]
	[HarmonyPatch(typeof(PlayerControllerB))]
	public class WalkieToggle : BaseUnityPlugin
	{
		private static string path = Application.persistentDataPath + "/walkiebutton.txt";

		internal static ManualLogSource logSource;

		private static InputActionAsset asset;

		private static string defaultkey = "/Keyboard/r";

		private Harmony _harmony = new Harmony("Walkie");

		private void Awake()
		{
			_harmony.PatchAll(typeof(WalkieToggle));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"------Walkie done.------");
			logSource = ((BaseUnityPlugin)this).Logger;
		}

		public static void setAsset(string thing)
		{
			asset = InputActionAsset.FromJson("\r\n                {\r\n                    \"maps\" : [\r\n                        {\r\n                            \"name\" : \"Walkie\",\r\n                            \"actions\": [\r\n                                {\"name\": \"togglew\", \"type\" : \"button\"}\r\n                            ],\r\n                            \"bindings\" : [\r\n                                {\"path\" : \"" + thing + "\", \"action\": \"togglew\"}\r\n                            ]\r\n                        }\r\n                    ]\r\n                }");
		}

		[HarmonyPatch(typeof(IngamePlayerSettings), "CompleteRebind")]
		[HarmonyPrefix]
		public static void SavingToFile(IngamePlayerSettings __instance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (!(__instance.rebindingOperation.action.name != "togglew"))
			{
				File.WriteAllText(path, __instance.rebindingOperation.action.controls[0].path);
				string text = defaultkey;
				if (File.Exists(path))
				{
					text = File.ReadAllText(path);
				}
				setAsset(text);
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "LoadKeybindsUI")]
		[HarmonyPrefix]
		public static void Testing(KepRemapPanel __instance)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			string text = defaultkey;
			if (!File.Exists(path))
			{
				File.WriteAllText(path, defaultkey);
			}
			else
			{
				text = File.ReadAllText(path);
			}
			for (int i = 0; i < __instance.remappableKeys.Count; i++)
			{
				if (__instance.remappableKeys[i].ControlName == "Walkie")
				{
					return;
				}
			}
			RemappableKey val = new RemappableKey();
			setAsset(text);
			InputActionReference currentInput = InputActionReference.Create(asset.FindAction("Walkie/togglew", false));
			val.ControlName = "Walkie";
			val.currentInput = currentInput;
			__instance.remappableKeys.Add(val);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void ReadInput(PlayerControllerB __instance)
		{
			GrabbableObject val = null;
			if (((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) || __instance.inTerminalMenu || __instance.isTypingChat || ShipBuildModeManager.Instance.InBuildMode || !Application.isFocused)
			{
				return;
			}
			for (int i = 0; i < __instance.ItemSlots.Length; i++)
			{
				if (__instance.ItemSlots[i] is WalkieTalkie && __instance.ItemSlots[i].isBeingUsed)
				{
					val = __instance.ItemSlots[i];
					break;
				}
			}
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			string text = defaultkey;
			if (!File.Exists(path))
			{
				File.WriteAllText(path, defaultkey);
			}
			else
			{
				text = File.ReadAllText(path);
			}
			if (!Object.op_Implicit((Object)(object)asset) || !asset.enabled)
			{
				setAsset(text);
				asset.Enable();
			}
			if (asset.FindAction("Walkie/togglew", false).WasPressedThisFrame())
			{
				try
				{
					if (__instance.currentlyHeldObjectServer is WalkieTalkie)
					{
						__instance.currentlyHeldObjectServer.UseItemOnClient(true);
					}
					else if ((Object)(object)val != (Object)null)
					{
						val.UseItemOnClient(true);
					}
				}
				catch
				{
				}
			}
			if (!asset.FindAction("Walkie/togglew", false).WasReleasedThisFrame())
			{
				return;
			}
			try
			{
				if (__instance.currentlyHeldObjectServer is WalkieTalkie)
				{
					__instance.currentlyHeldObjectServer.UseItemOnClient(false);
				}
				else if ((Object)(object)val != (Object)null)
				{
					val.UseItemOnClient(false);
				}
			}
			catch
			{
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Walkie";

		public const string PLUGIN_NAME = "Walkie";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/YippeeMod.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using YippeeMod.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("YippeeMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YippeeMod")]
[assembly: AssemblyTitle("YippeeMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace YippeeMod
{
	[BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.2")]
	public class YippeeModBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.YippeeMod";

		private const string modName = "Yippee tbh mod";

		private const string modVersion = "1.2.2";

		private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod");

		private static YippeeModBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.YippeeMod");
			mls.LogInfo((object)"sunnobunno.YippeeMod is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "YippeeMod.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "yippeesound";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3");
			harmony.PatchAll(typeof(HoarderBugPatch));
			mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!");
		}
	}
}
namespace YippeeMod.Patches
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class HoarderBugPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
		{
			AudioClip[] newSFX = YippeeModBase.newSFX;
			___chitterSFX = newSFX;
		}
	}
}